Incarnum FeatsImproves attack roll
Cobalt Charge: Attack and damage on charge.
Cobalt Critical: Attack rolls to confirm crits and damage on crits.
Cobalt Expertise: Disarm, feint, or trip attacks. All skill and ability checks w/ same. AC when defensive.
Cobalt Power: Bull rush, overun, or sunder attacks. Damage rolls when power attacking.
Cobalt Precision: Ranged attack rolls to confirm crits and damage on crits.
[spoiler]Lucky Dice: Flat luck to attack, damage, saves, and/or checks.
Necrocarnum Shroud: Flat profane to attack rolls
Necrocarnum Weapon: Profane to damage rolls and confirming crits.[/spoiler]
Improves damage roll
Azure Enmity: Damage rolls against favored enemies. Skill checks involving same.
Azure Turning: Add damage to turning result.
Azure Wild Shape: Natural weapon damage rolls.
Cobalt Charge: Attack and damage on charge.
Cobalt Critical: Attack rolls to confirm crits and damage on crits.
Cobalt Power: Bull rush, overun, or sunder attacks. Damage rolls when power attacking.
Cobalt Precision: Ranged attack rolls to confirm crits and damage on crits.
Cobalt Rage: Melee damage rolls when raging. Will saves during rage.
Indigo Strike: Damage rolls using skirmish, sneak attack, or sudden strike.
Psycarnum Blade: Damage rolls using mind blade.
Sapphire Fist: Damage rolls using stunning fist. DC of stunning fist.
Sapphire Smite: Untyped damage rolls using smite. More smites per day.
[spoiler]Bluesteel Gauntlets: Damage rolls and flat initiative boost.
Lucky Dice: Flat luck to attack, damage, saves, and/or checks.
Mauling Gauntlets: Morale to unarmed damage rolls and strength checks.
Necrocarnum Shroud: Flat profane to damage rolls
Necrocarnum Weapon: Profane to damage rolls and confirming crits.
Riding Bracers: Flat bonus to damage rolls and AC when mounted.
Sighting Gauntlets: Damage rolls with ranged weapons.
Thunderstep Boots: Sonic damage on a charge.[/spoiler]
Counters attack roll (AC)
Cobalt Expertise: Disarm, feint, or trip attacks. All skill and ability checks w/ same. AC when defensive.
Incarnum Shroud(invocation): AC and fortitude saves.
Midnight Dodge: Dodge bonus to AC.
Sapphire Sprint: AC while running. Running speed and checks to keep running.
[spoiler]Armguards of Disruption: AC and all saves vs Undead
Astral Vambraces: Astral construct deflection bonus
Crystal Helm: Deflection bonus
Riding Bracers: Flat bonus to damage rolls and dodge when mounted.[/spoiler]
Counters damage roll (HP/PP)
Azure Talent: Bonus power points.
Azure Touch: Increase class level for lay on hands and wholeness of body.
Azure Toughness: Temporary hit points.
Cerulean Fortitude: Fortitude saves.
Cerulean Reflexes: Reflex saves.
Cerulean Will: Will saves.
Cobalt Rage: Melee damage rolls when raging. Will saves during rage.
Healing Soul: Heal hp damage.
Heart of Incarnum: Bonus hit points based on total incarnum pool. Essentia trapped in feats counts too.
Incarnum Fortified Body: Bonus hit points. Flat untyped bonus to saves to avoid death from massive damage.
Incarnum Shroud(invocation): AC and fortitude saves.
Midnight Augmentation: Reduce augmentation costs for one power.
[spoiler]Armguards of Disruption: AC and all saves vs Undead
Astral Vambraces: Astral construct bonus hit points
Dragon Mantle: Flat enhancement to fortitude saves.
Enigma Helm: Enhancement to will saves
Impulse Boots: Enhancement to reflex saves.
Lucky Dice: Flat luck to attack, damage, saves, and/or checks.
Necrocarnum Mantle: Profane vs mind-affecting.
Necrocarnum Vestments: Bonus hit points.
Pauldrons of Health: Enhancement to fortitude saves.[/spoiler]
Other ability
Incarnum Spellshaping: Add spells to list.
Midnight Metamagic: Use your metamagic for free.
Soulsight: Blindsense.
Soultouched Spellcasting: Dispel and caster level checks.
Essentia Capactiy