Level? Sources allowed?30, and all sources.
Demiliches have the same weakness most things have: Epic Spells.Have you seen their Magic Immunity? It even excludes Supernatural effects.
Demiliches have the same weakness most things have: Epic Spells.Have you seen their Magic Immunity? It even excludes Supernatural effects.
I'd say the weakness is Grappling. If you can negate Freedom of Movement (possible with an AMF or an Epic spell designed to negate it), you can grapple them with ease (that -12 to Grapple checks is painful). Just be sure you're protected against its touch attacks and dunk it in Holy Water. Total submersion ought to work.
Then make sure you smash phylactry and soul gems.
Demiliches have the same weakness most things have: Epic Spells.Have you seen their Magic Immunity? It even excludes Supernatural effects.
I'd say the weakness is Grappling. If you can negate Freedom of Movement (possible with an AMF or an Epic spell designed to negate it), you can grapple them with ease (that -12 to Grapple checks is painful). Just be sure you're protected against its touch attacks and dunk it in Holy Water. Total submersion ought to work.
Then make sure you smash phylactry and soul gems.
I had thought about the Holy Water idea. It would just take 1d6 per flask X however many flasks I can empty into any "containment unit". An AMF would negate most of its abilities, (DR, Spell Immunity, Phylactery Transference, Fear Aura, and Paralyzing Touch). The negation of the Prz touch would make grappling it a lot easier though the modified mithril Golem wouldn't have to worry about that anyway. Though I think it would make more of an impact if my character personally picked him up and dunked him into a fish bowl of jesus juice XD
I'm curious--does the demilich's DR apply to the holy water? Wait, no, total immersion would up the damage. Yes?DR only applies to physical attacks.
Ah, right. In any case, it wouldn't really matter since being totally immersed in holy water would deal much more damage than being splashed with it. Certainly more than 15 points of damage, in any case.I'm curious--does the demilich's DR apply to the holy water? Wait, no, total immersion would up the damage. Yes?DR only applies to physical attacks.
I was going to say the +10 LA (I think). Unless you were a Dread Necromancer, then you're be 20 DN/ 4 X. And does the Phylactery even have to be with the body? Couldn't it be somewhere in the middle of Limbo or in some other spot that would make it impossible to get to?
I was going to say the +10 LA (I think). Unless you were a Dread Necromancer, then you're be 20 DN/ 4 X. And does the Phylactery even have to be with the body? Couldn't it be somewhere in the middle of Limbo or in some other spot that would make it impossible to get to?
Does the demilich have a printed LA somewhere? It doesn't seem to have on in the Epic Level Handbook, the 3.5 Update for such, or the SRD, so if so, where is this LA?
Er, Naldor, your calculations neglect to take into account that D&D does not care about little things like inertia and pressure.Uh, yeah it does. I've always thought that the commoner railgun was a bit silly; the 'railgun' can exist only as a rules abstraction, but the c-fractional squirtgun would actually make sense if a character had one. And 99.9999995% c gets really impressive when you start getting γ-values of 10,000...
The Material Plane tends to be the most Earthlike of all planes and operates under the same set of natural laws that our own real world does. This is the default plane for most adventures.If we don't care about little things like inertia and pressure, what is next? Gravity? Without inertia, arrows could suddenly stop in flight because they bumped into a grain of dust.
As to the soul-gems / phylactery, the text on making a demi-lich says that the soul gems are incorporated to its major form, which I take to read as the phylactery. So there's only one thing to find, and you have 24 hours in which to do so, which ought to be no problem for a half decent wizard.
Liches have phylacteries that allow them to reappear 1d10 days after their apparent death, as do demiliches. Demiliches also have eight soul gems, each of which acts like a phylactery in its own right.
...
Soul gems appear as egg-shaped gems of wondrous quality. They are always incorporated directly into the concentrated form of the demilich. For instance, a demilich skull might place the gems in the eye and tooth sockets of the skull, while a demilich hand might integrate the gems as faux joints.
: DMGThe Material Plane tends to be the most Earthlike of all planes and operates under the same set of natural laws that our own real world does. This is the default plane for most adventures.
Of all the classes, the fighter has the best all-around fighting capabilities (hence the name).
Phylactery Transference (Su)
Headbands, belts, rings, cloaks, and other wearable items kept in close association with the demilich’s phylactery transfer all their benefits to the demilich no matter how far apart the demilich and the phylactery are located. The standard limits on types of items utilized simultaneously still apply. The sample demilich “wears” bracers of armor +8, headband of intellect +6, pink Ioun stone, ring of wizardry I, ring of protection +2, and gloves of Dexterity +2.
a Demilich has a +10 Fort save ..... hit it with a Undead Dread(+7 bonus) Weapon ... forces a DC 27 Fort save or be Destroyed .... a couple of wacks ought to do it ... combined with a Mighty Disruption(+6 bonus) weapon forces another DC 21 Fort save or be destroyed ... note ... this happens with every hit
so a Fighter 30 with a +1 Mighty Disruption Undead Dread Weapon ... should do a nice job of it
:D
If an AMF is a "magical effect", wouldn't a Demilich be immune to it (Magic Immunity is Ex... :banghead)? You'd need an oldschool dead magic zone.DMZs can apparently be fixed with Wish. Page 56, FRCS.
There is a table in the ELH that lists a 21st level wizard Demilish as ECL 33, on page 156.You can get that back by Thought Bottle and/or murdering small cities because you're bored, can't you?
Demilich LA is is 8, with the 4 from Lich making the total LA 12. Your Demilich friend would have to be something like, ECL 33. Lets not forget the lost EXP from becoming a demilich and the resources put into crafting soul gems.
There is a table in the ELH that lists a 21st level wizard Demilish as ECL 33, on page 156.You can get that back by Thought Bottle and/or murdering small cities because you're bored, can't you?
Demilich LA is is 8, with the 4 from Lich making the total LA 12. Your Demilich friend would have to be something like, ECL 33. Lets not forget the lost EXP from becoming a demilich and the resources put into crafting soul gems.
StaticAnd put his Lich Phylactery in a castle or something on said plane. Then you couldn't affect the thing unless you somehow repress it, which you would first have to repress the Dead Magic. Make it have definite borders or something so that it can't be effected by spells from the outside and somehow make it so that the Dead Magic can't be Wished away (Maybe make the Plane living and therefore Static?) and then the only way in and out is through a Portal. A portal that's guarded by the Plane and is at least 10 days away from the Phylactery no matter how fast one moves.
These planes are unchanging. Visitors cannot affect living residents of the plane, nor objects that the denizens possess. Any spells that would affect those on the plane have no effect unless the plane’s static trait is somehow removed or suppressed. Spells cast before entering a plane with the static trait remain in effect, however.
Dead Magic
These planes have no magic at all. A plane with the dead magic trait functions in all respects like an antimagic field spell. Divination spells cannot detect subjects within a dead magic plane, nor can a spellcaster use teleport or another spell to move in or out. The only exception to the “no magic” rule is permanent planar portals, which still function normally.
@Carnivore: Yeah, I was being super-nit-picky in a rules lawyery way. I'll retract my technicality as even if it might be true defies common sense (only kevin_video's DM would use it).:lmao
@Gunhaven: Static doesn't matter; if someone finds the phylactery to begin with, they'll take it out of the plane and destroy it. Dead magic would mean a couple things: the demilich couldn't scry it's own phylactery, and they're extremely paranoid by nature (like Voldemort and Sauron, they can't sense their object(s) of immortality's location or if it's about to be destroyed). The demilich would have to check on it in person and some deity might discover the portal if they're monitoring the demilich (which they should be) and finds he likes to visit X location.
Also: Demilich's only movement speed is supernatural flight. If for some reason it needs to reform, it'll have to roll it's head along the ground to the portal at 5 ft/full round action in order to get out. This is *extremely* humiliating and I can't see any demilich putting themselves in that position.
If only theres some way to transform them, I don't think Phylacteries trigger if the lich/demilich change into an inactive shape right?
EDIT: About hiding phylacteries, what if you use Polymorph Any Object to create an innocent child from the phylactery and pamper the kid(with tricks to avoid aging and stuff). Main trick, give the kid some bauble that looks amazingly like a phylactery to wear.
I think that's right. The description for Lich states "its apparent death." And I'd rather have the kid live in an orphanage or some place protected. If only there was some way to make it so that when you reappear no one (or at least the kid) saw you reform.
I think that's right. The description for Lich states "its apparent death." And I'd rather have the kid live in an orphanage or some place protected. If only there was some way to make it so that when you reappear no one (or at least the kid) saw you reform.
Locate City nuke?If you're going to be throwing nukes around you're probably no better than the Demilich you're going after.
Pixie Lich?A diminutive, flying, invisible, Pixie skull sounds pretty entertaining.
Will he have access to Aumvor's Fragmented Phylactery? The epic spell that splits a phylactery into multiple items?
"This spell can be cast repeatedly on a phylactery or part thereof. Each time it is cast, the number of objects that comprise the lich's phylactery can be increased by an amount equal to the caster's modifier for it's spellcasting ability."
If only theres some way to transform them, I don't think Phylacteries trigger if the lich/demilich change into an inactive shape right?
EDIT: About hiding phylacteries, what if you use Polymorph Any Object to create an innocent child from the phylactery and pamper the kid(with tricks to avoid aging and stuff). Main trick, give the kid some bauble that looks amazingly like a phylactery to wear.
If you PaO it into something else, you couldn't really expect it to still work (after all, a +1 flaming sword PaOed into a horse doesn't get you a +1 Flaming horse).
Will he have access to Aumvor's soul shatter? The epic spell that splits a phylactery into multiple items?Make your phylactery into a whole town's population?
I was thinking of making it basically the entire Material Plane.Will he have access to Aumvor's soul shatter? The epic spell that splits a phylactery into multiple items?Make your phylactery into a whole town's population?
Libris mortis has rules on phylactery shapes - "Regardless of the phylactery’s form, its game statistics remain the same: size Tiny, hp 40, hardness 20, break DC 40... A phylactery cannot be part of another magic item, nor may additional magical properties be built into it."Well, you could always surgically install the things into vital organs of innocents...
If you PaO it into something else, you couldn't really expect it to still work (after all, a +1 flaming sword PaOed into a horse doesn't get you a +1 Flaming horse).
If you PaO it into something else, you couldn't really expect it to still work (after all, a +1 flaming sword PaOed into a horse doesn't get you a +1 Flaming horse).
I'm bringing this up and hoping that the DM lets me get away with a +1 Flaming Horse. Just putting that out there.
If you PaO it into something else, you couldn't really expect it to still work (after all, a +1 flaming sword PaOed into a horse doesn't get you a +1 Flaming horse).
I'm bringing this up and hoping that the DM lets me get away with a +1 Flaming Horse. Just putting that out there.
Called a Nightmare.
Step 1: Incapacitate him
Step 2: Strip him of his undead immunities
Step 3: Use knowledge affilation to sever his connection to his phylacteries for a minute.
Step 4: Coup De Grace.
Except that the Magic Immunity specifies Supernatural effects as well, which never allow SR. IIRC, it also says all spells (although apparently this immunity does not extend to its own casting).It made a difference in 3.0, though. The 3.5 document doesn't clarify the ability, which has an explicit definition in the...dmg? Phb? MM? One of the core three.
And does the Phylactery even have to be with the body? Couldn't it be somewhere in the middle of Limbo or in some other spot that would make it impossible to get to?Only a retarded demilich would keep its phylactery with it. Especially look at the Phylactery Transferrence ability, or whatever it's called, that lets it benefit from magic items left with its phylactery.
Or just a day's worth of CoPing.And does the Phylactery even have to be with the body? Couldn't it be somewhere in the middle of Limbo or in some other spot that would make it impossible to get to?Only a retarded demilich would keep its phylactery with it. Especially look at the Phylactery Transferrence ability, or whatever it's called, that lets it benefit from magic items left with its phylactery.
So... yeah, finding and getting to that phylactery should be an epic adventure in itself.
A Drunken Master (you can use improvised weapons)/ Psychic Warrior should be able to summon it with Soulbound Weapon (you can call a specific weapon from anywhere), as I stated earlier.While holding their breathe in a Wall of Force built room with no exists in an AMF full of Holy Water...
As long as the Holy Water was 50% alcohol, he'd do it. Although Call weaponry wouldn't work in an AMF. AMF would have to be a contingency.Call weapon, contingency triggers.
Except that the Magic Immunity specifies Supernatural effects as well, which never allow SR. IIRC, it also says all spells (although apparently this immunity does not extend to its own casting).Depends if you consider Rules Compendium to override it or not, I suppose.
Except that the Magic Immunity specifies Supernatural effects as well, which never allow SR. IIRC, it also says all spells (although apparently this immunity does not extend to its own casting).
Any dwarf worth the name would make holy water out of high proof whiskey.As long as the Holy Water was 50% alcohol, he'd do it. Although Call weaponry wouldn't work in an AMF. AMF would have to be a contingency.Call weapon, contingency triggers.
Also, Mead is primarily water-based...if he were a dwarf...
Any dwarf worth the name would make holy water out of high proof whiskey.As long as the Holy Water was 50% alcohol, he'd do it. Although Call weaponry wouldn't work in an AMF. AMF would have to be a contingency.Call weapon, contingency triggers.
Also, Mead is primarily water-based...if he were a dwarf...
Think of the Holy Whisky Flamethrowers?
Self-induced vomiting, obviously.Think of the Holy Whisky Flamethrowers?
What do you think a Dwarven Flame Strike is?
what? it wasn't flatulence? and all this time....No, that's Cloudkill.
http://geneticanomaly.com/RPG-Motivational/slides/dwarf.htmlSounds like a disappointing dwarf to me.
Sounds like a REAL DWARF (http://www.bay12games.com/dwarves/) to me.http://geneticanomaly.com/RPG-Motivational/slides/dwarf.htmlSounds like a disappointing dwarf to me.
Some make Stinking Clouds instead.what? it wasn't flatulence? and all this time....No, that's Cloudkill.
If you want poetic justice, have one of its greatest strength's be a weakness; its undead nature renders it vulnerable to turning. I've got archived a 20 level cleric based build which can reliably turn a demi-lich. It was from the 2004 CO contest at 339, which is now lost to board wipes, but if a character 10 levels lower can insta-kill it...
because intelligent undead get a resist check every day.If you want poetic justice, have one of its greatest strength's be a weakness; its undead nature renders it vulnerable to turning. I've got archived a 20 level cleric based build which can reliably turn a demi-lich. It was from the 2004 CO contest at 339, which is now lost to board wipes, but if a character 10 levels lower can insta-kill it...
Why use turning, if you can use rebuking?
Is there an equivalent to Greater Turning?
Interesting houserule.because intelligent undead get a resist check every day.If you want poetic justice, have one of its greatest strength's be a weakness; its undead nature renders it vulnerable to turning. I've got archived a 20 level cleric based build which can reliably turn a demi-lich. It was from the 2004 CO contest at 339, which is now lost to board wipes, but if a character 10 levels lower can insta-kill it...
Why use turning, if you can use rebuking?
Is there an equivalent to Greater Turning?
What kind of terrible dwarf doesn't drink alcohol or live in a cave? I mean, next you'll be telling me that the dwarves have decided to go live in the trees with the elves.Sounds like a REAL DWARF (http://www.bay12games.com/dwarves/) to me.http://geneticanomaly.com/RPG-Motivational/slides/dwarf.htmlSounds like a disappointing dwarf to me.
[spoiler](http://www.pequetele.com/wp-content/uploads/2009/06/david20el20gnomo20la20pelicula1.jpg) (http://en.wikipedia.org/wiki/David_el_gnomo)What kind of terrible dwarf doesn't drink alcohol or live in a cave? I mean, next you'll be telling me that the dwarves have decided to go live in the trees with the elves.Sounds like a REAL DWARF (http://www.bay12games.com/dwarves/) to me.http://geneticanomaly.com/RPG-Motivational/slides/dwarf.htmlSounds like a disappointing dwarf to me.
[spoiler](http://www.pequetele.com/wp-content/uploads/2009/06/david20el20gnomo20la20pelicula1.jpg) (http://en.wikipedia.org/wiki/David_el_gnomo)What kind of terrible dwarf doesn't drink alcohol or live in a cave? I mean, next you'll be telling me that the dwarves have decided to go live in the trees with the elves.Sounds like a REAL DWARF (http://www.bay12games.com/dwarves/) to me.http://geneticanomaly.com/RPG-Motivational/slides/dwarf.htmlSounds like a disappointing dwarf to me.
I suppose technically he's a gnome, but he looks more like a dwarf.[/spoiler]
I refuse to believe it. Dwarves will remain drunkards, Elves will remain Arrogant and Secretive, Humans will remain Bossy, and Orcs will continue to be slaughtered by the previous three. But since we're on the topic of breaking down stereotypes is the Demilich a former Orc?[spoiler](http://www.pequetele.com/wp-content/uploads/2009/06/david20el20gnomo20la20pelicula1.jpg) (http://en.wikipedia.org/wiki/David_el_gnomo)What kind of terrible dwarf doesn't drink alcohol or live in a cave? I mean, next you'll be telling me that the dwarves have decided to go live in the trees with the elves.Sounds like a REAL DWARF (http://www.bay12games.com/dwarves/) to me.http://geneticanomaly.com/RPG-Motivational/slides/dwarf.htmlSounds like a disappointing dwarf to me.
I suppose technically he's a gnome, but he looks more like a dwarf.[/spoiler]
Agita, always shaking the foundations of our beliefs.
[spoiler](http://www.pequetele.com/wp-content/uploads/2009/06/david20el20gnomo20la20pelicula1.jpg) (http://en.wikipedia.org/wiki/David_el_gnomo)What kind of terrible dwarf doesn't drink alcohol or live in a cave? I mean, next you'll be telling me that the dwarves have decided to go live in the trees with the elves.Sounds like a REAL DWARF (http://www.bay12games.com/dwarves/) to me.http://geneticanomaly.com/RPG-Motivational/slides/dwarf.htmlSounds like a disappointing dwarf to me.
I suppose technically he's a gnome, but he looks more like a dwarf.[/spoiler]
So THAT's why they hate each other's guts!Dwarves hate elves.
Gnomes are too chubby for elven likes and not bearded enough for Dwarven tastes!
Gnomes hate gnomes.You just gave me an idea for an emo gnome character.
Gnomes hate gnomes.You just gave me an idea for an emo gnome character.
Gnomes hate gnomes.You just gave me an idea for an emo gnome character.
BothGnomes hate gnomes.You just gave me an idea for an emo gnome character.
Blood Magus or Hexblade.
Interesting houserule.because intelligent undead get a resist check every day.If you want poetic justice, have one of its greatest strength's be a weakness; its undead nature renders it vulnerable to turning. I've got archived a 20 level cleric based build which can reliably turn a demi-lich. It was from the 2004 CO contest at 339, which is now lost to board wipes, but if a character 10 levels lower can insta-kill it...
Why use turning, if you can use rebuking?
Is there an equivalent to Greater Turning?
Because that's exactly what this is: a houserule. RAW, there is no check to resist control. They just are controlled.
They also have +20 Turn Resistance, so make of that what you will.Interesting houserule.because intelligent undead get a resist check every day.If you want poetic justice, have one of its greatest strength's be a weakness; its undead nature renders it vulnerable to turning. I've got archived a 20 level cleric based build which can reliably turn a demi-lich. It was from the 2004 CO contest at 339, which is now lost to board wipes, but if a character 10 levels lower can insta-kill it...
Why use turning, if you can use rebuking?
Is there an equivalent to Greater Turning?
Because that's exactly what this is: a houserule. RAW, there is no check to resist control. They just are controlled.
A Demilich is not. Turning is a supernatural ability. They are immune.
With the dark companion ACF?BothGnomes hate gnomes.You just gave me an idea for an emo gnome character.
Blood Magus or Hexblade.
BothGnomes hate gnomes.You just gave me an idea for an emo gnome character.
Blood Magus or Hexblade.
I hate that anagram.Gnomes hate gnomes.You just gave me an idea for an emo gnome character.
Gnome Ease Involves Ion Engine -> Neon Genesis Evangelion Movie
Did it ever get worked out how you could pilot things? Was it just a construct that was specially made?Gnomes hate gnomes.You just gave me an idea for an emo gnome character.
Gnome Ease Involves Ion Engine -> Neon Genesis Evangelion Movie
The problem isn't entirely destroying it I think. I'm pretty sure the problem is getting rid of his several thousand Phylacteries because he used the Epic Spell that was discussed earlier, was in a Faerun book.Hit hit with spark of life via factotum, then knowledge devotion away his connection to his phylacteries.
I'm assuming you meant Knowledge Affiliation, there.
Complete Champion... I think.Correct, top tier ability for one of the affiliations.
Wait wait. Best idea ever.
Use his skull as ranged ammunition. If you hit with him, he's destroyed!
we found another method as well in the tomb of horrors adventure... there is that gem that grants a wish, which then destroys the wisher and anyone named in the wish. if you do your research ahead of time, that could be rather extensive.lol WTF!
Not sure if this has been mentioned before:it was mask, not Kelemvor.
An Iron Colossus has an (ex) AMF. Shapechange into one and grapple the damn demilich. The weird thing is: There is no mention anywhere (IIRC) that his flight is even supernatural. You may need some shenanigans to Shapechange into one, though. IF you can make the shenanigans without limits, take the Hagunemnon instead and pick the four greatest Ex (or Su?) abilities of all times to turn into Superman. Do this as a Cheater of Mystra, of course.
Alternatively, stick him in the (ex) AMF, shoot him full of non-magical arrows until the skull is destroyed. Now Gate in that infallible tracking hound that hunts Kelemvor (I think?) and diplomance him into believing that he definitely needs to track that phylactery. Now hope he does it quickly enough before the demilich reforms.
7 pages? That's it? Come on, this is the typical how do you kill a 20th level wizard thread.A good many of those don't work if you take the Magic Immunity literally, which I believe is the point of this thread.
And if you skip that forum BS, pick your poison or add to the choices.
Blast it with Orb of X.
Just attack it (when has DR 15 & 120hp ever really kept anything alive?).
Cast an epic spell on it (note-default demilich is two levels short of even being able to take the epic spell feat).
Cast a Permanent Anti-Magic Field on it, glue it to your staff, and have the coolest hiking stick ever that doubles up as a disjunction bomb.
As above with less anti and more glued inside a cone, gain 8/day Trap The Soul and such with a proper diplomacy check.
Only if you don't properly update the Magic Immunity from 3.0 (which the demilich is) to 3.5. In 3.0 it worked the way it's stated in the template list. In 3.5 it no longer does. It's really a moot point.7 pages? That's it? Come on, this is the typical how do you kill a 20th level wizard thread.A good many of those don't work if you take the Magic Immunity literally, which I believe is the point of this thread.
And if you skip that forum BS, pick your poison or add to the choices.
Blast it with Orb of X.
Just attack it (when has DR 15 & 120hp ever really kept anything alive?).
Cast an epic spell on it (note-default demilich is two levels short of even being able to take the epic spell feat).
Cast a Permanent Anti-Magic Field on it, glue it to your staff, and have the coolest hiking stick ever that doubles up as a disjunction bomb.
As above with less anti and more glued inside a cone, gain 8/day Trap The Soul and such with a proper diplomacy check.
I'm bringing this up and hoping that the DM lets me get away with a +1 Flaming Horse. Just putting that out there.