Since Dextrous Attack is limited by the base damage of the weapon (plus any properties which increase damage before the wielder's abilities are taken into account), maybe Greater Titan Bloodline to bump it up to 4d6? Bloodline levels would also give you extra uses of blur, mirror image and Flurry of Swords.If you want huge base damages then Unarmed Strikes is the way to go. With Monk's Belt/Tattoo/Rings and Greater Mighty Wallop you can hit 12d8.
but srsly this is D&D. What optimizer worth his login can't bump damage into the overkill range?:D This makes me happy
If you were thinking Iaijitsu Strike then I approve.:) Sounds like one of my posts.
Also, on the "Omnislash": http://www.youtube.com/watch?v=2Tp0vlKLROA#t=6m30sVoltron vs mothra? Nonono. This is the appropriate (http://www.youtube.com/watch?v=jrwq5taHR8A&feature=related)youtube video
Bloodline levels would also give you extra uses of blur, mirror image and Flurry of Swords.beat me to it.
quick question ..... what about things that are Immune to Subdual Damage? ..... notice:That's why you put additional effects on your attacks which aren't damage.
Flurry of Swords (Ex): The pinnacle of the arcane duelist's power is to create a flurry of sword attacks against a single target. When this power is activated, the arcane duelist makes one additional attack each round at her highest base attack bonus, but each attack that round suffers a -2 penalty. All attacks must be made on the same opponent. Further, the arcane duelist creates 1d4 quasi-real images plus 1 additional image per three levels of arcane duelist. Each image attacks the same opponent as the arcane duelist herself using the same bonuses as the arcane duelist, and any hits do subdual damage to the target. This power is usable once per day per arcane duelist level, but only once per day against any opponent. It requires the full-attack action to use this power. Aside from these differences, the images act as the mirror image spell.
:D
Have you considered writing up a full handbook?Yep. Too lazy to and theres that 6 level gap in usefulness advancement to see even a tenth of the play the paladin does despite all it's inherent flaws.
Stormguard Warrior / Combat Rhythmn shenanigans?:facepalm
So with Dexterous Attack you could take say.... -11 damage with a Great Sword for +11 to hit. You could at the same time be using up to your BAB in Power Attack (we'll say 10 in this case to keep it simple).yep, it's a solid combo.
Effectively you end up with +1 to hit and +9 damage per hit with said combo of Power Attack and Dexterous Attack?