Author Topic: We need something awesome  (Read 23103 times)

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Prime32

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Re: We need something awesome
« Reply #80 on: February 24, 2009, 07:27:19 PM »
Wow this certainly blew up in my face! I can't handle all of this alone, Prime!
Does noone read this thread? ;) I won't make you do all the work.
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Heliomance

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Re: We need something awesome
« Reply #81 on: February 24, 2009, 07:33:24 PM »
I think I might have to join in on this one, if possible, using the Drunken Master enemy wielder build, modified  to fit the ruleset. What level?

Prime32

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Re: We need something awesome
« Reply #82 on: February 24, 2009, 07:40:02 PM »
I'll have to put that in with the house rules and mod the first post.

EDIT: Done. It's level 6. I won't let you make enemies fall apart though. ;)
« Last Edit: February 24, 2009, 07:42:21 PM by Prime32 »
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Heliomance

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Re: We need something awesome
« Reply #83 on: February 24, 2009, 07:50:44 PM »
Aw, please?

Prime32

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Re: We need something awesome
« Reply #84 on: February 24, 2009, 07:54:41 PM »
Aw, please?
You can make one of the hairs on their foot fall off. That counts as falling apart.
My work
The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Heliomance

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Re: We need something awesome
« Reply #85 on: February 24, 2009, 07:56:43 PM »
Sad face.

Also, point buy? And are you enforcing alignment reqs/multiclass penalties?

AvalonŽ

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Re: We need something awesome
« Reply #86 on: February 24, 2009, 08:30:11 PM »
Arhosa campaign. That could just make things cooler, though. (Wizards and Mecha pilots vs. Shinigami and Alchemists go! :D)

I'm expressing interest Prime.

As for those who think that MnM is hard, it actually simplifies things since the only dice you'll ever need would be a d20 and literally everything revolves around point buy.

The nonlethal damage thing from the GiTP forums was probably a gentleman's agreement since you can switch from lethal and nonlethal with each attack without penalty.

AvalonŽ

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Re: We need something awesome
« Reply #87 on: February 24, 2009, 08:39:18 PM »
Also for the guy who wants to use enemies as weapons, see here

woodenbandman

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Re: We need something awesome
« Reply #88 on: February 24, 2009, 08:47:15 PM »
This is gonna be the winnest game ever.

Rufei

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Re: We need something awesome
« Reply #89 on: February 24, 2009, 08:47:36 PM »
Holy crapnuts, this thread is made of awesome. I'll go right ahead and express interest in piloting a mecha (as well). Now, to decide which damn mecha show I want to pull from...

But yeah, I love anime too much to let this go unnoticed. :P

woodenbandman

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Re: We need something awesome
« Reply #90 on: February 24, 2009, 09:16:45 PM »
I call dibs on statting the kindly old mentor character!

skydragonknight

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Re: We need something awesome
« Reply #91 on: February 24, 2009, 09:47:40 PM »
I call dibs on statting the kindly old mentor character!

An anthropomorphic rat with a cane, correct?
It always seems like the barrels around here have something in them.

AlterFrom

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Re: We need something awesome
« Reply #92 on: February 24, 2009, 09:56:22 PM »
I call dibs on statting the kindly old mentor character!

An anthropomorphic rat with a cane, correct?

DO IT
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Flay Crimsonwind

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Re: We need something awesome
« Reply #93 on: February 24, 2009, 11:41:20 PM »
Looks like Sky Dragon Knight will have a fiery red "Worthy Opponent" to deal with after all, heheheh. (love that site!) Will post fiery badass later.

Hey, anyone find a template-character sheet that works well for this? Seems like a standard could get cluttered...

Prak, the Mad

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Re: We need something awesome
« Reply #94 on: February 24, 2009, 11:42:40 PM »
See I'm just looking at a Thri-kreen Soulknife/Warlock... with a +51 jump...

oh, yeah, ability generation? I've been working on a character for lack of anything better to do and used 48 pt buy until something was decided, I like my (half-joking) suggestion of 52 though.
« Last Edit: February 24, 2009, 11:47:01 PM by Prak, the Mad »

woodenbandman

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Re: We need something awesome
« Reply #95 on: February 25, 2009, 01:16:09 AM »
WTF @ Thri-Kreen Soulknife Warlock? What possible synergy could that hold?

Flay Crimsonwind

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Re: We need something awesome
« Reply #96 on: February 25, 2009, 01:24:58 AM »
with a +51 jump...
Dude, you're a warlock. You can invoke flight WHENEVER! And even if you have a better (?) invocation to use, we get a feat every level, easy buying of an extra invocation. Why do you have a jump check at all? It's very superman of you, I guess. :P

Frik, is anyone else having a really hard time deciding builds with this? I'm tempted to go swordsage for the Desert wind, no matter how weak it may be... and pyrokineticist... and dervish dancer...?

Too complicated. Just need to pick an anime series. So, we've got some sort of psychic, a mecha, what's the next obvious choice... an Alien. I am FLCL, I guess, HAHAHA! Now, how to get Cha to Ac x4.... Can a swordsage replace all wis abilities reliance to CHA reliance? :D
« Last Edit: February 25, 2009, 01:57:14 AM by Flay Crimsonwind »

Prak, the Mad

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Re: We need something awesome
« Reply #97 on: February 25, 2009, 02:02:58 AM »
WTF @ Thri-Kreen Soulknife Warlock? What possible synergy could that hold?
It's more the fact that he can fire off two eldritch blasts (using quicken SLA), and stab someone with two mindblades, at the same time, pretty much.

Quote from: Flay
Dude, you're a warlock. You can invoke flight WHENEVER! And even if you have a better (?) invocation to use, we get a feat every level, easy buying of an extra invocation. Why do you have a jump check at all? It's very superman of you, I guess.
I didn't even have to work at it, Thri Kreen get's +34 right out of the box. Then he's got +5 from strength, 5 ranks for synergy (+2) with balance/tumble (can't remember the exact relationship but I know 15 points in the three acrobatic skills gives +7 before abilities) and then Leaps and Bounds (+6). He also, because of LA, doesn't have access to Fell Flight yet.

The_Mad_Linguist

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Re: We need something awesome
« Reply #98 on: February 25, 2009, 03:19:25 AM »
Is it too late to express interest?  I'm thinking of an extremely hotblooded bard/dread necromancer lich.
« Last Edit: February 25, 2009, 04:56:48 AM by The_Mad_Linguist »
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Flay Crimsonwind

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Re: We need something awesome
« Reply #99 on: February 25, 2009, 05:36:23 AM »
I think there will be more than one game, due to original mass of people, though I have no idea anymore.

Is Faerie Mysteries Initiate allowed? I'm thinking I'ma say screw it on the alien and instead make the god damn Spirit-Samurai-Dude.