Q277HOW do the Steadfast boots work. (MIC 138)
The relevant passage reads:
Furthermore, as long as you carry a
two-handed weapon, you are treated as if
you had readied that weapon against any
creature that charges you (and thus it deals
double damage if your attack is successful),
even if the weapon can't normally be
set against a charge.
Now I don't get this. So I'm running about, carrying my two-handed weapon in my hands, but I am ambushed and flat-footed. Someone charges me, so I miraculously get a standard action (because readying against charge is readying a standard action) attack against the charging character or critter, and get to deal double damage. And this works multiple times, for every critter that charges me.
Another example: I win initiative, use up my full-round action. Then someone charges me, hey, I get another standard action to hit them, and deal double damage.
That seems REALLY unbalanced for the price. Contingent Celerity isn't even that good. A lvl 2 char can afford these boots, and you don't even lose anything next round. The only thing that happens is that it mucks with your initiative, because it changes for every time you get your free readied action.
Also, if it happens before your turn, you lose your standard action, because then your readied action counts.
What do you guys think? I am right with my interpretation? Do they really work like that?