Author Topic: Ask a Simple Question 21: Dunkadooballs!  (Read 162153 times)

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Amechra

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #340 on: January 02, 2011, 04:58:16 PM »
Thanks.
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On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".
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Epimetheus

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #341 on: January 02, 2011, 05:21:53 PM »
Q 106 If one somehow got Arcane Fusion (or other spells on the 'Sorcerer only' list) onto a staff, can anyone use it?

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #342 on: January 02, 2011, 05:31:58 PM »
A106: No, not unless they have the spell on their list. Staffs are spell trigger items.

Echoes

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #343 on: January 02, 2011, 07:44:22 PM »
BUMP!!

Q61: whats some ideas for the best spells to take arcane thesis with, for a specialist conjurer, going to incantrix 10? i was thinking about orb of acid...

also, Q86: would a cleric with the ACF Divine Magician be considered to be casting arcane spells?

EDIT: im basically looking for a way to qualify for dweomerkeeper as a full divine caster without dipping an arcane class.

Anyspell and it's greater cousin will get you in as well.

A106: No, not unless they have the spell on their list. Staffs are spell trigger items.

Well, a non-sorcerer could use UMD to activate the staff, but they would lack sorcerer spells to use with it so it's a wasted effort.
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Epimetheus

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #344 on: January 02, 2011, 09:09:38 PM »
BUMP!!

Q61: whats some ideas for the best spells to take arcane thesis with, for a specialist conjurer, going to incantrix 10? i was thinking about orb of acid...

also, Q86: would a cleric with the ACF Divine Magician be considered to be casting arcane spells?

EDIT: im basically looking for a way to qualify for dweomerkeeper as a full divine caster without dipping an arcane class.

Anyspell and it's greater cousin will get you in as well.

A106: No, not unless they have the spell on their list. Staffs are spell trigger items.

Well, a non-sorcerer could use UMD to activate the staff, but they would lack sorcerer spells to use with it so it's a wasted effort.

I see. So that means the Arcane Fusions would be useless. But how about fun stuff like Wings of X from Races of the Dragon? The Primal X spells from Dragon Magic aren't terrible too.

kevin_video

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #345 on: January 02, 2011, 09:20:49 PM »
bump

Q 103 If you're CN, and lean towards more evil tendencies, and have the Graced From Outside +1 LA from DMGII, can you still take a spell from the Good domain? Or, are you stuck with choosing a 1st or 2nd level spell from the Chaos or Evil domain?
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The_Mad_Linguist

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #346 on: January 02, 2011, 09:37:55 PM »
Leaning X alignment means jack shit, rules wise.  Can you give me the alignment based-text?  If it says that neutral characters can choose good or evil, then feel free to pick good.
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kevin_video

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #347 on: January 02, 2011, 09:42:01 PM »
Leaning X alignment means jack shit, rules wise.  Can you give me the alignment based-text?  If it says that neutral characters can choose good or evil, then feel free to pick good.
It doesn't say. It just says that you have to choose one domain, and choose one spell from that domain, up to 2nd level.
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The_Mad_Linguist

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #348 on: January 02, 2011, 09:45:38 PM »
Ah, I see.  Well, it's a spell-like ability, and inherited, so sure, you could use the power inherited from your great great Ghaele grandaddy for evil.
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kevin_video

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #349 on: January 02, 2011, 09:46:47 PM »
Ah, I see.  Well, it's a spell-like ability, and inherited, so sure, you could use the power inherited from your great great Ghaele grandaddy for evil.
That's good enough for me. It's too bad the spells aren't that great. The only universal one is Aid, but it works for what I'm needing it for.
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Echoes

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #350 on: January 02, 2011, 09:54:11 PM »
BUMP!!

Q61: whats some ideas for the best spells to take arcane thesis with, for a specialist conjurer, going to incantrix 10? i was thinking about orb of acid...

also, Q86: would a cleric with the ACF Divine Magician be considered to be casting arcane spells?

EDIT: im basically looking for a way to qualify for dweomerkeeper as a full divine caster without dipping an arcane class.

Anyspell and it's greater cousin will get you in as well.

A106: No, not unless they have the spell on their list. Staffs are spell trigger items.

Well, a non-sorcerer could use UMD to activate the staff, but they would lack sorcerer spells to use with it so it's a wasted effort.

I see. So that means the Arcane Fusions would be useless. But how about fun stuff like Wings of X from Races of the Dragon? The Primal X spells from Dragon Magic aren't terrible too.

As staves? Yes, if you used UMD you could use them. The only reason arcane fusion doesn't work is because it specifically references "Sorcerer spell(s) that you know", which if you aren't a Sorcerer is precisely zero.
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Quotes I Found Entertaining:

Huge amounts of people are fuckwits. That doesn't mean that fuckwit is a valid lifestyle.

As a general rule, murdering people and taking their stuff is pretty much superior to breaking their stuff, murdering them, then not having any stuff to take.

Out of Context Theater
[spoiler]
Oh I'll make a party. I'll make a party so hard... I'll make a party that makes you feel so awkward downstairs.

You'll see the party and only be able to respond, "Oh yeah baby."
[/spoiler]

A_Shadow_of_Life

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #351 on: January 03, 2011, 02:45:45 AM »
Q107a: How does the Scarlet Corsairs Scourge of the Seas ability work with Imperious Command?

Q107b: Does it make the Cowering effect Cha Mod rounds?
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Hitoshura

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #352 on: January 03, 2011, 02:52:13 AM »
Q.108 - How does one find somebody who is hiding, nobody knows of his whereabouts and is also immune to divinations? Epic is a possibility.

A_Shadow_of_Life

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #353 on: January 03, 2011, 03:13:14 AM »
Q109: Any known ways of getting sneak attack beyond class levels? (And without already -having- sneak attack)
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Echoes

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #354 on: January 03, 2011, 03:40:09 AM »
Q109: Any known ways of getting sneak attack beyond class levels? (And without already -having- sneak attack)

A109: Assassin's Stance (level 2 Shadow Hand stance) gives 2d6 sneak attack. From there you can get up to 6d6 SA with the assassination and/or deadly precision weapon enhancements, bracers of the hunter, and a rogue's vest (all of which increase SA by +1d6 if you already have it). Note that you can qualify for Martial Study (assassin's stance) without knowing any maneuvers by using a shadow hand item. Once you have the feat it self-qualifies and you can take the item off.
BrokeAndDrive speaks the Truth (linked for great justice and signature limits)

Quotes I Found Entertaining:

Huge amounts of people are fuckwits. That doesn't mean that fuckwit is a valid lifestyle.

As a general rule, murdering people and taking their stuff is pretty much superior to breaking their stuff, murdering them, then not having any stuff to take.

Out of Context Theater
[spoiler]
Oh I'll make a party. I'll make a party so hard... I'll make a party that makes you feel so awkward downstairs.

You'll see the party and only be able to respond, "Oh yeah baby."
[/spoiler]

The_Mad_Linguist

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #355 on: January 03, 2011, 04:24:57 AM »
Q.108 - How does one find somebody who is hiding, nobody knows of his whereabouts and is also immune to divinations? Epic is a possibility.
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weenog

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #356 on: January 03, 2011, 06:51:53 AM »
Q 110: Anyone know the average CR 6 monster's modifier to resist trip attempts, or where I could find it?
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betrayor

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #357 on: January 03, 2011, 09:28:10 AM »
Q.108 - How does one find somebody who is hiding, nobody knows of his whereabouts and is also immune to divinations? Epic is a possibility.

Knowledge affliation from complete champion.....
It allows you to negate one ability.....
So negate his immuntity to divinations and divine away....

Kuroimaken

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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #358 on: January 03, 2011, 10:37:59 AM »
Q109: Any known ways of getting sneak attack beyond class levels? (And without already -having- sneak attack)

A109: Assassin's Stance (level 2 Shadow Hand stance) gives 2d6 sneak attack. From there you can get up to 6d6 SA with the assassination and/or deadly precision weapon enhancements, bracers of the hunter, and a rogue's vest (all of which increase SA by +1d6 if you already have it). Note that you can qualify for Martial Study (assassin's stance) without knowing any maneuvers by using a shadow hand item. Once you have the feat it self-qualifies and you can take the item off.

I know you asked for no class levels, but...
Malphas (the Vestige) also grants you sneak attack and is only a one-level dip. All things considered it's a better option than Rogue or Sneak Attack Fighter anyway...
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Re: Ask a Simple Question 21: Dunkadooballs!
« Reply #359 on: January 03, 2011, 11:15:18 AM »
Q.108 - How does one find somebody who is hiding, nobody knows of his whereabouts and is also immune to divinations? Epic is a possibility.

Knowledge affliation from complete champion.....
It allows you to negate one ability.....
So negate his immuntity to divinations and divine away....
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