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The Thinktank => Min/Max It! => : killercoffee February 03, 2009, 05:58:33 PM

: Illithid Savant Information [In Progress]
: killercoffee February 03, 2009, 05:58:33 PM
The Illithid Savant
v.0.85
I haven't been able to find a guide or even mildly comprehensive resource for the Illithid Savant anywhere. Since it's one of my favorite classes, I figured I could make this reference for anyone interested.

Changelog:

Illithid Savant Class Abilities

Lore: The savant can make a Lore check two times per day to recall esoteric knowledge from the brains he has consumed. Treat as a bardic knowledge check. The number of times this ability can be used goes up by two uses at 2nd, 5th, and 9th level.
This ability is pretty lackluster compared to the rest of the class. It can come in handy sometimes though, and it makes for excellent roleplay, especially for finding new abilities that synergise with your old ones.

Acquire Skill: An illithid savant can acquire one skill known by a creature whose brain the savant ate. He permanently gets all ranks in that skill, and it becomes a class skill for the Savant. He can gain a skill in this way at levels 1, 4, 6, and 8.
Also pretty lackluster, until you bring in various skills like Iaijitsu Strike, Autohypnosis, and Truespeak. Since this skill stacks with itself, you can buff up one skill to astronomic levels without difficulty.

Acquire Feat: An illithid savant can permanently acquire one feat from a creature whose brain it has eaten, provided he meets the feats prerequisites. He can gain a feat in this way at level 2, 4, 6, and 8.
Meh. Since the savant needs to meet the feat's prereqs, consider these bonus feats. Handy, but not amazing.

Acquire Class Features: An illithid savant can permanently gain one class feature of a consumed brain's owner, as a character of that creature's level in that class. If the character was a spellcaster, the illithid savant is able to cast one spell per level available to the character as well as any bonus spells provided by the savant's ability scores. The savant can gain a feature in this way at level 3, 7, and 10.
Aha...here we start getting into the good stuff. Skip taking levels in a class: just grab the feature you want. Make sure it doesn't rely on other class features to be effective!

Acquire Special Attack of Special Quality: An illithid savant can permanently gain one special attack or special quality of a consumed brain's owner. The chosen ability must not rely on a physical attribute of the consumed creature. If the ability allows a saving throw, the savant uses his own ability scores to determine the DC. The savant can gain an ability in this way at level 5 and 9.
Wow. This is where the savant's holy shit power comes from.

Good Abilities to Steal
Not all abilities are created equal.

Class Features
This is where you get your can of whoopass.

Tough as Bone (Pale Master): Immunity to stunning, disease, and nonlethal damage. Pair with a Regeneration ability taken from somewhere, and you are immune to most (if not all) damage! Otherwise, useless.

Deathless Mastery (Pale Master): Immunity to poison, sleep effects, paralysis, death effects, critical hits, ability drain, energy drain, and damage to his physical ability scores.

Aptitude Focus (Chameleon): I love the chameleon class. Taking this will give you a whole lot of versatility, even though you don't get Double Aptitude (which might be worth taking as well), or Ability Boon.

Shadow Pounce (Teflammar Shadowlord): No more ridiculous prereqs! Works well with Blink Dog's dimension door once per round as a free action.

Supernatural Spell (Dweomerkeeper): Less good if you can't cast wish. Eat the brain of a 20th level wizard or something, maybe.

Acquire Special Ability (Illithid Savant): This is sort of cheap, and cannibalistic. It is also pretty cool, since most special abilities are better than class features.

Special Abilities
The awesomesauce on your whoopass-can. (Don't ask what it's made of.)

Regeneration (Various): This is incredible combined with Tough as Bone (above). The best I can find is War Troll regeneration: 9 hp per round, and they only take damage from acid. Get some acid immunity and you're set!

Immunity to Acid (Black Dragon): There now. That wasn't so hard, hmm?

Consume Identity (Greater Doppleganger): This is sort of like aptitude focus on crack. You could have the brains (and therefore all of the powers) of, you know...whatever (just not clerics). Try to consume Lawful Evil people, because if you act against their alignment, you are forced out of their form for 1d10 rounds. Still pretty ridiculous; like a party in a can.

Phaerimm Spellcasting (Phaerimm): Wow! Cast all spells as SLAs...that means no material, somatic, verbal, or EXPERIENCE components. Like Supernatural Spell, but for everything.

Spellcasting (Various): You'll have to get your DM in on this one, but a lot of creatures have the ability "Spellcasting". Whether this counts as a class ability and so is subject to the one slot per level rule, or whether it is a special attack (and so is not) is up to your DM.

Quickness (Choker): You can take one extra standard or move action per round. This ability is good but not broken on the scale of some other potential Savant combos. Recommended if you have nothing else to take.

Notes on Polymorph: Polymorph (that ever-useful spell), can be used to eat the brains of any monster that normally doesn't allow it (constructs, elementals, undead, anything without brains), as outlined below:

Abuse Polymorph
and no, not to gain entry to Illithid Savant. This use of polymorph is quite similar to one I was thinking of for a rebuking character, except that this one is more likely to work. (Let me know if you think it won't.)
  • Polymorph does not offer a save or SR. It only requires a willing target. Well, unconscious = willing for purposes of targeting spells.
  • It changes the creature's type, and physical qualities.
  • It inherits the following from alter self: "You retain all supernatural and spell-like special attacks and qualities of your normal form, except for those requiring a body part that the new form does not have (such as a mouth for a breath weapon or eyes for a gaze attack)"
Actions needed to take advantage of this (example given is an Ice Weird):
1) Get the ice weird unconscious. It doesn't matter how. Ego whip it repeatedly or have the beatstick attack it (its regeneration will turn the damage into nonlethal).
2) Turn it into a newt with polymorph.
3) Before, the target was an elemental mass of ice. Now it's an animal. A a fleshy animal with some abilities you might want... and a tasty, tasty brain.
4) Consume brain, receive either the ability to control any number of (ice or water) subtyped elementals indefinitely, or the ability to use a number of divination spells (including contact other plane, foresight, and greater scrying) at will as a free action.
5) ???
6) Profit.

I am having too much fun with formatting, at this point.

Summary:
If a creature can be rendered unconscious and is not immune to polymorph, you can gain its racial supernatural or spell like abilities
even if it does not normally have a brain.

Skills
Mmmm. Skills. The crunchy...bite-sized...hunks of uber in your awesomesauce? I don't know. Need better metaphors!

Diplomacy: I almost typed that Diplomancy, because that is basically what you are doing. If you put all of your Acquire Skills into this, you can easily get 60-80 ranks from the Savant ability alone.

Use Magic Device: No-brainer. Easy to get a whole lot of ranks, therefore, easy to use any magic item.

Truespeak: Well, consume a truenamer's brain for their utterances, then stack this...could work well. [further examination necessary]

Iaijitsu Strike: Always nice to have a lot of ranks in this (sort of like free sneak attack dice). Good for a combat-oriented Savant, not so good for a caster. Can be nice to break things though.

Autohypnosis: If I remember correctly, this can be used to resist poisons and such? Maybe worth investing.

Concentration: All-round handy for spellcasters.

Any Skill your Party Needs: If you need to, you can take on the role of Skill Monkey with no problem. This is an important thing to remember; skills such as Disable Device, Decipher Script, various Knowledge skills...all no problem.


Premade Setups
These are recommended organizations of the Savant's Acquire abilities. The savant has a lot of versatility, though, so feel free to do as you like.

[spoiler=Balgok'Urdead: The Destroyer of Campaign Worlds]
Skills: Use Magic Device +13, Use Magic Device +16, Diplomacy +18, Diplomacy +21
Feats: Epic Skill Focus (Diplomacy) x4
Class Features: Acquire Special Ability (Illithid Savant) x3
Special Abilities: Regeneration (War Troll), Phaerimm Spellcasting, Consume Identity (Greater Doppleganger), Undead Traits (any undead), Immunity to Acid (Black Dragon)

This guy rocks face. He prepares ALL of his spells as SLAs, so he has no xp or material cost. Aptitude Focus gives him 6th level arcane or divine spells, and his Spellcasting class feature lets him cast Wish with no XP cost. UMD combined with Wishes let him create and use any magic item in the game with no issues whatsoever. As if that wasn't enough, he is immune to all hitpoint damage(!), poison, disease, stunning, sleep effects, paralysis, death effects, critical hits, ability drain, energy drain, and damage to his physical attributes.

Did I mention he has +79 Diplomacy? Yeah, that too.
[/spoiler]

[spoiler=Zhentarim Skymage]

This setup is designed as an example for use with a zhentarim skymage build, where you can get over 20 HD on your illithid. This particular build is designed around a 31-HD Illtihid Savant.

Savant Abilities

Skills: Use Magic Device +23 x2, Spellcraft +23 x5
Feats: Epic Spellcasting, Epic Skill Focus (Spellcraft) x6
Class Features: Acquire Special Ability (Illithid Savant) x5
Special Abilities: Consume Identity (Greater Doppleganger), Regeneration (War Troll), Phaerimm Spellcasting (Phaerimm), Immunity to Acid (Black Dragon), Immunity to Spells (Iron Golem), Undead Traits (Undead), Abomination Traits (Infernal), Time Regression (Phane), Null Time Field (Phane)

Justifications: I used the polymorph trick to gain immunity to spells from an iron golem and undead traits from an undead thing. The Special Abilities are listed vaguely in order of acquisition based on difficulty of the being to be killed.

Benefits: Epic Spellcasting and +175 to Spellcraft DC (use unlimited wishes to create Rods of Excellent Magic, so you can make the spells without paying exp).
Immunity to any spells requiring SR, undead traits, and immunity to all physical damage means you're basically unkillable.
Use Consume Identity on a 20th level wizard, a 20th level archivist, and a 20th level fighter guy. Now you can play any part of a party. Phaerimm Spellcasting (all spells cast as SLAs) + access to wish means that money is no longer an object.
Finally, you have Abomination Traits which includes blindsight 500', telepathy 1000', and true seeing at will. There is also time regression and null time field from the phane (http://www.d20srd.org/srd/epic/monsters/abomination.htm#phane).
[/spoiler]

An early-qualification build, courtesy of Emy and her Symbiotic Petal Zhentarim Skymage:
Guest: Sparkly McUber, Venerable Symbiotic Incarnate Dustform Petal Conjurer 5 / Zhentarim Skymage 5 / Legacy Champion 10 (Initial LA +5, reduced to +3 with Incarnate Construct, reduced to +0 with buyoff.)
Host: Tentacled Thing From The Forest, Symbiotic Greenbound Half-Fey Illithid Illithid Savant 10 / X 2 / Illithid Savant +7 (LA doesn't matter. Only its number of Hit Dice.)
: Re: Illithid Savant Information [In Progress]
: woodenbandman February 03, 2009, 07:04:47 PM
It's a pity this is all so DM dependant. If you start this in a high level game, you must be golden!
: Re: Illithid Savant Information [In Progress]
: Midnight_v February 03, 2009, 07:05:26 PM
In general though...
Awesome LOL...  :D
: Re: Illithid Savant Information [In Progress]
: Runestar February 03, 2009, 07:53:19 PM
Yeah...tarrasque regeneration... :(

PRC is clearly more for the DM to mix and match abilities to create his own Frankenstein monster. Just curious, anyone used it as an npc, and if so, what sort of powers did you combine together?  :p
: Re: Illithid Savant Information [In Progress]
: Surreal February 03, 2009, 08:10:28 PM
Here's the old thread from 339... http://forums.gleemax.com/wotc_archive/index.php/t-409678

I would grab regeneration, immunity to the relevant energy type, and immunity to non-lethal so you basically can't take damage. Crimson Scourge from Cityscape offers "Deadened Hide" (p.94) which gives this. You can also get it through Warforged Juggernaut, but I'm not sure you can eat their brains, so to speak. Then while we're in the realm of the ridiculous, someone make that argument for spellcasting as a special quality and steal it that way. Meh.
: Re: Illithid Savant Information [In Progress]
: Operation Shoestring February 03, 2009, 09:27:23 PM
Obligatory "what book is illithid savant from?" post.
: Re: Illithid Savant Information [In Progress]
: killercoffee February 03, 2009, 10:12:06 PM
The Illithid Savant is from Savage Species, and there is an epic-progression for it here (http://www.wizards.com/default.asp?x=dnd/ei/20030608a).

Surreal, I strongly recommend gaining immunity to nonlethal damage via the Pale Master's Tough as Bone ability (also grants immunity to stunning and disease), although I'll check out the Crimson Scourge.

The tarrasque regeneration is just ridiculous, since even death effects and the like can't bypass it. If you build a powerful enough savant that you could overpower the tarrasque, disable it, and eat its brain (which it would regenerate), that would be ideal.

The savant is SUPER GM-dependent. Basically, it's not worth it to play unless your GM will deliberately feed you the needed monsters or you are starting at a higher level.

Edit:
Here's the old thread from 339... http://forums.gleemax.com/wotc_archive/index.php/t-409678

That's what made me interested in the Illithid Savant in the first place. A lot of the stuff there seems pretty wrong, though, like the bit on Ferocity (since nonlethal damage doesn't do hitpoint damage, it just never triggers). That's what made me feel the need for a more up-to-date version.
: I am so impressed with my cleverness right now; don't tell me I'm wrong :(
: Emy February 04, 2009, 01:56:44 AM
It is such a shame Racial Emulation only works for Humanoids.

I'm pretty sure they could look like an illithid (since it follows the limits for Disguise Self, and illithids are almost human-shaped)... but the changeling couldn't use RE to get into IS.

To contribute something: if you can manage the entry, this would be great with Thrallherd, right?b

Eat your indefinitely replacable followers!

Actually, since the number of abilities you can gain through illithid savant is quite limited, I think the above would only be good if you eat a Greater Doppelganger first.

This is a really horrible idea but I think I should mention it anyway: a Zhentarim Skymage could probably summon up a Half-Fiend Illithid Illithid Savant as a mount...


Abuse Polymorph
and no, not to gain entry to Illithid Savant. This use of polymorph is quite similar to one I was thinking of for a rebuking character, except that this one is more likely to work. (Let me know if you think it won't.)
Actions needed to take advantage of this (example given is an Ice Weird):
1) Get the ice weird unconscious. It doesn't matter how. Ego whip it repeatedly or have the beatstick attack it (its regeneration will turn the damage into nonlethal).
2) Turn it into a newt with polymorph.
3) Before, the target was an elemental mass of ice. Now it's an animal. A a fleshy animal with some abilities you might want... and a tasty, tasty brain.
4) Consume brain, receive either the ability to control any number of (ice or water) subtyped elementals indefinitely, or the ability to use a number of divination spells (including contact other plane, foresight, and greater scrying) at will as a free action.
5) ???
6) Profit.

I am having too much fun with formatting, at this point.

Summary:
If a creature can be rendered unconscious and is not immune to polymorph, you can gain its racial supernatural or spell like abilities
even if it does not normally have a brain.
: Re: Illithid Savant Information [In Progress]
: killercoffee February 04, 2009, 02:07:43 PM
Woah. That is just nasty. I'll put that polymorph trick in the guide. By the way...what book is the ice weird from? Frostburn?

Edit: I found the Greater Doppleganger...his Consume power seems pretty limited. I don't know if it's worth it to have him in some builds, where you're pretty strapped for features and abilities. On the other hand...it could potentially be like the chameleon's Aptitude Focus on crack, so you would probably be better off with this. I'll add it in.
: Re: Illithid Savant Information [In Progress]
: Mushroom Ninja February 04, 2009, 02:17:56 PM


This is a really horrible idea but I think I should mention it anyway: a Zhentarim Skymage could probably summon up a Half-Fiend Illithid Illithid Savant as a mount...



Oh god.  31 HD half-feind Illithid savant at 20th level.  I'm not sure whether to laugh or puke!  :D
: Re: Illithid Savant Information [In Progress]
: killercoffee February 04, 2009, 02:22:59 PM
Well, I just have one minor issue with that, namely that you aren't actually the illithid savant (and so his indestructibility doesn't matter too much to your character.)

Perhaps, though, with some psionics in there (mind swap, true) or, what I personally prefer, mindraping the illithid to be exactly like you, with all your memories, etc.

I don't have Lords of Darkness, so if someone could write up a build for a Zhentarim Skymage illithid-mount mind-swapper, that would be hilarious (and great).
: Re: Illithid Savant Information [In Progress]
: Midnight_v February 04, 2009, 02:38:00 PM
Summary:
If a creature can be rendered unconscious and is not immune to polymorph, you can gain its racial supernatural or spell like abilities
even if it does not normally have a brain.
Holy balls!  :bow
Fu. . .
Just Fu...  :clap
: Re: Illithid Savant Information [In Progress]
: BowenSilverclaw February 04, 2009, 02:39:02 PM
Wizard 5/Zhentarim Skymage 5/Legacy Champion 10 should get you a flying mount with 14+Cha mod HD total, so plenty of room for Illithid Savant levels...

AFB right now, so I'm not entirely sure, but I believe Mounted Combat is the only prerequisite feat, along with the ability to cast 3rd level spells.

: Re: Illithid Savant Information [In Progress]
: killercoffee February 04, 2009, 07:48:27 PM
All right, I added a Zhentarim Skymage build, using mindrape and the polymorph trick posted above.

It's pretty much unstoppably nasty...but I could have screwed something up, and it's nowhere near totally optimized. Feedback is appreciated.
: Re: Illithid Savant Information [In Progress]
: Emy February 04, 2009, 08:04:22 PM
I'm AFB right now, but I figure I'll throw a few more ideas into the pot so they can get cook.

Qualification: would another aberration (Elan I'm looking at you) able able to use that ritual from Savage Species? The one that lets you count as a different race? I believe the example is something like a human using the ritual to count as an elf for race. Maybe not. I guess it only grants subtypes. (Illithid isn't a subtype of aberration is it?)

All the rest is for the Zhentarim Skymage: Can a Psionic Artificer use Metamagic Item on a Psionic Item? I don't remember what the wording is on Metamagic Item, or if Psionic Artificer changes the infusions any.

I also believe there's a 3.0 Persistent Power [metapsionic], but I'm not sure how it would work with 3.5.

Anyway, here's what I'm thinking: get fusion all day.

via Metamagic/Metapsionic Item infusion + Psionic Tattoo Mastery feat + fusion tattoo linked to a capacitor and a transducer.

via universal item of permanent fusion (I believe this would exceed the pre-epic item cap, so cost reducers like race needed (yours), skill needed (craft basketweaving), and class needed (psionificer) may be necessary.) I find this option distasteful and would rather not rely on a custom item. Yes, even in a build focused on Illithid Savant.

Similar effects?

Difficult: Be nonevil, and get a runestaff of greater celestial channeling. Get a good aligned outsider Illithid as a mount (somehow, easiest would be Half-Celestial). Persistent Spell Celestial Channeling at the start of each day. (only grants Su, Sp, and spells, IIRC)

Easier, evil route: Take Otherworldly and use the Savage Species alignment ritual to get the evil subtype. Alternatively, be a Divine Minion of Sebek and buy off the LA. Take some (a dip? I'm not sure how much is needed) Fiend of Possession. Possess the Illithid all the time and order it to let you take control.

Other:

Assume Supernatural Ability (Assume Identity) + Draconic Polymorph - It's like the Greater Doppelganger's ability, but non-destructive. Poly into an Ethereal Doppelganger and copy your Illithid buddy.

Symbiotic Creature? Be the guest (though if the superillithid has good mental ability scores, you might lose those. I think being the host would be more optimal, but you'd need to be really big.)

So by modifying my recent faerie skymage. (removed draconic to fit symbiotic, removed magic-blooded because it's dragon mag, didn't use bloodlines because they're wonky)

Variants used: Level adjustment buyoff
Books used: Savage Species, Lords of Darkness, Weapons of Legacy, SRD

Guest: Sparkly McUber, Venerable Symbiotic Petal Conjurer 5/Zhentarim Skymage 5/Legacy Champion 10
 / Cha 18 +5 levels, +5 inherent, +8 racial, +3 age
Host: Tentacled Thing From Hell, Half-fiend Symbiotic Illithid Illithid Savant 10 / X 2 / Illithid Savant +7

27HD (safe) should be enough to fit in plenty of class levels (including all 10 levels of Illithid Savant)
The minimal templates on it are Symbiotic and Half-fiend (to make it a proper skymage mount. it has wings, and fiends are mentioned in the text. Template stacking here is -possible- but unwise. After all, it's not the point of the build).
8 Racial HD, 10 HD from Illithid Savant, 9 HD from other classes. 2 HD from other classes, 7 more HD from Epic I. Savant.

edit: forgot about Epic Illithid Savant.
: Re: Illithid Savant Information [In Progress]
: killercoffee February 05, 2009, 12:05:50 AM
More genius ideas...I don't know how you come up with this stuff  :clap

I don't really know too much about psionics, so I don't follow this much, but I just looked up the fusion power and it doesn't mention special abilities...if this works, though, that would be kewl.

I *love* the Fiend of Possession PrC so I can say off the top of my head that you need 4th level to possess people. This could be looked into, although it sort of diminishes the power of the actual illithid. (That is to say, it's no longer an unstoppable monster, but simply a pawn or super-bodyguard...sort of a letdown.) Also, the illithid would be immune to mind-affecting effects if he was fully leveled and buffed when you found him (if you caught him earlier, you would have to level him...sort of defeats the purpose.)

I also find your symbiotic petal build to be both hilarious and impressive, but I don't think an illithid would qualify (as an aberration or an outsider).

: Savage Species
“Symbiotic” is an acquired template that can be added to any two living creatures of the following types: animal, humanoid, plant, or vermin. The two creatures need not be the same type. One (hereafter referred to as the guest) must be at least two size categories smaller than the other (hereafter referred to as the host).

Finally, I have to ask...where is Assume Supernatural Ability from? I've never heard of it.
: Re: Illithid Savant Information [In Progress]
: Emy February 05, 2009, 01:11:00 AM
Right. I'd forgotten about the type restrictions on Symbiotic. Once again the example character in the book doesn't follow the rules. It's a combination Magical Beast/Humanoid, and magical beast isn't in the allowed types listed.  :rollseyes

It's a shame fey isn't one of the allowed types. The Illithid can qualify for Symbiotic with Half-fey + Greenbound. It's costly (in both money and special abilities) but if the Petal is an Incarnate Construct Dustform Creature it can qualify for Symbiotic. There are some issues with this:
1) Dustform eliminates Int, and I believe it sets Wis to 10 and Cha to 1 in a way similar to many undead templates. Since Incarnate Construct doesn't fix the Charisma, this entirely ruins the point of using a Petal in the first place.
2) Incarnate Construct is costly, and as far as I know, there aren't rules for becoming a Dustform Creature. Therefore, you need to start with becoming an Incarnate Dustform in your backstory; you won't be able to seek out an Incarnate Construct spell if you have INT -.

If (1) above is true, I need a new base for the skymage, with the following: 2 sizes smaller than the Illithid, either through adding size increases to the Illithid, or using a tiny race. Humanoid or plant. I'll check the following later: the really small myconids, that cactus from Sandstorm. I don't know of any tiny Humanoids.

I remember a problem with the RAW of Dragonborn that may work to our advantage here. Living creatures other than humanoids can technically become dragonborn, but it says in the race description that they are "Humanoid (Dragonblood)". Would a Dragonborn Petal be a humanoid? That Ask Wizards about the Dragonborn Warforged makes me think it would still be fey.

Edit: I see that the Symbiotic Creature Template guide on 339 recommends both using familiars as guests, and anthropomorphic animals. Neither of these qualify, as they are Magical Beasts and Monstrous Humanoids, respectively.
: Re: Illithid Savant Information [In Progress]
: killercoffee February 05, 2009, 03:02:50 AM
Gotta love the utter lack of cohesion in some of these books...I looked in Sandstorm and I didn't see any Small plants...just a Large cactus that grabs people and a Huge animated saguaro.

The Dustform template, however, does not specify any loss in Charisma, just a +4 Str, -2 Dex, and lost of Int and Con.
: Re: Illithid Savant Information [In Progress]
: Emy February 05, 2009, 03:23:31 AM
Gotta love the utter lack of cohesion in some of these books...I looked in Sandstorm and I didn't see any Small plants...just a Large cactus that grabs people and a Huge animated saguaro.

The Dustform template, however, does not specify any loss in Charisma, just a +4 Str, -2 Dex, and lost of Int and Con.

No Cha loss? Neat.

So getting Incarnate Construct cast at some point in the past should be 26,530gp to 26,800gp plus however much a humanoid heart costs, according to the spellcasting service guideline. So the only thing the matter with that is getting it to make sense in the fluff (which I can think of a few ways to do). For example, "X was created in a wizard's experiments with dustform creatures and high-level animation spells. Said wizard was a cool dude, and set X free after he had worked enough to pay for the cost of his own creation. Because of this, X has certain racial traits, and lower wealth than his level would indicate."

Revised Symbiotic Abomination:
with Level Adjustment Buyoff, as always.

Guest: Sparkly McUber, Venerable Symbiotic Incarnate Dustform Petal Conjurer 5 / Zhentarim Skymage 5 / Legacy Champion 10 (Initial LA +5, reduced to +3 with Incarnate Construct, reduced to +0 with buyoff.)
Host: Tentacled Thing From The Forest, Symbiotic Greenbound Half-Fey Illithid Illithid Savant 10 / X 2 / Illithid Savant +7 (LA doesn't matter. Only its number of Hit Dice.)
: Re: Illithid Savant Information [In Progress]
: Amadi February 05, 2009, 09:56:18 AM
Immunity to subdual doesn't work with regeneration, there's some FAG or something on that matter.

Special Abilities:
Chronotyrym (Fiend Folio): Multi-acting or something, get twice as many actions.
Choker (MM1): Extra move or Standard action every turn.
Ethereal Doppelganger (Something): Multiple Consume Identity (You can leave the form then get back to it some other time, combined with the G.Doppelganker this is pretty fun.)

Class Abilities:
Uncanny Trickster / Legacy Champion: Continued ability progress from one other class, gives you infinite ECL as Illithid Savant, meaning that you get all abilities of all creatures whose brains you've devoured.
: Re: Illithid Savant Information [In Progress]
: killercoffee February 05, 2009, 03:45:16 PM
Hmm. I always thought it did (Hence, the famed ogre magi Pale Master). What the heck is a FAG anyways (in context, please).

Also, I don't think you can take continued ability progress in that way. That would be like taking +1 spellcasting level; its not really a class feature.

That Chronotyrym ability is amazing though.

@Emy: I'll add that to the handbook.

Edit: I just looked at the Chronotyrym ability again, and it apparently hinges on the creature having two brains and two voice boxes. This makes it unsuitable for Acquire Special Ability via RAW, because it requires physical attributes. It sort of makes sense though (like a permanent schism, which sort of fits along the lines of having a ton of other people's thoughts mashed up in your head).
: Re: Illithid Savant Information [In Progress]
: Zombieboots February 06, 2009, 12:48:13 AM
Class Abilities:
Uncanny Trickster / Legacy Champion: Continued ability progress from one other class, gives you infinite ECL as Illithid Savant, meaning that you get all abilities of all creatures whose brains you've devoured.
I don’t believe this works by RAW as it specifically says it applies to classes you actually have levels in, and it wouldn’t work on the Illithid Savant Class itself because of how it’s own class abilities are worded. Would still work for any other classes you actually do have levels in.
Lest that’s how I’m reading it, I would not object to a double-check but I’m fairly certain.

Acquire Skill: Minor nit-pick, it is worth mentioning that this ability does allow you to obtain skill ranks higher then you would normally be allowed.

The Tumble skill is also decent for getting in or at very lest out of places- even if Dex isn't a high priority stat.

True naming: Ugh… If only it worked! If I ever did make a Savant I would snap up the chance to get some truenaming ranks! I love truenaming! Is it a good idea? No. Not really... You have better things to do then worrying about boosting Truename Checks.

Don't own PHBII: Is it possible to "Retrain" any skills you don't like?

Lore: “Lackluster”? I won’t disagree but it certainly does have it’s uses. It allows you to pick up and put to together all kinds of information. Take for example:

Savant: “Hmn That Blink Dog was exceptionally delicious... I wonder what I can do now that I can side in-between the folds of space?
*Somewhere… the phrase “I make a lore check is heard” and a d20 hits the plastic table top*
Savant: “Well now that I think of it… I remember that Berg-Rogue I ate back in the Cage… Had a run in with some sort of “Shadowlord.” I think I’ll be paying Telflammar on Toril a visit.

Long and short: Since your already and Mind Flayer with Planeshift(!) as a natural talent. Lore is your best friend to help you pick out your “choice” abilities you wish out of life. Eat a lore master (or the like) and then there is no reason for you not to know anything... or where to find it.

Acquire Class Features:

Soulbinding from Binders in Tome of Magic is based you EBL (so your level?) so that might be another good choice.

Imbue Item from Warlocks with Use Magic Device is huge as well. Item Creation from Artificers is actually better. Since you can get ranks higher then your level would allow this is golden with an sort of caster level.

Spell Mimic or “See it again” from a Visionary Seeker or Ardent Dilettante (both from the Planar Handbook) are favorites of mine… not very optimal. Just fun!

Edit: I just looked at the Chronotyrym ability again, and it apparently hinges on the creature having two brains and two voice boxes. This makes it unsuitable for Acquire Special Ability via RAW, because it requires physical attributes...
Well... Really it's only the two Voice box problem. You clearly have two brains, more in fact.  :D

~Boots
: Re: Illithid Savant Information [In Progress]
: Surreal February 06, 2009, 03:54:43 AM
Just noticed a creature from Unapproachable East, the Nilshai. It has a "Fearsome Celerity" ability which in 3.0 terms was an extra partial action each round. Is that a standard action in 3.5? They also have an inherent Mind Blank which is pretty tasty.
: Re: Illithid Savant Information [In Progress]
: Emy February 06, 2009, 07:50:50 PM
Just noticed a creature from Unapproachable East, the Nilshai. It has a "Fearsome Celerity" ability which in 3.0 terms was an extra partial action each round. Is that a standard action in 3.5? They also have an inherent Mind Blank which is pretty tasty.

Sounds like the choker (http://www.d20srd.org/srd/monsters/choker.htm)'s quickness (su). I'm not sure how the partial action translates into 3.5 though. If I had a 3.0 Monster Manual I'd check the mhoker entry to compare the abilities.

(Or just eat a choker, instead.)

edit:
"Partial action" is a "move action" now a days.

Yep. Definitely eat a choker.
: Re: Illithid Savant Information [In Progress]
: Zombieboots February 06, 2009, 11:31:11 PM
Just noticed a creature from Unapproachable East, the Nilshai. It has a "Fearsome Celerity" ability which in 3.0 terms was an extra partial action each round. Is that a standard action in 3.5? They also have an inherent Mind Blank which is pretty tasty.
"Partial action" is a "move action" now a days.
: Re: Illithid Savant Information [In Progress]
: killercoffee February 07, 2009, 04:31:55 PM
@Zombieboots:

Acquire Skill: Minor nit-pick, it is worth mentioning that this ability does allow you to obtain skill ranks higher then you would normally be allowed.

I'm almost certain this is not the case unless I missed an errata or something.

: Savage Species
At 1st level, an illithid savant can
acquire one skill known by a creature whose brain he has
consumed, chosen at the time of consumption. He perma-
nently gains all of the creature’s ranks in that skill (but not
racial or ability score bonuses to the skill modifier) even if
his new total is more ranks than the illithid savant’s current
character level would normally allow. This skill becomes a
class skill for the illithid savant, and he may buy more ranks
in the skill if the new ranks do not cause him to exceed his
maximum ranks in the skill.

Meaning that you could stack, for example, Diplomacy, giving yourself a total of...a lot...of skill ranks in it by level 20 (Easily 100+ using Emy's build).

: Zombieboots
Lore: “Lackluster”? I won’t disagree but it certainly does have it’s uses. It allows you to pick up and put to together all kinds of information. Take for example:

<Stuff>

Long and short: Since your already and Mind Flayer with Planeshift(!) as a natural talent. Lore is your best friend to help you pick out your “choice” abilities you wish out of life. Eat a lore master (or the like) and then there is no reason for you not to know anything... or where to find it.

That sort of synergy hadn't occurred to me.

: Zombieboots
Acquire Class Features:

<Stuff>

The thing to remember is that you gain the class abilities at the level at which the owner of the brain had them. So, if you eat the brain of a 20th level binder and take his Soulbinding, you get 20th level soulbinding, no matter what your level is.
: Re: Illithid Savant Information [In Progress]
: awaken DM golem February 07, 2009, 04:38:41 PM
Acquire Skill - is one of the very few ways to go Over the normal skill rank maximum.

example - you are 14th level, eat a brain with 25 Ranks in skill X, you get all the ranks.

**

EDIT - got the crosspost warning ...


I suppose an argument needs to be had, about whether the Skill Ranks eaten would OVERLAP or STACK.
Clearly bypassing the normal cap is doable.
" ... gains all of the creature's ranks ... "




: Re: Illithid Savant Information [In Progress]
: woodenbandman February 07, 2009, 04:55:32 PM
Seems to me that they're intended to stack, seeing as how you get all the other class features several times, and one ability/class feature gained doesn't overlap the other.
: Re: Illithid Savant Information [In Progress]
: awaken DM golem February 28, 2009, 04:57:37 PM
Legacy Champion - can extend the class advancement into the Epic progression.

Thrallherd 1 - can do the Thrallherd Sacrifice shuffle , getting a new brain to eat everyday.
Easy way to guarantee getting the exact race you want , and/or class you want.

Early entry is complicated.
Warforged
Makes an Intelligent item as cheaply as possible, with the 10 ranks in the skill it needs.
Fusion - into fused warforged + item
PAO - into new (warforged + item) construct
then
PAO - into the squiggly thingies from CPsi , that are specifically described as Illithid young.
PAO - 2nd time to cement it.
The spellcasting is expensive, as is the item, for low level characters. And it has mega weakness to Dispels.
Intelligence of the squiggly sucks real brains bad.
Caster stats in general are awful.
But hey, it is rediculous.


10 Ranks of a skill happens at level 7.
Illithid something can happen sooner.
Favored feat sucks + "that feat from cityscape" = get in one level early
: Re: Illithid Savant Information [In Progress]
: killercoffee March 01, 2009, 08:12:56 PM
The savant has an epic progression already.

I'm trying to figure out your...method of early entry. Are you talking about the Larval Flayer? The only thing is I don't think that would work by RAW cuz it isn't actually a Mind Flayer.
: Re: Illithid Savant Information [In Progress]
: Echoes March 02, 2009, 01:18:22 PM
Assuming you can use the PAO trick to become an Illithid at lower levels (so you can get into Illithid Savant at 8), the Ritual of Unlearning from SS is crazy. It allows you to become a creature of X ECL once you reach that ECL on your own.

What you are supposed to do is start the ritual at level 1 and level up normally, paying as you go until you reach the ECL of the creature you want to become. Then you trade in all the class levels you've earned since starting the ritual (you keep whatever levels you had when you started) and become a 1st-level whatever. What you actually do is level normally until you reach the ECL of the creature you want to turn into (15 in this case) and then start the ritual. Since you keep whatever class levels you had when you started the ritual, you are now a Mind flayer with 15 class levels that is ECL 15. So, go X 7/Illithid Savant 8, using PAO to get into Illithid Savant initially. Once you hit ECL 15, you do the Ritual of Unlearning, become a Mind flayer, and then continue leveling normally. In the end, you'll be a Mind flayer X 7/Illithid Savant 10/Y 3 that is ECL 20 (and yes, you have 28 HD. Don't ask me how they thought this crap was supposed to be balanced).

Now, the main downside to this is that it is expensive. To turn into a Mind flayer would cost 256,000gp. Still, this is hands-down the best way to have your cake and eat it too.
: Re: Illithid Savant Information [In Progress]
: bogsnes March 02, 2009, 03:18:35 PM
shouldn't this be in the handbook thingy?

Also, aquire class feature to get martial maneuvers could be awesome...
: Re: Illithid Savant Information [In Progress]
: PlzBreakMyCampaign March 04, 2009, 11:10:25 AM
I'll weigh in and say they overlap rather than stack...
Legacy Champion - can extend the class advancement into the Epic progression.
Whoa wait... can we verify this? I don't remember that class doing anything like this.
Assuming you can use the PAO trick to become an Illithid at lower levels (so you can get into Illithid Savant at 8), the Ritual of Unlearning from SS is crazy
Close.  ;) I had an idea for a build along these lines since... wow over a year now. Damn I wish I had more time on my hands. I'll point this thread to the build when I finish (this thread reminded me).
: Re: Illithid Savant Information [In Progress]
: awaken DM golem March 15, 2009, 05:27:54 PM
The various Illithid entries include:
Tadpole stage of Illithid, is the crawl in the ear, and eat the brain stage. Specifically called an Illithid young.
Larval stage is the briny pool eating brain chum like a shark stage. Specifically called an Illithid young.

Another way, would be a Tauric base race lower half, Larval Flayer upper half, for an LA of +1

**

Legacy Champion PrC and Uncanny Trickster PrC advance class features.
You take a Lurk or a Divine Mind (both CPsi) and they have nothing, and I mean nothing ,  else to advance their class features.
Soulknife gets about the same treatment, but 2 or 3 PrCs advance it's stuff.
: Re: Illithid Savant Information [In Progress]
: PlzBreakMyCampaign March 16, 2009, 11:53:17 AM
I looked but couldn't find much info on it; I thought Legacy Champion could not advance a PrC into its epic form (and so not be useful for illithid Savant) or am I barking at the moon?

Im done with that build but I'm waiting on the LC question, since epic illithid Savant is too good to ignore.
: Re: Illithid Savant Information [In Progress]
: Lo77o October 19, 2011, 12:29:54 PM
I think i might have stumbled upon a way to play an illithid savant without actually being an illithid, or spending massive amounts of gold on rituals or POA that is vulnerable to dispels.

I will try and do this in stages, and if i am wrong or makes a mistake in one of the steps, hopefully someone else can help find another solution.

Step 1: Play as a changeling.

The changeling has the "Minor Change Shape" ability. This uses the restriction from the disguise self spell, but the changes are physical and real. This wont give me any abilities from the race i turn into, other than i look like the race, and get +10 to disguise.

The only restrictions in disguise self is size and general shape. So you will be able to look like templated forms, so long as you stick with a size and general shape that is humanoid and medium.

Step 2: Use "Minor Change Shape" to take on the appearance of an [Incarnate Construct] [Effigy] Mind Flayer.

You are now disguised as a medium humanoid.

Step 3: Pick the "Racial Emulation" feat from RoE, and you now count as the race your disguised as, so long as it is a humanoid race.

Is there any RAW flaws in this?
: Re: Illithid Savant Information [In Progress]
: sirpercival October 19, 2011, 12:57:47 PM
Thank you for the thread necro, so I can post my IS questions here.

1) Are there any circumstances under which an IS would lose the abilities it acquired from snacking on grey matter?

2) When an IS eats a brain with a use/day class feature, how many uses of that class feature does it gain?  One, or the amount the brain had?
2a) When an IS eats two brains which have the same class feature (and chooses said feature), do the two features stack? 

An example: say your IS is 7th level so it can yoink 2 class features off of a single brain.  It eats two 10th-level Dweomerkeeper brains, and chooses (of course) supernatural spell and cloak of mysteries from both.  How many uses per day of supernatural spell does it get?  How many levels are its metamagic feats reduced by?

3) When an IS eats a spellcaster's brain, does it have to choose "spellcasting" as a class feature to acquire spells, or by RAW does it get those in addition to the class features it chooses?

4) If an epic IS eats Zeus's brain (for example) with a side of fava beans and a nice chianti, what does it get?  What SA's and SQ's are up for grabs?  In most deity write-ups, "salient divine abilities" is a single entry under "special attacks"...
: Re: Illithid Savant Information [In Progress]
: SorO_Lost October 19, 2011, 02:40:25 PM
1) Are there any circumstances under which an IS would lose the abilities it acquired from snacking on grey matter?
Loss of Extraordinary Abilities, the Acquire line of abilities is Ex based.

2) When an IS eats a brain with a use/day class feature, how many uses of that class feature does it gain?  One, or the amount the brain had?
I'd go with generic as possible. Example, the IS gains SA as a 5th level Rogue, not Bob's total SA with is derived from 5 levels in Rogue, 3 in Dread Commando, 10 in Assassin, etc. Same can be said for uses. Like acquiring the brain of a Paladin 5/Fist of Razial 10 would either give you 5th level Paladin Smite (2/day) or 10th level FoR Smite (5/day, stacks with other smite).

2a) When an IS eats two brains which have the same class feature (and chooses said feature), do the two features stack?
Sage ruled no, actually as a habit Sage rules everything to obey the stacking rules of spells. Kinda makes sense to default to those rules too since they would answer the normally impossible question of "what if I have two 1st levels in Rogue".

3) When an IS eats a spellcaster's brain, does it have to choose "spellcasting" as a class feature to acquire spells, or by RAW does it get those in addition to the class features it chooses?
No. Acquire class Feature explicitly calls out if they are a spellcaster you may obtain X, you don't get to ignore it and obtain spells anyway. It's like ignoring SA doesn't work on creatures immune to Critical Hits and saying you can SA Undead anyway.

4) If an epic IS eats Zeus's brain (for example) with a side of fava beans and a nice chianti, what does it get?  What SA's and SQ's are up for grabs?  In most deity write-ups, "salient divine abilities" is a single entry under "special attacks"...
Even if you could obtain a Salient Divine Ability from eating a brain, Feats & PrCs are lost if you fail to meet the prerequisites. It would make sense SDAs are lost if you lack Divine Ranks too. So go eat a dragon's brain (see draco) and read on up SDA rules to see just how well they are tied to your Divine Ranks (ie at rank 1 can you have 10 SDAs?)

: Re: Illithid Savant Information [In Progress]
: sirpercival October 19, 2011, 03:14:50 PM
1) Are there any circumstances under which an IS would lose the abilities it acquired from snacking on grey matter?
Loss of Extraordinary Abilities, the Acquire line of abilities is Ex based.

So, no then.  I can't think of any circumstance that would cause loss of an Ex ability.

2) When an IS eats a brain with a use/day class feature, how many uses of that class feature does it gain?  One, or the amount the brain had?
I'd go with generic as possible. Example, the IS gains SA as a 5th level Rogue, not Bob's total SA with is derived from 5 levels in Rogue, 3 in Dread Commando, 10 in Assassin, etc. Same can be said for uses. Like acquiring the brain of a Paladin 5/Fist of Razial 10 would either give you 5th level Paladin Smite (2/day) or 10th level FoR Smite (5/day, stacks with other smite).

Makes sense.

2a) When an IS eats two brains which have the same class feature (and chooses said feature), do the two features stack?
Sage ruled no, actually as a habit Sage rules everything to obey the stacking rules of spells. Kinda makes sense to default to those rules too since they would answer the normally impossible question of "what if I have two 1st levels in Rogue".

So there's no gain whatsoever in eating two brains and picking the same class features from each?

Also, this is contradicted by the spellcasting rule because you can gain more spells by eating more spellcaster brains, but I recognize that that is probably a specific exception.

3) When an IS eats a spellcaster's brain, does it have to choose "spellcasting" as a class feature to acquire spells, or by RAW does it get those in addition to the class features it chooses?
No. Acquire class Feature explicitly calls out if they are a spellcaster you may obtain X, you don't get to ignore it and obtain spells anyway. It's like ignoring SA doesn't work on creatures immune to Critical Hits and saying you can SA Undead anyway.

I probably agree with you in effect, but the reason I bring up the question is not exactly addressed by your example.  Undead traits include being immune to critical hits and precision damage.  However, here's the text for Acquire Class Feature (emphasis mine):

Acquire Class Feature (Ex): At 3rd level, an illithid
savant permanently gains one class feature of a consumed
brain's owner, as a character of that creature's level in that
class. If the former character was a spellcaster, the illithid
savant is able to cast one spell of each level available to the
character
(if the victim was a wizard, the mind flayer must
still consult a spellbook or learn from scrolls), as well as any
bonus spells provideded by the illithid savant's ability
scores. If the illithid savant already has spellcasting levels,
these spells are in addition to those granted by the illithid
savant's spellcasting class levels.

What it probably should have said is "if the former character was a spellcaster and illithid savant chooses the 'spellcasting' class feature as the target of this ability, the illithid savant is able to blah blah blah."  However, it doesn't say that, all it says is essentially "if you eat a spellcaster's brain, you get spell slots".

4) If an epic IS eats Zeus's brain (for example) with a side of fava beans and a nice chianti, what does it get?  What SA's and SQ's are up for grabs?  In most deity write-ups, "salient divine abilities" is a single entry under "special attacks"...
Even if you could obtain a Salient Divine Ability from eating a brain, Feats & PrCs are lost if you fail to meet the prerequisites. It would make sense SDAs are lost if you lack Divine Ranks too. So go eat a dragon's brain (see draco) and read on up SDA rules to see just how well they are tied to your Divine Ranks (ie at rank 1 can you have 10 SDAs?)

Hmm... agreed.  Prereq for having any SDA's is having divine rank >0.
: Re: Illithid Savant Information [In Progress]
: SorO_Lost October 19, 2011, 06:24:03 PM
What it probably should have said is "if the former character was a spellcaster and illithid savant chooses the 'spellcasting' class feature as the target of this ability, the illithid savant is able to blah blah blah."  However, it doesn't say that, all it says is essentially "if you eat a spellcaster's brain, you get spell slots".
You know that is something I have overlooked.

Basically you *can't* obtain Class Features from classes with spellcasting, you only gain their spell slots instead. While Ex/Su/Sp based Class Features are still up for grabs, the untyped ones are not. Like Summon Familiar & Domains. I wonder if that was intentional given the Cleric/Druid spontaneous subs would be dropped as well.
: Re: Illithid Savant Information [In Progress]
: awaken DM golem October 19, 2011, 06:34:15 PM
I think i might have stumbled upon a way to play an illithid savant without actually being an illithid, or spending massive amounts of gold on rituals or POA that is vulnerable to dispels.

I will try and do this in stages, and if i am wrong or makes a mistake in one of the steps, hopefully someone else can help find another solution.

Step 1: Play as a changeling.

The changeling has the "Minor Change Shape" ability. This uses the restriction from the disguise self spell, but the changes are physical and real. This wont give me any abilities from the race i turn into, other than i look like the race, and get +10 to disguise.

The only restrictions in disguise self is size and general shape. So you will be able to look like templated forms, so long as you stick with a size and general shape that is humanoid and medium.

Step 2: Use "Minor Change Shape" to take on the appearance of an [Incarnate Construct] [Effigy] Mind Flayer.

You are now disguised as a medium humanoid.

Step 3: Pick the "Racial Emulation" feat from RoE, and you now count as the race your disguised as, so long as it is a humanoid race.

Is there any RAW flaws in this?

I like it. And just one feat in a build.
: Re: Illithid Savant Information [In Progress]
: awaken DM golem October 19, 2011, 06:38:04 PM
I looked but couldn't find much info on it; I thought Legacy Champion could not advance a PrC into its epic form (and so not be useful for illithid Savant) or am I barking at the moon?

Im done with that build but I'm waiting on the LC question, since epic illithid Savant is too good to ignore.


hmm ... I should have answered this, and while I had access.

Anybody have the Weapon Of Legacy book handy,
to check whether the Legacy Champ PrC
advances base classes above 20, or PrC classes above 10 (or 5) ?? !!
Same with Uncanny Trickster in CAdv (iirc).

 ???
: Re: Illithid Savant Information [In Progress]
: Lo77o October 19, 2011, 06:39:40 PM
I think i might have stumbled upon a way to play an illithid savant without actually being an illithid, or spending massive amounts of gold on rituals or POA that is vulnerable to dispels.

I will try and do this in stages, and if i am wrong or makes a mistake in one of the steps, hopefully someone else can help find another solution.

Step 1: Play as a changeling.

The changeling has the "Minor Change Shape" ability. This uses the restriction from the disguise self spell, but the changes are physical and real. This wont give me any abilities from the race i turn into, other than i look like the race, and get +10 to disguise.

The only restrictions in disguise self is size and general shape. So you will be able to look like templated forms, so long as you stick with a size and general shape that is humanoid and medium.

Step 2: Use "Minor Change Shape" to take on the appearance of an [Incarnate Construct] [Effigy] Mind Flayer.

You are now disguised as a medium humanoid.

Step 3: Pick the "Racial Emulation" feat from RoE, and you now count as the race your disguised as, so long as it is a humanoid race.

Is there any RAW flaws in this?

I like it. And just one feat in a build.


So do you figure it will work? If so, this "trick" will work for any "monster" prc that uses medium humanoid shaped monsters. Such as the slaad and yan-ti prc in savage species.
: Re: Illithid Savant Information [In Progress]
: SorO_Lost October 19, 2011, 06:50:19 PM
<snip> If I gain +1 level to a class, and advancement is listed to level 10, what happens? </snip>
There are two sides to that.

A. There is no 11th level therefor you cannot obtain it.
B. Level based variables continue on. See also Bloodlines.

I believe the forums generally handle things as B. Progression past the highest level only continues for effects that are based on your level. IE no made up Spell Table or I get Super Evasion, but like Hellfire Warlock 3 / Uncanny Trickster 3 has a +10d6 Hellfire Blast.
: Re: Illithid Savant Information [In Progress]
: CustosTheFluffy October 19, 2011, 07:34:39 PM
Stupid question time....

Say there is a level 20 Binder with a very tasty brain.
And now lets say I clone this Binder.
And let us further say I crack open the clone's skull like a Lunchable and have a snack.
....What just happened?
: Re: Illithid Savant Information [In Progress]
: sirpercival October 19, 2011, 07:44:55 PM
What it probably should have said is "if the former character was a spellcaster and illithid savant chooses the 'spellcasting' class feature as the target of this ability, the illithid savant is able to blah blah blah."  However, it doesn't say that, all it says is essentially "if you eat a spellcaster's brain, you get spell slots".
You know that is something I have overlooked.

Basically you *can't* obtain Class Features from classes with spellcasting, you only gain their spell slots instead. While Ex/Su/Sp based Class Features are still up for grabs, the untyped ones are not. Like Summon Familiar & Domains. I wonder if that was intentional given the Cleric/Druid spontaneous subs would be dropped as well.

So what you're saying is that there's no way an IS can get, for example, supernatural spell, because when he eats a spellcaster's brain all he can get is the spells, and not the class features?

That can't be right.  That's not how I read it at all.  I read it as "you choose a class feature.  if it was a spellcaster, you get spells."  Obviously it should be you CAN (or MAY) get spells, but I definitely do not read it as "you get spells to the exclusion of other class features".
: Re: Illithid Savant Information [In Progress]
: NeverGetDrunkButStaySober October 19, 2011, 08:30:33 PM
SorO's logic seems to have taken a strange turn somewhere. The text of Acquire Class Feature certainly doesn't limit you to only taking spellcasting from a spellcaster's brain; no language discusses exclusivity with respect to it in particular. The only sensible dispute is as to whether gaining spellcasting uses up a class feature slot (the obvious intent, and certainly implied by the epic example NPC) or instead occurs in addition to gaining a class feature.

Keep the first line in mind, however: "...an illithid savant permanently gains one class feature...", and the last line: "...the illithid savant can gain another class feature...", both implying that class features are in general given out singularly.

Also, "stacking" of class features, so far as I can tell, was never addressed by the Sage. The closest thing we had was a discussion by the authors (http://www.wizards.com/default.asp?x=dnd/dnd/20030321x) (who said both yes - Jennifer Clarke Wilkes - and no - Rich Redman*), and a rambling thread about that same discussion (http://brilliantgameologists.com/boards/index.php?topic=12298.60) with no clear consensus. (Keep in mind, of course, that many class features are binary and thus would not stack with themselves purely by logic - like Evasion, for instance.)

*If you take a lot at the bit about Cumbrous Dodge you'll see that Rich is quite willing to change the rules if he thinks some outcome is abusive.
: Re: Illithid Savant Information [In Progress]
: SorO_Lost October 19, 2011, 09:07:17 PM
Oh yeah I half read it, Joker was signing to me and my attention waned. I really should stop posting while playing games I think. GoD is partly to blame with my last mess up over Midnight V the other day.
: Re: Illithid Savant Information [In Progress]
: Bastian October 19, 2011, 09:19:19 PM
I think i might have stumbled upon a way to play an illithid savant without actually being an illithid, or spending massive amounts of gold on rituals or POA that is vulnerable to dispels.

I will try and do this in stages, and if i am wrong or makes a mistake in one of the steps, hopefully someone else can help find another solution.

Step 1: Play as a changeling.

The changeling has the "Minor Change Shape" ability. This uses the restriction from the disguise self spell, but the changes are physical and real. This wont give me any abilities from the race i turn into, other than i look like the race, and get +10 to disguise.

The only restrictions in disguise self is size and general shape. So you will be able to look like templated forms, so long as you stick with a size and general shape that is humanoid and medium.

Step 2: Use "Minor Change Shape" to take on the appearance of an [Incarnate Construct] [Effigy] Mind Flayer.

You are now disguised as a medium humanoid.

Step 3: Pick the "Racial Emulation" feat from RoE, and you now count as the race your disguised as, so long as it is a humanoid race.

Is there any RAW flaws in this?

I like it. And just one feat in a build.


So do you figure it will work? If so, this "trick" will work for any "monster" prc that uses medium humanoid shaped monsters. Such as the slaad and yan-ti prc in savage species.
I checked through all the bits and pieces and I would say it works.
: Re: Illithid Savant Information [In Progress]
: Halinn October 19, 2011, 09:38:51 PM
Purely RAW, the text on Acquire Class Feature seems to say that in addition to gaining a class feature from delicious brains, if the former owner of said brain was a spellcaster, you gain spellcasting abilities. This is a silly thing, but there's no 'instead' in the text:
: Savage Species
At 3rd level, an illithid savant permanently gains one class feature of a consumed brain's owner, as a character of that creature's level in that
class. If the former character was a spellcaster, the illithid savant is able to cast one spell of each level available to the character
: Re: Illithid Savant Information [In Progress]
: sirpercival October 19, 2011, 10:01:04 PM
Purely RAW, the text on Acquire Class Feature seems to say that in addition to gaining a class feature from delicious brains, if the former owner of said brain was a spellcaster, you gain spellcasting abilities. This is a silly thing, but there's no 'instead' in the text:
: Savage Species
At 3rd level, an illithid savant permanently gains one class feature of a consumed brain's owner, as a character of that creature's level in that
class. If the former character was a spellcaster, the illithid savant is able to cast one spell of each level available to the character

This was exactly my point.
: Re: Illithid Savant Information [In Progress]
: Maat_Mons October 21, 2011, 05:04:18 AM
Use "Minor Change Shape" to take on the appearance of an [Incarnate Construct] [Effigy] Mind Flayer.

The question is, what does it mean to be a creature?  I've always figured it means having the appropriate subtype.  That interpretation makes effigy a problem, since it wipes out subtypes, but dustform is fine. 
: Re: Illithid Savant Information [In Progress]
: Lo77o October 21, 2011, 05:17:31 AM
Use "Minor Change Shape" to take on the appearance of an [Incarnate Construct] [Effigy] Mind Flayer.

The question is, what does it mean to be a creature?  I've always figured it means having the appropriate subtype.  That interpretation makes effigy a problem, since it wipes out subtypes, but dustform is fine. 

The thing is, there is no [Illithid] subtype :S
: Re: Illithid Savant Information [In Progress]
: Maat_Mons October 21, 2011, 05:48:19 AM
Do mind flayers qualify for the human heritage feat?  Lords of Madness says adult mind flayers are created from the fusion of a tadpole and a humanoid.  It seems like a mind flayer created from a human might count as “human-descended.”  This might not actually be helpful, but I'm curious. 
: Re: Illithid Savant Information [In Progress]
: Lo77o October 21, 2011, 05:53:04 AM
Do mind flayers qualify for the human heritage feat?  Lords of Madness says adult mind flayers are created from the fusion of a tadpole and a humanoid.  It seems like a mind flayer created from a human might count as “human-descended.”  This might not actually be helpful, but I'm curious. 

That was my first thought. But pretending to be a templated race seems more raw then pretending to be a race with specific feats.
: Re: Illithid Savant Information [In Progress]
: sirpercival October 21, 2011, 11:40:43 AM
Won't that work for getting into Beholder Mage too?  If you start as a Gauth, I mean (though you'll run out of eyestalks for the highest level spells, I guess).
: Re: Illithid Savant Information [In Progress]
: Bastian October 21, 2011, 12:07:51 PM
Do mind flayers qualify for the human heritage feat?  Lords of Madness says adult mind flayers are created from the fusion of a tadpole and a humanoid.  It seems like a mind flayer created from a human might count as “human-descended.”  This might not actually be helpful, but I'm curious. 
By RAW I do not think they qualify since the prerequisite is "Half-human race or human-descended race" and not all Illithids are made from humans. Since not all Illithids are made from humans but all Illithids still count as the same race, their entire race can not be said to be human descended.
: Re: Illithid Savant Information [In Progress]
: Maat_Mons October 21, 2011, 04:04:00 PM
Won't that work for getting into Beholder Mage too?

The incarnate construct template can only be applied to a construct with two arms, two legs, and a head.  If you can find templates that add those things, sure. 
: Re: Illithid Savant Information [In Progress]
: awaken DM golem October 21, 2011, 06:12:40 PM

(gets popcorn and watches closely)
 :)
: Re: Illithid Savant Information [In Progress]
: Widow October 21, 2011, 10:18:57 PM
I looked but couldn't find much info on it; I thought Legacy Champion could not advance a PrC into its epic form (and so not be useful for illithid Savant) or am I barking at the moon?

Im done with that build but I'm waiting on the LC question, since epic illithid Savant is too good to ignore.

I looked but couldn't find much info on it; I thought Legacy Champion could not advance a PrC into its epic form (and so not be useful for illithid Savant) or am I barking at the moon?

Im done with that build but I'm waiting on the LC question, since epic illithid Savant is too good to ignore.


hmm ... I should have answered this, and while I had access.

Anybody have the Weapon Of Legacy book handy,
to check whether the Legacy Champ PrC
advances base classes above 20, or PrC classes above 10 (or 5) ?? !!
Same with Uncanny Trickster in CAdv (iirc).

 ???

While I don't believe that a firm answer is available for progressing the class epically, you both still missed the best part.  Eating a level 10 legacy champion will grant you 8 levels of class progression.  The first eat will let you finish off Illithaid savant and put another level into something else.  Take for example.

Psionic Illithaid 15/Thrallherd 1/ Illithaid savant 3.

Eat one Advance class abilities: 7 savant 1 Thrallherd
Eat two Advance class abilities: 8 Thrall herd

Now you have 10 effective levels of savant, 17 levels of telepath progression (using the 9 telepath levels from psionic version), 10 full effective levels of thrallherd.  Not bad for a level 19 character.  You can always true res the legacy champion for the second eat.  If you cannot stack the "progress class ability" more than once, that just means you can save your second eat for something else, like psionics or whatever you want.

Now the only downside is how does it work epic illithaid savant.  Once you are epic, do you need 10 levels in the class to take the first epic level if you are an effective level 10?

There is also that mind dragon (Brain stealer maybe) or whatever it is called in dragon magazine 337.  It is a dragon Illithaid.  If I remeber correctly it is 7HD with a LA of +5, saving you three levels and granting that all so sexy dragon type.  Any thoughts of if it is Illithaid savant capable?
: Re: Illithid Savant Information [In Progress]
: Hazren October 22, 2011, 02:58:49 PM
I've been thinking about an early entry handbook so we woud have a one stop shop for our builds that need the extra edge.

So I turned to this gem of a PrC and worked on it till I found a way to enter it at level 2 using WoTC material.

What is required to enter:

From savage species
REQUIREMENTS
To qualify to become an illithid savant, a character must fulfill all the following criteria.
Race:Mind flayer.
Skills: Knowledge (arcana) 10 ranks.
Special: Must have consumed the brain of a creature of CR 9 or greater.

For purposes of the first build I'll do the earliest legal entry:
Erudite 5 / Thrallherd 6 (Along the way eat the brain of a CR 9 creature and put at least 10 ranks in Knowledge Arcana)
Thrall - Transmuter 10
DMG says you now have 66,000gp
or
Erudite 5 /Thrallherd 4 if the DM let's you pool the thralls wealth with your on wealth for 63,000gp
Thrall - Transmuter 7
Order Transmuter to perform Ritual of Association from savage species to change your type to Illithid.
(This minor ritual gives the character a racial subtype or type modifier ...

This ritual requires a 7th-level transmuter who knows polymorph other.(as per 3.5 this is now polymorph)
Ritual Cost: This ritual costs the subject 56,000 gold pieces and 2,240 XP.)

Level adjustment as stated is +0

Now you have the racial type needed to enter IS, the skills to enter IS and the extra dietary supplement as well.

Let's take it up a step :)
This will require the use of a magic item and the above mentioned ritual to gain the race type of illithid. This one is DM dependent as you need 66,000gp to pull it off. If not then you will need to use the Rebuilding rules.

Erudite 1/ IS x if the DM lets you spend the gold
or
Erudite2/ IS 9 if you have to rebuild

Brainmate (LoM 68)
Character needs to have  telepathy special ability, the ability to cast Rary’s telepathic bond, or the mindlink psionic power.
 A brainmate possesses 10 ranks in two specific Knowledge skills, allowing the wearer to make checks in those specific skills as if he possessed the same number of ranks.
Moderate divination; CL 11th; Craft Wondrous Item, Rary’s telepathic bond or telepathy as a special ability; Price 10,000 gp.

 You want 10 ranks in Knowledge Arcana.

Eat the brain of a CR9 or greater creature. Nowhere does it say you have to kill it or it has to be fresh. ;)


: Re: Illithid Savant Information [In Progress]
: Bastian October 22, 2011, 03:10:25 PM
I've been thinking about an early entry handbook so we woud have a one stop shop for our builds that need the extra edge.

So I turned to this gem of a PrC and worked on it till I found a way to enter it at level 2 using WoTC material.

What is required to enter:

From savage species
REQUIREMENTS
To qualify to become an illithid savant, a character must fulfill all the following criteria.
Race:Mind flayer.
Skills: Knowledge (arcana) 10 ranks.
Special: Must have consumed the brain of a creature of CR 9 or greater.

For purposes of the first build I'll do the earliest legal entry:
Erudite 5 / Thrallherd 6 (Along the way eat the brain of a CR 9 creature and put at least 10 ranks in Knowledge Arcana)
Thrall - Transmuter 10
DMG says you now have 66,000gp
or
Erudite 5 /Thrallherd 4 if the DM let's you pool the thralls wealth with your on wealth for 63,000gp
Thrall - Transmuter 7
Order Transmuter to perform Ritual of Association from savage species to change your type to Illithid.
(This minor ritual gives the character a racial subtype or type modifier ...

This ritual requires a 7th-level transmuter who knows polymorph other.(as per 3.5 this is now polymorph)
Ritual Cost: This ritual costs the subject 56,000 gold pieces and 2,240 XP.)

Level adjustment as stated is +0

Now you have the racial type needed to enter IS, the skills to enter IS and the extra dietary supplement as well.

Let's take it up a step :)
This will require the use of a magic item and the above mentioned ritual to gain the race type of illithid. This one is DM dependent as you need 66,000gp to pull it off. If not then you will need to use the Rebuilding rules.

Erudite 1/ IS x if the DM lets you spend the gold
or
Erudite2/ IS 9 if you have to rebuild

Brainmate (LoM 68)
Character needs to have  telepathy special ability, the ability to cast Rary’s telepathic bond, or the mindlink psionic power.
 A brainmate possesses 10 ranks in two specific Knowledge skills, allowing the wearer to make checks in those specific skills as if he possessed the same number of ranks.
Moderate divination; CL 11th; Craft Wondrous Item, Rary’s telepathic bond or telepathy as a special ability; Price 10,000 gp.

 You want 10 ranks in Knowledge Arcana.

Eat the brain of a CR9 or greater creature. Nowhere does it say you have to kill it or it has to be fresh. ;)
There is no illithid subtype.
: Re: Illithid Savant Information [In Progress]
: Lo77o October 22, 2011, 03:38:51 PM
I've been thinking about an early entry handbook so we woud have a one stop shop for our builds that need the extra edge.

So I turned to this gem of a PrC and worked on it till I found a way to enter it at level 2 using WoTC material.

What is required to enter:

From savage species
REQUIREMENTS
To qualify to become an illithid savant, a character must fulfill all the following criteria.
Race:Mind flayer.
Skills: Knowledge (arcana) 10 ranks.
Special: Must have consumed the brain of a creature of CR 9 or greater.

For purposes of the first build I'll do the earliest legal entry:
Erudite 5 / Thrallherd 6 (Along the way eat the brain of a CR 9 creature and put at least 10 ranks in Knowledge Arcana)
Thrall - Transmuter 10
DMG says you now have 66,000gp
or
Erudite 5 /Thrallherd 4 if the DM let's you pool the thralls wealth with your on wealth for 63,000gp
Thrall - Transmuter 7
Order Transmuter to perform Ritual of Association from savage species to change your type to Illithid.
(This minor ritual gives the character a racial subtype or type modifier ...

This ritual requires a 7th-level transmuter who knows polymorph other.(as per 3.5 this is now polymorph)
Ritual Cost: This ritual costs the subject 56,000 gold pieces and 2,240 XP.)

Level adjustment as stated is +0

Now you have the racial type needed to enter IS, the skills to enter IS and the extra dietary supplement as well.

Let's take it up a step :)
This will require the use of a magic item and the above mentioned ritual to gain the race type of illithid. This one is DM dependent as you need 66,000gp to pull it off. If not then you will need to use the Rebuilding rules.

Erudite 1/ IS x if the DM lets you spend the gold
or
Erudite2/ IS 9 if you have to rebuild

Brainmate (LoM 68)
Character needs to have  telepathy special ability, the ability to cast Rary’s telepathic bond, or the mindlink psionic power.
 A brainmate possesses 10 ranks in two specific Knowledge skills, allowing the wearer to make checks in those specific skills as if he possessed the same number of ranks.
Moderate divination; CL 11th; Craft Wondrous Item, Rary’s telepathic bond or telepathy as a special ability; Price 10,000 gp.

 You want 10 ranks in Knowledge Arcana.

Eat the brain of a CR9 or greater creature. Nowhere does it say you have to kill it or it has to be fresh. ;)
There is no illithid subtype.

I still think that just playing a changeling is the superior and quickest way into the prestige class.
: Re: Illithid Savant Information [In Progress]
: Hazren October 22, 2011, 04:01:27 PM
There is no illithid subtype.

MINOR RITUALS
Some characters may wish to gain the benefits of a particular
type or subtype of monster, without actually becoming a
specific kind of monster.

Ritual of Association
This minor ritual gives the character a racial subtype or type modifier ...

I'm unaware of any minor ritual that states explicitly that it changes type and type alone that would fullfill the stated purpose of minor rituals in the first sentence that disribes what a minor ritual is intended to do. I would think that type modifier as stated in the Ritual of Association is changing/modifying the type since I can't find any mention of type modifier in any monster manual. :shrug

Also as Illithids have variants (Ulithards, Elder Brains, Urophins, Neothelids, along with the entire Thoon entries in MMV)) this could be seen as subtypes.
: Re: Illithid Savant Information [In Progress]
: sirpercival October 22, 2011, 04:03:28 PM
Subraces =/= subtypes.  There are a finite list of types & subtypes: http://www.d20srd.org/indexes/typesSubtypes.htm
: Re: Illithid Savant Information [In Progress]
: Hazren October 22, 2011, 04:18:25 PM
Subraces =/= subtypes.  There are a finite list of types & subtypes: http://www.d20srd.org/indexes/typesSubtypes.htm

That finite list is missing at least 11 monsters as stated in it's FAQ. While I do use the site for quick reference I always go back to the books if it's important and something I know may be argued.
: Re: Illithid Savant Information [In Progress]
: sirpercival October 22, 2011, 04:29:03 PM
Which monsters have types or subtypes not in the list?

The relevant info, though is that the Type entry under illithids is "Abberation", and does not have the "Illithid" subtype.  Ergo, such a subtype does not exist.

Also, the Illithid Savant does not have a subtype requirement (see, for example, Fiend of Possession).
: Re: Illithid Savant Information [In Progress]
: awaken DM golem October 22, 2011, 04:39:55 PM
Without derailing the current discussion,
PAO and the Wish ritual in SS definitely work.
Rather expensive though.
CPsi has those baby swiggly Illithids that escaped the brine pool. 
2 racial HD , iirc.



Brainmate (LoM 68)
Character needs to have  telepathy special ability, the ability to cast Rary’s telepathic bond, or the mindlink psionic power.
 A brainmate possesses 10 ranks in two specific Knowledge skills, allowing the wearer to make checks in those specific skills as if he possessed the same number of ranks.
Moderate divination; CL 11th; Craft Wondrous Item, Rary’s telepathic bond or telepathy as a special ability; Price 10,000 gp.

V nice.
Mindlink is available at level 1.
Throw in a magicmart and a lending organization.
: Re: Illithid Savant Information [In Progress]
: Maat_Mons October 22, 2011, 05:11:13 PM
Which monsters have types or subtypes not in the list?

Some subtypes not on that list are dragonblood, dwarf, elf, gnome, halfling, human, orc, and raptoran.  A type not on the list is abomination (not to be confused with aberration).  There may be others, but probably not too many. 
: Re: Illithid Savant Information [In Progress]
: SorO_Lost October 22, 2011, 06:01:17 PM
Which monsters have types or subtypes not in the list?

Some subtypes not on that list are dragonblood, dwarf, elf, gnome, halfling, human, orc, and raptoran.  A type not on the list is abomination (not to be confused with aberration).  There may be others, but probably not too many.  

: http://www.d20srd.org/srd/epic/monsters/abomination.htm
Anaxim
Size/Type:    Medium Construct (Extraplanar, Lawful)
<snip>
Special Qualities:    Abomination traits, magic immunity, construct traits, fast healing 15, SR 34, damage reduction 10/chaotic and epic and adamantine
Abomination isn't a type. Nor is Elder Evil, True Dragon, Demon, Devil, or Angel. They are functionally a "race" sharing several key traits in common with others like them and that's it. Dragonblooded is a subtype, but it's not public information/part of the SRD. Further given the MMI was printed years before RotD and wasn't part of the original concept.

On short, your argument and related tangents are full of holes & incorrect (good call sirpercival).
: Re: Illithid Savant Information [In Progress]
: Maat_Mons October 22, 2011, 06:48:13 PM
Abomination isn't a type. Nor is Elder Evil, True Dragon, Demon, Devil, or Angel.

Oops, I went from memory on that bit.  Also, angel is a subtype and shouldn't be used as an example loosely-defined monster groupings. 

On short, your argument and related tangents are full of holes & incorrect (good call sirpercival).

What argument?  I answered a question.  I'm not throwing in with … whatever it is Hazren's arguing just because I pointed out he's right about that list not being all-inclusive. 
: Re: Illithid Savant Information [In Progress]
: Hazren October 22, 2011, 08:02:37 PM
Seems to me  that we are ignoring the part (like my entire second post) that minor rituals can give type and the one I listed would be a good point to work from even if you don't agree with my reading of the text of that specific ritual that giving "type modifier" would be giving the type and not subtype, or that the variants count as subtypes.

: Re: Illithid Savant Information [In Progress]
: sirpercival October 22, 2011, 08:07:38 PM
So what if it gives the type?  The type is aberration, which doesn't get you into IS.  You need to be the RACE, which is a different ritual and comes with hit dice.  Unless you're an awesome changeling...
: Re: Illithid Savant Information [In Progress]
: SorO_Lost October 22, 2011, 08:18:58 PM
What argument?  I answered a question.  I'm not throwing in with … whatever it is Hazren's arguing just because I pointed out he's right about that list not being all-inclusive. 
Oh, well hell it takes a year for me to be able to recall a name within seconds of seeing. To me you were the other guy.

And is Angel a subtype? ... It is. wtc wotc.
: Re: Illithid Savant Information [In Progress]
: Hazren October 22, 2011, 08:34:51 PM
This minor ritual gives the character a racial subtype or type modifier such as gnoll, goblinoid, orc, or reptilian

Where as a Gnoll is a Humanoid[Type] I can see this the same as a Mindflayer is an Aberation[Type]. If this ritual can change your "type" to Gnoll then why not Mindflayer?
: Re: Illithid Savant Information [In Progress]
: Bastian October 22, 2011, 09:34:52 PM
This minor ritual gives the character a racial subtype or type modifier such as gnoll, goblinoid, orc, or reptilian

Where as a Gnoll is a Humanoid[Type] I can see this the same as a Mindflayer is an Aberation[Type]. If this ritual can change your "type" to Gnoll then why not Mindflayer?
Firstly, the ritual can not change you to the Gnoll type since there is no such thing as the Gnoll type. There is a Gnoll subtype specifically stated in the rules, which the ritual can give you. The ritual can not give you the Illithid type or subtype since neither exists. No matter how much you seem to want the rules to be different, they will not change.

Seems to me  that we are ignoring the part (like my entire second post) that minor rituals can give type and the one I listed would be a good point to work from even if you don't agree with my reading of the text of that specific ritual that giving "type modifier" would be giving the type and not subtype, or that the variants count as subtypes.
I'm not sure what in your second post is supposed to help your argument. Even if the ritual gives type, it does not help anything since there is no Illithid type or subtype. As for "your reading" that illithids have a subtype because there are variants, unless they are stated to have a subtype, no such subtype exists. As someone already said subrace does not equal subtype.
: Re: Illithid Savant Information [In Progress]
: Hazren October 22, 2011, 09:48:44 PM
This minor ritual gives the character a racial subtype or type modifier such as gnoll, goblinoid, orc, or reptilian

Where as a Gnoll is a Humanoid[Type] I can see this the same as a Mindflayer is an Aberation[Type]. If this ritual can change your "type" to Gnoll then why not Mindflayer?
Firstly, the ritual can not change you to the Gnoll type since there is no such thing as the Gnoll type. There is a Gnoll subtype specifically stated in the rules, which the ritual can give you. The ritual can not give you the Illithid type or subtype since neither exists. No matter how much you seem to want the rules to be different, they will not change.

I must have missed that. Could you tell me where to find Gnoll listed as a subtype? I only found it listed under Humanoid which is a Type. As far as I can tell Gnoll is a race listed under Humanoid.
: Re: Illithid Savant Information [In Progress]
: Bastian October 22, 2011, 10:00:31 PM
This minor ritual gives the character a racial subtype or type modifier such as gnoll, goblinoid, orc, or reptilian

Where as a Gnoll is a Humanoid[Type] I can see this the same as a Mindflayer is an Aberation[Type]. If this ritual can change your "type" to Gnoll then why not Mindflayer?
Firstly, the ritual can not change you to the Gnoll type since there is no such thing as the Gnoll type. There is a Gnoll subtype specifically stated in the rules, which the ritual can give you. The ritual can not give you the Illithid type or subtype since neither exists. No matter how much you seem to want the rules to be different, they will not change.

I must have missed that. Could you tell me where to find Gnoll listed as a subtype? I only found it listed under Humanoid which is a Type. As far as I can tell Gnoll is a race listed under Humanoid.
Their monster manual entry. The same is true for any race with a subtype. It is always listed right next to their type at the top of the entry. Here's a reproduction of the beginning of their entry.
Gnoll
Medium Humaniod (Gnoll)
Hit Dice:...
: Re: Illithid Savant Information [In Progress]
: Hazren October 22, 2011, 10:18:23 PM
This minor ritual gives the character a racial subtype or type modifier such as gnoll, goblinoid, orc, or reptilian

Where as a Gnoll is a Humanoid[Type] I can see this the same as a Mindflayer is an Aberation[Type]. If this ritual can change your "type" to Gnoll then why not Mindflayer?
Firstly, the ritual can not change you to the Gnoll type since there is no such thing as the Gnoll type. There is a Gnoll subtype specifically stated in the rules, which the ritual can give you. The ritual can not give you the Illithid type or subtype since neither exists. No matter how much you seem to want the rules to be different, they will not change.

I must have missed that. Could you tell me where to find Gnoll listed as a subtype? I only found it listed under Humanoid which is a Type. As far as I can tell Gnoll is a race listed under Humanoid.
Their monster manual entry. The same is true for any race with a subtype. It is always listed right next to their type at the top of the entry. Here's a reproduction of the beginning of their entry.
Gnoll
Medium Humaniod (Gnoll)
Hit Dice:...

Interesting. I used page 4 and 5 of the MM and Gnoll is listed under Humanoid the same way Mind Flayer is listed under Aberation. I see your point about how it's listed in the table entry.
: Re: Illithid Savant Information [In Progress]
: jojolagger October 23, 2011, 01:58:48 AM
I have a question regarding the acquire X abilities.

Specifically, did you notice you don't benefit from acquire X per Y levels of Illithid savant, but per brain? (I wish I was making this up. It's somewhat sane if you read it the conservative way, but it is easy to argue RAW is per brain.)

Also, with the spells regeneration and delay death, you can eat your own brain. Because why not?
: Re: Illithid Savant Information [In Progress]
: Foxwander October 23, 2011, 06:23:54 PM
Interesting. I used page 4 and 5 of the MM and Gnoll is listed under Humanoid the same way Mind Flayer is listed under Aberation. I see your point about how it's listed in the table entry.

Hmm... the way that sidebar lists everything, lumping races and subtypes together, certainly opens up room to argue that races and subtypes are effectively the same thing. Of course, it's a list of monsters by type (and subtype)- not a list of types and subtypes.  So it's certainly not a RAW basis for interpretation, but it's not that outlandish. At least it's an opening for the argument if your DM is on the fence about it.

On the other hand- the Ritual of Association does have bizarre limitations. You can gain the "gnoll" subtype of humanoid, but not the "elf" subtype. You can become a "goblinoid" but not a bugbear. What makes gnolls and bugbears so different that one is a parenthetical (subtype) and one isn't? Why is "halfling" excluded while "angel", "elemental", or even "undead" is not?

Anyway, my point (and I think I had one) is that what is and is not possible with the Ritual of Association is completely arbitrary. It seems clearly intended to give one a RACIAL association and limiting it by the poorly grouped type and subtype definitions just makes it more confusing (Not to mention specifically excluding the PHB character races). Defining it by race would be much simpler. Of course all of this is moot as it all falls under "DM interpretation" and therefore can't have much place in a rules discussion. Unfortunately, the ritual IS limited by type and subtype (with a few arbitrary exclusions) AND type and subtype are clearly (if, again, arbitrarily) defined in the rules. Mind flayers are a race, not a subtype, so RAW only the Major Rituals can let you become one.
: Re: Illithid Savant Information [In Progress]
: awaken DM golem October 24, 2011, 08:16:45 PM
I have a question regarding the acquire X abilities.

Specifically, did you notice you don't benefit from acquire X per Y levels of Illithid savant, but per brain? (I wish I was making this up. It's somewhat sane if you read it the conservative way, but it is easy to argue RAW is per brain.)

Now I really have to get that book out of storage.

Also, with the spells regeneration and delay death, you can eat your own brain. Because why not?

Fission
PsyRef on the other half
Eat my brain
Love the new definition of: Self Improvement 
 :D
: Re: Illithid Savant Information [In Progress]
: jojolagger October 24, 2011, 09:14:13 PM
I have a question regarding the acquire X abilities.
Specifically, did you notice you don't benefit from acquire X per Y levels of Illithid savant, but per brain? (I wish I was making this up. It's somewhat sane if you read it the conservative way, but it is easy to argue RAW is per brain.)
Now I really have to get that book out of storage.
There was a thread on this a while back. Can't remember the name. Either it focused on ilithid savant or it was very prominent in the discussion. I'll try to find the link.

ah ha. The on illithid savant thread split of from fun finds. (http://brilliantgameologists.com/boards/index.php?topic=12298.msg417643#msg417643)
: Re: Illithid Savant Information [In Progress]
: SorO_Lost October 24, 2011, 09:23:39 PM
Specifically, did you notice you don't benefit from acquire X per Y levels of Illithid savant, but per brain? (I wish I was making this up. It's somewhat sane if you read it the conservative way, but it is easy to argue RAW is per brain.)
Yes. In fact we had an argument about that before (jojo beat me to linking it).

Now I really have to get that book out of storage.
Here is the Skill entry to bide you over until you get your book.
Acquire Skill (Ex): At 1st level, an illithid savant can acquire one skill known by a creature whose brain he has consumed, chosen at the time of consumption. He permanently gains all of the creature’s ranks in that skill (but not racial or ability score bonuses to the skill modifier) even if his new total is more ranks than the illithid savant’s current character level would normally allow. This skill becomes a class skill for the illithid savant, and he may buy more ranks in the skill if the new ranks do not cause him to exceed his maximum ranks in the skill. At 4th, 6th, and 8th level, the illithid savant can acquire and use one additional skill from a brain.
It can be read either way I suppose, but really. If they meant you get one skill ever that should have done something like at 1st level you learn one skill from a brain you have eaten before. Not pick one skill when you eat a brain.
: Re: Illithid Savant Information [In Progress]
: awaken DM golem October 25, 2011, 08:34:42 PM

... just about posted something, and then got even more confused about that something.


{ ... If someone ate my brain they'd know which smiley face to insert now ... }
: Re: Illithid Savant Information [In Progress]
: Halinn October 25, 2011, 09:21:37 PM
{ ... If someone ate my brain they'd know which smiley face to insert now ... }
:psyduck ?
: Re: Illithid Savant Information [In Progress]
: kremti October 26, 2011, 12:21:53 PM
{ ... If someone ate my brain they'd know which smiley face to insert now ... }
:psyduck ?
Did you just eat his brain?
: Re: Illithid Savant Information [In Progress]
: Halinn October 27, 2011, 12:15:28 PM
{ ... If someone ate my brain they'd know which smiley face to insert now ... }
:psyduck ?
Did you just eat his brain?
... maybe?
: Re: Illithid Savant Information [In Progress]
: awaken DM golem October 27, 2011, 06:58:12 PM

{ ... insert I usually know which to use, but was being topical smiley face ... }


You know ; a lot more complicated than the run of the mill smileys.

 :pout :fu  :D





 :twitch