Q267
Would it meaningfully affect game balance if, in keeping with a houserule that Conjuration (Healing) spells are now Necromancy (Healing), all such spells in Core were added to the Dread Necromancer spell list at the appropriate level for a Cleric? For reference, the spoiler below contains a list of all such spells. Heal Mount has been omitted, because that would be silly.
[spoiler]Cure X Wounds, Delay Poison, Heal, Mass Heal, Neutralize Poison, Raise Dead (and variants thereof), Regenerate, Remove Blindness/Deafness, Remove Disease, Remove Paralysis, Restoration (and variants thereof)[/spoiler]