Brilliant Gameologists Forum

Playtime! => PbP Games => Play by Post General => The Hunter, The Hunted => : kevin_video November 12, 2010, 12:59:37 PM

: OOC Thread
: kevin_video November 12, 2010, 12:59:37 PM
Post your out-of-character concerns here.

As well, don't be afraid to put down critiques and suggestions that you think should stay or be added for the actual RL tournament play. What you liked, what impressed you, what could have been done differently, etc. Of course, different players do different things with different characters, so be sure to keep that in mind. Rule changes likely won't happen, but that doesn't mean I won't read comments, and use them as a bartering tool for the committee to take under advisement.

You can also ask questions, make jokes, and do stuff OOC (maturely, please).
: Re: OOC Thread
: archangel.arcanis November 12, 2010, 01:02:46 PM
you said copy and paste what we have already said on the other forum for the game stuff. How exactly are going to pull that off? We can have someone copy it all using quotes or each go through to move it, but they would end up out of order without a lot of effort. Either way it is going to take some time and effort to get just the in game stuff moved.
: Re: OOC Thread
: kevin_video November 12, 2010, 01:04:04 PM
you said copy and paste what we have already said on the other forum for the game stuff. How exactly are going to pull that off? We can have someone copy it all using quotes or each go through to move it, but they would end up out of order without a lot of effort. Either way it is going to take some time and effort to get just the in game stuff moved.
I said that not realizing what my new administrator powers can do. I'll be moving everything over that's pertinent.
: Re: OOC Thread
: archangel.arcanis November 12, 2010, 01:05:34 PM
you said copy and paste what we have already said on the other forum for the game stuff. How exactly are going to pull that off? We can have someone copy it all using quotes or each go through to move it, but they would end up out of order without a lot of effort. Either way it is going to take some time and effort to get just the in game stuff moved.
I said that not realizing what my new administrator powers can do. I'll be moving everything over that's pertinent.
good deal. Remember with great power comes great res... fringe benefits.  ;)
: Re: OOC Thread
: kevin_video November 12, 2010, 01:06:10 PM
you said copy and paste what we have already said on the other forum for the game stuff. How exactly are going to pull that off? We can have someone copy it all using quotes or each go through to move it, but they would end up out of order without a lot of effort. Either way it is going to take some time and effort to get just the in game stuff moved.
I said that not realizing what my new administrator powers can do. I'll be moving everything over that's pertinent.
good deal. Remember with great power comes great res... fringe benefits.  ;)
lol Yup. I'll try not to abuse them.
: Re: OOC Thread
: kevin_video November 12, 2010, 01:10:37 PM
I'm sure I don't need to, but a reminder of what everyone's colour was.

Sohala, chose teal and lime.
VennDygrem, chose green and magenta.
Mixster chose Black Glowing Yellow and Black Glowing Orange.
Stormcrow has blue
betrayor has red.
archangel.arcanis took purple

Also, anyone who's wanting to take another colour for your cohorts, go for it.
: Re: OOC Thread
: kevin_video November 12, 2010, 01:23:23 PM
Special abilities and items to make note of...

Stormcrow -- goggles of the ebon Hunter +30 ft permanent dark vision + +1 attack and damage rolls

Sohala -- blindsense 30 and blindsight 15, blindfight, power attack, track (feats from spells or items), rend, dark vision 60, Low-light vision, fey
evasion, invis to darkvision, no tracks or scent, 20% avoidance via blur effect, on command, 75% to avoid precise and crit damage, scent

VennDygrem -- Dez - low-light vision, darkvision 60 ft, see invisibility, entropic warding gives 20% chance to block ranged attacks and makes her leave no tracks and removes her scent, among other effects outlined on her sheet (under "Conditions and Effects").

archangel.arcanis -- Raptor - Items- luckblade (1 reroll/day), ring of substance (no food or water needed, only 2hrs of sleep), Necklace of Adaptation (always have fresh air). class/race-- Darkvision 120 ft, Low-Light vision, Flight 40ft (good), Dim. Door recharge 1d4r, Immune to Fatigue (exhaustion->fatigue instead)

betrayor - Permanent Enlarge Person, freedom of movement.

Mixster - Mind blank.
: Re: OOC Thread
: Sohala November 12, 2010, 01:30:53 PM
I should probably grab a color for my bear...lime it is.
: Re: OOC Thread
: kevin_video November 12, 2010, 01:41:09 PM
I should probably grab a color for my bear...lime it is.
Noted. Guess we haven't experienced your bear talk yet.

Depending on what Mixster does, I'll probably take grey for my extras.
: Re: OOC Thread
: archangel.arcanis November 12, 2010, 02:07:20 PM
to help out with your special abilities and items post I figured I would put up the relevant things from Raptor:
Items-- luckblade (1 reroll/day), ring of substance (no food or water needed, only 2hrs of sleep), Necklace of Adaptation (always have fresh air).
class/race-- Darkvision 120 ft, Low-Light vision, Flight 40ft (good), Dim. Door recharge 1d4r, Immune to Fatigue (exhaustion->fatigue instead)
: Re: OOC Thread
: Mixster November 12, 2010, 02:44:32 PM
I'm sure I don't need to, but a reminder of what everyone's colour was.

Sohala, chose teal and lime.
VennDygrem, chose green.
Mixster is currently gray.
Stormcrow has blue
betrayor has red.
archangel.arcanis took purple

Mixster, if you want your colour changed, let me know.

Also, anyone who's wanting to take another colour for your cohorts, go for it.

I'll change my speech color to:
Black Glowing Yellow
And my cohort will be speaking in:
Italic Black Glowing Yellow

Mainly because that was my initial idea for this character.

Also, Note that I have mind blank up on a semi-permanent basis.
: Re: OOC Thread
: VennDygrem November 12, 2010, 04:53:08 PM
I'll just note the spells in effect on Dez and Rezzik:

Dez:
[spoiler]
Spells constantly in effect:
6) Superior Resistance (Rod of Extend) 48 h
3) Magic Vestment Armor 20 h
3) Magic Vestment Shield 20 h
4) Divine Power 48 h (DMM, Rod of Extend) 48 h
8) Veil of Undeath 24/48 h (DMM, gr. Rod of Extend)
Immune to mind affecting spells/abilities, poison, sleep, paralysis, stunning, disease, death, critical hits, nonlethal damage, death from massive damage, ability drain, energy drain, fatigue, exhaustion, damage to physical ability scores, or any effect requiring a Fort save unless it's harmless or affects objects. Don't need to breathe, eat, or sleep. Cure spells hurt, inflict spells heal.
8) Mind Blank 48 h (gr. Rod of Extend)
8) Greater Blink 24/48 h (DMM, gr. rod of extend)
9) Gr. Visage of the Deity [good] 48 h (DMM, gr. rod extend)
Take on traits of half-celestial, including: feathered wings, granting flight at 2x normal speed (good maneuverability), +1 NA, low-light vision, Resist 10 acid/cold/electricity, immunity to disease, +4 bonus vs. poison, DR 10/magic, SR 25, abilitiy bonuses, Outisder type (can be rezzed).
*) Primal Instinct 24 h (item - +5 init/survival)
------
Elemental Body 24 h (Chained from Rezzik)
[/spoiler]

Rezzik:
[spoiler]
Superior Resistance from Dez  48 h (extended)
>>+6 to saves
Magic Vestment from Dez 20 h
>>+5 to armor
Elemental Body 21 h (chained)
>>Immune to poison, sleep, paralysis, stunning, critical hits, flanking. Also, darkvision 60 ft.
Disobedience 21 h
>> Suppress mind-affecting effects
Shield Other 20h
>>Dez takes 1/2 of Rezzik's damage
[/spoiler]
: Re: OOC Thread
: Stormcrow November 12, 2010, 05:47:39 PM
Other items of note
Ring of Invisibility (still ON and active)
Ring of Regeneration / Mighty Summons (0/3 uses per day)
: Re: OOC Thread
: Stormcrow November 17, 2010, 11:57:05 PM
need any help transfering it over ?
: Re: OOC Thread
: kevin_video November 17, 2010, 11:59:50 PM
I'm good guys. Thanks for the offer though. Just been a really rough week. We'll start back up tomorrow night.
: Re: OOC Thread
: VennDygrem November 18, 2010, 10:22:19 AM
Works for me. As of tonight, finals will be over for me. Though this weekend's going to be rough since I'll be on a 1000 mile drive back home.
: Re: OOC Thread
: kevin_video November 18, 2010, 01:40:35 PM
Works for me. As of tonight, finals will be over for me. Though this weekend's going to be rough since I'll be on a 1000 mile drive back home.
Safe trip.
: Re: OOC Thread
: kevin_video November 19, 2010, 02:44:32 AM
Sorry guys, I'll I've been getting pretty much all night is

Connection Problems
Sorry, SMF was unable to connect to the database. This may be caused by the server being busy. Please try again later.

So I've only been able to get so much here. I'll keep going as much as I can tonight, but it doesn't look like we'll be doing it tonight afterall.
: Re: OOC Thread
: Sohala November 19, 2010, 03:21:52 AM
No rush, just found the fun that is Dwarf Fortress.
: Re: OOC Thread
: kevin_video November 19, 2010, 03:22:41 AM
No rush, just found the fun that is Dwarf Fortress.
Interesting. I'll have to go back and edit the posts for Venn and his cohort's speech.
: Re: OOC Thread
: kevin_video November 19, 2010, 04:01:06 AM
Everything should be good to go on Sunday. By that time I should have two new colours for the cohorts from Mixster and Venn, and so long as the site's server stops having issues with connections, everything should be transferred over.
: Re: OOC Thread
: VennDygrem November 19, 2010, 04:19:49 AM
I decided on Magenta Maroon for Rezzik. I had been using bold black, and figured it was fine since he's technically treated as an NPC anyway (oh, how much more awesome he could be with proper equipment! Not that having his spells is exactly bad or anything).
: Re: OOC Thread
: kevin_video November 19, 2010, 04:21:13 AM
I decided on Magenta for Rezzik. I had been using bold black, and figured it was fine since he's technically treated as an NPC anyway (oh, how much more awesome he could be with proper equipment! Not that having his spells is exactly bad or anything).
If you haven't spent some money, you can do it now. You have until Sunday to tweek him a bit equipment wise. We'll just say he was always like that. Can't use spells he hadn't used before though.

And changing it from maroon to magenta. Done.
: Re: OOC Thread
: VennDygrem November 19, 2010, 06:24:56 AM
I decided on Magenta for Rezzik. I had been using bold black, and figured it was fine since he's technically treated as an NPC anyway (oh, how much more awesome he could be with proper equipment! Not that having his spells is exactly bad or anything).
If you haven't spent some money, you can do it now. You have until Sunday to tweek him a bit equipment wise. We'll just say he was always like that. Can't use spells he hadn't used before though.

And changing it from maroon to magenta. Done.

Dammit, sorry, I meant Maroon. -_-
Magenta is harder to see.

And tweaking will be hard since I'm packing all tomorrow and driving all saturday/sunday, but maybe tomorrow night i'll have some time.
: Re: OOC Thread
: kevin_video November 21, 2010, 05:19:09 AM
We're good to go. Read up on what you need, and post as you will. You once again have access to the spoilers, and everything else.
: Re: OOC Thread
: Sohala November 21, 2010, 09:03:03 PM
To double check, the entry is clear?
: Re: OOC Thread
: kevin_video November 21, 2010, 09:39:40 PM
To double check, the entry is clear?
Yeah, everyone's good to go. I felt innovative last night when I couldn't sleep at 3 AM.
: Re: OOC Thread
: Sohala November 21, 2010, 11:24:28 PM
Entry way, sorry, I should have worded it better.
: Re: OOC Thread
: kevin_video November 21, 2010, 11:26:14 PM
Entry way, sorry, I should have worded it better.
It's all good. My brain's pretty much on standby right now. A friend just told me she's not dating a guy who texted her "your beautiful" in order to get him to go out with her, and I didn't clue in as to why she facepalmed. It took me a second.
: Re: OOC Thread
: VennDygrem November 22, 2010, 12:27:20 AM
I'm home now, but unpacking so it's still gonna be a bit before I'm at 100%.
: Re: OOC Thread
: kevin_video November 22, 2010, 12:32:09 AM
Take your time. It's not going anywhere.
: Re: OOC Thread
: Mixster November 22, 2010, 12:15:43 PM
Tell me when we arrive to the dead dwarf :)
: Re: OOC Thread
: kevin_video November 22, 2010, 12:40:46 PM
Tell me when we arrive to the dead dwarf :)
You guys should be there fairly soon. The large-sized demons are having trouble moving in the house, and the undead are walking at about half the pace that you do.
: Re: OOC Thread
: Mixster November 22, 2010, 06:36:01 PM
Tell me when we arrive to the dead dwarf :)
You guys should be there fairly soon. The large-sized demons are having trouble moving in the house, and the undead are walking at about half the pace that you do.
Bah I'm not walking, I'm hovering! 50ft of perfect flight for the win!
: Re: OOC Thread
: archangel.arcanis November 22, 2010, 06:39:28 PM
Tell me when we arrive to the dead dwarf :)
You guys should be there fairly soon. The large-sized demons are having trouble moving in the house, and the undead are walking at about half the pace that you do.
Bah I'm not walking, I'm hovering! 50ft of perfect flight for the win!
Show off  ;)
: Re: OOC Thread
: kevin_video November 24, 2010, 06:21:47 PM
Just wondering if everyone's waiting to be told that they're back in the room. We were doing pretty well before the move, so I'm just wondering. If that is the case, I'd say it would be very, very soon. Like, after archangel.arcanis replies to betrayor would be a good gauge of when the next person would enter. BTW, what's the walking order? The undead have no problem with being in the middle as they're being led anyways, but the demons are about 10 feet back as they move a lot slower.
: Re: OOC Thread
: archangel.arcanis November 24, 2010, 06:26:47 PM
I think it has some to do with the move and the holidays too. I don't think Raptor will be replying to Betrayor's statement. So we can just skip to the others shambling in  :P but I doubt anyone will be posting much before friday. I probably won't even be back on until then either, at least once I can leave work.
: Re: OOC Thread
: Sohala November 24, 2010, 06:36:24 PM
I was waiting on them entering the room to confirm the entry way was empty...in an attempt to not smash down the house, just yet.
: Re: OOC Thread
: kevin_video November 24, 2010, 06:48:27 PM
I was waiting on them entering the room to confirm the entry way was empty...in an attempt to not smash down the house, just yet.
I like the "yet" part.
: Re: OOC Thread
: Mixster November 25, 2010, 10:00:30 AM
Melkior will hover in front, keeping at least 20ft distance to the demons. Alkazar will walk by his side, so they will keep a speed of 30ft/round, if the demons are not able to catch up, Melkior will ignore it, unless they loudly tell him that he is moving to fast, then he will be pretty smuck
: Re: OOC Thread
: Stormcrow November 27, 2010, 03:29:01 PM
why do i get the idea that the demons ritual is some form of trap ?
: Re: OOC Thread
: Sohala November 27, 2010, 03:52:43 PM
Because they are demons?

Fair enough. We'll just have you get raided later unless you take part in it earlier.

I was up for smashing, just the people were to far away for an IC reason. 

Oh, in my searching, I would like in dept searching of the library, study, kennels, shrine, and laboratory. As they may hold more information than the other rooms.

I guess put it in the IC, and I'll follow up with what you see and find.

No, that's cool. Just thought I'd make a joke about it.

The laboratory and shrine are on the second floor, but the others are on the main floor. The closest one to the trophy hall is the library (Room 3).

Assuming a I go in a counter clockwise manner, where to next?
: Re: OOC Thread
: VennDygrem November 27, 2010, 04:23:50 PM
If I were to guess, I'd imagine they might try to trap us in some kind of ward or something like that so they can claim all the reward for themselves. Otherwise, it seems far too early to backstab us. They're much more likely to use us for our help, then try to kill us and take the whole reward.
: Re: OOC Thread
: kevin_video November 27, 2010, 11:16:45 PM
why do i get the idea that the demons ritual is some form of trap ?
Paranoia?

Assuming a I go in a counter clockwise manner, where to next?
If you go counter-clockwise you'll be facing the door that'll lead you back to the main lobby section that you all came in.

@ VennDygrem -- Not that I'm foreshadowing anything, but when has CE ever needed a reason, early or not, to backstab anyone at any point in time? Just look at the tale of the scorpion and the frog.
The story is about a scorpion asking a frog to carry him across a river. The frog is afraid of being stung, but the scorpion reassures him that if it stung, the frog would sink and the scorpion would drown as well. The frog then agrees; nevertheless, in mid-river, the scorpion stings him, dooming them both.
When asked why, the scorpion explains, "I'm a scorpion; it's my nature."
: Re: OOC Thread
: Sohala November 28, 2010, 12:08:51 AM
Assuming a I go in a counter clockwise manner, where to next?

Not that I'm foreshadowing anything, but when has CE ever needed a reason, early or not, to backstab anyone at any point in time? Just look at the tale of the scorpion and the frog.
The story is about a scorpion asking a frog to carry him across a river. The frog is afraid of being stung, but the scorpion reassures him that if it stung, the frog would sink and the scorpion would drown as well. The frog then agrees; nevertheless, in mid-river, the scorpion stings him, dooming them both.
When asked why, the scorpion explains, "I'm a scorpion; it's my nature."

???
: Re: OOC Thread
: kevin_video November 28, 2010, 12:12:50 AM
???
Sorry, I'll modify that. I must have accidentally deleted what I was going to say to you.
: Re: OOC Thread
: Sohala November 28, 2010, 12:37:29 AM
Assuming a I go in a counter clockwise manner, where to next?
If you go counter-clockwise you'll be facing the door that'll lead you back to the main lobby section that you all came in.
I'm not THAT lost.  :p

I meant in my search of the rooms, rehashagain

[spoiler]
Fair enough. We'll just have you get raided later unless you take part in it earlier.

I was up for smashing, just the people were to far away for an IC reason. 

Oh, in my searching, I would like in dept searching of the library, study, kennels, shrine, and laboratory. As they may hold more information than the other rooms.

I guess put it in the IC, and I'll follow up with what you see and find.

No, that's cool. Just thought I'd make a joke about it.

The laboratory and shrine are on the second floor, but the others are on the main floor. The closest one to the trophy hall is the library (Room 3).
[/spoiler]
: Re: OOC Thread
: kevin_video November 28, 2010, 12:46:28 AM
I'm not THAT lost.  :p

I meant in my search of the rooms
Okay, NOW I understand. I misinterpreted what you were meaning.

I'll post it in the IC.
: Re: OOC Thread
: kevin_video November 28, 2010, 01:59:10 PM
Can everyone download the map that I'll be putting up in here momentarily, and let me know where exactly you're positioned?

[spoiler](http://i124.photobucket.com/albums/p8/cybervid/Wild%20Hunt%20pics/Mansionlayout.jpg)[/spoiler]
I apologize for it being hard to see. Letters to make note of is FD (Fallen Dwarf), DKL (Death Knight Lieutenant), DKG (Death Knight General), BG (bar-lgura), and the S is the invisible yawning chick. Melkior is positioned by DKG, so you can choose where, as well as Rezzik, and those who were up against a wall somewhere, can choose where. Ignore the CT and HS. That's for me later.
: Re: OOC Thread
: VennDygrem November 28, 2010, 02:22:03 PM
I suppose Rezzik could be on the opposite side of the FD, with Dez just a square south of the northwest door in that room.
: Re: OOC Thread
: VennDygrem November 28, 2010, 02:23:16 PM
By the way, the way I read it is that Melkior didn't draw his weapon, he's just readied to.
: Re: OOC Thread
: kevin_video November 28, 2010, 02:30:30 PM
By the way, the way I read it is that Melkior didn't draw his weapon, he's just readied to.
Re-reading that, I can see why you would say that. I've changed the post accordingly.

So, is Dez a square above the fireplace?
: Re: OOC Thread
: kevin_video November 28, 2010, 03:10:38 PM
Updated...

[spoiler](http://i124.photobucket.com/albums/p8/cybervid/Wild%20Hunt%20pics/Mansionlayout-update.jpg)[/spoiler]
: Re: OOC Thread
: VennDygrem November 28, 2010, 03:41:16 PM
Yes, just above the fireplace.
: Re: OOC Thread
: VennDygrem November 28, 2010, 03:45:50 PM
By the way, it was Rezzik who spoke, and the stuff about failing the spell was thought, not said out loud. Since he was casting the speak with dead, I have to say I doubt he was concentrating on any detect thoughts spells, unless you say otherwise.
: Re: OOC Thread
: kevin_video November 28, 2010, 09:41:48 PM
By the way, it was Rezzik who spoke, and the stuff about failing the spell was thought, not said out loud. Since he was casting the speak with dead, I have to say I doubt he was concentrating on any detect thoughts spells, unless you say otherwise.
I realize that. I wasn't replying to the thoughts of failing the spell, but rather saying what three things would keep the spell from working. If he'd read your mind, he'd have said to the effect of quoting you on his failure of concentrating, etc.
: Re: OOC Thread
: kevin_video November 29, 2010, 01:36:27 AM
Yes, just above the fireplace.
Changed.
: Re: OOC Thread
: Sohala November 29, 2010, 02:10:45 AM
Here I was being all nice and avoiding this type of sitution...now you go and start something...
: Re: OOC Thread
: kevin_video November 29, 2010, 02:12:13 AM
Here I was being all nice and avoiding this type of sitution...now you go and start something...
You're not there though, so you avoided it.  :eh
: Re: OOC Thread
: Sohala November 29, 2010, 02:21:45 AM
I'm not there, yet.

I want to double check, am I at the same time as everyone else?
Would you like me to select a square in #11?
Taking 10 should allow me to hear the fun happening?
What type of check would you like for busting down doors, Str or would you prefer a charge plus damage?
: Re: OOC Thread
: kevin_video November 29, 2010, 02:28:38 AM
I'm not there, yet.

I want to double check, am I at the same time as everyone else?
Would you like me to select a square in #11?
Taking 10 should allow me to hear the fun happening?
What type of check would you like for busting down doors, Str or would you prefer a charge plus damage?
True. And yes, I'd like you to pick a square. If you've got some kind of photo manipulator program, you're more than welcome to block out the old L, and put in a new one. When I moved Rezzik, I'd forgotten to move your characters too.

Taking 10 would allow you to hear the fun, once it actually happens. Right now you wouldn't hear anything that would make you really question anything. If you're taking 10, it usually means you're on alert, but you've already checked things out and know it's safe. Mind you the guests you're probably unsure of, but you still wouldn't be on high alert to purposely be listening for anything in particular. Especially in that particular room since you ignored the trophy room altogether. If, however, you were wondering how the others were doing (and not just randomly), and moved up to a room closer, and they got more involved, you'd likely hear it without much effort. You can be grateful for one thing though. You're not getting drunk at a bar, with your +9 ogre slaying knife sheathed, looking for girls so you can do them. Always a nice little saving grace.

As for the charging vs strength check, the doors aren't locked so a charge would be sufficient.
: Re: OOC Thread
: VennDygrem November 29, 2010, 03:11:33 AM
You updated the maps the wrong way. Rezzik participated in the circle, while Dez was standing next to the fireplace.
: Re: OOC Thread
: Sohala November 29, 2010, 03:25:07 AM
Rereading, I appear to have only stepped in the door. So, right inside the doorway is fine.

On the topic of alertness, Liabrand may figure the house is clear, but that doesn't mean he is at ease. There is an unknown and deadly beast somewhere. Once the house has been swept, and then there might be some more relax state, not until then though.

Regardless, I should probably not hear anything until the second full round. At which point I should probably be just below the chairs of the table. AC should be next to me.

1d20+9=27 (http://invisiblecastle.com/roller/view/2783360/) for inti, plug me in when you think it is right.
: Re: OOC Thread
: kevin_video November 29, 2010, 08:54:08 AM
You updated the maps the wrong way. Rezzik participated in the circle, while Dez was standing next to the fireplace.
Okay. So Rezzik will have to make the Fort save then.
: Re: OOC Thread
: Mixster November 29, 2010, 10:44:39 AM
I have anticipate teleportation up

EDIT:
By the way, where the demons Undead? It sure seemed like they were described as death knights, in that case, add 5 to Melkiors damage and attack roll.
: Re: OOC Thread
: VennDygrem November 29, 2010, 02:18:30 PM
You updated the maps the wrong way. Rezzik participated in the circle, while Dez was standing next to the fireplace.
Okay. So Rezzik will have to make the Fort save then.

Well, he would were he not immune to poison right now.  ;)
: Re: OOC Thread
: betrayor November 29, 2010, 02:22:52 PM
Wait...
Did the Clouldkill get me too?
Are there any demons left in the room?
Or did they all teleported out?
: Re: OOC Thread
: VennDygrem November 29, 2010, 02:42:27 PM
Only two of them teleported. Since I'm not good with attaching names to the demon-types, I think the two death knights are the ones who got teleported. The Barlgura and invisible Kelvezu (I think) are the only ones who remain in the room, though the Barlgura is in the doorway. The Glabrezu is out in the hallway, and I'm not sure where the half-fiend actually is, or if it's even in the room. It's not on the map to my knowledge and I didn't read where else it may have gone.
: Re: OOC Thread
: Stormcrow November 29, 2010, 04:37:41 PM
to tell you guys the truth i could not tell you what demon is what but if the math is right there should be two in the room and i have every intent to make them pay for it becoues bone devils are immuned to poision andi think next round i should summon a large wind elemental to do something about the fog or at least should help disperses it
: Re: OOC Thread
: archangel.arcanis November 29, 2010, 04:39:53 PM
I need to know where in the room I would be at, I walked in but didn't join the circle, and how high the ceiling is because I'm getting as high as I can to shoot at the summoner.
: Re: OOC Thread
: Stormcrow November 29, 2010, 04:56:10 PM
Summoner as in Raynor ?
: Re: OOC Thread
: archangel.arcanis November 29, 2010, 05:00:43 PM
Summoner as in Raynor ?
I thought one of the demons summoned a bunch of bone devils, I'll go back and take a look.

never mind it was you. For some reason I thought it was the bad guys summoning stuff.
: Re: OOC Thread
: Stormcrow November 29, 2010, 05:12:25 PM
I casted detect magic they went on the offence then I summoned bone devils hopeing to take one out
: Re: OOC Thread
: VennDygrem November 29, 2010, 06:06:13 PM
Well, unless you have Rapid summoning or some rapid spell or something, those bone devils won't appear until the start of next round. Just sayin'.
: Re: OOC Thread
: Stormcrow November 29, 2010, 06:22:42 PM
you got me on that one but I still hade to roll there init
: Re: OOC Thread
: VennDygrem November 29, 2010, 08:14:30 PM
True.

Also, Alenatorian and Raptor will each get an extra attack each from haste.
: Re: OOC Thread
: betrayor November 29, 2010, 08:25:59 PM
True.

Also, Alenatorian and Raptor will each get an extra attack each from haste.

It wouldn't help me because I allready get an extra attack that does not stack with haste from  frenzied Berseker ....
I had forgotten about it,so I didn't factor it in in my attacks but I will from now on....

I should also point out that my sword is Holy....
I am just saying it for the purpose of damage reduction...
: Re: OOC Thread
: VennDygrem November 29, 2010, 08:43:29 PM
Ah. Well, you'd still gain the other benefits from Haste, assuming nothing overlaps.
: Re: OOC Thread
: betrayor November 29, 2010, 08:46:58 PM
Ah. Well, you'd still gain the other benefits from Haste, assuming nothing overlaps.
You are correct of course but the only thing from haste that would help me would be the increase to speed,since my armor class is in the negatives and my attack is allready high enough.....
In any case it should help with mobility issues.....
: Re: OOC Thread
: VennDygrem November 29, 2010, 09:02:43 PM
I can just not target you if you want. :P
: Re: OOC Thread
: betrayor November 29, 2010, 09:05:15 PM
I can just not target you if you want. :P

 :lol :lol :lol
No that wouldn't be necessecary.....
: Re: OOC Thread
: kevin_video November 30, 2010, 12:14:17 AM
I have anticipate teleportation up

EDIT:
By the way, where the demons Undead? It sure seemed like they were described as death knights, in that case, add 5 to Melkiors damage and attack roll.
And I counted the squares. You do not know where they are appearing.

No, not all of the demons were undead. Just the general and his lieutenant. Who were the only ones who teleported out. The two remaining are the female, the bar-lgura, and the large-sized (not huge) glaberzu who's out in the hall.

The ceiling is 20 feet high.

I'll be putting everyone's posts into one post, basically. I've actually got less power here than I did at the last forum. I'll be quoting a lot in order to pull things off.

Raptor is outside the circle, but within the 20 foot radius of the Cloudkill. You had walked in, and were kind of close. You were out of weapon swinging damage so no one could have hit anyone in melee, but the spell still got you.
: Re: OOC Thread
: kevin_video November 30, 2010, 12:24:58 AM
New map

[spoiler](http://i124.photobucket.com/albums/p8/cybervid/Wild%20Hunt%20pics/Mansionlayout-1.jpg)[/spoiler]
: Re: OOC Thread
: kevin_video November 30, 2010, 01:03:42 AM
I have to admit that the last page of the IC is WAY too busy for me to do much anything. I mean, most of it if 1 or 2 rounds too early.

First, everyone but Rezzik is in the fog so you have a 20% or even 50% miss chance, unless you have blindsight. Even then, you have to be near the opponent to attack. Dez is 20 feet away from S, and has a 50% miss chance.

I agree with Venn that everyone's doing everything too fast. Some of it will have to be revised unless everyone's using a belt of battle and swift teleportation.

Alenatorion is in the map now. You will have to make a Fort save as well since you're in the cloud. You had to be that close to not be in the way of the table, and for everyone to come in. Not to mention you saw the dwarf had been moved.

And yes I was lazy about the Initiative and everyone's colours.

If Rezzik moved just north of Melkior, he will have an AoO taken on him by the invisible demon there. I see that Dez has See Invisibility, but does Dez?
: Re: OOC Thread
: VennDygrem November 30, 2010, 01:49:29 AM
I keep telling you Rezzik and Dez's positions are switched. You put them in the wrong places on your map. It seems a lot like you keep mixing up which one is which.


Also, initiative disputes are handled by higher init modifier, not dex (http://www.d20srd.org/srd/combat/initiative.htm):
If two or more combatants have the same initiative check result, the combatants who are tied act in order of total initiative modifier (highest first)
So Rezzik still goes before Dez.

However, since I forgot to have Rezzik cast anything on himself for seeing invisibility, no, he can't currently see invisible. Not that he needs to for his turn. I'll roll for his Haste spell though to make sure he hits his allies with it.
: Re: OOC Thread
: kevin_video November 30, 2010, 01:56:07 AM
It was right, but the map didn't update because I had it named the same thing. I updated it again via the Edit mode in Photobucket, and now it looks right.
: Re: OOC Thread
: VennDygrem November 30, 2010, 02:00:17 AM
Right, so now you're clear on who's where. Dez should be within plenty of range to attack 'S' assuming those are 5-ft squares. Rezzik will apparently still need to roll for concealment to hit his allies with Haste though.
: Re: OOC Thread
: kevin_video November 30, 2010, 02:01:31 AM
Right, so now you're clear on who's where. Dez should be within plenty of range to attack 'S' assuming those are 5-ft squares. Rezzik will apparently still need to roll for concealment to hit his allies with Haste though.
Yeah, I'm revising my last post in the IC. But yeah, he'll still have the concealment. It'll also be hard for him to move because he won't be able to see too well.
: Re: OOC Thread
: VennDygrem November 30, 2010, 02:03:21 AM
Had I known Rezzik would have had such problems, I would have modified his actions to take him out of the center of the cloud so he wouldn't have 50% miss chance.

This whole issue with people posting their initiative actions before everyone's rolled is messing me up pretty badly. :/

Also, SR 38?? Geez, that means he's got 28 HD, on top of class levels if it's able to cast cloudkill. Though, again, he didn't cast that spell yet, just when the BG acts hostilely, which is of course inevitable. I doubt if any of us can actually get past that kind of SR on an average roll. These guys are definitely tough Kevin, I'll give you that. :P
: Re: OOC Thread
: Stormcrow November 30, 2010, 02:09:00 AM
well looking at the map it looks like my group of devils sworming idea is out they are to big for the room.

can any one do something about the fog ? or is the best option to summon a air elemental next round ?
: Re: OOC Thread
: kevin_video November 30, 2010, 02:10:10 AM
Had I known Rezzik would have had such problems, I would have modified his actions to take him out of the center of the cloud so he wouldn't have 50% miss chance.

This whole issue with people posting their initiative actions before everyone's rolled is messing me up pretty badly. :/
As with me.

Dez will still have a 20% miss chance.
: Re: OOC Thread
: Stormcrow November 30, 2010, 02:14:25 AM
also were is Raynor on the map ?
: Re: OOC Thread
: kevin_video November 30, 2010, 02:15:21 AM
also were is Raynor on the map ?
I think I accidentally deleted his spot when I moved things around.
: Re: OOC Thread
: kevin_video November 30, 2010, 02:15:48 AM
Also, SR 38?? Geez, that means he's got 28 HD, on top of class levels if it's able to cast cloudkill. Though, again, he didn't cast that spell yet, just when the BG acts hostilely, which is of course inevitable. I doubt if any of us can actually get past that kind of SR on an average roll. These guys are definitely tough Kevin, I'll give you that. :P
I'll be honest. This is actually something that's standard with the Monty Halls, as I'll explain after this is all over. Truthfully, these guys are weaker than what you should be up against in the typical Monty Hall game that'd be done at the gaming convention.

The first Monty Hall had 30 core only PCs, and the average CR was 30-33. I'm being nice.
: Re: OOC Thread
: Stormcrow November 30, 2010, 02:18:10 AM
also were is Raynor on the map ?
I think I accidentally deleted his spot when I moved things around.

Bin there and done that in a group form a few years they still give me flack for it.
: Re: OOC Thread
: kevin_video November 30, 2010, 02:47:13 AM
also were is Raynor on the map ?
I think I accidentally deleted his spot when I moved things around.

Bin there and done that in a group form a few years they still give me flack for it.
You were in the cloud too. You weren't part of the circle.
: Re: OOC Thread
: kevin_video November 30, 2010, 02:47:54 AM
The white lines are where the cloudkill currently is.
: Re: OOC Thread
: VennDygrem November 30, 2010, 03:16:43 AM
I'll be honest. This is actually something that's standard with the Monty Halls, as I'll explain after this is all over. Truthfully, these guys are weaker than what you should be up against in the typical Monty Hall game that'd be done at the gaming convention.

The first Monty Hall had 30 core only PCs, and the average CR was 30-33. I'm being nice.

To be honest, and I may have mentioned it at the start, I'm not familiar with this sort of game, especially not high-level gameplay. This has been interesting, to say the least.

After the combat or entire game is over, would you mind posting or sending via PM the stats of some of the monsters? I'm interested to see how the advancement was done to make them level-appropriate challenges.

@ VennDygrem
You were correct about the Resist 10 Acid.

Better to have my damage reduced by 10 for each attack than for none of them to beat the demon's SR. :)
: Re: OOC Thread
: kevin_video November 30, 2010, 03:18:51 AM
I'll be honest. This is actually something that's standard with the Monty Halls, as I'll explain after this is all over. Truthfully, these guys are weaker than what you should be up against in the typical Monty Hall game that'd be done at the gaming convention.

The first Monty Hall had 30 core only PCs, and the average CR was 30-33. I'm being nice.

To be honest, and I may have mentioned it at the start, I'm not familiar with this sort of game, especially not high-level gameplay. This has been interesting, to say the least.

After the combat or entire game is over, would you mind posting or sending via PM the stats of some of the monsters? I'm interested to see how the advancement was done to make them level-appropriate challenges.
Sure thing. Most of them were done through BG helping tips.

I don't think anyone, short of someone doing an epic Tomb of Horrors, would have any familiarity with something like this. But if you think it's interesting now, just wait for the finale.
: Re: OOC Thread
: VennDygrem November 30, 2010, 03:20:12 AM
Oh, I fully expect for both my characters to die long before that. :P

Especially if everything's got these high touch AC's. Though, to be honest, I did roll low on the one attack that missed.
: Re: OOC Thread
: kevin_video November 30, 2010, 03:21:38 AM
Oh, I fully expect for both my characters to die long before that. :P
I expected that with the last playtest group, but they almost made it to the finale. The only reason they didn't was because one player gave up (he was upset that his character could do anything -- ogre mage/monk), and then we ran out of time.
: Re: OOC Thread
: Mixster November 30, 2010, 07:59:28 AM
Oh, I just realised we forgot to put my cohort on the map.

Put him anywhere you like:) I Imagine he would be close to one of the doors.
: Re: OOC Thread
: kevin_video November 30, 2010, 01:16:48 PM
Oh, I just realised we forgot to put my cohort on the map.

Put him anywhere you like:) I Imagine he would be close to one of the doors.
He's by the lavatory door.

Also, our large-sized friend is taking up four squares now.

This is so much harder to do without actual minis.
: Re: OOC Thread
: Stormcrow November 30, 2010, 01:34:39 PM
Demon in the Lavatory why does the idea of a bone devil showing up above (do to fly) almost feel like something out of the Aliens movies lol
: Re: OOC Thread
: kevin_video November 30, 2010, 01:37:56 PM
Demon in the Lavatory why does the idea of a bone devil showing up above (do to fly) almost feel like something out of the Aliens movies lol
You don't know there's a demon in there, and the door's closed. But I know what you mean.
: Re: OOC Thread
: kevin_video November 30, 2010, 01:39:05 PM
And I misspoke earlier. I said that the ceiling was 20 feet. It's only 12 feet. That's what I'd said at the beginning when everyone walked into the mansion. 20 feet is how high the fog cloud goes if it could go that high.
: Re: OOC Thread
: Mixster November 30, 2010, 01:54:09 PM
Sorry for me asking, but what is HS? And is it visible?
: Re: OOC Thread
: kevin_video November 30, 2010, 01:56:59 PM
Sorry for me asking, but what is HS? And is it visible?
You don't know. The door's closed so unless you open it to escape the fog, you won't know.

[spoiler]However, if you do open and enter as a full action, yes it's invisible, it's a she if you can see her, and she's not in the doorway -- She's in the space of the H.[/spoiler]
: Re: OOC Thread
: Mixster November 30, 2010, 03:08:07 PM
[spoiler]That's not half bad. I'll move him outside asap. And you do know where the general is. He's at the teleportation spot where you all came in. TBH, I've never much like Mental Pinnacle because it basically nullified magic items, and I always carried a lot.[/spoiler]

Mental Pinnacle is great for still being useful but not wasting Spells. I love to use it as the last thing in a series of spells, and when I feel I have done enough, I cast it and use my buffs to keep me alive, why using either Ego Whip or Psionic Blast to destroy opponents. It is usually better in my campaigns where the Psionics is different rules are often in effect.

An alternative is using Magic Jar, which while only one spell keeps you being a thread for one round per enemy, although I assume the demons will saves are too good for this to be effective.

Anyway, Alkazar has only one spell trigger item, which he is not about to use in a fog (that could be dangerous)
: Re: OOC Thread
: Stormcrow December 02, 2010, 12:07:30 AM
remind me who are we waiting on ?
: Re: OOC Thread
: kevin_video December 02, 2010, 12:09:29 AM
remind me who are we waiting on ?
betrayor.

We're waiting on some questions we had on his character to get answered in the Simple Question section. We need to know if the damage being dealt is accurate or not.
: Re: OOC Thread
: Stormcrow December 02, 2010, 12:22:07 AM
ya after looking at the character sheet i see what you mean
: Re: OOC Thread
: betrayor December 02, 2010, 05:43:46 AM
So what is the verdict?

Can I use leap attack with pounce?

While I think that by raw it works,I can totally see not allowing it because as you said it does not make sense to add the bonus damage to the secondary attacks....
: Re: OOC Thread
: VennDygrem December 02, 2010, 06:18:55 AM
Is there any question about combining leap attack with pounce? The jump from leap attack is part of a charge, and pounce allows you to use a full-attack on a charge. Thus, leap and follow through with a full-attack. Now, I assume the real question is does the damage multiplier affect all the attacks. Since Leap Attack is based on modifying the bonus provided by Power Attack, one must see if Power Attack affects all the attacks of a full-attack. The wording for Power Attack states that you decide on a single number to apply to all attack/damage rolls for a round, meaning, among other things, that you can't power attack for different amounts on individual rolls during a single round. The same penalty/bonus applies to all attacks and damage for a full attack. Thus, the damage for Leap Attack should also be multiplied the same way for each successful attack.

Now, I'm not sure if the calculation of damage is correct, but they ought to all have the bonus.
: Re: OOC Thread
: betrayor December 02, 2010, 06:30:04 AM
Is there any question about combining leap attack with pounce? The jump from leap attack is part of a charge, and pounce allows you to use a full-attack on a charge. Thus, leap and follow through with a full-attack. Now, I assume the real question is does the damage multiplier affect all the attacks. Since Leap Attack is based on modifying the bonus provided by Power Attack, one must see if Power Attack affects all the attacks of a full-attack. The wording for Power Attack states that you decide on a single number to apply to all attack/damage rolls for a round, meaning, among other things, that you can't power attack for different amounts on individual rolls during a single round. The same penalty/bonus applies to all attacks and damage for a full attack. Thus, the damage for Leap Attack should also be multiplied the same way for each successful attack.

Now, I'm not sure if the calculation of damage is correct, but they ought to all have the bonus.

Well yes.....
By raw you are right.....
It is just that Kevin may rule differently in this case.....
: Re: OOC Thread
: kevin_video December 02, 2010, 01:45:57 PM
This is my thought. Like Leading the Charge, they didn't figure on anyone going with pounce and leap attack. By RAW it says you can do it because they don't have the line "however, if you're using pounce". Leap Attack gives you the bonus of you jumping and landing. It's momentum and drop. When your first attack hits, you have landed. So how do all the other attacks hit? Are you just that fast that you can swing a greatsword in the air five times as you're landing? IRL, that's just not even remotely possible. In cartoons and video games it's doable.

I've asked on Simple Questions, and I was looking for a confirm. Basically, as RAW, it is possible. Whether it's physically possible through actual physics and reality, it's up for debate.

This is why I'm not a fan of RAW. It allows you to go "Ooh, look at what I can break today in 3.5." However, acknowledge that this can go both ways now.
: Re: OOC Thread
: kevin_video December 02, 2010, 08:03:30 PM
It's my turn now, and I've most definitely got the time to do everything, but I'm reconsidering some things. The one problem I've always had about being a DM is I'm too nice. As in, I have great ideas, but I don't like going through with them because of fear of people disliking me. I've had players who've gotten frustrated with their characters, even though they made them themselves, so I've usually held back.

Going over what the next two people can do, and what I want to do, I'm kind of second guessing myself. However, you guys knew when you came in that this was a Tomb of Horrors type one-shot. Then again, you have put some time and effort into your characters...

:sofa
: Re: OOC Thread
: betrayor December 02, 2010, 08:05:37 PM
It's my turn now, and I've most definitely got the time to do everything, but I'm reconsidering some things. The one problem I've always had about being a DM is I'm too nice. As in, I have great ideas, but I don't like going through with them because of fear of people disliking me. I've had players who've gotten frustrated with their characters, even though they made them themselves, so I've usually held back.

Going over what the next two people can do, and what I want to do, I'm kind of second guessing myself. However, you guys knew when you came in that this was a Tomb of Horrors type one-shot. Then again, you have put some time and effort into your characters...

:sofa

Do your best......
I don't really mind if my character dies it is game after all.....

: Re: OOC Thread
: kevin_video December 02, 2010, 08:06:33 PM
Do your best......
I don't really mind if my character dies it is game after all.....
lol So says the guy who's not in the room right now. :smirk
: Re: OOC Thread
: VennDygrem December 02, 2010, 08:08:03 PM
It's a one-shot and even though I spent a lot of time making my characters, I knew they were fairly weak compared to what others could accomplish, and I expected them to die before the end. Just not this soon into the adventure. :P
: Re: OOC Thread
: betrayor December 02, 2010, 08:17:19 PM
Do your best......
I don't really mind if my character dies it is game after all.....
lol So says the guy who's not in the room right now. :smirk

 :lol :lol
But if you behave like your dms then it should be a problem for us to die a horrible and painful death.....
: Re: OOC Thread
: Stormcrow December 02, 2010, 08:50:03 PM
Well lets just see what happens and for the record i have never had to opertunity to read tome of horrors but i have read the DM instructions for it.

also i think i should also point out you said something about setting the campain up for a much larger group.
: Re: OOC Thread
: kevin_video December 02, 2010, 09:06:48 PM
:lol :lol
But if you behave like your dms then it should be a problem for us to die a horrible and painful death.....
Actually you would die a horrible and painful death, over and over again, because you'd never actually die. In the original playtest, I gave them all "Life 3", ie a Contingent True Resurrection, should they die, but it was never needed. They didn't even get to experience this encounter because they were like "Ooh, a house. Next?"

Well lets just see what happens and for the record i have never had to opertunity to read tome of horrors but i have read the DM instructions for it.

also i think i should also point out you said something about setting the campain up for a much larger group.
The thing about that game is that you could die if you're anything except an optimized monk/paladin. And even then you might die, just because.

True. Which is why I had no problem with people taking Leadership. This way you'd have a second character if your first one kicked the bucket.
: Re: OOC Thread
: Stormcrow December 02, 2010, 11:39:20 PM
ok sence I am not the only one thinking this who is Blasphemy ?
: Re: OOC Thread
: kevin_video December 02, 2010, 11:41:08 PM
ok sence I am not the only one thinking this who is Blasphemy ?
:P That was terrible. I edited just for you.
: Re: OOC Thread
: kevin_video December 03, 2010, 12:53:05 AM
Anyone who had less than 20 HD before the breath weapon, I've updated the last post. I don't much like save or die spells, so for the playtest I changed it up so that you all got the variant. If it's a kill spell, it's 20d6+1d6 per CL.

http://www.wizards.com/default.asp?x=dnd/ei/20030105a so you know what I'm referring to. If that doesn't save you, I apologize.

The average CR you go up against in a Monty Hall is 30, but the EL is much higher. You guys are up against a CR 27.
: Re: OOC Thread
: kevin_video December 03, 2010, 12:55:17 AM
BTW, anyone who survives this fight, I will be giving you XP for it, if you "win" in some sense of the word.
: Re: OOC Thread
: Stormcrow December 03, 2010, 01:19:33 AM
o boy I think those devils well not be of much help
: Re: OOC Thread
: kevin_video December 03, 2010, 01:31:02 AM
o boy I think those devils well not be of much help
You never know. Come your turn, you'll be able to place them where you wish.
: Re: OOC Thread
: archangel.arcanis December 03, 2010, 01:42:43 AM
BTW, anyone who survives this fight, I will be giving you XP for it, if you "win" in some sense of the word.
The only way I'm winning is IF I get another turn I can probably escape that is about as good of a win as I'm gonna get.

To think I made it a point to try and get immunity to as much as I could via standard items and forgot paralysis and energy drain.
: Re: OOC Thread
: kevin_video December 03, 2010, 01:44:09 AM
BTW, anyone who survives this fight, I will be giving you XP for it, if you "win" in some sense of the word.
The only way I'm winning is IF I get another turn I can probably escape that is about as good of a win as I'm gonna get.

To think I made it a point to try and get immunity to as much as I could via standard items and forgot paralysis and energy drain.
There's not much you could have done. If more books had been accepted, Soulfire would have been something everyone would have likely taken.
: Re: OOC Thread
: archangel.arcanis December 03, 2010, 01:47:23 AM
I haven't seen Soulfire before so I probably wouldn't have had it. And unfortunately me being lazy means that all of my horizon walker came at the end of the build so I would lose my class ability to teleport out of the room with the level drain. So yeah Raptor is likely as good as dead since he isn't built for close in combat and is normally the one who springs surprise attacks.
: Re: OOC Thread
: Stormcrow December 03, 2010, 01:53:38 AM
to there is still one possible option that I don't like but it may be the better of two evils and that is use my devils to evacuate the down party members out of the house and go from there.
: Re: OOC Thread
: kevin_video December 03, 2010, 01:55:10 AM
I haven't seen Soulfire before so I probably wouldn't have had it. And unfortunately me being lazy means that all of my horizon walker came at the end of the build so I would lose my class ability to teleport out of the room with the level drain. So yeah Raptor is likely as good as dead since he isn't built for close in combat and is normally the one who springs surprise attacks.
Soulfire's in Book of Exalted Deeds. Negative levels don't actually remove them. You just lose your highest spells (2 of them), and are -2 CL, etc. It says that you cast Dimension Door as your character level, which means your caster level is 18 instead of 20. You'd still be able to use it if you've got higher level spells than a Wiz 4 spell, but being a 12 level ranger, you lose that, and one of your highest level spells.

@ Stormcrow -- Nothing wrong with that.
: Re: OOC Thread
: archangel.arcanis December 03, 2010, 01:58:36 AM
I haven't seen Soulfire before so I probably wouldn't have had it. And unfortunately me being lazy means that all of my horizon walker came at the end of the build so I would lose my class ability to teleport out of the room with the level drain. So yeah Raptor is likely as good as dead since he isn't built for close in combat and is normally the one who springs surprise attacks.
Soulfire's in Book of Exalted Deeds. Negative levels don't actually remove them. You just lose your highest spells (2 of them), and are -2 CL, etc. It says that you cast Dimension Door as your character level, which means your caster level is 18 instead of 20. You'd still be able to use it if you've got higher level spells than a Wiz 4 spell, but being a 12 level ranger, you lose that, and one of your highest level spells.

@ Stormcrow -- Nothing wrong with that.
I thought negative levels also removed class abilities. If not ok I can teleport out of there in a few minutes when the paralysis wears off.  :bigeye
: Re: OOC Thread
: kevin_video December 03, 2010, 02:17:56 AM
I thought negative levels also removed class abilities. If not ok I can teleport out of there in a few minutes when the paralysis wears off.  :bigeye
No, it just minimizes what you can do. The dimension door thing would be gone though because it's a higher "spell" than your 3rd level ranger spells.
: Re: OOC Thread
: Stormcrow December 03, 2010, 02:24:56 AM
Right now I am plaining this out load so Well looking at the map and with Six invisible bone devils I can’t save every one and with summon monster 9 I have three Resurrects. Lets see with the two demons right there D can not be saved maybe there is a chance later of reclaiming the body they leaves as priority Raynor now what is harder chooses who the 5 other bone devils save and who gets leaved behind any ideas ?
: Re: OOC Thread
: kevin_video December 03, 2010, 02:26:17 AM
Right now I am plaining this out load so Well looking at the map and with Six invisible bone devils I can’t save every one and with summon monster 9 I have three Resurrects. Lets see with the two demons right there D can not be saved maybe there is a chance later of reclaiming the body they leaves as priority Raynor now what is harder chooses who the 5 other bone devils save and who gets leaved behind any ideas ?
I'll let you guys figure that one out.
: Re: OOC Thread
: VennDygrem December 03, 2010, 02:45:50 AM
Ok, so Rezzik is immune to paralysis, which would mean he would get a save for 1/2 negative levels except... he's a cohort and doesn't have the hit points to survive the Death damage and thus is dead. Just for existing. :o

You sure warned us! Though, I suppose I would still have preferred not to have wasted one of Dez's feats when there was no way her cohort wouldn't be one-hit KO'd. Wow.

I'm not complaining, I just wish I hadn't spent so much time building him.
: Re: OOC Thread
: kevin_video December 03, 2010, 02:47:18 AM
I don't remember seeing it on anyone's character sheets, but remember I'm using the Death Threshold variant rules, instead of -10 = deader than a doornail.

So it's CON + HD.
: Re: OOC Thread
: kevin_video December 03, 2010, 02:48:15 AM
Ok, so Rezzik is immune to paralysis, which would mean he would get a save for 1/2 negative levels except... he's a cohort and doesn't have the hit points to survive the Death damage and thus is dead. Just for existing. :o

You sure warned us! Though, I suppose I would still have preferred not to have wasted one of Dez's feats when there was no way her cohort wouldn't be one-hit KO'd. Wow.

I'm not complaining, I just wish I hadn't spent so much time building him.
If you can get resurrected, you'll be back in the game again. Stormcrow says it's possible.
: Re: OOC Thread
: VennDygrem December 03, 2010, 02:50:41 AM
...Actually, I just remembered I have Shield Other up, so Dez takes half of that damage. Ouch, but they're both still alive so... yay?  :twitch

Also, I'm assuming, because it only makes sense, that 'S's weapon is magic. I mean, of course it is, but still.
: Re: OOC Thread
: kevin_video December 03, 2010, 02:50:59 AM
I'll let you guys know that I had found out a way to make the CL = 30, but I decided against it because it's bad enough already without instantly killing everyone. That's not fun at all.
: Re: OOC Thread
: kevin_video December 03, 2010, 02:51:19 AM
...Actually, I just remembered I have Shield Other up, so Dez takes half of that damage. Ouch, but they're both still alive so... yay?  :twitch
Hey, that's awesome. Not dead is a good thing.
: Re: OOC Thread
: Mixster December 03, 2010, 10:48:50 AM

Wait, duh, Dez is immune to crits anyway, though it's still an auto-hit. She just wouldn't take extra crit damage. Also immune to ability drain or damage to physical ability scores. So she's pretty good right now, besides being down 81 hp for saving Rezzik's ass from the graveyard another round.

Crits are only auto-hits if the attack roll is a natural 20

Also, I'm totally ok with you killing us, but if we survive this, we are going to rest so we can regain our spells, or it would be ultimate destruction.

I will just use the characters as NPCs in a game I'm DM'ing anyway, so it doesn't matter much.

EDIT: Technically a very silly reading of Mind Blank would give you protection against Paralysis caused by spells. But that is a very silly reading.
: Re: OOC Thread
: kevin_video December 03, 2010, 10:57:02 AM
As you guys can see, I kind of wussed out with those last two guys.
: Re: OOC Thread
: VennDygrem December 03, 2010, 11:29:08 AM
Crits are only auto-hits if the attack roll is a natural 20

Huh, well look at that, you're totally right. Looks like 'S' didn't even scratch Dez. :)
: Re: OOC Thread
: archangel.arcanis December 03, 2010, 11:36:23 AM
Crits are only auto-hits if the attack roll is a natural 20

Huh, well look at that, you're totally right. Looks like 'S' didn't even scratch Dez. :)
Yeah an old DM of mine insisted that a threat was an automatic hit. I then made a Nimblewright (MM2) character duel weilding rapier with keen and imp. crit (it was 3.0 so they stacked) threatened on a 12 or better. So I hit a lot no matter how bad my penalties.  :P

Also Kevin, I was looking back at some of my recent posts in here and realized I came off a bit whinny or angry. I'm just frustrated at getting our asses kicked so easily and early along with obviously not making a character powerful enough to hold up to the adventure. So its nothing against you just venting.
: Re: OOC Thread
: Mixster December 03, 2010, 11:42:01 AM
Crits are only auto-hits if the attack roll is a natural 20

Huh, well look at that, you're totally right. Looks like 'S' didn't even scratch Dez. :)
Yeah an old DM of mine insisted that a threat was an automatic hit. I then made a Nimblewright (MM2) character duel weilding rapier with keen and imp. crit (it was 3.0 so they stacked) threatened on a 12 or better. So I hit a lot no matter how bad my penalties.  :P

Also Kevin, I was looking back at some of my recent posts in here and realized I came off a bit whinny or angry. I'm just frustrated at getting our asses kicked so easily and early along with obviously not making a character powerful enough to hold up to the adventure. So its nothing against you just venting.

You forgot the Iron Lord thingie from book of vile darkness. Then it goes to causing a threat on 5+. A friend of mine who had DM'ed and one of the players who where to be the next DM once asked me to help him create a character that was so munchkinny our DM would refuse to ever create something overpowered again, I created that character, and told him to go power attack crazy with anything he held (I think it was that 18-20 crit two-hander). Much sillyness ensued, where he had -20 to hit (combat expertise and power attack galore) but still hit and confirmed all his crits.
(I played a wizard and cast haste on him all the time for more sillyness)
That was until we looked through the PHB, and he re-rolled his character.
: Re: OOC Thread
: archangel.arcanis December 03, 2010, 11:46:01 AM
Crits are only auto-hits if the attack roll is a natural 20

Huh, well look at that, you're totally right. Looks like 'S' didn't even scratch Dez. :)
Yeah an old DM of mine insisted that a threat was an automatic hit. I then made a Nimblewright (MM2) character duel weilding rapier with keen and imp. crit (it was 3.0 so they stacked) threatened on a 12 or better. So I hit a lot no matter how bad my penalties.  :P

Also Kevin, I was looking back at some of my recent posts in here and realized I came off a bit whinny or angry. I'm just frustrated at getting our asses kicked so easily and early along with obviously not making a character powerful enough to hold up to the adventure. So its nothing against you just venting.

You forgot the Iron Lord thingie from book of vile darkness. Then it goes to causing a threat on 5+. A friend of mine who had DM'ed and one of the players who where to be the next DM once asked me to help him create a character that was so munchkinny our DM would refuse to ever create something overpowered again, I created that character, and told him to go power attack crazy with anything he held (I think it was that 18-20 crit two-hander). Much sillyness ensued, where he had -20 to hit (combat expertise and power attack galore) but still hit and confirmed all his crits.
(I played a wizard and cast haste on him all the time for more sillyness)
That was until we looked through the PHB, and he re-rolled his character.
I don't even think the BvD was out when I made this character. If it was we hadn't heard of it yet.
: Re: OOC Thread
: kevin_video December 03, 2010, 11:46:21 AM
Crits are only auto-hits if the attack roll is a natural 20

Huh, well look at that, you're totally right. Looks like 'S' didn't even scratch Dez. :)
What? I scratched you. One of my hits was a 47. Your AC was 47. You took a wounding. Unless you've got really good DR that I'm not aware of, you took a few, minus the 8 that I took back because you're neutral. So it was only a scratch. :P

BTW, where's that spell that you used come from Mixster? I need to look up the details of it.
: Re: OOC Thread
: VennDygrem December 03, 2010, 01:10:55 PM
No, My AC is higher than 47 (I had forgotten to type it into my sheet, but the effects are mentioned elsewhere before). Even ignoring the fact that I had forgotten the NA bonus from elemental body, Haste added another +1 dodge bonus. Unless of course I was flat-footed against the attack, but still she'd miss with the NA bonus. Regardless of that, even had she hit the wounding wouldn't take because I'm immune to damage to my physical stats.
: Re: OOC Thread
: Stormcrow December 03, 2010, 01:32:00 PM
lol looks like rule number 2 all teleport and portals go to the dome

I think it is safe to argue that Melkior went from the pan and into the fire.
: Re: OOC Thread
: Mixster December 03, 2010, 03:04:20 PM
lol looks like rule number 2 all teleport and portals go to the dome

I think it is safe to argue that Melkior went from the pan and into the fire.

I sure hope those undead bastards prefer swinging at him with their swords and don't use spells :), then he stands a decent chance against them.
: Re: OOC Thread
: Stormcrow December 03, 2010, 03:25:34 PM
lets just hope they are not have or use thinaun daggers or other weapions
: Re: OOC Thread
: kevin_video December 03, 2010, 05:37:41 PM
Hey, you think after you guys accepted a job that this plane's going to just let you go without it getting finished? Ha!

Mixster, still need to know what spell or item and the source it's from, that you used to stop the breath weapon and Blasphemy. I can't draw it up if I don't know the details.

And if it's an immediate effect that can be heard, then the bar-lgura will likely not have moved from where he was.
: Re: OOC Thread
: archangel.arcanis December 03, 2010, 05:40:33 PM
Should I be contemplating a new character idea?

edit: Also I'm 90% certain from my initial reading that Mixter was talking about the I7V's ward ability.
: Re: OOC Thread
: kevin_video December 03, 2010, 05:42:33 PM
Should I be contemplating a new character idea?
You could. I don't know how this is going to turn out. Everyone's not even attacking at full power yet. I'll be honest. I thought this was going to be a TPK after I did what I did. Had no idea it wasn't going to effect half of the people. It's nice to know that I don't necessarily have to have my kid gloves on during this.
: Re: OOC Thread
: archangel.arcanis December 03, 2010, 05:48:49 PM
Well it isn't like I have anything else to do right now. At least Raptor won't die from the cloud kill so they have to at least go through some effort to kill him while he just chills out laying on the floor after his crash landing. If I live great if not I'll at least have a good idea of what will replace him, well hopefully I'll have a good idea at least.
: Re: OOC Thread
: Mixster December 03, 2010, 06:10:45 PM
Hey, you think after you guys accepted a job that this plane's going to just let you go without it getting finished? Ha!

Mixster, still need to know what spell or item and the source it's from, that you used to stop the breath weapon and Blasphemy. I can't draw it up if I don't know the details.

And if it's an immediate effect that can be heard, then the bar-lgura will likely not have moved from where he was.

It's complete Arcane, Iot7v. He places a warding between Melkior and the origin of the effect, saving those that are behind it. (If you draw a line directly from the point of effect to Melkior, Alkazar will place his warding in the middle between them and perpendicular to the line). The wall is 70ft long, and 35ft high plenty of length to block the blasphemy entirely.

I don't think it can be heard, but I'm uncertain, it doesn't say it has an audible component, yet neither does it say it has. If anything moves through it from the direction Melkior is not in, they will have to pass two will saves, the first to avoid being confused as the insanity spell, and the second to avoid being planeshifted to a random place on a random plane.

Melkior does have some revenance/revivify combos ready, so no need to re-roll just now :)

EDIT: Initiate of the sevenfold veil can be found in complete arcane Page 45. Page 46 describes the "wall" warding, and also has the Indigo and Violet warding that stops all effects.
: Re: OOC Thread
: archangel.arcanis December 03, 2010, 06:19:33 PM
Hey, you think after you guys accepted a job that this plane's going to just let you go without it getting finished? Ha!

Mixster, still need to know what spell or item and the source it's from, that you used to stop the breath weapon and Blasphemy. I can't draw it up if I don't know the details.

And if it's an immediate effect that can be heard, then the bar-lgura will likely not have moved from where he was.

It's complete Arcane, Iot7v. He places a warding between Melkior and the origin of the effect, saving those that are behind it. (If you draw a line directly from the point of effect to Melkior, Alkazar will place his warding in the middle between them and perpendicular to the line). The wall is 70ft long, and 35ft high plenty of length to block the blasphemy entirely.

I don't think it can be heard, but I'm uncertain, it doesn't say it has an audible component, yet neither does it say it has. If anything moves through it from the direction Melkior is not in, they will have to pass two will saves, the first to avoid being confused as the insanity spell, and the second to avoid being planeshifted to a random place on a random plane.

Melkior does have some revenance/revivify combos ready, so no need to re-roll just now :)

EDIT: Initiate of the sevenfold veil can be found in complete arcane Page 45. Page 46 describes the "wall" warding, and also has the Indigo and Violet warding that stops all effects.
That is good since I'm not coming up with anything I want to play that will fit into the rules for this. Almost everything is either going to not have a chance, fall under the broad rule for what is broken, or would need something from a non-allowed book.
: Re: OOC Thread
: kevin_video December 03, 2010, 06:55:12 PM
It falls under Violet as well, since it is an effect.
Actually, a better way to put it is that Violet negates everything. Saying "it is an effect" doesn't explain anything. But I've read it. As soon as you said Indigo and Violet, I wondered if it was a variant on the Prismatic Wall spell.
: Re: OOC Thread
: kevin_video December 03, 2010, 06:58:05 PM
But yeah, I think the bar-lgura's going to get a revised posting. Especially if what I think might happen, happens.
: Re: OOC Thread
: archangel.arcanis December 03, 2010, 07:06:34 PM
Let me know If I need to do something for when the ward goes up, as it looks like I'm on the line where it will be. I should still be able to move since it is a reaction to block the Blasphemy if I understand the situation.
: Re: OOC Thread
: kevin_video December 03, 2010, 07:07:49 PM
Let me know If I need to do something for when the ward goes up, as it looks like I'm on the line where it will be. I should still be able to move since it is a reaction to block the Blasphemy if I understand the situation.
We'll see. From how it's looking, it's 50/50 at the moment.
: Re: OOC Thread
: Mixster December 03, 2010, 07:09:07 PM
Let me know If I need to do something for when the ward goes up, as it looks like I'm on the line where it will be. I should still be able to move since it is a reaction to block the Blasphemy if I understand the situation.

You aren't damaged by the veil if it is forced upon you, so you can keep inside or twist around in your space to be out of the effect.
: Re: OOC Thread
: VennDygrem December 03, 2010, 07:48:04 PM
So what's going on with this ward? Is it blocking the blasphemy spell for a certain area? Rezzik is right next to Melkior, but depending on where this wall or whatever is going... I dunno.

If blasphemy is blocked, then fantastic. Otherwise, Rezzik's gonna collapse from having the strength score of a common garden slug (which is to say, none).
: Re: OOC Thread
: kevin_video December 03, 2010, 07:49:45 PM
So what's going on with this ward? Is it blocking the blasphemy spell for a certain area? Rezzik is right next to Melkior, but depending on where this wall or whatever is going... I dunno.

If blasphemy is blocked, then fantastic. Otherwise, Rezzik's gonna collapse from having the strength score of a common garden slug (which is to say, none).
Right now I think you're fine. I think everyone's fine. Just waiting on a question to get answered to know for sure, for sure what's happening.

Bastard! Took away my TPK. :p
: Re: OOC Thread
: VennDygrem December 03, 2010, 08:13:27 PM
What kind of information exactly would a TPK give you to prepare for running the game at this convention?  :P
: Re: OOC Thread
: kevin_video December 03, 2010, 08:14:16 PM
What kind of information exactly would a TPK give you to prepare for running the game at this convention?  :P
That I made it too powerful for the group, of course. :P
: Re: OOC Thread
: Mixster December 03, 2010, 08:51:43 PM
What kind of information exactly would a TPK give you to prepare for running the game at this convention?  :P
That I made it too powerful for the group, of course. :P

Silly DM, you are playing with 5+ min maxers, we will look EVERY option through in unison.
: Re: OOC Thread
: kevin_video December 03, 2010, 08:59:21 PM
What kind of information exactly would a TPK give you to prepare for running the game at this convention?  :P
That I made it too powerful for the group, of course. :P

Silly DM, you are playing with 5+ min maxers, we will look EVERY option through in unison.
Which is exactly why I chose to do the campaign here. I've got no real problem with you guys beating it, and advancing it a little, but I've got issues with killing you guys off because it means I'm either incredibly mean and just looking for a TPK (which anyone can do, really) or I've made it way too powerful.

See, the other playtesting group weren't minmaxers. Not by any means. Heck, they didn't even know that it was possible for characters to be level 20 and still be able to game an actual scenario. Even if one of them did technically cheat, it was obvious that what I put them up against wasn't nearly powerful enough.

You guys on the other hand, look like you'll be able to take it. I'll admit that I was wrong in writing you guys off so soon with Blasphemy and the negative energy breath weapon. That was my fault. However, there's still a long ways to go yet.
: Re: OOC Thread
: Stormcrow December 04, 2010, 01:26:25 AM
well I would hate to pop you bubble on the high level of Min / max I am using guides for help.

: Re: OOC Thread
: archangel.arcanis December 04, 2010, 01:50:00 AM
I used guides for suggestions and a few ideas, like shadow dancer for HiPS.
: Re: OOC Thread
: Sohala December 04, 2010, 02:01:29 AM
And here I went and took class levels that didn't directly help my character...I feel ashamed.
: Re: OOC Thread
: VennDygrem December 04, 2010, 03:31:47 AM
I always use guides for help. They help me know what to look for on my own, too, but generally I reference others' suggestions for good ideas.
: Re: OOC Thread
: kevin_video December 04, 2010, 03:34:13 AM
I too look for the guides to help me. I'm not very good at optimizing.
: Re: OOC Thread
: kevin_video December 04, 2010, 03:36:49 AM
I too look for the guides to help me. I'm not very good at optimizing.
Okay, I got my answer. It's Raynor's turn. You're good to go. Everyone except Dez, is unaffected by the Blasphemy.
: Re: OOC Thread
: VennDygrem December 04, 2010, 03:43:27 AM
And Dez is pretty much just dazed for a round. Frankly, that's not bad. Of course, I'm sure that the caster could easily beat SR 25, so I wonder if it would be worth it to cast Mystic Aegis.... That'd give Dez SR 32, I think, vs. the Blasphemy spell. Not sure if that's high enough that there'd be a chance the spell wouldn't affect her... hmm......
: Re: OOC Thread
: kevin_video December 04, 2010, 03:45:40 AM
And Dez is pretty much just dazed for a round. Frankly, that's not bad. Of course, I'm sure that the caster could easily beat SR 25, so I wonder if it would be worth it to cast Mystic Aegis.... That'd give Dez SR 32, I think, vs. the Blasphemy spell. Not sure if that's high enough that there'd be a chance the spell wouldn't affect her... hmm......
I totally forgot about SR. I don't think I rolled that. Just assumed no one had it. Unless I rolled a 1, it would have gone off anyways.
: Re: OOC Thread
: VennDygrem December 04, 2010, 03:58:34 AM
Hmm, well Dazed is still a pretty serious condition, but she can still defend herself, and she's got pretty good defenses in general. It'd be a shame to lose a round of actions, especially with the other demons moving off with different orders, but I'd also hate to not have Mystic Aegis on-hand later when I really need it more.

Also, if you wouldn't mind rolling the SR, just in case, even if there's only a 1 in 20 chance of the spell failing against Dez. You don't need to post it, I trust you enough, I'd just like to avoid making assumptions.
: Re: OOC Thread
: kevin_video December 04, 2010, 04:00:09 AM
Hmm, well Dazed is still a pretty serious condition, but she can still defend herself, and she's got pretty good defenses in general. It'd be a shame to lose a round of actions, especially with the other demons moving off with different orders, but I'd also hate to not have Mystic Aegis on-hand later when I really need it more.

Also, if you wouldn't mind rolling the SR, just in case, even if there's only a 1 in 20 chance of the spell failing against Dez. You don't need to post it, I trust you enough, I'd just like to avoid making assumptions.
No, I'll be fair.
[spoiler]Rolled 45 http://invisiblecastle.com/roller/view/2789960/[/spoiler]
: Re: OOC Thread
: VennDygrem December 04, 2010, 04:08:53 AM
That's fine, it's what I expected, but as a player I still like to hold out for that one-in-a-million shot at getting lucky. :)
: Re: OOC Thread
: kevin_video December 04, 2010, 04:09:22 AM
That's fine, it's what I expected, but as a player I still like to hold out for that one-in-a-million shot at getting lucky. :)
I do as well sometimes, so I can't blame you.
: Re: OOC Thread
: Mixster December 04, 2010, 10:04:50 AM
Can you post the most recent map in the maps thread? You can always delete it later, but it will make it much easier for me to find :).
: Re: OOC Thread
: betrayor December 04, 2010, 10:06:54 AM
So what it is our condition exactly now?
Who was affected by the blasphemy and the other attacks?
: Re: OOC Thread
: kevin_video December 04, 2010, 12:06:28 PM
So what it is our condition exactly now?
Who was affected by the blasphemy and the other attacks?
The only person affected by the Blasphemy is Dez. Those who are still in the cloudkill, and were susceptible to that, took another 4 CON damage.
: Re: OOC Thread
: kevin_video December 04, 2010, 01:00:59 PM
Can you post the most recent map in the maps thread? You can always delete it later, but it will make it much easier for me to find :).
The map is now updated. And no, I didn't forget to put "HS" back on the map. I know exactly where she is.

BTW, what's Liabrand and Tolero up to? There really hasn't been any kind of commotion in the first round, but you did hear someone kind of rush into the room next to you. I can't find your rolled initiative, so if you don't have one, you can do it up now.
: Re: OOC Thread
: Sohala December 04, 2010, 01:28:28 PM
1d20+9=27 (http://invisiblecastle.com/roller/view/2783360/) for inti
I figured that the first round was still them looking about. Define which room, please.
: Re: OOC Thread
: kevin_video December 04, 2010, 01:36:34 PM
1d20+9=27 (http://invisiblecastle.com/roller/view/2783360/) for inti
I figured that the first round was still them looking about. Define which room, please.
Weird. I wonder how i missed that.

Where you see AL wedged into a small space on the map.
: Re: OOC Thread
: Sohala December 06, 2010, 12:01:57 AM
So...who is up?
: Re: OOC Thread
: Stormcrow December 06, 2010, 12:12:25 AM
not positive but i form what i can tell the DM tends to take the weekends off (and he has every right to )
: Re: OOC Thread
: kevin_video December 06, 2010, 01:04:02 AM
No, I'm just waiting. I quoted the initiative order so everyone would know who was next. It's back at the top again. Stormcrow, you're up. Your devils will now arrive. Put them where you want them/where they can fit. They're surrounded by the cloudkill, which I'm assuming they're immune to because most devils are.
: Re: OOC Thread
: kevin_video December 06, 2010, 01:25:45 AM
Also, if I don't respond very quickly to anything, I'm sick in bed.
: Re: OOC Thread
: Stormcrow December 06, 2010, 01:30:24 AM
the Map on 170 something is up to date  Right ?
: Re: OOC Thread
: kevin_video December 06, 2010, 01:32:37 AM
the Map on 170 something is up to date  Right ?
Yes. I'll move the map up too.
: Re: OOC Thread
: Stormcrow December 06, 2010, 01:44:24 AM
well guys I think it my be safe to argue that a neutral aliened character can argue withdrawing saving who we can for now.
: Re: OOC Thread
: kevin_video December 06, 2010, 01:57:51 AM
well guys I think it my be safe to argue that a neutral aliened character can argue with drawing saving how he can for now.
Sorry dude, but I didn't understand what you said just there.

Regarding your post, you'll need to be a little more specific about how the devils are appearing and grabbing everyone because you are in a fog cloud, and no one can see. Even if you have true seeing, you can't see in the fog, and Rez moved from where he was before to where he is now. Not to mention two people from the party left the room, which you didn't see happen.

Maybe give some commands or something.

If anyone wants to aid him in this OOC for how it should be done, by all means go ahead.
: Re: OOC Thread
: Stormcrow December 06, 2010, 02:15:44 AM
you can talk when Paralyzed ?
: Re: OOC Thread
: kevin_video December 06, 2010, 02:16:42 AM
you can talk when Paralyzed ?
You're not paralyzed. A prismatic wall was through up when Blasphemy went off, and negated it and the breath weapon. Everyone except Dez is perfectly fine.
: Re: OOC Thread
: Stormcrow December 06, 2010, 02:32:10 AM
ok Guys I think we agree we are Running from this fight for now ? (or is there diffrent plan of action )
: Re: OOC Thread
: kevin_video December 06, 2010, 02:34:25 AM
Seriously? You're kind of beating me here. :lol I didn't see any of this coming. I'm all worried that I killed a majority of you, and all of a sudden you guys are like ":fo and your cheap attempt at beating us. We are invincible." Just look at Melkior. He seems to be all for taking on the death knights. :D
: Re: OOC Thread
: Stormcrow December 06, 2010, 02:36:32 AM
up on till about a few moments agro I thought that the party was looking at a full party kill off in the first fight ?
: Re: OOC Thread
: kevin_video December 06, 2010, 02:38:02 AM
up on till about a few moments agro I thought that the party was looking at a full party kill off in the first fight ?
Hence why I was apologetic until I found out what you were capable of. Right now I'd say you guys are maybe even in a group battle, and that scares me.
: Re: OOC Thread
: Stormcrow December 06, 2010, 02:42:02 AM
no what guys it is getting late I am going to do my posts in the morrning also I will let you guys plan out your next move becoues if i do go on the offence I will be useing Ice wall to cut off the demon in the hall way so it will be two vs the group as i walk out side and summon 2 very large spiders to give whats his face some back up.
: Re: OOC Thread
: kevin_video December 06, 2010, 02:49:47 AM
no what guys it is getting late I am going to do my posts in the morrning also I will let you guys plan out your next move becoues if i do go on the offence I will be useing Ice wall to cut off the demon in the hall way so it will be two vs the group as i walk out side and summon 2 very large spiders to give whats his face some back up.
Don't forget you have to make a caster level check when you do that.
: Re: OOC Thread
: Sohala December 06, 2010, 03:16:34 AM
Just wondering, does the teleporting block affect short range, LoS stuff?
: Re: OOC Thread
: kevin_video December 06, 2010, 03:29:09 AM
Just wondering, does the teleporting block affect short range, LoS stuff?
It's not blocked. You just get diverted elsewhere.
: Re: OOC Thread
: Mixster December 06, 2010, 08:58:45 AM
Seriously? You're kind of beating me here. :lol I didn't see any of this coming. I'm all worried that I killed a majority of you, and all of a sudden you guys are like ":fo and your cheap attempt at beating us. We are invincible." Just look at Melkior. He seems to be all for taking on the death knights. :D

Bah let them try attacking him and he will wreak them, because that is what he does, mean things to silly demons.

We aren't really running, I think, because there is no-where to run to, except other planes which would screw the poor super-charger with us.
But honestly, I think we can take them, they just got the drop on us here, and we didn't plan far enough ahead to screw over their cloudkill. All we need to do is to regroup, take out leadership and kill the stragglers, as with any decent warrior, if you do keep to the room, getting the cloudkill out of there would probably be advisible. (it is also a very weird cloud kill that hasn't moved yet).
: Re: OOC Thread
: archangel.arcanis December 06, 2010, 12:18:28 PM
Well if the party starts fighting Raptor will unleash a hail of arrows, targeting the one that almost screwed the entire party first. If we want to regroup, ie attempt to run and reset, he is all for that too. I just need a clue from the party as to our actions so he can act appropriately when it is his turn.
: Re: OOC Thread
: Stormcrow December 06, 2010, 12:31:25 PM
Any Idea witch one is S or better yet is that the invisible one ?
: Re: OOC Thread
: kevin_video December 06, 2010, 12:48:58 PM
Any Idea witch one is S or better yet is that the invisible one ?
Yes, that is the "greater invisibility" one because she's still invisible even after attacking Dez.

And cloudkill hasn't moved because it's got nowhere to move to. It moves away from the caster. It's in the corners. It can't go anywhere until a door opens, and Al closed his.
: Re: OOC Thread
: Stormcrow December 06, 2010, 01:21:41 PM
and C1 is some type of Summoned Creature I take it ?
: Re: OOC Thread
: kevin_video December 06, 2010, 01:22:20 PM
and C1 is some type of Summoned Creature I take it ?
It's CT actually. The "C" stands for cleric.
: Re: OOC Thread
: archangel.arcanis December 06, 2010, 01:41:11 PM
would you mind giving us a description of each? I just want to know who is who in the short hand, or if we don't know their name what they look like and if they are invisible or not (as I can't see invisible opponents but others can).
: Re: OOC Thread
: kevin_video December 06, 2010, 01:59:58 PM
Well this is OOC so I'll let you guys know, but your characters still haven't seen them (unless you have See Inivisibility, in which case you've seen the kelvezu demon). DKL is the full-plated death knight. DKG is the death knight general. S is the kelvezu demon that's invisible. HS is an invisible succubus (the H is her class, and no one has any idea where she is at the moment). CT is a cleric half-shadow dragon tiefling, but of a different breed of shadow dragons. G is the glaberzu. BG is the bar-lgura.
: Re: OOC Thread
: archangel.arcanis December 06, 2010, 02:05:00 PM
Which are invisible, All of them or just certain ones? I just want to know which my guy can see until they do something to become visible.
: Re: OOC Thread
: kevin_video December 06, 2010, 02:05:46 PM
Which are invisible, All of them or just certain ones? I just want to know which my guy can see until they do something to become visible.
Just the ones I mentioned.
: Re: OOC Thread
: archangel.arcanis December 06, 2010, 02:19:53 PM
Which are invisible, All of them or just certain ones? I just want to know which my guy can see until they do something to become visible.
Just the ones I mentioned.
Gotcha. I can't see any on that list until circumstances change. This may suck for me.
: Re: OOC Thread
: kevin_video December 09, 2010, 01:28:34 AM
Which are invisible, All of them or just certain ones? I just want to know which my guy can see until they do something to become visible.
Just the ones I mentioned.
Gotcha. I can't see any on that list until circumstances change. This may suck for me.
By that, I mean the two that I just mentioned. I wasn't sure how to read what you had said, so I thought I'd clarify.
: Re: OOC Thread
: VennDygrem December 09, 2010, 03:38:45 AM
Hooray, the board is back!  :clap
: Re: OOC Thread
: kevin_video December 09, 2010, 09:41:23 AM
Just want to let you guys know that, despite the fact that I want to get this rolling and end this playtest before the actual game starts, I'm not going to be in much of a gaming mood today or tomorrow. Just learned that a friend and co-worker passed away yesterday.
: Re: OOC Thread
: VennDygrem December 09, 2010, 01:23:01 PM
I'm sorry to hear that. It's always difficult to handle such sad news. My best wishes to you and your friend's family.
: Re: OOC Thread
: kevin_video December 09, 2010, 04:45:35 PM
I'm sorry to hear that. It's always difficult to handle such sad news. My best wishes to you and your friend's family.
Thanks. It hit us all pretty hard. He was one of those guys that you couldn't help but love. He did what he could for you, and you really respected him for it.
: Re: OOC Thread
: kevin_video December 10, 2010, 05:34:00 PM
Letting you guys know now that there will be no gaming on the 17th (funeral), and no gaming from the 28th to the 30th (I'll be in the hospital).
: Re: OOC Thread
: archangel.arcanis December 10, 2010, 05:35:09 PM
I'm likely out of town most of next week, surprise surgery for my little girl. So lack of gaming isn't an issue for me right now. Sorry to hear about your friend Kevin.
: Re: OOC Thread
: Sohala December 10, 2010, 05:49:55 PM
You can plan on being sick that well? :twitch
: Re: OOC Thread
: kevin_video December 10, 2010, 06:11:40 PM
You can plan on being sick that well? :twitch
No, that's just when I'm scheduled to be in there, and they figure at least 1-2 days of recovery.
: Re: OOC Thread
: kevin_video December 11, 2010, 03:25:52 AM
Is Rez going to do anything?
: Re: OOC Thread
: archangel.arcanis December 13, 2010, 01:00:32 PM
I'll either be on a lot this week or not at all. I'm going to be out of town most of the week for my little girl to have a relatively minor surgery.
: Re: OOC Thread
: kevin_video December 13, 2010, 01:25:35 PM
I'll either be on a lot this week or not at all. I'm going to be out of town most of the week for my little girl to have a relatively minor surgery.
No problem. I hope everything goes well.
: Re: OOC Thread
: Stormcrow December 13, 2010, 02:02:47 PM
I'll either be on a lot this week or not at all. I'm going to be out of town most of the week for my little girl to have a relatively minor surgery.
sorry to here about that and I hope everything goe smothly
: Re: OOC Thread
: kevin_video December 13, 2010, 05:17:06 PM
In case anyone's wondering, it's Liabrand's turn.
: Re: OOC Thread
: Mixster December 14, 2010, 01:39:27 AM
By the way, Kevin, what program did your friend use to stat out the map?

The thing looks awesome in a simple way, and since I was considering running an 8-bit style campaign for my gaming group, it would be just right.
: Re: OOC Thread
: kevin_video December 14, 2010, 02:01:05 AM
By the way, Kevin, what program did your friend use to stat out the map?

The thing looks awesome in a simple way, and since I was considering running an 8-bit style campaign for my gaming group, it would be just right.
Actually I designed the map. She just did all the copying and pasting for me. The map is actually the original FFI map from the old NES. I just Googled it, and she used Photoshop to manipulate everything to how I needed it to go. And if you guys end up finding it, I'll be showing you a different version of the map that she did with a completely different program. It actually makes it look like a real map (ie like a treasure map style). It's either called the Sepia style or saturated style. I can't remember.
: Re: OOC Thread
: kevin_video December 14, 2010, 11:27:03 AM
Just in case people are having troubles finding the initiative. I coloured some, and not others, because I'm lazy.

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
Lia 27
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Sierra (17)
Rook (14)
Raptor 13 (Higher Dex)
Lieutenant Karr (13)
Lynn (12)
Thurg (5)
Melkior 3
: Re: OOC Thread
: archangel.arcanis December 14, 2010, 11:30:37 AM
some suggestions for combat that have helped in other PbP games I'm in: Announce the beginning of each round of combat in the thread, it helps a lot with keeping up with everything, Post the Init list for each combat at the beginning of the combat, let people know who is up next after each player's turn (unless it is a bad guy then just give us what we see them doing and tell the next person to go).
: Re: OOC Thread
: kevin_video December 14, 2010, 11:31:52 AM
Sounds good. I'll keep that in mind.
: Re: OOC Thread
: Mixster December 14, 2010, 02:47:03 PM
Ok, since he attacked Melkior, Remember that DC 27 Will save or be stunned for a round (24 hours if you read persistent spell that way, but I hope you don't).

And I should really get superior resistance on him, his Reflex saves suck.

Also, shouldn't the cloudkill move out of the room? Seeping through the doors and windows or are they air-tight? It does move 20ft/round.

This is were I assumed Alkazar would move to:
(http://i968.photobucket.com/albums/ae161/Mixster667/Mansionlayout-2.jpg)
: Re: OOC Thread
: betrayor December 14, 2010, 05:58:29 PM
A question since it will be my turn soon....
Will alenatorion be able to fly up to watch from up high or is there something blocking him?
: Re: OOC Thread
: kevin_video December 14, 2010, 10:36:18 PM
Melkior knows his save or be stunned effect doesn't work on undead as they are immune to it. Sorry Mixster. The doors are air tight. When the bar-lgura's turn comes, they'll do through the now open door that Ray opened and Rezzik walked through.

Alenatorion needs to open the door to go outside and squeeze through, but yes he could fly. Unless it's perfect it's half movement up.
: Re: OOC Thread
: Mixster December 15, 2010, 10:18:11 AM
Melkior knows his save or be stunned effect doesn't work on undead as they are immune to it. Sorry Mixster. The doors are air tight. When the bar-lgura's turn comes, they'll do through the now open door that Ray opened and Rezzik walked through.

Alenatorion needs to open the door to go outside and squeeze through, but yes he could fly. Unless it's perfect it's half movement up.

Oh yeah, forgot about that.

Well at least he gets a decent bonus to damage from his knowledge devotion against them.
: Re: OOC Thread
: archangel.arcanis December 15, 2010, 09:23:16 PM
I'm back in town now. They changed everything on us several times yesterday, but is is settled until early January. Then we are looking at lots of trips and a heart surgery.
: Re: OOC Thread
: kevin_video December 15, 2010, 09:29:23 PM
I'm back in town now. They changed everything on us several times yesterday, but is is settled until early January. Then we are looking at lots of trips and a heart surgery.
Jeez, seriously?
: Re: OOC Thread
: archangel.arcanis December 15, 2010, 09:41:21 PM
We knew the heart surgery was happening, we were just expecting later. My little girl was born with several heart conditions and has already had 1 heart surgery as a stop cap measure. She has had a stomach surgery since heart babies tend to not eat enough, they put in a feeding port and wrapped muscle around the top of the stomach to prevent vomiting. Today they swapped out the feeding port because the muscle wrap was coming undone. The new port will put food into her intestine directly. They were going to just repair the wrap but the Cardio. surgeon didn't want to perform his surgery so soon after (he would have waited a year). So heart surgery to begin correction should happen in January and fixing the wrap a few months later.
: Re: OOC Thread
: kevin_video December 15, 2010, 09:42:48 PM
Being a parent definitely isn't easy, that's for sure.
: Re: OOC Thread
: archangel.arcanis December 15, 2010, 09:46:34 PM
Being a parent definitely isn't easy, that's for sure.
Easy. No.. Worthwhile. Yes.

She is a wonderful little girl and wouldn't change a thing. Plus I have pictures for when she become a teenager and complains about stuff. Show her a picture of her as a baby with all kinds of tubes connected after surgery and let her know that is more difficult than anything she has to do as a teen.
: Re: OOC Thread
: kevin_video December 21, 2010, 01:43:04 AM
It's Alenatorion's turn in case anyone was wondering.
: Re: OOC Thread
: kevin_video December 22, 2010, 05:18:25 AM
It's Raptor's turn, and he heard the shouting coming from his right saying that the way out was open.
: Re: OOC Thread
: kevin_video December 22, 2010, 03:08:48 PM
Melkior's up, and then it's top of the initiative again.
: Re: OOC Thread
: kevin_video December 28, 2010, 01:55:53 AM
I'll be back in a few days, everyone. I should be home Wednesday night, and recovering the next day. If all goes well, I'll be back on my feet Friday.
: Re: OOC Thread
: VennDygrem December 28, 2010, 03:40:21 AM
No problem, no rush. It's that time of year. :)
: Re: OOC Thread
: kevin_video December 28, 2010, 03:41:46 AM
No problm, no rush. It's that time of year. :)
Yes and no. I meant I'll be in the hospital, and then recovering from surgery. If it's that time of year for everyone, I'd be afraid for you all, and wonder what's going on in the world that everyone needs medical attention all at once.
: Re: OOC Thread
: VennDygrem December 28, 2010, 05:01:28 AM
Sorry, I meant that I won't be missing much either way since I'm busy with holiday stuff anyway, as are many people.

Sorry again to hear that you're out due to a health issue, though. :(
: Re: OOC Thread
: Stormcrow December 28, 2010, 02:38:36 PM
Well I hope every thing in the hospital is going with no compilations and when you are ready to start up again we start up again.
: Re: OOC Thread
: kevin_video December 30, 2010, 02:02:24 AM
Back now. Just in recovery mode right now. I should be okay to go again tomorrow, but Mixster and Stormcrow go next anyways.

As for the turnout, it wasn't that great of news, but it's workable.
: Re: OOC Thread
: kevin_video January 03, 2011, 09:21:04 AM
Just a reminder for anyone who summons, any time you cast a spell that'll bring someone or something here, you have to roll a Spellcraft check. For whatever reason, whenever your character casts a summoning spell, they feel like there's some kind of blockage preventing them from automatically succeeding.
: Re: OOC Thread
: betrayor January 03, 2011, 09:25:12 AM
Just a reminder for anyone who summons, any time you cast a spell that'll bring someone or something here, you have to roll a Spellcraft check. For whatever reason, whenever your character casts a summoning spell, they feel like there's some kind of blockage preventing them from automatically succeeding.

Just a qusetion because of something you said in the IC thread.....
If we roll a 1 in a skill check do we autofail?
Bacause by the raw you don't autofail in a skillcheck by rolling a natural 1...
: Re: OOC Thread
: kevin_video January 03, 2011, 09:29:37 AM
Just a reminder for anyone who summons, any time you cast a spell that'll bring someone or something here, you have to roll a Spellcraft check. For whatever reason, whenever your character casts a summoning spell, they feel like there's some kind of blockage preventing them from automatically succeeding.

Just a qusetion because of something you said in the IC thread.....
If we roll a 1 in a skill check do we autofail?
Bacause by the raw you don't autofail in a skillcheck by rolling a natural 1...
Yeah, I should explain that. This is the one and only exception to the rule that skill checks can't autofail or autocrit. It's something I stole from WotC a dimension building mechanic they used in a Dungeon module. Think of it as an opposing check, and I rolled a 1. If you roll a 1 as well, it goes in my favour.
: Re: OOC Thread
: betrayor January 03, 2011, 09:35:22 AM
Just a reminder for anyone who summons, any time you cast a spell that'll bring someone or something here, you have to roll a Spellcraft check. For whatever reason, whenever your character casts a summoning spell, they feel like there's some kind of blockage preventing them from automatically succeeding.

Just a qusetion because of something you said in the IC thread.....
If we roll a 1 in a skill check do we autofail?
Bacause by the raw you don't autofail in a skillcheck by rolling a natural 1...
Yeah, I should explain that. This is the one and only exception to the rule that skill checks can't autofail or autocrit. It's something I stole from WotC a dimension building mechanic they used in a Dungeon module. Think of it as an opposing check, and I rolled a 1. If you roll a 1 as well, it goes in my favour.
Allright ,I just was curious....
In any case it does not affect me as my character can't summon......
: Re: OOC Thread
: kevin_video January 03, 2011, 09:37:51 AM
Just a reminder for anyone who summons, any time you cast a spell that'll bring someone or something here, you have to roll a Spellcraft check. For whatever reason, whenever your character casts a summoning spell, they feel like there's some kind of blockage preventing them from automatically succeeding.

Just a qusetion because of something you said in the IC thread.....
If we roll a 1 in a skill check do we autofail?
Bacause by the raw you don't autofail in a skillcheck by rolling a natural 1...
Yeah, I should explain that. This is the one and only exception to the rule that skill checks can't autofail or autocrit. It's something I stole from WotC a dimension building mechanic they used in a Dungeon module. Think of it as an opposing check, and I rolled a 1. If you roll a 1 as well, it goes in my favour.
Allright ,I just was curious....
In any case it does not affect me as my character can't summon......
No, it's cool. A 30 DC isn't much for someone who knows what they're doing, but that's what it worked out to. If a deity like Demogorgon can't make the DC any higher than that, then there's no way I could increase that for this campaign. That'd just be plain unfair.
: Re: OOC Thread
: kevin_video January 03, 2011, 07:28:18 PM
Letting you guys know now that I won't be here tomorrow. Got another friend's funeral to go to. December was a rough month.
: Re: OOC Thread
: VennDygrem January 03, 2011, 08:01:20 PM
Really sorry to hear that.  :(
: Re: OOC Thread
: Stormcrow January 03, 2011, 08:36:13 PM
Sorry to hear about that man you have my condolences 
: Re: OOC Thread
: kevin_video January 03, 2011, 08:55:42 PM
Neither one were that old either. It kind of puts things in perspective.
: Re: OOC Thread
: kevin_video January 05, 2011, 05:11:44 PM
Sorry, but forget everything I said about the spellcraft check when summoning. I thought something was up after the conversation regarding the natural 1. I had just gone with it, but it's something else that's the exception to the rule, that you guys may or may not come across much, much later. I just looked over my notes but I doubt it'll change anything for Melkior other than being a lot closer to a near fail.

It's NOT a spellcraft check. It's a caster level check. You have to beat caster level DC 30 for summoning spells to function. Unless you're using Gate, in which case it's 40 (which I had changed from "automatically negated"). So it's CL+1d20. My apologies. We'd been on hiatus for a while so I'd forgotten a chunk of it, but still had a bit of residual left. Apparently I blended them together.

Also, I ended up catching the flu so I didn't go to the funeral yesterday. Quite unfortunate.
: Re: OOC Thread
: kevin_video January 05, 2011, 08:41:03 PM
Bumping initiative

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
Lia 27
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Sierra (17)
Rook (14)
Raptor 13 (Higher Dex)
Lieutenant Karr (13)
Lynn (12)
Thurg (5)
Melkior 3
: Re: OOC Thread
: kevin_video January 05, 2011, 08:41:30 PM
It's Dez and Rez, and then Lia, for anyone wondering.
: Re: OOC Thread
: VennDygrem January 05, 2011, 11:47:30 PM
Sorry, had work today or I would've acted sooner. Is there an updated map for round 3? There was a lot of movement.
: Re: OOC Thread
: kevin_video January 06, 2011, 12:36:33 AM
Sorry, had work today or I would've acted sooner. Is there an updated map for round 3? There was a lot of movement.
Yeah, I just remembered that so I'm working on it.
: Re: OOC Thread
: VennDygrem January 06, 2011, 12:39:38 AM
No worries, not to rush you or anything. I just wanted to have a better idea of where everyone is so I don't screw anything up during my turn.
: Re: OOC Thread
: kevin_video January 06, 2011, 12:41:44 AM
No worries, not to rush you or anything. I just wanted to have a better idea of where everyone is so I don't screw anything up during my turn.
Since I've left it for so long, I have to go through all the old posts, and PM some people, because some things aren't correct, and even I have to double check on everything.
: Re: OOC Thread
: kevin_video January 06, 2011, 01:45:31 AM
Map's updated. Double check it to make sure I didn't miss anything. If it still looks like the old map, give it a couple of minutes to refresh.
: Re: OOC Thread
: Sohala January 06, 2011, 01:53:30 AM
Could I bother you to put the map into the map thread, so I don't have to go hunting for it?
: Re: OOC Thread
: kevin_video January 06, 2011, 02:46:45 AM
Could I bother you to put the map into the map thread, so I don't have to go hunting for it?
Let me guess, I put the wrong link in there.

And whoever put it up, what was the DC for those Prismatic Walls?
: Re: OOC Thread
: VennDygrem January 06, 2011, 03:05:57 AM
The one thing I think you forgot on the map was that you didn't move Rezzik. He moved through the doors in the back, and I don't believe he got much farther than that back room.
: Re: OOC Thread
: kevin_video January 06, 2011, 03:33:12 AM
The one thing I think you forgot on the map was that you didn't move Rezzik. He moved through the doors in the back, and I don't believe he got much farther than that back room.
I was re-reading the thread, but I didn't see that. I'll move that. What "back room"? I'm not thinking the bathroom, but maybe the room that Lia was in that leads the courtyard?
: Re: OOC Thread
: VennDygrem January 06, 2011, 03:37:50 AM
Yeah. By back, I mean the one farthest from the front door. If you were looking into the house, that one would be the "back room."

Remember the whole debacle over my trying to go through the very big barbarian, and how I decided to instead go through the other doors. I'm not sure if I even could have gotten into the room since I think I was the one who had to open it, unless Raynor had. Otherwise I guess that puts Rezzik right next to the double doors at the east end of the cloud-filled room.
: Re: OOC Thread
: kevin_video January 06, 2011, 04:00:29 AM
Yeah I remember that now. Just because it was easier, I gave you a couple of extra steps. You're outside, and safe from everything.
: Re: OOC Thread
: Mixster January 06, 2011, 08:55:37 AM
Could I bother you to put the map into the map thread, so I don't have to go hunting for it?
Let me guess, I put the wrong link in there.

And whoever put it up, what was the DC for those Prismatic Walls?

The save DC was 27, remember to test for each of them. There are two walls in each.

Also, are all the demons immune to mind affecting effects?

Because Alkazar hit all of them with his ID insinuation with a DC 28 Will save http://www.d20srd.org/srd/psionic/powers/idInsinuation.htm
: Re: OOC Thread
: kevin_video January 06, 2011, 02:40:06 PM
The save DC was 27, remember to test for each of them. There are two walls in each.

Also, are all the demons immune to mind affecting effects?

Because Alkazar hit all of them with his ID insinuation with a DC 28 Will save http://www.d20srd.org/srd/psionic/powers/idInsinuation.htm
I needed to know because that's what Stormcrow's bone devil got summoned into, and he had to roll the saves.

You don't know if they're immune, but I did roll for the 28 and they got passed it easily.
: Re: OOC Thread
: Stormcrow January 06, 2011, 04:02:24 PM
bone devil saves

Fort 1d20+16 ? [5,16] = (21)
reflex 1d20+16 ? [18,16] = (34)

http://invisiblecastle.com/roller/view/2828063/

will 1d20+15 ? [8,15] = (23)
http://invisiblecastle.com/roller/view/2828065/
[spoiler]So Mixster says the DC was 27. With the saves, you take half for the reflex, so 20 acid and 80 electricity, immune to fire, immune to poison, and unfortunately it is turned to stone. If someone uses Stone to Flesh, it will revive, but it will be insane. It's taken 100 damage, and it normally has 95, but if your summoning gave it a CON bonus, it's still alive. Other wise it's sent back to its home plane.[/spoiler]

100 damage OK considering the Bone devil has HP of 10D8+70 = 150 HP and (with the use of Ring of Mightly Summons and that gives full HD 1/3 uses) )

but over all it is still out of action
: Re: OOC Thread
: kevin_video January 06, 2011, 08:31:22 PM
Next is Liabrand and her bear.
: Re: OOC Thread
: Sohala January 06, 2011, 11:17:16 PM
[spoiler]Editted into pointlessness.[/spoiler]
: Re: OOC Thread
: kevin_video January 06, 2011, 11:21:01 PM
The best way to put it is, it's almost like when using a teleporting based spell, it uses the CL instead of what it actually says it does. So even if it was only 10 ft, if it's CL 20, it'll still move you X distance.
CL is 7, if it matters.

I am only annoyed that my bear lost its buffs, due to the limited feature.

Anyway, Tolero's attack (still buffed at that point) goes through, and Liabrand's should be directed at DKL.
I'll be explaining things in a moment, and if what you say is true, I may have complicated things to the point I may need all the attacks and motions told to me like I'm a two-year old. PbP is WAY harder than actually doing this IRL.
: Re: OOC Thread
: kevin_video January 06, 2011, 11:22:43 PM
I just want to bring a few things to everyone's attention that you've been finding out about this island, that you can all discuss later...

1) Teleporting is practically impossible. Any time you do it, regardless of the range, it's almost like you're getting sucked into a vortex and transported to the dome outside the mansion.
2) Summoning is complicated. For whatever reason, whenever you do a summoning spell (minus Gate because no one's tried it yet), you've had to make at least a CL check of 30. It's like there's some kind of blockade that comes into your mind (think of it as a brain fart while you're trying to count something and some idiot's saying different numbers on purpose at the exact same time).
3) This island is huge. It's actually so big it's debatable as to whether or not it really is an island (as Melkior is finding out).
4) There's a dead dwarf that the death knight made hints as to knowing beforehand, and for some reason attacked you, and made remarks that hinted at something not overly subtle.

If you've picked up on anything else, by all means discuss that too. I'm only going to state the obvious.
: Re: OOC Thread
: Sohala January 06, 2011, 11:45:06 PM
[spoiler]Editted into pointlessness.[/spoiler]
: Re: OOC Thread
: kevin_video January 06, 2011, 11:45:56 PM
Okay... I think I really have to change the map then.

Not to mention your reading of White Raven and my understanding of it are two TOTALLY different things. I read it as you can go again if you're adjacent to the person. You're not. You're not even in the same building. So how are you going again and again?
: Re: OOC Thread
: Sohala January 06, 2011, 11:51:21 PM
[spoiler]Editted into pointlessness.[/spoiler]
: Re: OOC Thread
: kevin_video January 06, 2011, 11:53:01 PM
Sorry, when I RP, if someone hasn't be named or some such, names don't get used. I shall fix that.

The inability to charge should affect anything, 40ft of movement is possible.
That is much appreciated.

You're large size so you can move the two spaces to the right and the four diagonal down to get to the death knight.
: Re: OOC Thread
: Sohala January 06, 2011, 11:58:37 PM
[spoiler]Editted into pointlessness.[/spoiler]
: Re: OOC Thread
: kevin_video January 07, 2011, 12:02:56 AM
Sorry, when I RP, if someone hasn't be named or some such, names don't get used. I shall fix that.

The inability to charge shouldn't affect anything, 40ft of movement is possible.
Fixed.
Personally I'm still trying to figure out how you're doing all of this, and gain a different understanding of the ability because as I said, we understand it differently. So I'm asking about it. It's just too many attacks too many times when you're not 10 ft next to each other and haven't done anything yet.

If nothing else this shows my inexperience. I mean, I've experience WRT. I've used it myself, as has two other players in my Friday group, but it was nowhere near this potent.
: Re: OOC Thread
: Sohala January 07, 2011, 12:31:01 AM
Editted then.
: Re: OOC Thread
: VennDygrem January 07, 2011, 02:47:38 AM
Was there any effect of Dez attacking CT? Did any of the attacks hit?
: Re: OOC Thread
: kevin_video January 07, 2011, 03:07:38 AM
Was there any effect of Dez attacking CT? Did any of the attacks hit?
Now that I've re-read it, I do believe the untyped affects him plus a bit of the acid. I thought the CL check was for the attack, but it's for the Halt, which doesn't take affect because his SR is higher than what you rolled. However, he seem very resistant.
: Re: OOC Thread
: kevin_video January 07, 2011, 03:11:43 AM
Editted then.
I see that. Did nothing happen then? No one got damaged? No one had a spell go off? There was no grappling on the cleric or the bear entering the place meaning that the map has to be reversed?
: Re: OOC Thread
: Sohala January 07, 2011, 03:14:08 AM
cast fly, go up 60ft, that is all
: Re: OOC Thread
: kevin_video January 07, 2011, 03:14:53 AM
cast fly, go up 60ft, that is all
Saw that. Just wanted to double check. So that'd be a "yes" then to reverse the map and put T back to where she was.
: Re: OOC Thread
: VennDygrem January 07, 2011, 03:25:21 AM
Rezzik should be on the other side of Alkazar. I said one square down and right, not down and left.

Also, did CT move, or did you place Dez on the wrong side of CT? If it moved, Dez would get an AoO using the glaive (which can be used against adjacent enemies, unlike a real glaive).

I know all the movement and map stuff is difficult with so much going on at once. That's a good reason why I'm pretty sure I'll never, ever sign up for a level 20 game ever again. :P
I wouldn't drop out now, since it would probably wreak havoc with balancing the encounters, but it serves as a warning to myself about what I am and am not ready to handle.
: Re: OOC Thread
: kevin_video January 07, 2011, 03:28:28 AM
As for me too. This would be easier if this wasn't my first PbP and I knew what other people were used to doing. Regardless, a 10th level game wouldn't be much different.

And no, CT didn't move. You said you'd get adjacent to him, unless it was dangerous and then you'd stay away 10 feet. He was sparking, and that = dangerous. No AoO needed with the reach weapon.
: Re: OOC Thread
: VennDygrem January 07, 2011, 03:31:50 AM
Ok. I had said I wanted to get in between CT and the wizards, to shift focus away from them, but I also don't want to make you go back and keep editing the map constantly, so I won't make you do that. I'll try to be clearer in the future. It's just difficult without numbering/lettering on the map to say exactly where I want to go.
: Re: OOC Thread
: kevin_video January 07, 2011, 03:33:22 AM
I'm more than open to everyone updating the map on their own with each of their turns. I'd prefer that, actually. It'd make things a lot less confusing.
: Re: OOC Thread
: kevin_video January 07, 2011, 03:37:24 AM
Bumping initiative

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
Lia 27
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Sierra (17)
Rook (14)
Raptor 13 (Higher Dex)
Lieutenant Karr (13)
Lynn (12)
Thurg (5)
Melkior 3
: Re: OOC Thread
: kevin_video January 07, 2011, 03:37:40 AM
Alkazar's turn.
: Re: OOC Thread
: VennDygrem January 07, 2011, 11:11:25 AM
Something tells me that spell's not going to do any more good than my black tentacles spell. Most of them could probably pass a DC 10 balance check in their sleep. :o
: Re: OOC Thread
: Mixster January 07, 2011, 12:53:56 PM
Something tells me that spell's not going to do any more good than my black tentacles spell. Most of them could probably pass a DC 10 balance check in their sleep. :o

They still can't see or move more than 5ft... Meaning 0ft with black tentacles on them :) ; Unless our DM wants to be play with half squares.
: Re: OOC Thread
: kevin_video January 07, 2011, 01:05:27 PM
Unless our DM wants to be play with half squares.
No, there won't be any of that.

Alenatorion's turn.
: Re: OOC Thread
: kevin_video January 07, 2011, 03:52:43 PM
Black Tentacles and Freezing Fog are both conjuration. After everything is said and done, what is the total CL for each of these in order to dispel them? AKA, what DC do I need?
: Re: OOC Thread
: VennDygrem January 07, 2011, 04:31:56 PM
Hmm, well CL of the black tentacles spell is 20, and I have a ring of enduring arcana for another +4 vs. dispel. So the total DC is 35. Should be a piece of cake for your uberdemons.
: Re: OOC Thread
: kevin_video January 07, 2011, 04:33:22 PM
Hmm, well CL of the black tentacles spell is 20, and I have a ring of enduring arcana for another +4 vs. dispel. So the total DC is 35. Should be a piece of cake for your uberdemons.
Considering greater dispel only goes up to 1d20+20, I need a 15 or better.
: Re: OOC Thread
: kevin_video January 07, 2011, 04:51:23 PM
Raptor's turn. You're currently 40 feet up in the air and outside. You can see almost as much what Melkior and Alen can see. You need to go up another 10 feet to clear the mansion.
: Re: OOC Thread
: betrayor January 07, 2011, 05:08:25 PM
About the blasphemy.....
You said that everyone is affected,I assume meant everyone in the 40 ft radius?
Or is it  a different blasphemy?
: Re: OOC Thread
: kevin_video January 07, 2011, 05:10:56 PM
About the blasphemy.....
You said that everyone is affected,I assume meant everyone in the 40 ft radius?
Or is it  a different blasphemy?
I meant everyone present. Dez didn't get affected by the breath weapon, but all of them got hit with the blasphemy. Liabrand's flying so he's fine.

And just because I failed to mention it, Liabrand can also see everything that Melkior does. Just want to put that out there.
: Re: OOC Thread
: VennDygrem January 07, 2011, 06:19:18 PM
I'm not going to lie, I hate Blasphemy. It's way more powerful and useful in the hands of NPC enemies than it or the Holy version can ever be in the hands of PCs, since enemies are almost always several HD ahead of the PCs. The worst part is, it's almost like an auto-win button. Sure it's a high level spell, but if the enemy has several castings of it, then BAM, you lose a turn. Do not pass go, do not collect $200.

I'm just venting, here. I'm fairly certain there's no way for us to actually kill the demons. They're more powerful than any level 20 PC can be without shenanigans. And they're not even the enemy we were sent here to fight. If this is what we're up against first, I can't even imagine how the real enemy has been modified to make it tougher, because these guys could smoke the real threat as-printed based on what we've found out. No question.
: Re: OOC Thread
: archangel.arcanis January 07, 2011, 06:50:57 PM
He did say early on in this fight that it wasn't expected to be won. My guess is it the Worf syndrome trope. Guy asserted to be a bad ass gets stomped to prove how bad ass the real enemy is.
: Re: OOC Thread
: VennDygrem January 07, 2011, 07:20:27 PM
True. Plus, honestly, I didn't expect to live through this campaign anyway. I'm not the best optimizer.  :embarrassed
: Re: OOC Thread
: kevin_video January 07, 2011, 07:24:00 PM
That's one way to look at it, archangel, and I definitely won't fault you for it because you're not exactly wrong.

Also, I'll be honest as well. I too hate Blasphemy. Especially in the games I play in because of all the LA our characters unfortunately get. You're welcome to vent though. This is stuff I need to know and hear. You're also not wrong about them being more powerful than a level 20 PC. Mostly because they're not level 20. That's the joys of ECL 20 vs CR 20.

I'm not trying to be mean, but you guys are the best group I can think of to take on the Monty Hall before taking it to the gaming convention. If you guys can't do it, I made it too powerful, even though it's supposed to be this insane by contract. Well, not "contract", but it's the closest word that I can think of.
: Re: OOC Thread
: betrayor January 07, 2011, 07:24:08 PM
I now realize that going with the non-caster build for the first time in ages may not have been the best idea......
If I manage to charge anything in the game I would be happy......
: Re: OOC Thread
: archangel.arcanis January 07, 2011, 07:30:09 PM
Well I'm glad I'm not wrong.  :lol I figure if we survive the fight due to them leaving we will find them dead due to the creature we hunt showing how bad ass the creature is and hopefully get a clue as to what tactics they tried that failed or clues as to what would work.

Betrayor I'm with you. I actually went out of my way to get rid of my weak little spells and animal companion that would died if it got sneezed on.
: Re: OOC Thread
: VennDygrem January 07, 2011, 07:35:55 PM
Well, I'll be lucky if the companion I spent a feat on survives this combat, let alone my PC. Though, if the demons simply leave because we're "too easy" then perhaps I'll be "lucky" after all. Of course, I use "lucky" fairly loosely. :)
: Re: OOC Thread
: kevin_video January 07, 2011, 07:55:21 PM
Dez only gets 46 (http://invisiblecastle.com/roller/view/2830634/) on her will save. :)
I fear your Will save.
: Re: OOC Thread
: kevin_video January 07, 2011, 07:56:38 PM
It's Melkior's turn.
: Re: OOC Thread
: VennDygrem January 07, 2011, 07:58:04 PM
Dez only gets 46 (http://invisiblecastle.com/roller/view/2830634/) on her will save. :)
I hear your Will save.

nm, looked back and saw what the DC was.
: Re: OOC Thread
: kevin_video January 07, 2011, 08:00:35 PM
Dez only gets 46 (http://invisiblecastle.com/roller/view/2830634/) on her will save. :)
I hear your Will save.

As in my save is equal to the DC?
As in it should say "fear", but I was typing while the phone was ringing.

You still take half though. Unless you have Mettle.
: Re: OOC Thread
: VennDygrem January 07, 2011, 08:04:15 PM
See my edited post. No mettle, though, only an evasion analogue.
: Re: OOC Thread
: kevin_video January 07, 2011, 08:09:09 PM
I was thinking about something that a friend brought up. If you could somehow come up with an insane way to get really high saves, mettle, and evasion, it would be likely that no one could kill you. Especially if your AC was nuts as well. Like Combat Expertise and a defending weapon. You may not do any damage, but you wouldn't take any either.

I told him that'd only be effective until someone rolled a one on those saves. Although, there are feats that enable to you still make your saves on a natural 1. I know that there's at least one for Fortitude.
: Re: OOC Thread
: VennDygrem January 07, 2011, 08:19:46 PM
The only feats I remember seeing that negate the natural 1 failure have been homebrew feats, but I'm also not familiar with all the official feats.
Most games I'm in don't treat 1's as an auto-fail, but apparently that's just a common house-rule. Rolling a 1 usually means a failure anyway, unless you boost your scores through the roof.
: Re: OOC Thread
: kevin_video January 07, 2011, 08:24:12 PM
The Fort one might be in Savage Species. I know one player, who played a dragon, had it for himself because his Fort was like +32, but his Ref and Will were maybe +9
: Re: OOC Thread
: archangel.arcanis January 07, 2011, 08:32:59 PM
The Fort one might be in Savage Species. I know one player, who played a dragon, had it for himself because his Fort was like +32, but his Ref and Will were maybe +9
I am about 90% certain they have one for each save, but can't recall the name of them now.

edit: Steadfast Determination is the only one I can find and it is for Fort in the PHB2
: Re: OOC Thread
: kevin_video January 07, 2011, 09:02:00 PM
Map's updated. As always, give it a couple of minutes to refresh.
: Re: OOC Thread
: kevin_video January 07, 2011, 09:13:25 PM
So it looks like BoED will be allowed now, but it's up to me if I want it or not. Part of me says do it, but another part of me realizes that if it's allowed, it's almost guaranteed that everyone will take the Soulfire armor ability, which negates everything negative and death effecty.
: Re: OOC Thread
: VennDygrem January 07, 2011, 09:22:14 PM
I think it's too late for our game, so it depends on whether everyone making characters for the con will know enough to latch on to that.
: Re: OOC Thread
: kevin_video January 07, 2011, 09:23:16 PM
I think it's too late for our game, so it depends on whether everyone making characters for the con will know enough to latch on to that.
Anyone who knows of that book immediate takes it. Everyone in my group does at least.
: Re: OOC Thread
: VennDygrem January 07, 2011, 09:28:16 PM
For good reason, I'd say.

Hell, the Heavy Fort. on my shield is redundant with the spells I have in effect. That's a waste of +5 in armor enhancement.
: Re: OOC Thread
: kevin_video January 07, 2011, 09:29:35 PM
For good reason, I'd say.
Yeah. Most things at this level do negative energy attacks. It's rather common. But that's also the problem too. Once that's taken away, all you've got left is weapon damage and spells, and that's if you hit.
: Re: OOC Thread
: VennDygrem January 07, 2011, 09:31:20 PM
For good reason, I'd say.
Yeah. Most things at this level do negative energy attacks. It's rather common. But that's also the problem too. Once that's taken away, all you've got left is weapon damage and spells, and that's if you hit.

That's part of why high-level play, as I'm finding out, is just plain silly. I've found nothing appealing about it other than looking at all the big numbers flying around.
: Re: OOC Thread
: kevin_video January 07, 2011, 09:33:32 PM
There's also all the big number of dice you roll.

I actually know a few groups that refuse to let games go higher than 7th level because anything after that is considered broken by a lot of people. Others stop at level 10, and even that's pushing it. It's more for those who have LA because ECL 10 with LA isn't all that powerful compared to level 10.
: Re: OOC Thread
: Sohala January 07, 2011, 09:55:05 PM
Hmm...I know I would give my AC VoP, and probably swap some feats around to make up for the loss equipment on her.

Though if the book were allowed I might swap the build around for Lion of Talisid.
: Re: OOC Thread
: VennDygrem January 07, 2011, 09:56:35 PM
I'd personally prefer a game to go no higher than 15. That's high enough, for me. Before this game, the highest level character I've played was 12.
: Re: OOC Thread
: Sohala January 07, 2011, 10:01:51 PM
I'm not usaully a huge fan of jumping into high level games, building up to it just doesn't seem as bad.
: Re: OOC Thread
: Stormcrow January 07, 2011, 10:13:27 PM
to me this is a large jump in character level for me I think i have never had a character for one reason or another get past level 9 or 10
: Re: OOC Thread
: kevin_video January 07, 2011, 10:17:26 PM
The highest level I've ever played was 26. A friend of mine played a true epic campaign. He was ECL 42 by the time he was done. Only the gods could beat him at that point.
: Re: OOC Thread
: betrayor January 07, 2011, 10:33:38 PM
The highest level I've ever played was 26. A friend of mine played a true epic campaign. He was ECL 42 by the time he was done. Only the gods could beat him at that point.

At that ECL if he properly optimized nothing that WoTC published should be able to beat him not even the deities.....
Of course I am talking about Deities and Demigods deities which were poorly stated.......
Now an optimized deity would be another deal.....

I either like low-level games or Epic level games(above 21)....
I don't like the game  so much from 7 to 13.....
: Re: OOC Thread
: VennDygrem January 08, 2011, 12:07:03 AM
7 to 13 is actually usually the sweet spot for me.
: Re: OOC Thread
: kevin_video January 08, 2011, 03:32:56 AM
Just in case it wasn't noticed, it's Mixster's turn with Melkior. Then we start up at the top again.
: Re: OOC Thread
: VennDygrem January 08, 2011, 09:29:18 PM
Alkazar still has his personal warding up, he ignores the effects of the breath weapon and the blasphemy and shrugs.
Also, the demons don't appear until a turn late, Melkior has an anticipate teleportation up. And is hovering just 80 feets above them.

EDIT: Sorry for not posting earlier today, will update this with Melkiors actions later.
Wait, by warding do you mean the walls? That travels with you?

He must have used 2 of his daily uses of Warding to use both a Personal warding and a wall warding.
: Re: OOC Thread
: kevin_video January 08, 2011, 09:43:48 PM
Alkazar still has his personal warding up, he ignores the effects of the breath weapon and the blasphemy and shrugs.
Also, the demons don't appear until a turn late, Melkior has an anticipate teleportation up. And is hovering just 80 feets above them.

EDIT: Sorry for not posting earlier today, will update this with Melkiors actions later.
Wait, by warding do you mean the walls? That travels with you?

He must have used 2 of his daily uses of Warding to use both a Personal warding and a wall warding.
Alright, fair enough.
: Re: OOC Thread
: kevin_video January 09, 2011, 03:10:56 AM
I'll wait on your post for Melkior, Mixster. In the meantime, I'll try and figure out how to take out that god-like character of yours. :p Gonna nickname you Bruce Willis if this keeps up.
: Re: OOC Thread
: Mixster January 09, 2011, 09:20:55 AM
I'll wait on your post for Melkior, Mixster. In the meantime, I'll try and figure out how to take out that god-like character of yours. :p Gonna nickname you Bruce Willis if this keeps up.
Ain't it funny my Cohort is the bad ass and my main character is the wimp who gets destroyed. Shows how little I know about optimizing a cleric and how much better I am at optimizing a wizard.

My regular group also have me play the wizard all the time, for some weird reason.
: Re: OOC Thread
: kevin_video January 09, 2011, 12:22:13 PM
Ain't it funny my Cohort is the bad ass and my main character is the wimp who gets destroyed. Shows how little I know about optimizing a cleric and how much better I am at optimizing a wizard.

My regular group also have me play the wizard all the time, for some weird reason.
Probably because you know how to make yourself near invincible.
: Re: OOC Thread
: kevin_video January 09, 2011, 12:29:42 PM
The air monolith goes on your turn so you can go and have the whirlwind happen.

Actually, you may need to look at the map again. You've got a large gap between them, so your whirlwind may only affect two of the four. It says 10 feet wide, but that large gate will get in the way.
: Re: OOC Thread
: kevin_video January 11, 2011, 12:16:47 AM
Raynor's turn.
: Re: OOC Thread
: VennDygrem January 11, 2011, 12:47:06 AM
If there's anything raynor can plausibly do to get rid of the cleric in the room with two dazed individuals (one of whom is helpless), now would be the time. :o
: Re: OOC Thread
: kevin_video January 11, 2011, 12:51:53 AM
Raynor should be able to get in, and get 1 swift and standard action off. Also, you have both bone devils, but they likely won't be able to get in there unless they double move.

At the very least they should be able to get between the cleric tiefling and the two dazed PCs and act as a meat shield. Blasphemy definitely wouldn't work on them.
: Re: OOC Thread
: VennDygrem January 11, 2011, 12:56:49 AM
Guess it depends on whether Stormcrow's feeling generous. :)
: Re: OOC Thread
: Stormcrow January 11, 2011, 12:59:02 AM
I was thinking the same thing but also looking for to see about setting up a Summon to make positive he can't get out to bad I will have to wait two turns before A Fiendish giant crocodile can take the field 1 to get a location were i can find a spot were he will fit 2 to summon and 3 for him to take the field.
: Re: OOC Thread
: VennDygrem January 11, 2011, 01:07:54 AM
He'll either trounce us before your crocodile gets summoned, or simply won't be affected by the croc. He's a cleric, he probably has Freedom of Movement.
: Re: OOC Thread
: kevin_video January 11, 2011, 01:17:55 AM
@ Stormcrow
Behind the cleric is the black tentacles spell so be sure to worry about that too.

Unrestricted Summoning lets you summon any alignment you want, doesn't it?
: Re: OOC Thread
: Stormcrow January 11, 2011, 01:23:16 AM


Unrestricted Summoning lets you summon any alignment you want, doesn't it?

yes  :smirk
: Re: OOC Thread
: kevin_video January 11, 2011, 01:24:46 AM

Unrestricted Summoning lets you summon any alignment you want, doesn't it?

yes  :smirk
Bastard. :p I was hoping to find a loophole on your summonings. That's fine. I'll get you next time, my pretty, and your little dog too. :ninja
: Re: OOC Thread
: kevin_video January 11, 2011, 01:25:28 AM
Bumping initiative again

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
Lia 27
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Sierra (17)
Rook (14)
Raptor 13 (Higher Dex)
Lieutenant Karr (13)
Lynn (12)
Thurg (5)
Melkior 3
: Re: OOC Thread
: kevin_video January 11, 2011, 01:26:03 AM
It's Dez, Rez, and then Lia and Tol.
: Re: OOC Thread
: Sohala January 11, 2011, 01:38:33 AM
Sorry the book Spell Compendium does not say what the Fort save how high it is

Saves are usaully, 10+spell level+casting stat modifier.
: Re: OOC Thread
: Stormcrow January 11, 2011, 01:47:45 AM
thanks i am looking at PG 196 and I don't see it
: Re: OOC Thread
: kevin_video January 11, 2011, 01:49:11 AM
thanks i am looking at PG 196 and I don't see it
What spell?

Soundlance is Fort save 10+spell level (3 for wizards, 4 for clerics)+modifier (5). So it's DC 19, save for half.
: Re: OOC Thread
: VennDygrem January 11, 2011, 01:51:45 AM
Both Dez and Rezzik are dazed, they don't get to act. Jump right to Liabrand.
: Re: OOC Thread
: Stormcrow January 11, 2011, 01:52:23 AM
sound lance and we need a reflex save for your cleric
: Re: OOC Thread
: kevin_video January 11, 2011, 01:56:08 AM
sound lance and we need a reflex save for your cleric
Reflex? I think you mean Fort. And before that happens, you need to get passed his SR 40.
: Re: OOC Thread
: kevin_video January 11, 2011, 01:57:36 AM
Both Dez and Rezzik are dazed, they don't get to act. Jump right to Liabrand.
Liabrand it is. Then it's my turn, and oh boy is the general going to take it out of someone's hide.
: Re: OOC Thread
: Stormcrow January 11, 2011, 02:02:04 AM
sound lance and we need a reflex save for your cleric
Reflex? I think you mean Fort. And before that happens, you need to get passed his SR 40.

1d20+20 ? [13,20] = (33)
nope that failed but i wounder who did he get it that high ?
: Re: OOC Thread
: kevin_video January 11, 2011, 02:03:56 AM
1d20+20 ? [13,20] = (33)
nope that failed but i wounder who did he get it that high ?

The spell, and it's exteneded.
The creature gains spell resistance equal to 12 + your caster level.
There's no limit.
: Re: OOC Thread
: VennDygrem January 11, 2011, 02:40:04 AM
Surprise! You just pissed off an epic-level caster!

You win: a brand new mangled corpse!
You lose: your normally straight, unharmed body!

And I think there may be the chance for an all-expenses-paid trip to Hawaii, but it doesn't look like we're getting through the Lightning Round. :o
: Re: OOC Thread
: kevin_video January 11, 2011, 02:54:48 AM
Well Alkazar definitely is, and there's very little that can be done about it. Oh how I try though.
: Re: OOC Thread
: VennDygrem January 11, 2011, 02:55:49 AM
If only someone could just... nudge Dez through the floor... :)
: Re: OOC Thread
: kevin_video January 11, 2011, 02:58:24 AM
If only someone could just... nudge Dez through the floor... :)
Alkazar still has more prismatic walls to save everyone's butt, so maybe that'll come into play again.

I have to admit that Mixster has designed PCs who are a major threat. That's good. Is Rez a few levels lower now because of the negative energy breath weapon?
: Re: OOC Thread
: kevin_video January 11, 2011, 02:59:26 AM
And Liabrand is holding.

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Sierra (17)
Rook (14)
Raptor 13 (Higher Dex)
Lieutenant Karr (13)
Lynn (12)
Lia 11 (holding)
Thurg (5)
Melkior 3[/quote]
: Re: OOC Thread
: Sohala January 11, 2011, 03:01:02 AM
I has a plan...but was at the wrong Inti count.  ;)
: Re: OOC Thread
: kevin_video January 11, 2011, 03:01:42 AM
I has a plan...but was at the wrong Inti count.  ;)
No problem. So after the succubus, but before the bar-lgura. All good.
: Re: OOC Thread
: VennDygrem January 11, 2011, 03:02:25 AM
Yeah, I already took account for the negative levels, based on what you wrote in the IC thread for the attack.

Next time I have a PC and cohort, I'm making sure their names aren't so similar. Dez and Rezzik just cause too much confusion.  :p
: Re: OOC Thread
: kevin_video January 11, 2011, 03:03:06 AM
Yeah, I already took account for the negative levels, based on what you wrote in the IC thread for the attack.

Next time I have a PC and cohort, I'm making sure their names aren't so similar. Dez and Rezzik just cause too much confusion.  :p
No that's fine. I was just wondering who all got affected.
: Re: OOC Thread
: VennDygrem January 11, 2011, 03:06:17 AM
Gotcha. Looks like it was just Rezzik. Alkazar had the warding, so wasn't affected.
: Re: OOC Thread
: kevin_video January 11, 2011, 04:50:19 AM
The air monolith has been defeated. Mixster, do up the Fort saves just to see if you got any 1's. If the glaberzu didn't need to attack it, it likely wouldn't have, although it probably would have coup de graced it if it got 0 WIS from the general's attacks.

Next up is Alkazar, then Alenatorion.
: Re: OOC Thread
: kevin_video January 11, 2011, 04:55:25 AM
Gotta work in the morning so I can't update the map. Raynor's in the back area underneath Rezzik who's on the ceiling, and both bone devils are in the hallway acting as flesh shields for Rez and Dez. The Air Monolith is still around. That DR 15/- is annoying.
: Re: OOC Thread
: VennDygrem January 11, 2011, 05:34:41 AM
Not that it matters in this case, but elementals aren't subject to flanking or criticals. Probably not worth re-doing all that math, though. I'm sure it's still dead either way.
: Re: OOC Thread
: Mixster January 11, 2011, 08:06:09 AM
You cannot critical hit, or flank an elemental, but I assume that wont matter much.

Meaning the Glabrezu does around 90 damage (after DR). And the general wont hit with these attacks: 1d20 ? [7] +29+2= (38)
1d20 ? [12] +24+2= (38) (since he suffers -2 from being dragged in the whirlwind, and you can't flank an elemental).

Which means the general will probably only do 4 con damage.
And the Glabrezu might still be doing 6 con damage (can't say for certain).

Apart from that it looks fine :)

Also if they are sucked into the whirlwind, they should be airborne, which means they will suffer a further -2 on their to hit rolls

EDIT: Looking over it again, I actually think the elemental will live with a few HP left.
: Re: OOC Thread
: kevin_video January 11, 2011, 11:08:30 AM
Actually no one suffers the -2 from being dragged in (because I made my saves), no one's airborne, and none of the attacks, save one, are less than AC 35. And yes, unfortunately it's still very much alive alive. I'll take of that soon enough with my next guy if I have to. Mixster, you still owe me 7 Fort saves. You get less than 22 on any of those, the elemental takes the subsequent Wisdom damage.

Next up is Alkazar, then Alenatorion.
: Re: OOC Thread
: Mixster January 11, 2011, 01:00:12 PM
Actually no one suffers the -2 from being dragged in (because I made my saves), no one's airborne, and none of the attacks, save one, are less than AC 35. And yes, unfortunately it's still very much alive alive. I'll take of that soon enough with my next guy if I have to. Mixster, you still owe me 7 Fort saves. You get less than 22 on any of those, the elemental takes the subsequent Wisdom damage.

Next up is Alkazar, then Alenatorion.

Those roars scare me shitless.

Here are the seven fort saves: 1d20+18=34, 1d20+18=38, 1d20+18=36, 1d20+18=36, 1d20+18=33, 1d20+18=23, 1d20+18=32 (http://invisiblecastle.com/roller/view/2835793/)
: Re: OOC Thread
: kevin_video January 11, 2011, 10:42:16 PM
Those roars scare me shitless.

Here are the seven fort saves: 1d20+18=34, 1d20+18=38, 1d20+18=36, 1d20+18=36, 1d20+18=33, 1d20+18=23, 1d20+18=32 (http://invisiblecastle.com/roller/view/2835793/)
OH! 23. So close. Oh well. You don't lose any WIS today.

And anyone who has survival can make the roll, or you can make an INT check at 10.

Success?
[spoiler]All things that eat meat tend to get up at night and feed.[/spoiler]
: Re: OOC Thread
: Stormcrow January 11, 2011, 11:21:02 PM
why does the Idea of going to the roof and Summoning two Fiendish monstrous spider,( colossal ) (1 form spell and 1 from Fiendish legion) and use infernal furry to get max offense (at risk of attacking random targets making a bad position worse ) my be the only way to do some damage on these guys ?
: Re: OOC Thread
: archangel.arcanis January 11, 2011, 11:34:06 PM
I have a bow with the force enhancement on it that should deal some damage once I get a shot on them, assuming I hit.
: Re: OOC Thread
: Sohala January 11, 2011, 11:41:18 PM
If someone entertains the bar-lgura, I might be able to scratch one of them, but no promises.
: Re: OOC Thread
: Stormcrow January 11, 2011, 11:48:31 PM
the Spiders should be able to do that and entertain the Succubus  as will with thermal sence so they will see her. only problem I think i am the only thing standing between the cleric and loseing two party members right now that the cleric is lucky that he is in the house were I have more restrictions on what i can and can't summon do to space
: Re: OOC Thread
: kevin_video January 12, 2011, 03:06:17 AM
Right now the damn human cleric is holding the bar-lgura and kelvezu demon in time and space with that damn Anticipate Teleport. He'll get his though. Oh, just you wait. Even if it's not by these guys.
: Re: OOC Thread
: kevin_video January 12, 2011, 05:25:27 AM
Next is Alenatorion.
: Re: OOC Thread
: Mixster January 12, 2011, 03:55:52 PM
Alkazar Spot:
1d20+10=14 (http://invisiblecastle.com/roller/view/2836925/) (nope)
Melkior and Alkazar Int:
1d20+9=19, 1d20+4=16 (http://invisiblecastle.com/roller/view/2836928/)
[spoiler]The tiefling's not acting like a regular tiefling. It breathed negative energy earlier. Chances are it might be part shadow dragon, and therefore immune.[/spoiler]
Just remember that if it is polymorphed, Alkazar can see it's true form with True Seeing.
: Re: OOC Thread
: kevin_video January 12, 2011, 03:56:40 PM
Alkazar Spot:
1d20+10=14 (http://invisiblecastle.com/roller/view/2836925/) (nope)
Melkior and Alkazar Int:
1d20+9=19, 1d20+4=16 (http://invisiblecastle.com/roller/view/2836928/)
[spoiler]The tiefling's not acting like a regular tiefling. It breathed negative energy earlier. Chances are it might be part shadow dragon, and therefore immune.[/spoiler]
Just remember that if it is polymorphed, Alkazar can see it's true form with True Seeing.
Not polymorphed. Remember, that spell's not allowed.
: Re: OOC Thread
: kevin_video January 12, 2011, 04:21:34 PM
With some time to kill, I'm cleaning up my NPCs to show to the gaming committee for Saturday, because they're basically a mess of a write up, and making them look better. While doing so, I noticed that I misinterpreted something on the weapons for the general, and glaberzu. When you guys informed me that the elemental was immune to criticals, I immediately took off the CON damage I did. I shouldn't have. It still stands. It's not a Wounding weapon. It doesn't matter if it's immune or not. So long as it's got a Con, it works. So the air monolith takes 14 CON damage, taking 252 damage, and losing 7 CON. This means that the saves Mixster rolled are -1, -1, -2, -2, -3, -3, -4. So that 23 is actually 20, and the air monolith takes 6 WIS damage (http://=http://invisiblecastle.com/roller/view/2835740/) on the 6th roll, dropping it to 10 WIS and -3 Will.

And vicious just says that it has to be an opponent, not a living opponent. I won't roll that up now, but I know for next time. I thought something was up. I thank you for bringing up the no flanking part though. I knew I'd worked out something to get around an opponent being immune to critical attacks.

So the air monolith is gone.
: Re: OOC Thread
: Stormcrow January 12, 2011, 09:13:41 PM
you know i am starting to come to the Idea of summoning Gulthir ((MM5 )) and haveing them Eat that cleric I know it scares the crap out of devils or just evil out siders in general what do you guys think ?
: Re: OOC Thread
: VennDygrem January 12, 2011, 09:21:02 PM
I guarantee that it won't do anything against the cleric. If it doesn't already have freedom of movement up, and if it somehow manages to fail the opposed grapple, the creature's other abilities won't do any good. The cleric can pass those saves in its sleep. Seriously, that thing's only CR6. No offense, but we can not seriously be meant to beat these guys. I think we've been lucky enough to hold up so well against them so far.

: Re: OOC Thread
: kevin_video January 12, 2011, 10:04:06 PM
You're more than welcome to waste the spells. I definitely won't talk you out of it. :smirk

I'll post up what the cleric does in a bit. Having internet issues. The worker's come by so things should hopefully be fixed. Going to revise the map in the meantime.

Stay tuned.
: Re: OOC Thread
: kevin_video January 12, 2011, 10:04:54 PM
BTW, it's funny that you should mention Monster Manual V...  :ninja
: Re: OOC Thread
: kevin_video January 13, 2011, 04:41:49 AM
Map's updated.
: Re: OOC Thread
: Sohala January 13, 2011, 04:42:33 AM
Tolero is 60ft up with Liabrand.
: Re: OOC Thread
: kevin_video January 13, 2011, 04:43:03 AM
Tolero is 60ft up with Liabrand.
Noted.
: Re: OOC Thread
: kevin_video January 13, 2011, 04:43:30 AM
Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Sierra (17)
Rook (14)
Raptor 13 (Higher Dex)
Lieutenant Karr (13)
Lynn (12)
Lia and Tolero 11 (holding)
Thurg (5)
Melkior 3
: Re: OOC Thread
: kevin_video January 13, 2011, 04:43:44 AM
Raptor is next.
: Re: OOC Thread
: VennDygrem January 13, 2011, 05:19:00 AM
Yeeeeeeeesh.
: Re: OOC Thread
: kevin_video January 13, 2011, 05:20:09 AM
Yeeeeeeeesh.
Ah, you're fine. Sort of.

You might be down, but at least you're not dead. And that's assuming you don't make the roll. Make the 27, and you don't take any damage.
: Re: OOC Thread
: VennDygrem January 13, 2011, 05:28:45 AM
Can a character that's helpless still make reflex saves? Sounds kinda odd to me, but if there's no rule against it...
: Re: OOC Thread
: kevin_video January 13, 2011, 05:30:04 AM
Can a character that's helpless still make reflex saves? Sounds kinda odd to me, but if there's no rule against it...
No, you can't. You're susceptible to everything, including coup de graces. I'd forgotten that the Blasphemy hit you. It was Alkazar that was warded.
: Re: OOC Thread
: VennDygrem January 13, 2011, 05:32:57 AM
Even though I can't quite see anything keeping a helpless character from making a saving throw, raw, Rezzik can't reach that DC. With an effective Dex of 0, and penalties for negative levels, his Reflex save was +2 before taking yet another negative level (some kind of metamagic or something on that spell?).
: Re: OOC Thread
: kevin_video January 13, 2011, 05:34:44 AM
Helpless is the same as paralyzed.

A helpless character is paralyzed, held, bound, sleeping, unconscious, or otherwise completely at an opponent’s mercy.
: Re: OOC Thread
: kevin_video January 13, 2011, 05:46:53 AM
Not sure if everyone put it down on your sheet, and if you haven't, add it.

Death Threshold = HD + CON

If you take 1 pt more than that, you die.

And a reminder, you self-stabilize. I hate that "take 1 damage if you don't roll two of 10 numbers on a d10."
: Re: OOC Thread
: Mixster January 13, 2011, 08:41:22 AM
Does Alkazars Violet Veil stop the Blade Barrier?

If not, he will throw up a Blue/Indigo Warding around the cleric that is dangerous in both directions, to stop his daylight (which it will since if it cannot negate the first veil, it wont negate the second). Then the rest of the clerics spells will fizzle, and he probably wont be able to move unless he wants to risk the saves.
: Re: OOC Thread
: kevin_video January 13, 2011, 01:42:33 PM
I didn't realize he had a Violet one. I'd have used a different spell in that case. It might destroy the barrier. It says it destroys all effects.

And only the Blue would still be up if you cast them. Blue only stops divination spells and mental attacks. Daylight negates the Indigo veil and they're both canceled out like light and darkness would. What's the DC again, just in case?
: Re: OOC Thread
: kevin_video January 13, 2011, 02:02:39 PM
The cleric does look back at the barrier being destroyed, and sneers, but he doesn't stick around. He knows Alkazar is a problem, but there are bigger threats out there to deal with. If allowed to, he'll do his movement without any barriers in way, hopefully.
: Re: OOC Thread
: Mixster January 13, 2011, 03:22:38 PM
I didn't realize he had a Violet one. I'd have used a different spell in that case. It might destroy the barrier. It says it destroys all effects.

And only the Blue would still be up if you cast them. Blue only stops divination spells and mental attacks. Daylight negates the Indigo veil and they're both canceled out like light and darkness would. What's the DC again, just in case?

DC is 27

And no, the Indigo cannot go down if the blue doesn't go down first, it specifically mentions that in the Iot7v description.
: Re: OOC Thread
: kevin_video January 13, 2011, 03:34:11 PM
Hmm. That's not a bad DC.

So you can cancel all of my spells without a care in the world, but if I don't do all the veils in a specific sequence yours all stay standing? Wow that sucks. Talk about an "I Win!" button.
: Re: OOC Thread
: kevin_video January 13, 2011, 03:36:43 PM
Is Raptor doing anything else, or no? If not, it's my turn again.
: Re: OOC Thread
: Sohala January 13, 2011, 03:37:37 PM
There is a reason that PrC gets banned in some games.
: Re: OOC Thread
: kevin_video January 13, 2011, 03:40:15 PM
I can see why, but this was the first time I'd seen it.

So this is what I've got.

Q 203 If a blade barrier is cast and an Initiate of the Seven Veil is standing in the middle of it with a violet ward up, does the blade barrier get completely destroyed, or just around him?
Pretty sure it isn't destroyed at all, since disintegrate doesn't do jack to a blade barrier.  That said, it does still likely block LoE, rendering you immune to it's effects while your veils are up.

So how do we want to do this? From how I read this, the blade barrier still goes up, but it stops at Alkazar, and doesn't hit Rezzik. It would still affect the bone devil.
: Re: OOC Thread
: betrayor January 13, 2011, 03:40:20 PM
Hmm. That's not a bad DC.

So you can cancel all of my spells without a care in the world, but if I don't do all the veils in a specific sequence yours all stay standing? Wow that sucks. Talk about an "I Win!" button.

There is a reason that Initiate of the Sevenfold Veil is considered an almost broken class.....
At least it can do this limited times per day........

On another note maybe I should have my character to try and do something and stop that cowardly act,
he may not survive but he at least will go down in glory.....
: Re: OOC Thread
: Mixster January 13, 2011, 08:21:57 PM
Yeah Initiate of the sevenfold veil is the next most overpowered arcane prestige class, I wonder why so many arcane handbooks regard it as a sub-par class for needing two semi-worthless feats, when you consider the power it gains is so much more.

At least he can only do it 4 times per day.
: Re: OOC Thread
: kevin_video January 14, 2011, 02:36:43 AM
@ betrayor -- What cowardly act? The blade barrier? It's stopped now. Alkazar partially stopped it, and you don't see it unless you've got x-ray vision.

@ Mixster -- What's the first most? I won't cry uncle, or for mercy. I'm not even going to cry wolf. I'm not my DMs. I'm just flabbergasted more than anything else. Like, to the point my jaw drops (http://www.youtube.com/watch?v=pqFM6Xounvw).

This is good for me because in the real thing I may just come across an army of Iot7v saints wearing soulfire armour. In which case I'd be royally screwed and want to cry home to mommy, but... alright. :surrender

At least it's not immune to physical attacks. You know, because that makes all the difference. :rollseyes
: Re: OOC Thread
: kevin_video January 14, 2011, 03:50:19 AM
I looked at this (http://www.wizards.com/default.asp?x=dnd/eo/20070608a) and wondered, would Alkazar still be alive if I was to put him up against the Thirty-Headed Tarrasque at the bottom of this page, and would this be the only way to stop him? Then I wondered if that'd be too mean because everyone else wasn't that powerful. I mean, it's just a CR 40. Then I remembered these (http://www.wizards.com/default.asp?x=dnd/eo/20051109a) too.
: Re: OOC Thread
: betrayor January 14, 2011, 04:53:20 AM
@ betrayor -- What cowardly act? The blade barrier? It's stopped now. Alkazar partially stopped it, and you don't see it unless you've got x-ray vision.

@ Mixster -- What's the first most? I won't cry uncle, or for mercy. I'm not even going to cry wolf. I'm not my DMs. I'm just flabbergasted more than anything else. Like, to the point my jaw drops (http://www.youtube.com/watch?v=pqFM6Xounvw).

This is good for me because in the real thing I may just come across an army of Iot7v saints wearing soulfire armour. In which case I'd be royally screwed and want to cry home to mommy, but... alright. :surrender

At least it's not immune to physical attacks. You know, because that makes all the difference. :rollseyes

No I was talking about Alenatorion.....
 :D :D
He is up there flying where everybody else is down there fighting.....
: Re: OOC Thread
: kevin_video January 14, 2011, 04:56:02 AM
BTW, if you survived the 30-headed tarrasque, you'd all get 831,435 xp. Just think about that. :smirk

Alenatorion's got a good idea what's going on. He won't hear the spells going on down there since he's so high up, and he can see that the demons are running. Or at least they're trying, but people keep putting up blockades in front of them. Kind of makes it difficult.
: Re: OOC Thread
: Mixster January 14, 2011, 09:02:38 AM

@ Mixster -- What's the first most? I won't cry uncle, or for mercy. I'm not even going to cry wolf. I'm not my DMs. I'm just flabbergasted more than anything else. Like, to the point my jaw drops (http://www.youtube.com/watch?v=pqFM6Xounvw).

This is good for me because in the real thing I may just come across an army of Iot7v saints wearing soulfire armour. In which case I'd be royally screwed and want to cry home to mommy, but... alright. :surrender

At least it's not immune to physical attacks. You know, because that makes all the difference. :rollseyes

The most powerful one is IMO the Incantatrix, because if you increase his CL by enough and grab a level of archmage, you can make all your spells persistent. Yes all of them. And you could make the other party members spells persistent as well. So the entire party would probably be running around with a shapechange up, and venomfire, and then just switch to the form with the most poison attacks. And as he can also add extend to those spells, he could make it a 2 day buff routine instead of a 1 day, meaning twice the buffs.

Also, technically I can become immune to physical attacks. Since the Violet Veil disintegrates all objects that pass through. And the red veil stops all non-magical ranged attacks.

Yeah he wont be immune to physical close combat attacks.

: Re: OOC Thread
: archangel.arcanis January 14, 2011, 01:38:22 PM
looks like I made a new friend just like our I7V has:
The glaberzu screams in agony as the force arrows pierce him. He hadn't felt that much pain before. Turning around, he starts angrily looking for the fool that dared to do that to him.
Seeing Raptor, he roars at him. "You little punk. If I ever get my hands on you, I'll rip out your skeleton and use your skin as a new suit."
: Re: OOC Thread
: kevin_video January 14, 2011, 01:40:34 PM
lol You did by far the most damage out of anyone with that force bow, and that Wounding ability didn't help any. If he wasn't cursed right now because of his originally being Huge size, he'd be so much more troublesome than he is right now.
: Re: OOC Thread
: archangel.arcanis January 14, 2011, 01:43:46 PM
lol You did by far the most damage out of anyone with that force bow, and that Wounding ability didn't help any. If he wasn't cursed right now because of his originally being Huge size, he'd be so much more troublesome than he is right now.
It is my one trick I have. Lots of damage that is hard to resist. Other than that I'm pretty screwed by not being a spellcaster. I really wanted to shoot the stupid cleric because he almost killed me twice with that nasty Blasphemy.
: Re: OOC Thread
: kevin_video January 14, 2011, 01:46:30 PM
If you were any closer, the death knights would be making you experience that spell again. It just wouldn't be as potent by comparison.

But you've just attacked one of them, and hurt him bad, and it's their turn. Not to mention they've been delayed a few times already thanks to the bone devils and that air monolith. Give me a second to figure how badly they're going to get all of you back before they leave.
: Re: OOC Thread
: archangel.arcanis January 14, 2011, 01:48:14 PM
If you were any closer, the death knights would be making you experience that spell again. It just wouldn't be as potent by comparison.

But you've just attacked one of them, and hurt him bad, and it's their turn. Not to mention they've been delayed a few times already thanks to the bone devils and that air monolith. Give me a second to figure how badly they're going to get all of you back before they leave.
I'll start planning a new character then.  ;)
: Re: OOC Thread
: Sohala January 14, 2011, 01:51:20 PM
Who said we were letting them leave...alive anyways. :eh
: Re: OOC Thread
: kevin_video January 14, 2011, 01:52:32 PM
Who said we were letting them leave...alive anyways. :eh
This is true. Or letting them leave unharmed. It'd be very unfair if what was coming towards you fought those guys fresh, while you guys weren't.
: Re: OOC Thread
: kevin_video January 14, 2011, 02:08:19 PM
I'll finish up later. Gotta jet. Running late. Leaving you with a "cliffhanger".
: Re: OOC Thread
: Stormcrow January 14, 2011, 02:58:28 PM
gee something i can fight for if i summon a large spider like that I get 2 for the cost of 1 and I get stronger on with furry if the rolls work out
: Re: OOC Thread
: kevin_video January 14, 2011, 08:38:54 PM
Yeah, but I need to summon something like this to even remotely have a chance at hitting your guys' AC.
: Re: OOC Thread
: betrayor January 14, 2011, 08:46:00 PM
Yeah, but I need to summon something like this to even remotely have a chance at hitting your guys' AC.

You can hit mine if you summon a first level anything......
: Re: OOC Thread
: kevin_video January 14, 2011, 08:46:36 PM
Yeah, but I need to summon something like this to even remotely have a chance at hitting your guys' AC.

You can hit mine if you summon a first level anything......
Yes, but you're in the air.
: Re: OOC Thread
: archangel.arcanis January 14, 2011, 08:49:21 PM
Yeah, but I need to summon something like this to even remotely have a chance at hitting your guys' AC.

You can hit mine if you summon a first level anything......
Yes, but you're in the air.
That is my character's defense too. The only reason I have armor is to put shadow and sneaky moves on it.  :lol
: Re: OOC Thread
: kevin_video January 14, 2011, 08:50:50 PM
Yeah, but I need to summon something like this to even remotely have a chance at hitting your guys' AC.

You can hit mine if you summon a first level anything......
Yes, but you're in the air.
That is my character's defense too. The only reason I have armor is to put shadow and sneaky moves on it.  :lol
Yeah, I didn't really think this through all that much. The death knight doesn't have a ranged weapon or else he'd have pelted you with it by now. Summoning something Colossal to reach someone of your current height seemed like a valid plan.
: Re: OOC Thread
: archangel.arcanis January 14, 2011, 10:03:08 PM
It is a valid plan. It just isn't one we like being used against us.  :smirk
: Re: OOC Thread
: kevin_video January 14, 2011, 10:08:21 PM
Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Rook (14)
Raptor 13 (Higher Dex)
Lieutenant Karr (13)
Lynn (12)
Lia and Tolero and "summon" 11
Sierra (5)
Thurg (5)
Melkior 3
: Re: OOC Thread
: Sohala January 14, 2011, 10:20:12 PM
Is Lynn still in limbo?
: Re: OOC Thread
: kevin_video January 14, 2011, 10:20:45 PM
Is Lynn still in limbo?
Nope. She's the HS. I'm just debating on what to do with her.
: Re: OOC Thread
: Sohala January 14, 2011, 10:37:11 PM
Ah, lost track of who was stuck.
: Re: OOC Thread
: Sohala January 14, 2011, 10:46:09 PM
DKG is the general right?

If so...where he is standing...does that protect him from a vertical assault?

Exactly how tall is the building?
: Re: OOC Thread
: kevin_video January 15, 2011, 02:23:57 AM
DKG is the death knight general. He is open for an aerial assault, but any ranged weapons are at a -4 for concealment. He is standing under the gates.

The building is three stories high, at a little over 15 feet a floor, so it's around 50-55 feet. The Colossal-sized spider is 87 feet tall.
: Re: OOC Thread
: Sohala January 15, 2011, 02:28:47 AM
He is standing under the gates.
Hmm...sounds like I can't make my vertical assault on him... :shakefist
: Re: OOC Thread
: kevin_video January 15, 2011, 02:29:35 AM
He is standing under the gates.
Hmm...sounds like I can't make my vertical assault on him... :shakefist
lol You'd want to actually attack him? Oh god. That'd just be too much fun.
: Re: OOC Thread
: Sohala January 15, 2011, 02:30:45 AM
Is that a green light?!

BTW, fence/wall height?
: Re: OOC Thread
: kevin_video January 15, 2011, 02:32:37 AM
Is that a green light?!
If you think you can hit him on your next round of attacks, you're more than welcome to try. You've got a really big spider right beside you though so you'll have to be careful.
: Re: OOC Thread
: kevin_video January 15, 2011, 02:57:39 AM
@ Stormcrow -- I think you still owe me a Reflex check for your bone devil to avoid the fell drain blade barrier. DC 27. Do it up.

If not, just quote the roll because I totally missed it.
: Re: OOC Thread
: Sohala January 15, 2011, 02:59:16 AM
Glanced at the spider's potential bite attack mod, bring it.  :P
: Re: OOC Thread
: kevin_video January 15, 2011, 03:01:02 AM
Glanced at the spider's potential bite attack mod, bring it.  :P
Alright, I will. Huzzah! :devil
: Re: OOC Thread
: kevin_video January 15, 2011, 03:09:23 AM
BTW, just to let you guys know when you're looking at the map, the Fiendish Monstrous Spider... there is not two of them. I put one in a box so you know what I had to do because that room is getting WAY too crowded.
: Re: OOC Thread
: Sohala January 15, 2011, 03:15:21 AM
I've already checked your AC. It doesn't hit. That AC's beyond ridiculous for a 20th level character.
I can do like 120 or something without magic, given a few more books and gestalt...  :D
: Re: OOC Thread
: kevin_video January 15, 2011, 03:16:28 AM
I've already checked your AC. It doesn't hit. That AC's beyond ridiculous for a 20th level character.
I can do like 120 or something without magic, given a few more books and gestalt...  :D
That's absolutely disgusting. Between your guys and the Iot7v I know this system's broken.
: Re: OOC Thread
: Sohala January 15, 2011, 03:20:38 AM
Bah, Iot7v and druid are in the same vein. Anyways, our side is still kind of getting our asses kicked.
: Re: OOC Thread
: kevin_video January 15, 2011, 03:21:16 AM
Bah, Iot7v and druid are in the same vein. Anyways, our side is still kind of getting our asses kicked.
Only because the other ones are easily to hit.
: Re: OOC Thread
: Sohala January 15, 2011, 03:22:29 AM
BTW...how much does that spider weigh?
: Re: OOC Thread
: kevin_video January 15, 2011, 03:23:42 AM
BTW...how much does that spider weigh?
Tons. Like, well over 100.
: Re: OOC Thread
: Sohala January 15, 2011, 03:27:57 AM
Drat, Tolero can only lift 16.5...

Wait...that is light load, 1 sec...

She can lift almost 100 tons off the ground.
: Re: OOC Thread
: kevin_video January 15, 2011, 03:39:17 AM
Insanity.

And I thought clerics were in the same vein. Probably still are.

And I've relooked at your character sheets. It's going to be tough to take you down with these guys. I won't lie about that.
: Re: OOC Thread
: Sohala January 15, 2011, 03:43:15 AM
Well...if a cleric takes the Spell domain, and then spontaneous domain on it...they could cast any 5th level or lower arcane spell...in addition to any cleric spell, does that count?
: Re: OOC Thread
: kevin_video January 15, 2011, 03:47:50 AM
Well...if a cleric takes the Spell domain, and then spontaneous domain on it...they could cast any 5th level or lower arcane spell...in addition to any cleric spell, does that count?
I was thinking closer to the 42 rule.
: Re: OOC Thread
: Sohala January 15, 2011, 03:53:58 AM
I brought a towel, it should be in my Misc Adventuring Gear.
: Re: OOC Thread
: kevin_video January 15, 2011, 04:09:13 AM
I've really gotta read the books to find out what exactly is the story behind the towel. They never actually explained it in the movie.

It's Melkior's turn.
: Re: OOC Thread
: kevin_video January 16, 2011, 08:40:00 PM
Bumping Initiative

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
Lia 30
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Rook (14)
Raptor 13 (Higher Dex)
Lieutenant Karr (13)
Lynn (12)
Tolero and "summon" 11
Thurg (5)
Melkior 3
Sierra (2)
: Re: OOC Thread
: kevin_video January 16, 2011, 08:40:17 PM
Raynor's turn.

Melkior's turn still. I thought he went. He just made his saves instead.
: Re: OOC Thread
: Sohala January 16, 2011, 08:44:17 PM
Lia is at 30, Tolero is sadly still at 11.
: Re: OOC Thread
: kevin_video January 16, 2011, 08:46:40 PM
Lia is at 30, Tolero is sadly still at 11.
Right. Updated. The others have a much higher initiative bonus and DEX.
: Re: OOC Thread
: Sohala January 16, 2011, 09:17:57 PM
Of course.
: Re: OOC Thread
: kevin_video January 17, 2011, 02:15:47 PM
Raynor's goes after the kelvezu demon who was readied.
: Re: OOC Thread
: kevin_video January 17, 2011, 02:42:55 PM
Kelvezu went, but guaranteed the will save will be made. She's most definitely not a heavy duty spellcaster. She's meant for the front lines. If you botch the roll Mixster, I'll let you know what happens.

Raynor's turn.
: Re: OOC Thread
: Stormcrow January 17, 2011, 02:51:27 PM
ok quick question the Colossal creature on top of the building would Raynor and the other notice it for the inside ?
: Re: OOC Thread
: kevin_video January 17, 2011, 02:55:51 PM
ok quick question the Colossal creature on top of the building would Raynor and the other notice it for the inside ?
Basically what you guys see and hear is the house suddenly beginning to creak as if something very heavy is shifting the load bearings of the mansion, then out of the open door you see the yard going dark as if something's blotting out the sun, and then you hear the sound of something moist spitting or firing out (think Spider-Man's webshooters), and then you see Raptor hitting the ground hard and covered in a web cocoon.
: Re: OOC Thread
: VennDygrem January 17, 2011, 04:06:34 PM
Stormcrow, you don't need to worry about Dez. She's got Greater Blink and can just slip through the walls or floor. Plus, you carrying her will just make it more difficult for her to cast any spells. She's not prone and helpless the way Rezzik is, and Dez was probably going to (try to) fix that fairly soon. Now, if there were some way for any of us to banish the spider, that might be quite useful (assuming anyone is capable of doing so).
: Re: OOC Thread
: Stormcrow January 17, 2011, 04:13:30 PM
Banash the Over size spider not that I can think of but Summon two stronger ones I can do and if you have sceen any old Godzilla movies you know what will happen to the house
: Re: OOC Thread
: betrayor January 17, 2011, 04:15:15 PM
I will try to kill it next round......
If charge is allowed when flying then I think I will be able to slay it......
Of course I will have to see how far away I am from the spider and if the spider is still alive when is my turn....
: Re: OOC Thread
: VennDygrem January 17, 2011, 06:07:42 PM
Well, when summoned creatures are killed they disappear. That would certainly keep it from crushing the house.
Also, I'm fairly certain you can charge when flying, though there may be maneuverability requirements, I'm not sure.
: Re: OOC Thread
: kevin_video January 18, 2011, 01:42:34 AM
Also, Alk (Alkazar) is not down due to the blashpemy spell, he is alive and kicking demon ass. Although he is in a field of reverse gravity atm.
I know that. If it's hard to read, it says "rev grav". Dez has the "down" by his name.


And yes, charging is allowed while flying. Just remember if you have to go up, doubling your flight speed won't do anything unless you've got perfect flight.
: Re: OOC Thread
: VennDygrem January 18, 2011, 03:50:31 AM
Once again, Dez was dazed, but not down. Rezzik was prone and helpless, so could be considered "down," though still alive.
: Re: OOC Thread
: kevin_video January 18, 2011, 01:25:32 PM
Now that it's been your turn, Dez is no longer dazed. You'll be able to do whatever's required when needed.
: Re: OOC Thread
: kevin_video January 18, 2011, 02:53:57 PM
It's Liabrand's turn.
: Re: OOC Thread
: kevin_video January 18, 2011, 02:56:12 PM
BTW, does Raynor's post need to be revised at all? I see you guys talking here about not needing to worry about certain people because of X so I'm just wanting to know what's happening.

Whatever you guys choose, I know it's not going to disrupt Liabrand because I'm pretty sure who he's going after.
: Re: OOC Thread
: VennDygrem January 18, 2011, 03:07:43 PM
I think he just needs to send his Bone Devils off to do something else, since they don't need to worry about my characters. Dez is healing Rezzik, who will in turn get up and try to take care of himself.
: Re: OOC Thread
: kevin_video January 18, 2011, 04:10:07 PM
For anyone wondering what I'm doing IC, I was going to wait a couple of rounds before doing it, but I decided to do it now. Mainly because it may take a bit to appear if Melkior decides to use his spell to hold it off for another round.

BTW, the two roars coming your way, or still coming your way.
: Re: OOC Thread
: Sohala January 18, 2011, 07:39:53 PM
Is falling considered free movement, to a certain amount, or does it count against actions for a round?
: Re: OOC Thread
: kevin_video January 18, 2011, 07:44:14 PM
Is falling considered free movement, to a certain amount, or does it count against actions for a round?
It's controlled fall so it would count against actions. If you free fell, and then changed it the direction, you'd need to do a Dex-based check to not give yourself whiplash. But even then, you can only fall so fast a round. It'd be better off flying diagonal downwards which gives you double your movement.
: Re: OOC Thread
: Sohala January 18, 2011, 07:49:27 PM
Eh, minor change to the plan, but it should be alright... :smirk
: Re: OOC Thread
: kevin_video January 18, 2011, 08:08:35 PM
Eh, minor change to the plan, but it should be alright... :smirk
I'm about to throw a wrench in your plans because you can't do that. I've discussed this with Mixster and Stormcrow already, and I'll put this here for everyone else who summons. You can not summon things in the air. It works like teleport. You need something solid underneath them for it to work. If they have a natural flight (not winged) then we can talk semantics, but earth elementals definitely can't do that.

As well, in this case, the elementals wouldn't hit the general because five feet above his head is a fence bar made of an alloy not unlike adamantine (which you guys didn't check out). The elementals would have to get through the hardness of that, and break through it before hitting him.

Sorry.

The elementals would also take half damage from the fall from hitting something. If I take 10d6, you take 5d6.
: Re: OOC Thread
: Sohala January 18, 2011, 08:16:05 PM
Aw...but you green lighted the vertical assault as long as I thought I could hit him...

I can understand a ruling against summoning things in the air...but it only says I can't summon things where they can't live.  ;)

I can live with increased damage. :D
: Re: OOC Thread
: kevin_video January 18, 2011, 08:18:43 PM
Aw...but you green lighted the vertical assault as long as I thought I could hit him...

I can understand a ruling against summoning things in the air...but it only says I can't summon things where they can't live.  ;)

I can live with increased damage. :D
I green-lighted it because I thought it was Liabrand going for a diving charge or something. Or something angled. I didn't think you meant directly vertical.

Last time I checked earth elementals can't live up in the air. At least not naturally. :p
: Re: OOC Thread
: Sohala January 18, 2011, 09:43:48 PM
Fine fine...the plan is adaptable, maybe.

Actions editted, not holding my breath though.

No imp bullrush.

Big enough to block their falling but not to hold them...must not be the same as the pic.

1d20-1=9, 1d20-1=14, 1d20-1=17, 1d20-1=16 (http://invisiblecastle.com/roller/view/2846260/)
: Re: OOC Thread
: kevin_video January 19, 2011, 05:13:58 AM
First one's going to fall. Rolling 1d4, to see where he was standing. 1 at the top of the gate terrace, down to 4 for the bottom terrance. Then 1d2 to see which direction he falls. We'll use your 1d6 roll from earlier to determine the damage. Got a 4 (http://invisiblecastle.com/roller/view/2846670/) so he's at the bottom of the gate terrace, and a 2 (http://invisiblecastle.com/roller/view/2846672/) so he's falling to the right on to the tree. So he'll take 4 damage (http://invisiblecastle.com/roller/view/2846679/) from the fall.

It is kind of wide, but imagine yourself in their shoes. It'd be like me walking you onto a balance beam, blindfolded, turning you around to face the edge, and then taking off your blindfold. You're going to sway. It'd have been fine for a medium-sized creature, maybe DC 5.

No Improved Bullrush will mean AoO from the glaberzu and death knight. Although, I'm sure that doesn't bother you.
: Re: OOC Thread
: kevin_video January 19, 2011, 06:17:33 AM
Initiative with new character...

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
Lia 30
Drexsalles 28
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Rook (14)
Raptor 13 (Higher Dex)
Lieutenant Karr (13)
Lynn (12)
Tolero and "summon" 11
Thurg (5)
Melkior 3
Sierra (2)
: Re: OOC Thread
: kevin_video January 19, 2011, 07:56:54 AM
Alkazar's turn.

And everyone, minus Melkior, probably heard the concordant killer yelling at the demons outside.
: Re: OOC Thread
: Mixster January 19, 2011, 09:34:40 AM
Oh this is gonna be so good if Melkior doesn't see the new demon attack the old demons.

By the way, I'm very confused as to who is attacking who, but I guess I'll just have to assume that Melkior only gets hit when you tell me it is him that gets attacked.

Melkior is deafened and Alkazar has too low a listen to hear that, so I guess we'll never find out what he was saying.
: Re: OOC Thread
: Sohala January 19, 2011, 11:27:29 AM
It is kind of wide, but imagine yourself in their shoes. It'd be like me walking you onto a balance beam, blindfolded, turning you around to face the edge, and then taking off your blindfold. You're going to sway. It'd have been fine for a medium-sized creature, maybe DC 5.
The map depicts the gate at 10ft wide at the smallest part and 15ft at the ends, while being 35ft long.

Bleh...nat 20 success on a str check...how I despise it...

BTW, the AoO is that drawn on pure movement or the bullrush, if bullrush, there is a 25% of the general being hit.

Well, I still have actions, seeing as the general is off limits...let’s drop some damage on G.



Elementals and bear editted in.

Just need to know on the AoO

Oh, and dead. No biggy.
: Re: OOC Thread
: kevin_video January 19, 2011, 02:13:21 PM
And we have our first death. That True Resurrection scroll will come in handy.

Ignore the wider parts of the gate. It's 5 ft wide all around. On the map it's actually 10 ft on the widest parts, and 5 feet wide everywhere else. It does look like 10 and 15 though, doesn't it.

Revised the post, and got 78%, so it didn't hit the general.

And Mixster, I need you to make a caster level check on your teleportation. Remember that those spells are wonky, if not unusable. High is good.
: Re: OOC Thread
: kevin_video January 19, 2011, 02:14:45 PM
Alenatorion's turn.
: Re: OOC Thread
: Stormcrow January 19, 2011, 02:46:07 PM
Alkazar's turn.

And everyone, minus Melkior, probably heard the concordant killer yelling at the demons outside.

and Raynor
: Re: OOC Thread
: kevin_video January 19, 2011, 02:49:16 PM
Alkazar's turn.

And everyone, minus Melkior, probably heard the concordant killer yelling at the demons outside.

and Raynor
You should have heard it. Unless you character's hearing is really bad.
: Re: OOC Thread
: Stormcrow January 19, 2011, 02:54:00 PM
Listen +5
spot +5

he is not a point man
: Re: OOC Thread
: kevin_video January 19, 2011, 02:54:27 PM
Listen +5
spot +5

he is not a point man
Point taken.
: Map update
: kevin_video January 20, 2011, 03:19:15 PM
Okay, I'm trying to update the map so everyone knows what's current up, but I need to know what Raynor's doing, because his post apparently didn't happen, Alkazar needs to roll up a caster check for his "teleportation" spell, and where's Rez standing after doing two movements?

And Stormcrow, you still owe me a Reflex save for your bone devil for that blade barrier. And Rezzik needs to make one as well because he walked through the blade barrier to get to Dez.

BTW, it's getting mighty crowded.

[spoiler](http://i124.photobucket.com/albums/p8/cybervid/Wild%20Hunt%20pics/Mansionlayout-1a.jpg)[/spoiler]
: Re: OOC Thread
: Sohala January 20, 2011, 03:52:39 PM
T should be in melee southeast of G.
: Re: OOC Thread
: kevin_video January 20, 2011, 04:01:10 PM
T should be in melee southeast of G.
Changed
: Re: OOC Thread
: Sohala January 20, 2011, 04:10:16 PM
Oh, it appears each ele has some movement left, is that correct? If so they should glide into the ground.
: Re: OOC Thread
: kevin_video January 20, 2011, 04:11:59 PM
Oh, it appears each ele has some movement left, is that correct? If so they should glide into the ground.
We'll say that they're underground then. Were you thinking of having them scout out to the roars and see what's coming?
: Re: OOC Thread
: Sohala January 20, 2011, 04:14:41 PM
Nope, they are just fragile and should hide until they are needed for something.
: Re: OOC Thread
: kevin_video January 20, 2011, 04:15:20 PM
Nope, they are just fragile and should hide until they are needed for something.
Oh. But scouting is an option too. Just want to make that known.
: Re: OOC Thread
: VennDygrem January 20, 2011, 04:22:39 PM
You keep getting my characters mixed up with eachother. Should I just change one of their names? Would it be easier that way?
Dez moved to Rezzik. She went through the wall and around the back way. She's got a perfect fly speed of 130 feet right now. She's also partially ethereal which is what lets her go through the walls freely.
: Re: OOC Thread
: kevin_video January 20, 2011, 04:26:18 PM
You keep getting my characters mixed up with eachother. Should I just change one of their names? Would it be easier that way?
Dez moved to Rezzik. She went through the wall and around the back way. She's got a perfect fly speed of 130 feet right now. She's also partially ethereal which is what lets her go through the walls freely.
No, I'm trying to figure out how you healed Dez with a Heal that's touch so that Dez could get up. If you've got an ability that changes touch to short range, that solves everything. Then I'd just need to know where Rez and Dez sit. If Dez is beside Rez, then that's fine.
: Re: OOC Thread
: kevin_video January 20, 2011, 04:43:57 PM
I will let everyone know now, that I am royally confused out of my mind about everyone's character because I haven't got a clue what anyone's doing or done anymore. Everything's getting revised, some of wrongly so, it's making no sense, nothing's getting explained why things are working how they were.

This is the OOC. Let's get things up to date now before I make the map look like I chewed it out of frustration.

Big Al's next, but that can wait a bit until everyone's on the same page.
: Re: OOC Thread
: archangel.arcanis January 20, 2011, 04:47:44 PM
I'm not sure what everyone else is doing, but my situation seemed correct on the map. I am entangled and just splattered on the ground thanks to the huge ass spider.
: Re: OOC Thread
: kevin_video January 20, 2011, 04:52:15 PM
I've sent a couple of PMs to people to let them know whereabouts I'm confused. Hoping to hear back soon.
: Re: OOC Thread
: VennDygrem January 20, 2011, 05:27:34 PM
Dez moved next to Rezzik and cast Heal on him, that's how. That's what it says in my IC post. She's got Greater Blink up, so she can move under the floor and pop up next to Rezzik. She has Flyby Attack, so she can move, use a standard action (such as cast Heal), and continue moving. The travel devotion she activated earlier allows her to move as a swift action, so she moved as a swift, used a standard action, finished her movement, and then moved some more with her move action.

I'm starting to think it might be better if I just stop playing this. If it's so confusing, then it's really not helping you prepare for the big con game, and it's not particularly fun on this end.
: Re: OOC Thread
: kevin_video January 20, 2011, 05:34:01 PM
That's what confused me. Dez was the one with "down" beside her name, and it wasn't corrected. Now I know what's going on.
: Re: OOC Thread
: VennDygrem January 20, 2011, 05:46:04 PM
To be fair, I do believe I said something earlier, but it did not get corrected. Regardless, if I were to leave, then that also makes things harder for everyone else...
: Re: OOC Thread
: betrayor January 20, 2011, 05:52:21 PM
Either way at 7 february I will have to stop playing since I am going to the army for 8 months.....
I am just saying it so there won't be any problems later....
: Re: OOC Thread
: Stormcrow January 20, 2011, 05:54:33 PM
good luck man
: Re: OOC Thread
: kevin_video January 20, 2011, 06:02:02 PM
Either way at 7 february I will have to stop playing since I am going to the army for 8 months.....
I am just saying it so there won't be any problems later....
Fair enough. Wish you much luck out there. It's a tough world in the military right now.

Let me know the day of, and we'll have you NPCed by someone, or you can choose what to do with your character.

@ VennDygrem -- If you did, I'd adjust the CR of everything, and minimize the encounters. I'll be doing that when betrayor goes.
: Re: OOC Thread
: VennDygrem January 20, 2011, 07:01:15 PM
As much as I hate to not get the chance to try out some of Dez and Rezzik's real tricks, I think it would be best. This game has done nothing but bring out the worst in my personality, and I don't want that to be my contribution. Not sure if you simply want to kill my characters off or retcon them out, though I'd hate for them to simply go down like punks. >_>
: Re: OOC Thread
: Mixster January 20, 2011, 11:25:44 PM
Alkazar caster level check: 1d20+17=19 (http://invisiblecastle.com/roller/view/2849247/)

Great so my epic escape from the reverse gravity didn't work, guess I should have done it the old fashioned way and went through the floor.
: Re: OOC Thread
: kevin_video January 21, 2011, 01:34:02 AM
As much as I hate to not get the chance to try out some of Dez and Rezzik's real tricks, I think it would be best. This game has done nothing but bring out the worst in my personality, and I don't want that to be my contribution. Not sure if you simply want to kill my characters off or retcon them out, though I'd hate for them to simply go down like punks. >_>
We can discuss this further in PMs, but basically you'd be NPCed, and doing recon.

I can't say this has brought the best out in me either.

@ Mixster -- No, it just means that you'll escape it in a way you didn't figure you would (or maybe you did). As you try to use the teleportation spell, like Melkior, you get sucked into the vortex that he did, and taken to the dome. It's not where you wanted to be, but it's where you ended up.
: Re: OOC Thread
: kevin_video January 21, 2011, 01:43:56 AM
Let's take a break for a bit. Say until Monday.
: Re: OOC Thread
: archangel.arcanis January 21, 2011, 11:54:34 AM
I really hope that this vortex doesn't cover the whole island. Dim. Door is one of my few tricks, and if I get sent back to the dome every time I try to use it, that is going to cause me trouble.
: Re: OOC Thread
: kevin_video January 21, 2011, 01:35:24 PM
You really don't know. It's something you'd have to experiment with.
: Re: OOC Thread
: archangel.arcanis January 21, 2011, 01:52:18 PM
I planned on it once we were able to quit fighting for a few minutes. It is one of those things that is just a huge  :fo to my character who was built around using the Dim. Door ability.
: Re: OOC Thread
: kevin_video January 21, 2011, 02:11:30 PM
Kind of, yeah.
: Re: OOC Thread
: betrayor January 21, 2011, 07:39:01 PM
Sorry,I didn't noticed it was my turn.....
So is Alenatorion able to charge the Spider?
I don't see a reason why he could not.....
: Re: OOC Thread
: kevin_video January 21, 2011, 07:39:28 PM
Sorry,I didn't noticed it was my turn.....
So is Alenatorion able to charge the Spider?
I don't see a reason why he could not.....
He totally can, yup.
: Re: OOC Thread
: betrayor January 21, 2011, 09:10:00 PM
I still can't get over the fact that you can do that much damage. But yeah, absolutely annihilated. It had just over 200 HP. Your third hit put it well passed its death threshold. I think you're going to be damn near essential for the next encounter, once you get down from this cliff.

Well he is an ubercharger....
It is only one of the few ways that a non caster can stay relevant this late in the game....
Even then the only thing I can do is damage,and I am really easily stopped(like with the Fog earlier)......
: Re: OOC Thread
: kevin_video January 21, 2011, 09:12:18 PM
Yeah, solid fog would have been even worse against you. But that's something that you'd likely worry about more if this was a full scale game. Even then, just need Freedom of Movement, and you're golden. At least you're not a frenzied berserker in the fog, surrounded by shadowy shapes. You'd just attack.
: Re: OOC Thread
: Mixster January 22, 2011, 01:59:18 PM
Überchargers are cool, but very one trick pony'ish. His damage output is about twice that of a well build cleric. But a cleric has tons of other things going for it.

I like überchargers, but they really don't break the game, and a collossal spider is just a CR9 critter, a 20th level character should be able to take it down in one round.
: Re: OOC Thread
: kevin_video January 24, 2011, 03:27:07 PM
I'm ready to start things up again if everyone else is. Des and Rez will be NPCed for the time being, until such time that that the fight's over.

I'll recommend to everyone to let the demons go, but I won't make you. The roars are coming closer, and those who'd made their spot check saw the General and Lt. Commander's show recognition of at least one of them, and are moving towards that direction.
: Re: OOC Thread
: kevin_video January 24, 2011, 03:39:43 PM
Bumping

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
Lia 30
Drexs 28
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Rook (14)
Raptor 13 (Higher Dex)
Lieutenant Karr (13)
Lynn (12)
Tolero and "summon" 11
Thurg (5)
Melkior 3
Sierra (2)
: Re: OOC Thread
: kevin_video January 24, 2011, 03:40:36 PM
It's Raptor's turn. Even though the spider's been defeated, the web is still there.

BTW, for those who were around the spider, it did disappear after it was defeated, but it was almost like there was a time delay. Think of it in the same context as your computer lagging.
: Re: OOC Thread
: Stormcrow January 24, 2011, 03:49:41 PM
well guys I have no problem with letting letting them go. the main problem looks like the concordant killer and what is making the noise will be the true problem right now.
: Re: OOC Thread
: kevin_video January 24, 2011, 03:54:59 PM
He may seem like a problem to you because you're not there, but he just told the demons to leave or he'd slaughter them all himself. He said nothing to anyone else yet. Not that Melkior could have heard him.
: Re: OOC Thread
: Stormcrow January 24, 2011, 04:06:12 PM
true ,  but i am just saying what i am thinking right now.
: Re: OOC Thread
: kevin_video January 24, 2011, 04:07:20 PM
true ,  but i am just saying what i am thinking right now.
Noted.
: Re: OOC Thread
: Stormcrow January 24, 2011, 04:15:48 PM
so that is a lot of encounters off the bat 1 team DMK (that almost got some of the party) 2 the creature upstairs (if it did not skip out already ) 3 the conduit killer 4 what ever is making the noise , you are right this will be a tricky campaign,  so how far did the first group get ?
: Re: OOC Thread
: archangel.arcanis January 24, 2011, 04:21:04 PM
so that is a lot of encounters off the bat 1 team DMK (that almost got some of the party) 2 the creature upstairs (if it did not skip out already ) 3 the conduit killer 4 what ever is making the noise , you are right this will be a tricky campaign,  so how far did the first group get ?
The dome  :lmao
: Re: OOC Thread
: kevin_video January 24, 2011, 04:41:54 PM
The dome  :lmao
Not quite. They got a little farther than that once they stopped using teleportation.

They made it to the half way point before they decided to pack it in. Or rather, the regular DM of that group decided to. And of course we couldn't finish it because he said so. Hence why I wanted to do it again, and hopefully finish it this time.

You guys right now are at the beginning, and haven't began to climb down the cliff stairs yet.

They had half of the party you did, so they had half of the MDK party, which they easily dispatched because three of them were rangers with Evil Outsiders and Undead being the predominant favored enemies, and the second they saw them, they immediately attacked. There were flat-footed, didn't have cover, and with the windows smashed, and them having transmuted bows, they had +1 to attack for height and +4 AC for partial cover. Actually, I should say one of them immediately attacked because he was CHAOTIC good. He also smashed all of the windows, cut off the dwarf's head (for resurrection purposes, he swears), etc. Seriously. Check out Previous Playtest thread. It was a mess. I also allowed the bard diplomancer to take the Loudmouth flaw because it just fit too well for his personality, and he really played it up well. The other players wanted to smack him. So when he tried to show off his teleportation skills early in the game, and went back to the dome, the others took off as fast as possible and had their first island encounter (not the roaring monsters). They realized quite quickly that they weren't optimized to take it on, but the CG pixie took it out once it decided to help instead of nap in the trees, being lullabied to sleep by everyone's screams of agony. :ahem

The four roars you heard, they heard three, and they took out two of them without any troubles. The third, the diplomancer (with tongues) was able to get to join them. Of course he had Diplomacy +126 before rolling. That was before he added spells to increase that even more. He wanted fanatics.
: Re: OOC Thread
: Sohala January 25, 2011, 01:38:20 AM
Didn't mention Tolero because the cleric was purposely trying to avoid him, but the attack is allowed nonetheless.
I meant a complete lack of mention, if he avoided drawing an AoO, an edit isn't hard.
: Re: OOC Thread
: kevin_video January 25, 2011, 01:39:49 AM
Didn't mention Tolero because the cleric was purposely trying to avoid him, but the attack is allowed nonetheless.
I meant a complete lack of mention, if he avoided drawing an AoO, an edit isn't hard.
No it's good. I didn't say he was purposely avoiding him so Tolero's more than welcome to take it. I'll be more thorough next time.
: Re: OOC Thread
: kevin_video January 25, 2011, 02:56:35 AM
Raptor's turn, and he needs to make a DC 32 STR check. Unless he's got Escape Artist. In which case the DC is 4 lower (28). I'll give you a +2 to whatever check you're making since Raynor's apparently helping by cutting some of the binds.
: Re: OOC Thread
: archangel.arcanis January 25, 2011, 12:07:15 PM
Forgot the +2 but id didn't matter: Escape Artist: (1d20+10=19) (http://invisiblecastle.com/roller/view/2856046/)
: Re: OOC Thread
: kevin_video January 25, 2011, 12:21:34 PM
Melkior can make an AoO if he wants to.

Tolero and the four earth elementals' turn.
: Re: OOC Thread
: archangel.arcanis January 25, 2011, 12:23:49 PM
oops wrong thread. Should have put that last post in the game thread.
: Re: OOC Thread
: kevin_video January 25, 2011, 12:24:12 PM
oops wrong thread. Should have put that last post in the game thread.
Not a big deal.
: Re: OOC Thread
: Stormcrow January 25, 2011, 12:45:25 PM
what do you think guys help raptor get out or you guys think you need more help with the C.K.
: Re: OOC Thread
: kevin_video January 25, 2011, 01:04:29 PM
Well he definitely can't get out by himself, it would seem. So he could use the help. The web has 18 HP. You were cutting at it before, but we didn't say how much you did. You don't really have a melee weapon other than your bayonet, so we'll say half of 1d8 for 4 damage. That leaves 12 damage. Or, you can roll 2d8 this time to see how much damage you did total. Your call.
: Re: OOC Thread
: Stormcrow January 25, 2011, 01:33:24 PM
Well he definitely can't get out by himself, it would seem. So he could use the help. The web has 18 HP. You were cutting at it before, but we didn't say how much you did. You don't really have a melee weapon other than your bayonet, so we'll say half of 1d8 for 4 damage. That leaves 12 damage. Or, you can roll 2d8 this time to see how much damage you did total. Your call.

well I I remember correctly I did pocket the dwarfs Keen Spectral Dagger (+1 dagger) no positive spectral ability does so but with Transmuting power power of the bayonet and it being on Adamantine the whole time i think it is the better item right now any way. (do to not hardness)

2d8 ? [7,3] = (10)
http://invisiblecastle.com/roller/view/2856194/
: Re: OOC Thread
: kevin_video January 25, 2011, 02:35:28 PM
So the next time Raptor gets a STR check on the net, he'll have a +6. The next still has 8 HP left.
: Re: OOC Thread
: kevin_video January 25, 2011, 03:29:16 PM
Melkior is up after the bar-lgura.
: Re: OOC Thread
: Sohala January 25, 2011, 10:08:10 PM
Wow, what is giving him +18 vs grapples and not bullrush?
: Re: OOC Thread
: kevin_video January 25, 2011, 10:19:06 PM
Wow, what is giving him +18 vs grapples and not bullrush?
My bad math.
: Re: OOC Thread
: kevin_video January 25, 2011, 10:21:39 PM
The problem with looking at something quick, and not putting in the number is should be, is it confuses everyone. Take 34 STR. Misread it for 24 before. So the bonus was lower. Big difference between +7 and +12.
: Re: OOC Thread
: Sohala January 25, 2011, 10:24:20 PM
My question stands, given it is only a +14 difference now, I am truly intrigued.
: Re: OOC Thread
: kevin_video January 26, 2011, 02:51:32 AM
My question stands, given it is only a +14 difference now, I am truly intrigued.
It shouldn't have been an 18. I honestly don't know what I was thinking. You know when you use that site long enough that it saves what rolls you did in the past? I basically didn't double check. The guy's BAB is higher than 18 to start with so I don't know where that came from. I don't know that I can even chalk it up to anything other than lack of sleep and being heavily medicated from the tests I'm having to go through with the doctors. Not to mention stress.

Speaking of which, I might be on hiatus after Feb 4th. Depends on whether or not they're having me go back to the hospital again or not. Depends on whether or not the tumor in my throat they found is cancerous or not.
: Re: OOC Thread
: kevin_video January 26, 2011, 07:28:59 PM
It's Melkior's turn, plus he's also got an AoO that he's allowed to take if he wants, but the death knight Lt Commander is poised to attack from a distance if he does. He's also deaf so he didn't hear the warning from the Concordant Killer for the demons to leave or he'd execute them personally.
: Re: OOC Thread
: Mixster January 26, 2011, 08:26:34 PM
Melkior will take the AoO sorry for not responding earlier, she could just use the withdraw action to not get that AoO but I think that requires good or better flight speed IIRC.
: Re: OOC Thread
: kevin_video January 26, 2011, 09:36:34 PM
Melkior will take the AoO sorry for not responding earlier, she could just use the withdraw action to not get that AoO but I think that requires good or better flight speed IIRC.
Yes, and she only has average.

And, it's officially Melkior's turn in the initiative.
: Re: OOC Thread
: kevin_video January 26, 2011, 09:43:46 PM
Bumping

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
Lia 30
Drexs 28
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Rook (14)
Raptor 13 (Higher Dex)
Lynn (12)
Tolero and "summon" 11
Thurg (5)
Lieutenant Karr (4)
Melkior 3
Sierra (2)
: Re: OOC Thread
: Mixster January 27, 2011, 09:54:25 AM
Is the Kelvezu within striking distance of Melkior? Would him moving around the house cause an AoO?
: Re: OOC Thread
: kevin_video January 27, 2011, 10:02:17 AM
Is the Kelvezu within striking distance of Melkior? Would him moving around the house cause an AoO?
The kelvezu is not within striking distance. You would have to charge her. She's actually 5 ft higher and 10 ft to your character's right. You moving around the house would not cause an AoO.
: Re: OOC Thread
: kevin_video January 30, 2011, 02:57:48 AM
Still Melkior's turn, then it's the kelvezu's.
: Re: OOC Thread
: kevin_video February 01, 2011, 03:14:38 PM
It's Raynor's turn.
: Re: OOC Thread
: kevin_video February 01, 2011, 03:38:15 PM
When Melkior moved to the "north" side, I'm assuming up. I'm revising the map to put a directional point on there. Before you guys were guessing because you didn't know how this dimension worked, but I think I'll put on up there based on that hunch, just so you guys know what's what.
: Re: OOC Thread
: kevin_video February 01, 2011, 04:05:09 PM
Updated map is in the Map section, but I'm putting it up here for convenience as well.

[spoiler](http://i124.photobucket.com/albums/p8/cybervid/Wild%20Hunt%20pics/Mansionlayout-1.jpg)[/spoiler]

The roaring creatures only seem to be moving once every two rounds. You can guess it might be from the trees being in their way, and there not being a clear path for them to get to the mansion quickly.

And before anyone says it, yes, it does look inviting/inticing to attack all of the demons who seem to have clustered up like they have at the entrance.
: Re: OOC Thread
: betrayor February 03, 2011, 08:06:34 PM
Just wanted to inform you that I am joining the Army at february 8th and I don't know if and when I will have access to internet again....
So do what you wish with my character,you could NPC him,Or you could have his Dragon Friend Recall him,or you could use the most used excuse when something happens in DnD"A Wizard did it".....
: Re: OOC Thread
: kevin_video February 04, 2011, 05:07:25 AM
That's alright. I'll have your character, as well as Des and Rezzik team up and split the party some.
: Re: OOC Thread
: kevin_video February 04, 2011, 05:07:56 AM
Still Raynor's turn.
: Re: OOC Thread
: kevin_video February 04, 2011, 03:59:15 PM
It's Alkazar's turn now.
: Re: OOC Thread
: kevin_video February 08, 2011, 06:07:05 PM
If you're still available, and haven't left for the army yet, it's Alenatorion's turn.
: Re: OOC Thread
: kevin_video February 11, 2011, 04:59:09 AM
I waited on the off chance, but I guess he's in the army now. *salutes* Best of luck out there.
: Re: OOC Thread
: kevin_video February 11, 2011, 05:25:26 AM
It is Raptor's turn now.
: Re: OOC Thread
: kevin_video February 11, 2011, 03:22:00 PM
Bumping

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
Lia 30
Drexs 28
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Rook (14)
Raptor 13 (Higher Dex)
Lynn (12)
Tolero and "summon" 11
Thurg (5)
Lieutenant Karr (4)
Melkior 3
Sierra (2)
: Re: OOC Thread
: kevin_video February 11, 2011, 03:23:16 PM
It's Tolero and the earth elementals, unless Alkazar uses his Celerity spell for an immediate action.
: Re: OOC Thread
: kevin_video February 11, 2011, 07:39:18 PM
Earth elements head towards the core.
Which core?
: Re: OOC Thread
: Sohala February 11, 2011, 07:40:41 PM
Of this plane of existance?
: Re: OOC Thread
: kevin_video February 11, 2011, 07:43:04 PM
Of this plane of existance?
Okay. They would likely be able to do that since it's part of the island. How many rounds do they have in total after being summoned? 20?
: Re: OOC Thread
: kevin_video February 11, 2011, 07:53:02 PM
It's Melkior's turn now.
: Re: OOC Thread
: Sohala February 11, 2011, 07:59:05 PM
I think they have 15 left.
: Re: OOC Thread
: kevin_video February 11, 2011, 08:12:12 PM
I think they have 15 left.
lol Ooh boy. This is one of those fun things about being a DM. I never imagined that anyone would ever do this, so I didn't account for the possibility of it ever happening.

The earth glide is just their regular movement, correct?
: Re: OOC Thread
: Sohala February 11, 2011, 08:14:41 PM
Yeah, they can move 40ft a round.

I am glad I can send your plans through the meat grinder.  ;)
: Re: OOC Thread
: kevin_video February 11, 2011, 10:02:31 PM
I am glad I can send your plans through the meat grinder.  ;)
Oh no, they won't be going through a meat grinder. They just won't be a surprise anymore.
: Re: OOC Thread
: kevin_video February 14, 2011, 10:46:23 PM
It's Raptor's turn.
: Re: OOC Thread
: kevin_video February 15, 2011, 09:50:34 PM
Alkazar's turn if he wants to do anything.
: Re: OOC Thread
: Mixster February 16, 2011, 09:44:57 AM
Would you mind updating the map?
: Re: OOC Thread
: kevin_video February 16, 2011, 02:14:02 PM
Would you mind updating the map?
Sure. I usually do it once a round.
: Re: OOC Thread
: Mixster February 16, 2011, 03:58:30 PM
Yeah, it's just that I have a huge problem figuring out where all the demons are, and since Alkazar is only hittable with melee attacks, I don't want him to accidentally move right next to an angry demon.
: Re: OOC Thread
: kevin_video February 17, 2011, 01:30:00 AM
Yeah, it's just that I have a huge problem figuring out where all the demons are, and since Alkazar is only hittable with melee attacks, I don't want him to accidentally move right next to an angry demon.
No problem there. He's far enough away that it wouldn't happen. Now that I'm home for the night, I'll do it up.

BTW, does the prismatic wall protect from a bard (harbinger)'s supernatural singing? If not, I'll need him to make the will save from earlier. Unless Alkazar is protected from negative energy, then it doesn't matter.
: Re: OOC Thread
: kevin_video February 17, 2011, 03:07:17 AM
Map's updated.
: Re: OOC Thread
: Mixster February 17, 2011, 09:53:28 AM
Yeah, it's just that I have a huge problem figuring out where all the demons are, and since Alkazar is only hittable with melee attacks, I don't want him to accidentally move right next to an angry demon.
No problem there. He's far enough away that it wouldn't happen. Now that I'm home for the night, I'll do it up.

BTW, does the prismatic wall protect from a bard (harbinger)'s supernatural singing? If not, I'll need him to make the will save from earlier. Unless Alkazar is protected from negative energy, then it doesn't matter.

Well Iot7v is so good because it is so vague. It literally just says it stops Effects. Which is basically anything that isn't physical. So I think he wouldn't care about it.
: Re: OOC Thread
: kevin_video February 17, 2011, 12:44:35 PM
Yeah, it's just that I have a huge problem figuring out where all the demons are, and since Alkazar is only hittable with melee attacks, I don't want him to accidentally move right next to an angry demon.
No problem there. He's far enough away that it wouldn't happen. Now that I'm home for the night, I'll do it up.

BTW, does the prismatic wall protect from a bard (harbinger)'s supernatural singing? If not, I'll need him to make the will save from earlier. Unless Alkazar is protected from negative energy, then it doesn't matter.

Well Iot7v is so good because it is so vague. It literally just says it stops Effects. Which is basically anything that isn't physical. So I think he wouldn't care about it.
I suppose. That's the problem with vague stuff. It's sonic, and you have to hear it, but I guess it'd still protect.
: Re: OOC Thread
: Sohala February 17, 2011, 12:47:32 PM
Alkazar says as he moves to down to T
Should I assume within reach?
: Re: OOC Thread
: kevin_video February 17, 2011, 12:48:45 PM
Alkazar says as he moves to down to T
Should I assume within reach?
If he moves at least 10 feet, he's within reach.
: Re: OOC Thread
: kevin_video February 17, 2011, 01:43:33 PM
Bumping

Raynor 31
Dez 30 (Higher Dex)
Rezzik 30
Lia 30
Drexs 28
General Van (24)
Vash (22)
Alkazar 21
Alenatorion 20
Rook (14)
Raptor 13 (Higher Dex)
Lynn (12)
Tolero and "summon" 11
Thurg (5)
Lieutenant Karr (4)
Melkior 3
Sierra (2)

Map
[spoiler](http://i124.photobucket.com/albums/p8/cybervid/Wild%20Hunt%20pics/Mansionlayout-1.jpg)[/spoiler]
: Re: OOC Thread
: kevin_video February 17, 2011, 02:16:45 PM
It's Raynor's turn because I accidentally skipped him.
: Re: OOC Thread
: kevin_video February 17, 2011, 03:48:03 PM
with Raptor Free Raynor Uses his boots of Levitation to get into the second floor of the building and starts making his way into the South side of the building as his bone devils chase after the demons.
Just to let you know, you've only got 1 left. The others were taken out by spells.
: Re: OOC Thread
: kevin_video February 18, 2011, 12:28:41 PM
Tolero and the summons turn.
: Re: OOC Thread
: kevin_video February 18, 2011, 08:37:14 PM
Melkior's turn. Don't forget to mention how many feet Alkazar moved for the updated map. If you're thinking of firing your bow at the demons, they have cover (+4 AC).
: Re: OOC Thread
: Mixster February 19, 2011, 11:51:07 AM
Melkior's turn. Don't forget to mention how many feet Alkazar moved for the updated map. If you're thinking of firing your bow at the demons, they have cover (+4 AC).

Can he see the roaring things?

EDIT: with his 80ft movement as a swift action can he move so they lose their cover?
: Re: OOC Thread
: Sohala February 19, 2011, 02:27:01 PM
Oh I missed that question, what was it again?
If you had placed yourself within reach of T.
: Re: OOC Thread
: kevin_video February 19, 2011, 03:30:03 PM
Melkior's turn. Don't forget to mention how many feet Alkazar moved for the updated map. If you're thinking of firing your bow at the demons, they have cover (+4 AC).

Can he see the roaring things?

EDIT: with his 80ft movement as a swift action can he move so they lose their cover?
You can not, but not for a lack of trying. You can definitely see the trees giving way for the movement of the large beasts moving through them. Whatever they are, they're not the size of the trees though (which you figure are either gargantuan or colossal). Big Al knows that the roar farther West is definitely a dragon though. He's pining for it as he's a dragon slayer.

Not all of them, no. The 80 ft only puts you above the middle of the house. The general is right near the cliff's edge, which is beyond the fence though.
: Re: OOC Thread
: kevin_video February 20, 2011, 05:40:21 AM
If we ever manage to get to the heart of the campaign, I've just revised a few things for the encounters so no one can accuse me of purposely trying to metagame against their character.

As well, Des, Rez, and Alen will be splitting the party and going their own way. Towards Roar 1.
: Re: OOC Thread
: kevin_video February 21, 2011, 08:31:07 PM
Melkior moves over and shoots at the death knight:
Which one? The general? Assuming so because he wouldn't have had any penalties from the fence.

And your crit only does regular damage because you're fighting an undead, and I didn't see a greater crystal of true death on your sheet.
: Re: OOC Thread
: Mixster February 21, 2011, 09:08:35 PM
Melkior moves over and shoots at the death knight:
Which one? The general? Assuming so because he wouldn't have had any penalties from the fence.

And your crit only does regular damage because you're fighting an undead, and I didn't see a greater crystal of true death on your sheet.

Right, my truedeath crystal is on the sword, not the bow. I just rolled them up because I'm stupid.
: Re: OOC Thread
: kevin_video February 21, 2011, 09:11:14 PM
Melkior moves over and shoots at the death knight:
Which one? The general? Assuming so because he wouldn't have had any penalties from the fence.

And your crit only does regular damage because you're fighting an undead, and I didn't see a greater crystal of true death on your sheet.

Right, my truedeath crystal is on the sword, not the bow. I just rolled them up because I'm stupid.
At least you didn't need a force bow to hit. Archery's not exactly the best way to go about things in D&D, unfortunately. But if you strike and do damage, you did it from a hell of a long ways away and that says something.
Don't worry too much the extra rolling. I have to get reminded when I roll crits (because they're so rare) that I'm fighting something I can't do that to.
: Re: OOC Thread
: kevin_video February 21, 2011, 10:13:50 PM
And we're back at the top. Raynor's turn. I made sure to not forget that you go first this time.
: Re: OOC Thread
: Stormcrow February 22, 2011, 12:26:25 AM
I had to double check your sheet because I couldn't believe your CHA was +0, but it is. You don't think you're going to win him over with your knowledge of the language, but at least you're giving it a shot. You think you're being polite.[/spoiler]


Politeness never hurts on the first shot at least he was not hostile
: Re: OOC Thread
: Stormcrow February 22, 2011, 12:42:11 AM
remind me there is only 1 dead party member ?
: Re: OOC Thread
: kevin_video February 22, 2011, 12:44:32 AM
remind me there is only 1 dead party member ?
That you've found, yes.

And he's not a "dead paladin", as Raynor said, but a dwarven fighter/cleric. It's Roryn. Tarmin, the guy who called for you, is a human paladin/ranger. Jaccob was the druid who disappeared when everything went bunk, and everyone thought died in the chaos of all the creatures getting loose, as well as the new creatures no one had every seen before.
: Re: OOC Thread
: kevin_video February 22, 2011, 01:08:07 AM
It's Alkazar's turn again.

The map is not updated as I'm not 100% where everyone is.
: Re: OOC Thread
: kevin_video February 22, 2011, 01:45:29 PM
If no one's doing anything, and we're just going to talk, can we assume that combat's over? Or does someone still want to attack the demons?

Big Al's going to be flying higher on his turn to see if he can get a better look at the dragon (and see what type), and if Melkior flies up any higher, he'll be able to watch the demons fight what's coming.

The roaring creatures move up to 150 feet, and 450 feet.
: Re: OOC Thread
: archangel.arcanis February 22, 2011, 02:04:38 PM
Raptor will continue to ascend so he can see what is going on.
: Re: OOC Thread
: kevin_video February 22, 2011, 02:15:09 PM
Basically it takes about a minute because some of them can fly at 120 and others only at 60, but they all rally together to take on this colossal-sized creature. You can't see it very well to tell what exactly it might be, but you do see that its skin almost shimmers, but its skin colour almost seems a dull or muted beige.
: Re: OOC Thread
: Mixster February 22, 2011, 07:19:10 PM
Melkiors plan was to follow the demons for a while, and peppering them with arrows while still keeping a good distance. Just to make the general lose charges on his wand and be annoying.
: Re: OOC Thread
: kevin_video February 23, 2011, 02:12:06 AM
Melkiors plan was to follow the demons for a while, and peppering them with arrows while still keeping a good distance. Just to make the general lose charges on his wand and be annoying.
You could, but be sure to watch out so you don't get caught up in their fight. Also, with them being in the trees fighting you'd have to deal with cover. Just a forewarning.
: Re: OOC Thread
: kevin_video February 23, 2011, 02:16:49 AM
[spoiler]Can you talk when you're in the form of a roper?[/spoiler]

The being looks down on the dragonborn, from his height of 10 feet. "I don't want to work against you, if that's what you're asking. I can't help in a resurrection though. I'm not equipped to do that."

Did I write Roper? Meant Choker, if I'm mistaken I change into a Half Red, Black, White, Green, Blue, Beige, Platinum Dragon Choker. Before I talk to him, chokers can speak.
I went back and it does say choker. I must have ropers on the brain. No one's able to give me a clear cut answer on any of the questions I've been asking. Not even Sean Reynolds. That's how messed up 3.5 is.
: Re: OOC Thread
: kevin_video February 23, 2011, 02:09:30 PM
With combat essentially over, everyone can do as they please now.

Roar 1 stops where it is, and doesn't come any closer. Roar 2 stops at 200 feet and doesn't move, and the demons all attack it.

Anyone wanting to continue after them, they are 250 feet away from the mansion itself, and 15-20 feet down (the trees are 65 ft tall).

Anyone who's got it, the druid and the dwarf are both dead, and could use a resurrection.
: Re: OOC Thread
: kevin_video February 23, 2011, 02:32:03 PM
BTW, for anyone who needs it again, here's the list of stuff that was found in the secret room.

+1 Illuminating Quick Loading Precise Collision Light Crossbow of Force
Celestial Blade (+3 large bastard sword with Illuminating ability)
Keen Spectral Dagger (+1 dagger)
Hawkfeather Armor of Speed (+1 studded leather with haste 3/day for 1 rnd)
+1 Called Mindarmor Light Steel Shield
Goggles of Night
Robe of Thunder
Quicksilver Boots
Strongarm Bracers

Wand Bracer
- Wand of Mark of the Enlightened Soul (50 charges) 4th lvl (Clr/Sor/Wiz)
- Wand of Cure Light Wounds (50 charges) 1st lvl (Brd/Clr/Drd/Pal/Rgr)
- Wand of Light (50 charges) 0th (Brd/Clr/Drd/Sor/Wiz)
- Wand of Remove Paralysis (50 charges) 2nd lvl (Clr/Pal)
- Wand of Tongues (50 charges) 2nd lvl (Brd/Clr/Sor/Wiz)

2 Potion Belts (Holds 6 potions each)
- Potion of Barkskin +5
- Potion of Remove Disease (x2)
- Potion of Cure Serious Wounds (x2)
- Potion of Displacement
- Potion of Remove Fear
- Potion of Neutralize Poison
- Potion of Enlarge Person
- Potion of Blur
- Potion of Lesser Restoration
- Potion of Magic Circle Against Chaos

Scroll of True Resurrection
Scroll of Discern Location
: Re: OOC Thread
: Mixster February 23, 2011, 06:19:54 PM
Melkiors plan was to follow the demons for a while, and peppering them with arrows while still keeping a good distance. Just to make the general lose charges on his wand and be annoying.
You could, but be sure to watch out so you don't get caught up in their fight. Also, with them being in the trees fighting you'd have to deal with cover. Just a forewarning.

Ok he wont, but he'll scout the monsters they are facing with his 80ft perfect flight (flying 320ft up and towards the monsters each round until he can see them), then he returns to the rest of the group at the same speed.
: Re: OOC Thread
: kevin_video February 23, 2011, 07:20:08 PM
 :banghead I'm pissed right now. I just responded, and wrote a crap ton of stuff, and then the site did the SMF crash again, and I lost it all. I couldn't even go back, and copy it.
: Re: OOC Thread
: kevin_video February 23, 2011, 07:59:38 PM
Okay, let's try this again. My luck I won't explain things as well as I had before.

I looked over your character sheet again, so this is based on what spells you've got on right now.

You're not sure what the demons are fighting. You think you know, but it's different from what you believe it to be. You're guessing that given its size, and the shape of its head and jaw (when you see it biting at the flying demons) that maybe it's a tarrasque, but it's got strange looking spines coming out of various parts of its body, and its skin seems to shimmer when it's exposed to the setting sun, or shadowed over when it's not. The large burst of light came from that creature. After the brightness subsided, the creature was gone. As if it had never been there previously.

You have no idea what the situation is for the demons. Obviously they won or the creature would still be there, but with the trees being so tall and thick, and you being so high up, you can't tell. What you do see, however, is a bit of movement coming towards them. By "movement", I mean the lower branches of the trees are being brushed up against. Regardless of whether it was the fight, or the flash of light, something's attention was caught, and it's being more stealthy.

As for the other creature, you can't see it. You see movement in the brush, but there's nothing there other than noise. It sounds like there's a fight going on down there, but you don't know to what end. You think you'd have to get dangerously close to see exactly what was going on. At any rate, it's not coming any closer to the mansion. At least not right now. Whatever it is, it's not as big as whatever the demons fought.

Going as high as you do, you can see more of the island.

[spoiler](http://i124.photobucket.com/albums/p8/cybervid/Wild%20Hunt%20pics/PrototypeIslandsample4.jpg)[/spoiler]

With the sun starting to set (a Survival check will tell someone it's around 19:00 hours), the terrain is looking darker. You do see in the very, very far distance what looks to be a tower.

On the rocky hill area, between the ridges and the rougher standing areas, you think you see a couple of giants. One in the middle, one to the far North. Again, like the creature you saw fighting the demons, their skin seems to shimmer slightly in the sunlight.

In the middle of the lake, you see what looks to be a small boat, and someone standing in it, going north-bound.

Other than that, you can't really see anything of note. You know you'd have to get closer to the tops of the trees to really see anything.

You do take note that there is a set of stone stairs that lead down from the cliff-face. If you hadn't been flying above them, you might have missed them as they blend perfectly into the rock. For those that can't fly, they can climb down the 80 ft set of stairs. They look like they'd have no problem supporting something that was large-sized.

During this time, everyone feels another earth quake.
: Re: OOC Thread
: Stormcrow February 26, 2011, 01:21:53 AM
remind me who has the res scroll any way?
: Re: OOC Thread
: kevin_video February 26, 2011, 01:22:48 AM
remind me who has the scroll any way?
That's a good point. I'll have to check that out. Someone had packed everything up in a bag of holding before the demons arrived.

Also, I must be missing something, but Astral Devas get resurrection spells? Where?
: Re: OOC Thread
: kevin_video February 26, 2011, 01:32:49 AM
Found it. Alenatorion had gone back to secure the items in a bag of holding. He'll give you the scroll without any issues. He'll remind everyone that the dwarf may be down, but the druid is part of the team is and is also in need of that scroll.
: Re: OOC Thread
: Stormcrow February 26, 2011, 04:41:24 PM
remind me who has the scroll any way?
That's a good point. I'll have to check that out. Someone had packed everything up in a bag of holding before the demons arrived.

Also, I must be missing something, but Astral Devas get resurrection spells? Where?

my bad wrong Deva see FF, 57 Movanic Deva 1/day raise dead SLA caster level 7 spell.  not to bad for a Summon monster 7
: Re: OOC Thread
: kevin_video February 26, 2011, 08:20:52 PM
remind me who has the scroll any way?
That's a good point. I'll have to check that out. Someone had packed everything up in a bag of holding before the demons arrived.

Also, I must be missing something, but Astral Devas get resurrection spells? Where?

my bad wrong Deva see FF, 57 Movanic Deva 1/day raise dead SLA caster level 7 spell.  not to bad for a Summon monster 7
So it is. Too bad Fiend Folio isn't one of the allowed books. Which is kind of stupid, actually. I'll allow it. I'm using it, after all.
: Re: OOC Thread
: Mixster February 27, 2011, 11:30:46 AM
Melkior will do the druid if he died within the last 20 minutes.
: Re: OOC Thread
: kevin_video February 27, 2011, 12:19:19 PM
Melkior will do the druid if he died within the last 20 minutes.
Just read the Revivify spell. It says "the spell must be cast within 1 round of the victim’s death". The druid's been dead for at least two.
: Re: OOC Thread
: Sohala February 27, 2011, 01:03:17 PM
Revenance makes me live for a few minute, which I die afterwards, resetting the timer.

But first, the attacks from the bear, which will probably do nothing.
: Re: OOC Thread
: kevin_video February 27, 2011, 01:47:44 PM
Revenance makes me live for a few minute, which I die afterwards, resetting the timer.
Yeah, I just asked about it on the simple question thread. That is some major cheese.
: Re: OOC Thread
: Stormcrow February 27, 2011, 03:36:32 PM
well i am all in favor of Summon + rise dead (he is like what a day or two dead and that spell is good for 7 days time ) on the dwarf and the scroll on our dead druid.
: Re: OOC Thread
: kevin_video February 27, 2011, 09:46:10 PM
well i am all in favor of Summon + rise dead (he is like what a day or two dead and that spell is good for 7 days time ) on the dwarf and the scroll on our dead druid.
Who? The dwarf? No. More like four hours. Would have likely been shorter, but oh well.
: Re: OOC Thread
: Mixster February 28, 2011, 03:41:29 PM
Revenance makes me live for a few minute, which I die afterwards, resetting the timer.
Yeah, I just asked about it on the simple question thread. That is some major cheese.
I've never found it particularly cheesy as a DM that the PCs had a way to bring eachother back to life without a level loss. But if you find it too easy I'm up for taking something else in those slots and using the scroll.

But first, the attacks from the bear, which will probably do nothing.

Ok, remember that the Bear has to take a DC27 Will save or be stunned for a round when it attacks Melkior with the AOO, but since you didn't hit, it probably wont matter. Just remember it after each hit :). (Yeah Karmic Retribution is that good, hopefully our DM doesn't read a persisted version of it to also stun for 24 hours or poor mr. bear is out of the game for trying to attack Melkior).

well i am all in favor of Summon + rise dead (he is like what a day or two dead and that spell is good for 7 days time ) on the dwarf and the scroll on our dead druid.

I prefer Revenance + Revivify on the Druid and Summon on the dwarf, saving the scroll for when we really need it. Such as when one of us gets disintegrated.
: Re: OOC Thread
: kevin_video February 28, 2011, 08:33:23 PM
No, that's fine. I talked to a DM I knew a few years ago. He happened to come in to work, and I asked him his opinion, since I figured that he was one of the people who I knew would allow that combination, and had him explain why he'd allow it. After we talked, we came to a conclusion that it's basically DM fiat. If it doesn't break the campaign world, and the PC actually pays the material component cost, and you'd like to see the deceased PC brought back, then it's a viable combination so long as it doesn't get abused, and that the NPCs can use it as well against the PCs. I thought that was fair. Your character sheet has a set number of gold set aside for material components. So long as this combination is used on a regular basis, I'm willing to allow it for this and future games.
: Re: OOC Thread
: Mixster February 28, 2011, 09:10:09 PM
Yeah, that is my conclusion as well.

Cheese to me is usually something that ruins the game for the players. This doesn't. And due to not being available for past ressurection that much, it can't really be used to raise something ancient and ask questions. I would like to use the combination more. But I'm out of the spells. So not until my character gains some rest will he use it again.

But glad we are agreed.

EDIT: also, instead of you summoning, Alkazar should perhaps just have remembered that he can shapechange himself into an Astral Deva or planetar and Raise dead the dwarf. Even if he doesn't get the cleric spells it still has it as a spell-like ability. Silly me always forgetting my spells.
: Re: OOC Thread
: Sohala February 28, 2011, 09:23:55 PM
Ok, remember that the Bear has to take a DC27 Will save or be stunned for a round when it attacks Melkior with the AOO, but since you didn't hit, it probably wont matter. Just remember it after each hit :). (Yeah Karmic Retribution is that good, hopefully our DM doesn't read a persisted version of it to also stun for 24 hours or poor mr. bear is out of the game for trying to attack Melkior).
The attack has to deal damage for it to apply.

Will you be dismissing the spell or waiting out the duration?
: Re: OOC Thread
: Mixster March 01, 2011, 05:59:48 AM
Ok, remember that the Bear has to take a DC27 Will save or be stunned for a round when it attacks Melkior with the AOO, but since you didn't hit, it probably wont matter. Just remember it after each hit :). (Yeah Karmic Retribution is that good, hopefully our DM doesn't read a persisted version of it to also stun for 24 hours or poor mr. bear is out of the game for trying to attack Melkior).
The attack has to deal damage for it to apply.

Will you be dismissing the spell or waiting out the duration?

I thought I would ask the druid what he prefers, as he gets back up with revenance he is fully him. That's why I tried to write at least.

But if he doesn't tell me what he prefers. I'll just dismiss it and get him back up.
: Re: OOC Thread
: Sohala March 01, 2011, 12:19:22 PM
Consider him not waking up from the death, but alive.
: Re: OOC Thread
: Mixster March 01, 2011, 01:55:05 PM
Then he'd probably try to wake him up. If that doesn't work, check whether he's alive. He is at half total hit points so waking him up with +16 to heal should be automatic.

Then he'd ask him. Melkior just doesn't want to waste the scroll of true resurrection.

If he doesn't wake up, but seems to breathe, whatever he does. Melkior will dismiss the spell and cast Revivify. If the bear actually hits him he will ask Alkazar to take care of it. Who will turn into something humongus and grapple the bear.

But why does it matter? Is it just for seeing how many attacks the bear will do?
: Re: OOC Thread
: Sohala March 01, 2011, 10:46:12 PM
But why does it matter? Is it just for seeing how many attacks the bear will do?
Correct, was merely playing it out as my true control over her actions is limited. I have been playing up mage/druid influince to her thinking some, but she still has only animal Int without being bound to the druid.

That and to type out a proper reply.
: Re: OOC Thread
: kevin_video March 03, 2011, 03:57:40 AM
Sorry everyone. I thought it strange that no one had said anything on any of the threads I was a part of, and low and behold everyone's been typing posts. I'm about two days behind on everything. I guess the server and Hotmail are having a bit of an argument and not sending me anything. So once I catch up on everything I'll start posting again.
: Re: OOC Thread
: kevin_video March 04, 2011, 08:10:33 PM
How's everyone looking for spells and stuff? Drexs is willing to part with a few trinkets that he got off of the demons he faced off with prior to coming here, that are of no use to him. He'll give them as a token of good faith since you're going to help him. Despite their value, wealth has very little to offer him. It's all about the hunt.

1 pearl of power (two spells 6th or lower @ 70k)
1 gem of seeing (75k)
1 ring of wizardry III (40k)
1 ring of evasion (25k)

Reason being pearls of power and rings of wizardry don't work with SLA, he's already got a ring of evasion, and has true seeing naturally.

Also, since you fought the cleric the most, roll a Spot check at 20. If you make it, roll a d100. We only need one success.
: Re: OOC Thread
: Sohala March 05, 2011, 01:15:49 AM
Fair enough. You could tell him now if you wanted to. Save him a trip.
Presently outside and I assume he is inside, not to mention the 20mins of cast time for the communes.
: Re: OOC Thread
: kevin_video March 05, 2011, 01:16:54 AM
Fair enough. You could tell him now if you wanted to. Save him a trip.
Presently outside and I assume he is inside, not to mention the 20mins of cast time for the communes.
Yeah he would have gone inside to bring about the astral deva.
: Re: OOC Thread
: Mixster March 05, 2011, 04:29:01 PM
Alkazar will gladly receive a ring of wizardry, a ring of evasion and both the pearls if no-one else wants them.
: Re: OOC Thread
: kevin_video March 05, 2011, 05:12:04 PM
Alkazar will gladly receive a ring of wizardry, a ring of evasion and both the pearls if no-one else wants them.
It's one pearl. It just gives you back any two spells of 6th level or lower.
: Re: OOC Thread
: Stormcrow March 07, 2011, 12:13:40 AM
so what other info that would be useful ? or do you want to play it by year
: Re: OOC Thread
: kevin_video March 07, 2011, 12:29:59 AM
so what other info that would be useful ? or do you want to play it by year
You can ask what you like, and he'll tell you as you guys leave, if you'd like. He probably won't be able to answer all of your questions, but he'll do his best.
: Re: OOC Thread
: Sohala March 07, 2011, 05:01:40 AM
Oh, I am supposed to specify more than the subject for commune with nature? I don't usually do the divining, so I don't know. I thought I just selected the subject matter I wanted, and got a general explanation. I can refine it, probably take a few more castings though.

You become one with nature, attaining knowledge of the surrounding territory. You instantly gain knowledge of as many as three facts from among the following subjects: the ground or terrain, plants, minerals, bodies of water, people, general animal population, presence of woodland creatures, presence of powerful unnatural creatures, or even the general state of the natural setting.

In outdoor settings, the spell operates in a radius of 1 mile per caster level. In natural underground settings—caves, caverns, and the like—the radius is limited to 100 feet per caster level. The spell does not function where nature has been replaced by construction or settlement, such as in dungeons and towns.
: Re: OOC Thread
: kevin_video March 07, 2011, 05:24:00 AM
I like to think of it this way. You're trying to talk to someone who doesn't know what colour is, and you're trying to ask them if the pen is blue or red.

The radius of the spell only gets where you all are. If you wanted additional information, you'd have to be at the base of the cliff, down near the actual forest.
: Re: OOC Thread
: Sohala March 07, 2011, 11:19:21 AM
I thought I was talking to nature...not just plants.

More than 15 miles down.  :bigeye
: Re: OOC Thread
: kevin_video March 07, 2011, 02:49:53 PM
I thought I was talking to nature...not just plants.

More than 15 miles down.  :bigeye
If it was possible to do so then you could, but only plants are talking back to you.

15 miles is 79,200 feet. Yeah, you're not that high up. Just 80 feet.

You get a sense that anything not in the area you're all currently in, isn't real. When you try talking to it, it doesn't actually register you. You can manage a few whispers here and there, but you have to really concentrate to hear them.
: Re: OOC Thread
: kevin_video March 08, 2011, 03:48:33 AM
If no one's got any problems with it, Roryn would like to go change out of his armor and into something a little more suited for the upcoming fight. He's got his own little mini armory in his room, and won't need help to fly anymore.

If a certain person happens to go inside to see what everyone's doing now, they can tell the dwarf that there's nothing up there anymore.

Either way, all the characters will hear some very loud dwarven cursing. If anyone asks, he tells them that his spare waraxe, his distant shot force crossbow, and his Armor of the Celestial Battalion are all missing. While what he's got is not shabby by any means, but he's a little more of a burden now than he wanted to be to everyone.
: Re: OOC Thread
: kevin_video March 08, 2011, 09:11:18 PM
Quite an interesting reply, I will keep the two communes. I shall try and word three questions as the first commune should be 'wasted' on learning about the above fact.
You liked that reply did you? I'll admit that I was very surprised when I read up on this stuff and knew it had to be in this campaign. It just made sense to me. You can imagine how rare that is for one such as myself.

You could only come up with two right now, but if you come up with a third, just PM me and I'll give you an answer. When you guys spoke with the plants before, they were basic questions. You could always re-word one of them for a more definite answer that you may not have thought of before.
: Re: OOC Thread
: Sohala March 08, 2011, 10:05:52 PM
It really adds to the scope of what is happening.

BTW, 'Nature lore check'?
: Re: OOC Thread
: kevin_video March 08, 2011, 10:28:18 PM
It really adds to the scope of what is happening.

BTW, 'Nature lore check'?
Knowledge (Nature) check except you're going to learn some Lore instead of basic info.
: Re: OOC Thread
: kevin_video March 10, 2011, 09:30:19 PM
Don't mind my last post guys. Had to take over Sohala's character for two seconds so let you guys know the process of how things worked out, and what the rolls all did for Sohala.
: Re: OOC Thread
: Sohala March 11, 2011, 03:04:29 AM
Different rooms and closed doors.
: Re: OOC Thread
: kevin_video March 11, 2011, 03:07:04 AM
Different rooms and closed doors.
Edited it/removed it for now.
: Re: OOC Thread
: kevin_video March 13, 2011, 06:59:41 PM
: Stormcrow
(OCC lets see with level 23 summoning + Extended Summoning I think I should cover were we want to go ? right )
That depends. How many minutes or hours would it last?
: Re: OOC Thread
: Stormcrow March 13, 2011, 07:16:58 PM
Lets see the dire bat can fly for 40 ft as its speed and round is  4 seconds X  46 rounds not that long

but will cover if it is 40ft a round about 1840 ft to bad i can not find a over land movement chart for flying creatures.
: Re: OOC Thread
: kevin_video March 13, 2011, 07:32:05 PM
Lets see the dire bat can fly for 40 ft as its speed and round is  4 seconds X  46 rounds not that long

but will cover if it is 40ft a round about 1840 ft to bad i can not find a over land movement chart for flying creatures.
Not too bad, but you might want to have a back up plan just in case time runs out.
: Re: OOC Thread
: Stormcrow March 13, 2011, 08:00:13 PM
to bad cloak of the bat has that rule of flying in either general flight or bat form of 7 minutes at a time, but after a flight of any duration the cloak cannot bestow any flying power for a like period of time.

: Re: OOC Thread
: kevin_video March 14, 2011, 02:27:02 AM
After everyone's ready to fly out into the bold new world, let me know what spells you still have on. It's been a few minutes so some may have worn off, and I'd like to keep track of what's still on, and for how long.
: Re: OOC Thread
: Sohala March 14, 2011, 02:42:54 AM
Yeah...I still need to unbuff my pair...just all the number cruching doesn't sound very appealing...
: Re: OOC Thread
: kevin_video March 14, 2011, 02:54:33 AM
Yeah...I still need to unbuff my pair...just all the number cruching doesn't sound very appealing...
It rarely is.

Speaking of things not sounding very appealing, just to let everyone know, this Thursday I'll be talking to the guy who developed the original Monty Hall campaign six years ago, and created the template the campaigns have to follow. I'll be meeting him to discuss the final preparations for the gaming convention in a couple of months, and the finalization of the rules set of what'll be allowed, etc, for this Saturday. The unappealing part is all the paperwork I've gotta do good copies on between Thursday night after the meeting, and Saturday morning when it has to be presented to my peers. Than on April 1st I have to send in the finalized copy of what the campaign will entail, the setting, the background, the story, etc. :rollseyes
: Re: OOC Thread
: Sohala March 14, 2011, 03:27:42 AM
Yeah...I still need to unbuff my pair...just all the number cruching doesn't sound very appealing...
It rarely is.
Eh, when I am making/laying out a character it isn't so bad.
: Re: OOC Thread
: betrayor March 14, 2011, 09:01:51 PM
Hey guys....
I am on a break from the army because I had to go to the hospital to run some tests....
I was reading the IC thread.....
I just wanted to say that Alenatorion only hates evil dragons.....
He is friendly with good dragons in fact his best friend is a good dragon...

Of course if you want to change his story and his motives because it better suits you then by all means go ahead....
: Re: OOC Thread
: Sohala March 14, 2011, 09:17:25 PM
I figured he was against people 'making a mockery' of dragons.
: Re: OOC Thread
: kevin_video March 14, 2011, 10:12:26 PM
I was thinking more because he knows that there's another dragon out there, and doesn't know what it looks like, it'd be nice to not get the two confused, should the two ever meet.
: Re: OOC Thread
: kevin_video March 15, 2011, 04:28:19 AM
I'll turn into a Half-Seven different types of dragons, Ghost Dragon, and add some Celestial and fiendish to the mix
What? :o No. I call your bluff on that one.
: Re: OOC Thread
: Mixster March 15, 2011, 03:39:45 PM
I'll turn into a Half-Seven different types of dragons, Ghost Dragon, and add some Celestial and fiendish to the mix
What? :o No. I call your bluff on that one.

Off course you do :) He'll just turn into a Roc I think. I just wanted to make an In-game joke about the sillyness that is Shapechange.
: Re: OOC Thread
: kevin_video March 15, 2011, 06:58:38 PM
I'll turn into a Half-Seven different types of dragons, Ghost Dragon, and add some Celestial and fiendish to the mix
What? :o No. I call your bluff on that one.

Off course you do :) He'll just turn into a Roc I think. I just wanted to make an In-game joke about the sillyness that is Shapechange.
I find Polymorph to be more silly though. At least with Shapechange, as ridiculous as it can get, it's still a 9th level spell.
: Re: OOC Thread
: Mixster March 15, 2011, 09:22:00 PM
I'll turn into a Half-Seven different types of dragons, Ghost Dragon, and add some Celestial and fiendish to the mix
What? :o No. I call your bluff on that one.

Off course you do :) He'll just turn into a Roc I think. I just wanted to make an In-game joke about the sillyness that is Shapechange.
I find Polymorph to be more silly though. At least with Shapechange, as ridiculous as it can get, it's still a 9th level spell.

Yeah, but it's a wickedly overpowered spell nevertheless, most 9th level spells are. But they often just seem like: Win one combat. Shapechange is like, win combats for the rest of the day, and have utility.
: Re: OOC Thread
: kevin_video March 18, 2011, 12:34:43 AM
Back from my meeting. Got a few revisions to make on the paperwork before Saturday, but other than that, everything important got approved.
: Re: OOC Thread
: kevin_video March 20, 2011, 04:27:40 AM
If no one disagrees, let's move this to the part where everyone's outside, looking down on the forest and ready to go.
: Re: OOC Thread
: Mixster March 21, 2011, 09:54:26 PM
Fine by me.
Alkazar will have turned into an air elemental by then. If he needs to carry more than two people, he will change to a half-celestial Roc out there.
: Re: OOC Thread
: kevin_video March 22, 2011, 01:34:15 AM
Fine by me.
Alkazar will have turned into an air elemental by then. If he needs to carry more than two people, he will change to a half-celestial Roc out there.
What size an elemental? Medium? Large?
: Re: OOC Thread
: kevin_video March 22, 2011, 11:27:02 PM
@ Sohala -- Were you going to tell the group what your druid discovered when everything pieced the papers together, or do you want to keep that secret from everyone?
: Re: OOC Thread
: Sohala March 22, 2011, 11:35:55 PM
I was debating that...leaning towards pulling the NPC to the side, while everyone flies off. There is a minor amount of trust to each of the party, but the NPC gets points for a nature connection.
: Re: OOC Thread
: kevin_video March 22, 2011, 11:37:13 PM
I was debating that...leaning towards pulling the NPC to the side, while everyone flies off. There is a minor amount of trust to each of the party, but the NPC gets points for a nature connection.
Which NPC? Drexs or Roryn? Or someone else?
: Re: OOC Thread
: Sohala March 22, 2011, 11:46:44 PM
Drexs, I don't care if the dwarf knew nothing or not, he is on the shit list.
: Re: OOC Thread
: kevin_video March 22, 2011, 11:48:27 PM
Drexs, I don't care if the dwarf knew nothing or not, he is on the shit list.
lol Fair enough. Drexs has a nature connection because, like all concordant killers, he's true neutral. As a druid knows, most animals are too. Also, he's been hired by Ehlonna to find what the hell's going on. So any help you gave him would help in his investigation.
: Re: OOC Thread
: kevin_video March 23, 2011, 01:14:51 AM
Remember to let me know what spells you've got on, and if it's a limited time (ie minutes per level or less) make note of that too. If there's anything that needs to be added, or removed, let me know.

Right now I've got:

Liabrand and bear (Tolero):
greater mage armor, endure element and superiour resistance, see invisibility (1 hour)

Bite of the Werebear, Owl's Insight (+7), Freedom of Movement, Girallon's Blessing, Charge of the Triceratops, Listening Lorecall,
Greater Magic Fang (claw), Direbear form, Aspect of the Hunter, Enhance Familiar


Raptor:
Nothing


Melkior:
Greater Magic Weapon on all weapons, Anticipate Teleportation, Karmic Retribution, Divine Power, Mind Blank, Superior Resistance, Magic Vestment, True Seeing (3 hours)


Alkazar:
Superior Resistance, Greater Magic Weapon on all weapons, Mind Blank,
Elemental body (huge air elemental), Shapechange, True Seeing (3 hours)


Desirae:
Superior Resistance, Magic Vestment Armor, Magic Vestment Shield, Divine Power, Mind Blank, Greater Blink,
Primal Instinct (item - +5 init/survival), Elemental Body [earth]
Veil of Undeath,
>> Immune to mind affecting spells/abilities, poison, sleep, paralysis, stunning, disease, death, critical hits, nonlethal damage,
death from massive damage, ability drain, energy drain, fatigue, exhaustion, damage to physical ability scores,
or any effect requiring a Fort save unless it's harmless or affects objects. Don't need to breathe, eat, or sleep. Cure spells hurt, inflict spells heal.
Gr. Visage of the Deity [good]
>> Take on traits of half-celestial, including: feathered wings granting flight at 2x normal speed (good maneuverability), +1 NA, low-light vision,
Resist 10 acid/cold/electricity, immunity to disease, +4 bonus vs. poison, DR 10/magic, SR 25, abilitiy bonuses, Outisder type (can be rezzed).

Rezzik:
Superior Resistance, Magic Vestment, Elemental Body [earth], Disobedience, Shield Other (Dez), Create Magic Tattoo (+1 spellcaster level),
Primal Instinct (item - +5 init/survival)
>>Immune to poison, sleep, paralysis, stunning, critical hits, flanking, darkvision 60 ft, Suppress mind-affecting effects


Alenatorion:
permanent Enlarge Person


Raynor:
Contingent Conjuration
Water breathing
permanent Lesser Vigor
: Re: OOC Thread
: Sohala March 23, 2011, 01:16:54 AM
Wait...dieing DOESN'T wipe buffs?!  ??? ??? ???
: Re: OOC Thread
: kevin_video March 23, 2011, 01:21:00 AM
Wait...dieing DOESN'T wipe buffs?!  ??? ??? ???
It usually does, yes. Which is why I had it in a line all to itself. However, I know some people have the ability to argue (quite well) that even when spellcaster's die their spells continue on because of the spellcaster level at which it was cast. I know I've been in games where we killed the spellcaster and spells were still going.

A lot of your spells are hours and even days long. I'd say that at most, your spells last 24 hours instead of 48. As in, whatever your spell duration was, it's halfed. Does that sound fair to you? If so, then then the three spells that you just re-cast on yourself may not need to be cast again if they're of a significantly long duration.

Edit: Basically I haven't seen anywhere RAW that states "If you die, your spell ends", and I know how my group rules it.
: Re: OOC Thread
: Sohala March 23, 2011, 01:30:52 AM
 :blink
 :twitch
 :banghead
 :shakefist
 :nonono
 :notamused

Now to rebuff...

I JUST unbuffed...but that will be fine, thanks

Yeah, those buffs don't need to be cast at this time, I'll get them editted out, at some point...
: Re: OOC Thread
: kevin_video March 23, 2011, 01:52:10 AM
Now to rebuff...

I JUST unbuffed...but that will be fine, thanks

Yeah, those buffs don't need to be cast at this time, I'll get them editted out, at some point...
Sorry dude. Thought you'd be happy about that.  :embarrassed
: Re: OOC Thread
: Sohala March 23, 2011, 01:59:25 AM
Terrible, terrible timing...
: Re: OOC Thread
: kevin_video March 23, 2011, 02:03:48 AM
Terrible, terrible timing...
True. However, now everyone knows for future reference.
: Re: OOC Thread
: Mixster March 23, 2011, 10:40:58 AM
Alkazar is a huge air elemental and also has Shapechange up
: Re: OOC Thread
: kevin_video March 23, 2011, 10:42:49 AM
Did I misread somewhere that someone had See Invisibility up? That'd probably last a couple of hours.
: Re: OOC Thread
: Mixster March 23, 2011, 10:44:13 AM
Alkazar and Melkior also has true seeing up for 160 minutes more.

And Alkazar has Mind Blank up as well. He made it when the demons read his mind.

EDIT: Melkior also has Magic Vestment on his armour.
: Re: OOC Thread
: Sohala March 23, 2011, 11:35:39 AM
Did I misread somewhere that someone had See Invisibility up? That'd probably last a couple of hours.
Guilty, little under three total, assuming the building took about an hour, plus death...leaves an hour.
: Re: OOC Thread
: kevin_video March 23, 2011, 09:12:49 PM
Updated. Let me know if I missed anything further.
: Re: OOC Thread
: kevin_video March 24, 2011, 03:03:10 PM
Assuming a direction was pointed out...
Yes. Everyone has to go due South (near the bottom of the map) to rescue everyone, but it was decided that since there was a boat on the lake to the South-West, that would be checked out first.
: Re: OOC Thread
: kevin_video March 25, 2011, 02:25:57 AM
For anyone what the island looks like, there's a map of it on the Maps page. It doesn't have any details on it as to how many feet a section is, but that's on purpose.
: Re: OOC Thread
: Sohala March 25, 2011, 02:41:14 AM
Spot DC 40 (everyone who didn't fly away at 600 ft per second)
Would it just be a higher DC for the faster folks?  ;)
: Re: OOC Thread
: kevin_video March 25, 2011, 09:04:05 AM
Spot DC 40 (everyone who didn't fly away at 600 ft per second)
Would it just be a higher DC for the faster folks?  ;)
Yes, as you literally pass over it in a second. If you did make it, it'd be like "wait, what was that thing we saw flashing about 400 feet ago?"
: Re: OOC Thread
: Mixster March 27, 2011, 01:36:47 PM
Alkazar isn't a dragonborn. He's just an ordinary untemplated human like Melkior. Oh, and Alkazar flies faster than Melkior.
: Re: OOC Thread
: kevin_video March 27, 2011, 01:40:08 PM
Alkazar isn't a dragonborn. He's just an ordinary untemplated human like Melkior. Oh, and Alkazar flies faster than Melkior.
I must have gotten him mixed up with Rezzik. For some reason I thought he was a dragonborn too. Fixed.

Don't forget to make the spot checks.
: Re: OOC Thread
: Mixster March 27, 2011, 01:49:39 PM
Alkazar isn't a dragonborn. He's just an ordinary untemplated human like Melkior. Oh, and Alkazar flies faster than Melkior.
I must have gotten him mixed up with Rezzik. For some reason I thought he was a dragonborn too. Fixed.

Don't forget to make the spot checks.

Can't succeed on the DC 40 spot check but I can roll the others.
: Re: OOC Thread
: kevin_video March 27, 2011, 09:28:14 PM
That's okay. Roryn, and Raynor can't do it either. Alenatorion can't make the spot, but he can sure as heck make that listen check. Wow.
: Re: OOC Thread
: Stormcrow March 27, 2011, 11:27:10 PM
what can i say ignorance is bliss ? or was the enlightenment ? I can never tell between the two
: Re: OOC Thread
: kevin_video March 28, 2011, 01:16:03 AM
None of you guys have asked, but I did get asked where I got the idea for the island. The existence of such a place exists in real life, but of course not in the same context. I'd heard of them before this, but I didn't know exactly what went on there.

It was actually Lewis Black (http://www.youtube.com/watch?v=T6ene75RM3w) that brought it up after the whole Cheney "hunting accident". Whether you like his comedy or not, the reference is at 3:01.
: Re: OOC Thread
: kevin_video March 28, 2011, 04:39:34 PM
Got a funeral to go to today, folks. When I'm back, those who flew like a rocket will have made it to the lake.
: Re: OOC Thread
: Sohala April 03, 2011, 10:45:26 PM
I have no reason to take an action until the group arrives, so wait for them I guess.
: Re: OOC Thread
: kevin_video April 03, 2011, 11:13:23 PM
I have no reason to take an action until the group arrives, so wait for them I guess.
That's likely going to be a long while.
: Re: OOC Thread
: Stormcrow April 04, 2011, 04:53:15 PM
1. ok quick check is it dark enought for cloak of the bat to work ?

2 ok guys what do you want me to take on the gargoyle  or the death giant ?
: Re: OOC Thread
: Mixster April 04, 2011, 07:34:36 PM
1. ok quick check is it dark enought for cloak of the bat to work ?

2 ok guys what do you want me to take on the gargoyle  or the death giant ?
I Suggest the outsider and Melkior takes care of the Giant. Everybody else focuses on the Gargoyle who can reliably damage our fliers, untill they can help us against the Giant.

Another option could be to just turn invisible and ignore them, we are not here to hunt, we are here to look for stupid druids who get lost.
: Re: OOC Thread
: Stormcrow April 05, 2011, 12:17:18 AM
well my character is invisible already
: Re: OOC Thread
: kevin_video April 05, 2011, 01:31:40 PM
@Stormcrow: I'll give it to you, yes. You can use your cloak. It's not like it's high noon.

@Mixster: You think turning invisible will help, do you? Okay.
: Re: OOC Thread
: Stormcrow April 05, 2011, 03:22:46 PM
guys Did i miss read somehting there is the Giant and the Gargoyle but what out sider did you mean the CK ?
: Re: OOC Thread
: kevin_video April 05, 2011, 03:35:16 PM
guys Did i miss read somehting there is the Giant and the Gargoyle but what out sider did you mean the CK ?
I just noticed that too. I'm pretty sure he means the gargoyle, who's not an outsider.
: Re: OOC Thread
: Stormcrow April 06, 2011, 12:57:11 AM
remind me Raynor is how far off the ground and what is the rate fall from a height per round ?
: Re: OOC Thread
: kevin_video April 06, 2011, 01:37:59 AM
remind me Raynor is how far off the ground and what is the rate fall from a height per round ?
You're about 40 feet above the trees, which makes you 105 feet off the ground. You'd hit the ground in one, maybe two rounds.
: Re: OOC Thread
: Stormcrow April 06, 2011, 02:06:12 AM
well i think i am better off with taking on the giant with limited flight (ya my cloak will help me get down but there is a limit on how long i can say up there other then summoning.
: Re: OOC Thread
: kevin_video April 06, 2011, 02:27:14 AM
Ah, I see.
: Re: OOC Thread
: Mixster April 06, 2011, 04:58:50 AM
guys Did i miss read somehting there is the Giant and the Gargoyle but what out sider did you mean the CK ?
I just noticed that too. I'm pretty sure he means the gargoyle, who's not an outsider.

Meant the CK.
Although, we would have to talk him into that.
: Re: OOC Thread
: kevin_video April 06, 2011, 01:06:58 PM
guys Did i miss read somehting there is the Giant and the Gargoyle but what out sider did you mean the CK ?
I just noticed that too. I'm pretty sure he means the gargoyle, who's not an outsider.

Meant the CK.
Although, we would have to talk him into that.
He's okay with it, it's just that he doesn't fly as perfectly as Melkior does. He flies 90 ft good.
: Re: OOC Thread
: kevin_video April 06, 2011, 03:33:55 PM
I won't be around today. A friend of mine blacked out yesterday, and I had to rush her to the hospital. She's okay, and she was allowed to come home, but she's supposed to be watched just in case. Her boyfriend has to leave for the rest of the day I'm taking over for the day.

If I could get those who were up in the air to make initiative (those who wish to participate in the fight), as well as spot checks against the gargoyle (DC 30) that's now above probably all of you (he flew 180 feet up perfectly and you know regular gargoyles can't normally do that).
: Re: OOC Thread
: kevin_video April 13, 2011, 01:42:15 PM
Did Alkazar want to go, or are we going to have him hold his action for now?
: Re: OOC Thread
: kevin_video April 13, 2011, 01:45:44 PM
Just to let everyone know, we've got one month left to complete this so I have enough time to adjust it and whatnot, if need be, for the convention on June 3rd.

After that, I've gotta start in on the sequel to this. If anyone survives this, their character can continue on to that campaign if you'd like. It will actually be an epic level one-shot. I'm thinking ECL 23 or 24, depending on how things work out.
: Re: OOC Thread
: Stormcrow April 13, 2011, 02:34:47 PM
well if any one services i would enjoy a sequel , to bad this campain has been a little slow but most pbp are at times.

any way whos turn is it any way ?
: Re: OOC Thread
: kevin_video April 13, 2011, 02:35:13 PM
Alkazar's.
: Re: OOC Thread
: kevin_video April 17, 2011, 07:58:46 PM
Melkior's turn.
: Re: OOC Thread
: Mixster April 18, 2011, 04:46:11 AM
Did Alen hit with all his attacks or did it dodge half of them?

Did the thing just survive 11 negative levels + 400 damage.

Also, will you be OK, with me changing Melkior to using spell points either after this battle or after next rest. It's so much better than preparing stuff.
: Re: OOC Thread
: kevin_video April 18, 2011, 03:01:15 PM
Did Alen hit with all his attacks or did it dodge half of them?

Did the thing just survive 11 negative levels + 400 damage.

Also, will you be OK, with me changing Melkior to using spell points either after this battle or after next rest. It's so much better than preparing stuff.
Yes, Alen hit with all of his attacks, and yes the thing did survive 8 negative levels. It didn't take 11 levels though. I asked, and it's always rounding down. The answer was
1 stays 1, 2 becomes 3, 3 becomes 4, and 4 becomes 6. Remember, you ALWAYS round down.
As well, one of the rays didn't hit the touch AC of 24.

Truth be told I always thought you were using spell points, and not preparing your spells individually. So if you want to change it now, and adjust things, by all means.
: Re: OOC Thread
: kevin_video April 23, 2011, 02:37:09 PM
Still Melkior's turn.
: Re: OOC Thread
: Mixster April 24, 2011, 09:07:21 PM
Oh yeah, sorry guys, will get the post up tomorrow. I haven't been near a stable internet connection for days.
: Re: OOC Thread
: kevin_video April 24, 2011, 09:08:06 PM
Oh yeah, sorry guys, will get the post up tomorrow. I haven't been near a stable internet connection for days.
That's alright. Figured you were like everyone else and doing up your exams (that time of year).
: Re: OOC Thread
: kevin_video April 29, 2011, 02:56:32 AM
Did Melkior remember that he has Prayer cast on him and that he was flanking? If not, he'll do more damage, and he should have hit a third time. The gargoyle's not doing so hot for HP. One really good smack should do it. Well, maybe.

Otherwise, it's Alkazar's turn.
: Re: OOC Thread
: Mixster April 29, 2011, 05:54:13 AM
Did Melkior remember that he has Prayer cast on him and that he was flanking? If not, he'll do more damage, and he should have hit a third time. The gargoyle's not doing so hot for HP. One really good smack should do it. Well, maybe.

Otherwise, it's Alkazar's turn.
Oh no, I forgot those, so that's +3 extra to hit?
: Re: OOC Thread
: kevin_video April 29, 2011, 09:07:48 AM
Did Melkior remember that he has Prayer cast on him and that he was flanking? If not, he'll do more damage, and he should have hit a third time. The gargoyle's not doing so hot for HP. One really good smack should do it. Well, maybe.

Otherwise, it's Alkazar's turn.
Oh no, I forgot those, so that's +3 extra to hit?
That is correct. And +1 to damage for each hit. So that 42 becomes a 45, and an extra 53 damage done.

It's still Alkazar's turn if you want to fight the death giant, or you guys can break off combat and head back towards the druid.
: Re: OOC Thread
: kevin_video April 30, 2011, 07:19:35 PM
For anyone curious about it, everyone that was involved with the gargoyle fight, minus Drexs and Roryn (and I guess Alkazar because he's a cohort), gets 10667 XP. Not that you can level up because that takes time, and rest, and training.

That gives you a pretty good idea as to what kind of encounters you're looking at.
: Re: OOC Thread
: kevin_video May 02, 2011, 06:26:38 PM
The game convention just sent out invites, and my game's now ready for sign up. I'm interested as to how fast it'll be filled.
: Re: OOC Thread
: Mixster May 03, 2011, 06:48:11 AM
The, so shall we introduce ourselves from Melkior was supposed to be from when he arrived and saw the boatman. Asking whether we should introduce ourselves to the boatman. But well, but whatever, I'll just do something else then.
: Re: OOC Thread
: kevin_video May 03, 2011, 02:38:36 PM
The, so shall we introduce ourselves from Melkior was supposed to be from when he arrived and saw the boatman. Asking whether we should introduce ourselves to the boatman. But well, but whatever, I'll just do something else then.
Yeah, I totally didn't get that. Sorry about that.
: Re: OOC Thread
: kevin_video May 05, 2011, 02:35:41 AM
I'm probably more happy about this than I should be, but so far two out of eight people have signed up for this game next month. I can't wait.
: Re: OOC Thread
: kevin_video May 08, 2011, 08:48:38 PM
Melkior made his spot check so he gets to make a Knowledge (the planes) check if you've got ranks in it. The DCs are listed under the spot checks.
: Re: OOC Thread
: Mixster May 09, 2011, 08:56:31 AM
Yeah, I'm an idiot who don't put ranks in silly things like knowledges.

He does have bardic knowledge though. 1d20+7=13 (http://invisiblecastle.com/roller/view/3016422/)
: Re: OOC Thread
: archangel.arcanis May 09, 2011, 02:33:31 PM
I'm guessing that since the Con. Killer is with the party that Raptor has caught up too.
: Re: OOC Thread
: kevin_video May 09, 2011, 10:56:20 PM
I'm guessing that since the Con. Killer is with the party that Raptor has caught up too.
You betcha.
: Re: OOC Thread
: kevin_video May 12, 2011, 12:58:52 AM
Yeah, I'll give it to you. Remember, when summoning you need to roll CL checks over 30.
: Re: OOC Thread
: kevin_video May 12, 2011, 09:57:02 AM
Just so you guys know, the wolves that were summoned, are on the other side of the lake. They'd have to fly to you in order to get to you, or you'd have to fly over to them and ignore the guy in the boat.
: Re: OOC Thread
: Mixster May 12, 2011, 07:04:40 PM
Perhaps we should talk to the guy first.
: Re: OOC Thread
: kevin_video May 12, 2011, 08:45:12 PM
Perhaps we should talk to the guy first.
It's completely up to you guys as to what you want to do.
: Re: OOC Thread
: Stormcrow May 12, 2011, 11:43:40 PM
occ i keep forgetting about that

1d20+23 ? [7,23] = (30)
: Re: OOC Thread
: kevin_video May 12, 2011, 11:46:20 PM
That's alright. I gave it to you for what you guys needed, although it didn't work out quite as you had all hoped. Now it's just a matter of what you want to do.
: Re: OOC Thread
: Stormcrow May 13, 2011, 01:18:57 AM
well i was serprised that it is on the other side of the lake. missed that one
: Re: OOC Thread
: kevin_video May 14, 2011, 04:11:34 PM
well i was serprised that it is on the other side of the lake. missed that one
That's alright.
: Re: OOC Thread
: Stormcrow May 14, 2011, 09:44:17 PM
Hustion We have a problem .

ya my PC is down and in the shop (they don't make parts like the use to) (borrowing my sisters lap top to do tell you guys this) for now don't know when I get it back form the shop so bear with me on this do to on my end it is SNAFU 
: Re: OOC Thread
: kevin_video May 14, 2011, 09:45:55 PM
That's cool. Thanks for the update.

I guess we could just leave this up to Melkior then. Or Raptor. What say you guys? Just go down to the ferry guy, and leave the wolves for now, and go to the cyst later? Or fly there now, and leave the ferry guy?
: Re: OOC Thread
: kevin_video May 28, 2011, 11:32:13 PM
It's almost one week to the day that I'll be running this game at the con. So far only two people have signed up, but I'm told there are more who will sign up late. I'm hoping. I'd hate to put this much work into it, and end up having to cancel/reschedule until next year.
: Re: OOC Thread
: archangel.arcanis May 31, 2011, 02:18:52 PM
Sorry been out of it and not been able to catch up too well. I'd say we talk to the ferry guy and see whats up.
: Re: OOC Thread
: kevin_video May 31, 2011, 11:56:31 PM
Sorry been out of it and not been able to catch up too well. I'd say we talk to the ferry guy and see whats up.
I'm cool with that. I think that gives us a consensus.
: Re: OOC Thread
: Stormcrow June 01, 2011, 12:26:42 AM
back and i did not miss anything ? well hope you do get the players this is a really challenging campaign
: Re: OOC Thread
: kevin_video June 01, 2011, 12:31:44 AM
back and i did not miss anything ? well hope you do get the players this is a really challenging campaign
Which is the point. However, they have agreed that if I don't get at least two more players signed up, I can walk away from the game, but on the basis that I do a trial run IRL at next year's game day (March), but with pre-made PCs, or allow the players to go home and bring in their own level 20 characters (even the broken ones and ones against their rules), just to give people a taste of what's happening. Be like the guys that Tarmin contacted, but the first wave. I'm alright with that, if I have to do it that way. But here's the thing. If you're allowed to bring in any level 20 character, including home brew, and house ruled up the ying-yang, how is that a good thing? No one plays by the original rules anymore. Oh well. Whatever.
: Re: OOC Thread
: Stormcrow June 01, 2011, 01:08:54 AM
ha I like a challenge
: Re: OOC Thread
: kevin_video June 04, 2011, 04:18:46 AM
Well it looks like I'm running the game. Got six out of eight players, and people are still looking to play. I don't have six NPCs though. I'll be having to use what you guys made in order for me to have enough.
: Re: OOC Thread
: kevin_video June 05, 2011, 11:29:26 PM
Back. Everyone survived. I ended up being nice, and it kind of helped that ghost PC was there possessing everyone, and making it so everyone was coup-de-gracing the enemies. Only had four players in the end, even though seven had signed up. Three of them decided it was too much for them. Overall, it went well, and they enjoyed it, especially the storyline behind this game, and promised to play the sequel next year. I look forward to it.
: Re: OOC Thread
: Stormcrow June 06, 2011, 02:17:42 AM
so whos characters were used ?
: Re: OOC Thread
: kevin_video June 06, 2011, 02:46:47 AM
No one's. I handed them out, but an advanced version of the bounty hunter (ranger/rogue/assassin) from DMG II ended up being the one that was taken, as well as the concordant killer. However, there was a character who was damn near equal to the Alen dragonborn character, except no barbarian variant for pounce.
: Re: OOC Thread
: Mixster June 08, 2011, 10:08:55 AM
No one's. I handed them out, but an advanced version of the bounty hunter (ranger/rogue/assassin) from DMG II ended up being the one that was taken, as well as the concordant killer. However, there was a character who was damn near equal to the Alen dragonborn character, except no barbarian variant for pounce.

In hindsight, Melkiors build could have been a LOT better, so it's probably good no-one chose him and got annoyed :)
: Re: OOC Thread
: kevin_video June 08, 2011, 11:45:59 AM
Personally I'm okay with Melkior's build. He's definitely standing out compared to everyone else so far.

So question for you guys. Do you want to continue this campaign and find out what happens on your own, or do you want to just say you survive it, find out the full details as to what would have happened, and rebuild your characters for the sequel? At the same time, you could always build a new character for it if you're not satisfied with your current one. The main difference being you'll pretty much know exactly what you're walking into.

@ Stormcrow -- Your character would I would highly suggest making a new one, unless you can figure out a way to summon at a DC 40 with a level 24 character.

I'll allow Leadership again, but only for you guys because we probably won't have enough players again, and we'd likely need the PCs. However, you'd be exactly two levels lower than your main PC.
: Re: OOC Thread
: betrayor June 08, 2011, 02:44:48 PM
So guys I got a new laptop and I should be able to play again even though I am still in the army....
So if a place is still available I would like to play.....
: Re: OOC Thread
: Stormcrow June 08, 2011, 04:57:30 PM
Personally I'm okay with Melkior's build. He's definitely standing out compared to everyone else so far.

So question for you guys. Do you want to continue this campaign and find out what happens on your own, or do you want to just say you survive it, find out the full details as to what would have happened, and rebuild your characters for the sequel? At the same time, you could always build a new character for it if you're not satisfied with your current one. The main difference being you'll pretty much know exactly what you're walking into.

@ Stormcrow -- Your character would I would highly suggest making a new one, unless you can figure out a way to summon at a DC 40 with a level 24 character.

I'll allow Leadership again, but only for you guys because we probably won't have enough players again, and we'd likely need the PCs. However, you'd be exactly two levels lower than your main PC.

ok I will see what I can come up with any recommendations ? a prism or something ? I think we have enough characters with access to healing magic right ? better yet who do we still have ?
: Re: OOC Thread
: kevin_video June 09, 2011, 04:40:26 AM
So guys I got a new laptop and I should be able to play again even though I am still in the army....
So if a place is still available I would like to play.....
Oh yeah, your spot's still very much open. We're just debating on whether or not to continue, or just do up the sequel.

@ Stormcrow -- A suggestion would be anything that's considered a mage slayer build.

I'll be adding the Book of Exalted Deeds, Sandstorm, Stormwrack, Frostburn, and Dragon Compendium to the list of books as well.
: Re: OOC Thread
: Stormcrow June 10, 2011, 12:13:05 AM
I will see what I can come up with, with the help of the Min max boards for a Anti Magic / caster character we can just say that I found a trap that changed my attributes, classes and skills.
: Re: OOC Thread
: kevin_video June 10, 2011, 02:16:23 AM
I will see what I can come up with, with the help of the Min max boards for a Anti Magic / caster character we can just say that I found a trap that changed my attributes, classes and skills.
Oh no. There's a god that'll happily do that for you as part of the payment to take on this caster and stop him from doing what she fears he will do.
: Re: OOC Thread
: Stormcrow June 10, 2011, 02:23:37 AM
that works to so far i am looking at 12 warblade, 11 prism and sack one level of exp for more powers form both the prism / pis warrior list.
: Re: OOC Thread
: betrayor June 10, 2011, 02:23:48 AM
So I suppose that in the sequel the epic level handbook would be available as well?what about epic spellcasting?would it be allowed?
: Re: OOC Thread
: kevin_video June 10, 2011, 02:28:24 AM
@ Stormcrow - What's a prism class? And how do you "sack" one level of exp?

So I suppose that in the sequel the epic level handbook would be available as well?what about epic spellcasting?would it be allowed?
Technically, yes. See the ELH is 3.0, but the SRD has all the 3.5 updates, and it's in the original rules for what's allowed.
: Re: OOC Thread
: Stormcrow June 10, 2011, 02:39:03 AM
@ Stormcrow - What's a prism class? And how do you "sack" one level of exp?

So I suppose that in the sequel the epic level handbook would be available as well?what about epic spellcasting?would it be allowed?
Technically, yes. See the ELH is 3.0, but the SRD has all the 3.5 updates, and it's in the original rules for what's allowed.

Psion class can research powers form any list at the cost of exp and there is a few powers that are in the pis warrior and or disciplines that can be useful.
: Re: OOC Thread
: kevin_video June 10, 2011, 02:40:11 AM
Psion class can research powers form any list at the cost of exp
Oh, a psion. You threw me off with the word "prism".
: Re: OOC Thread
: Mixster June 16, 2011, 09:13:42 AM
I could do it, but I would probably revise Melkior a bit.

I'm also considering switching it up so Alkazar is the Main character and Melkior is his Cohort.

Melkiors main problem was that I realized he couldn't take the damage of the things in this game. He suffered oodles of damage and was at like 10hp three times already. So he needs a way to avoid that. I'm thinking persisting Delay Death would be his best bet (although cheesy), and wouldn't require much changing in his build. He could share it with Alkazar then.

@Stormcrow, if you want to grab powers from other classes, an Erudite with favored discipline would probably be better for you.
: Re: OOC Thread
: Stormcrow June 17, 2011, 01:33:28 AM
Erudite ? what book / pg ?
: Re: OOC Thread
: Mixster June 17, 2011, 10:51:43 AM
Complete Psionics, near the end, under variant psion. Can't remember exactly. The web enhancement, has the favored discipline version, IIRC.

Basically a Psion that can learn new powers for a trivial expenditure of exp. The spell to power version has much cheese to be gained.
: Re: OOC Thread
: kevin_video June 26, 2011, 01:45:15 PM
Back in three days.
: Re: OOC Thread
: Stormcrow July 06, 2011, 02:13:19 AM
sorry about the disappearance guys had some PC problems and was unable to post any thing
: Re: OOC Thread
: kevin_video July 06, 2011, 03:24:58 AM
That's fine. I haven't been around either. It's been pretty nuts here with the flood situation and stuff. We're okay here, for now, but other areas may be losing their homes again in the next few days. I honestly want this flood to end already.
: Re: OOC Thread
: Stormcrow July 06, 2011, 04:22:20 AM
sorry to hear you are in a flood zone
: Re: OOC Thread
: kevin_video July 06, 2011, 04:23:45 AM
sorry to hear you are in a flood zone
Have been for quite a while now. My job's more surrounded though. Just a matter of when the final crest hits.
: Re: OOC Thread
: Stormcrow July 08, 2011, 04:06:35 PM
Ok guys finally (hopeful nothing else will happen to slow me down on this knock on wood) on the Raynor remake and  I was taking a serous look at the Tripe Super Prestant Predator  (See http://tvtropes.org/pmwiki/pmwiki.php/Main/SuperPersistentPredator ) with a psi capability so far I know that Level 18 is the Min for all the power with the Erudite (see Learning discipline powers on pg 145 CP )and then well I think I will go with the War blade over the sword sage  any other Ideas 
: Re: OOC Thread
: Stormcrow July 09, 2011, 02:56:04 AM
silly Q do to not being able to find it but what was the points for stats
: Re: OOC Thread
: kevin_video July 09, 2011, 02:56:33 AM
silly Q do to not being able to find it but what was the points for stats
32
: Re: OOC Thread
: Stormcrow July 09, 2011, 03:40:12 AM
Quick Double check that the thrall heard for 2 thralls is still band ?
: Re: OOC Thread
: kevin_video July 09, 2011, 03:42:53 AM
Quick Double check that the thrall heard for 2 thralls is still band ?
Yes. Leadership was allowed specifically because of the lack of players and need for characters. There'll be a max of six PCs though.
: Re: OOC Thread
: Stormcrow July 09, 2011, 04:37:37 AM
o well what do you guys think will help the party better
a modded see Trixie  http://community.wizards.com/go/thread/view/75882/19867902/Trixie_the_Party_Booster?pg=1
sword sage 2/ Cloistered Cleric 2/ Rogue(Feat Variant) 2 / Marshal 3/ Masterthrower 1/ Exotic Weapon Master 2  for total level 16

or a pixie pision blaster build ?
: Re: OOC Thread
: Stormcrow July 11, 2011, 02:40:28 AM
here is a up date on the character so far have not started on gear yet

http://www.myth-weavers.com/sheetview.php?sheetid=311496

feel free to add you thoughts and comments ( I hope this character does not turn into a waist of space)  and about the warbade initiator level it is 1/2 for all non martial adepts so starting the warblade at level 19 on it works out
: Re: OOC Thread
: Stormcrow July 14, 2011, 12:22:47 AM
Well good news after sitting and looking at my character he is starting to remind me of Kenshi form Mortal Kombat ) but over all could some one go over my sheet for errors http://www.myth-weavers.com/sheetview.php?sheetid=311496 and i should have the follower finished quickly

http://www.myth-weavers.com/sheetview.php?sheetid=312697
: Re: OOC Thread
: Stormcrow July 17, 2011, 12:00:43 AM
ok the cohort is done i think can any one check it over ?

http://www.myth-weavers.com/sheetview.php?sheetid=313599