Saru[spoiler]Spot check?[/spoiler]
OOC[spoiler]Sitting on Goldflower's shoulder in birdy form.[/spoiler]
Kalal:[spoiler]So it looks like a dragon head or something, but I still can't identify it? :lol[/spoiler]
[spoiler]You can't be certain, nor do you know anything specific, but it appears the symbol is somehow related to dragonkind.[/spoiler]
[spoiler]You can't tie it to a certain religion, but it definitely has something to do with dragons :PKalal:[spoiler]So it looks like a dragon head or something, but I still can't identify it? :lol[/spoiler]
[spoiler]You can't be certain, nor do you know anything specific, but it appears the symbol is somehow related to dragonkind.[/spoiler]
[spoiler][spoiler]The 2 scrolls and 2 potions are magical, that's it.[/spoiler]
If somebody gives me the damn thing I'll identify it. :P
[/spoiler]
Goldflower goes the the crab, stroking its shell and telling it what a good job it did. She then snaps her fingers, dismissing it.
Turning back towards the rest of the group she casts detect magic and scans the loot.
Saru walks up to Kalal and Goldflower, "I'm quite hurt... sorry..." he says, embarrassed.[spoiler]
"So they're followers of some evil dragon? Do you think that has anything to do with them attacking us or is it a coincidence? I wonder if there are more... hey, what do you think is in that house up ahead?" he says, gesturing at the house.
[spoiler]Local, Nature, Arcana, Planes
16, 31, 23, 31 (http://invisiblecastle.com/roller/view/2421412/)[/spoiler]
Yamanu gathers the weapons and any other items he finds of value, and begins taking them outside.[spoiler]Items of note:
Looking over at his companions, he says, holding back a low growl, "I don't think you want to go in there."
"What is it, lad? It looks empty from here..." the dwarf says, as he stubbornly steps into the building.
[spoiler]I'll just read his spoiler, Bowen. No need to copy/pasta. :P [/spoiler]
"Hmm... some kind of illusion to cover their mess... " the dwarf says as he steps back out of the building and waves his hand around into the doorway to try and discern where the figment begins.
"These must be the other people they've ambushed here, who didn't fare so well as us... Poor souls."
[spoiler]Do we recognize the heraldry on the uniforms of the 3 men? Taking 10 on Knowledge: Nobility and Royalty gives me a 12. That good for anything?[/spoiler]
"No, actually, I think I do want to go in now. Let's see what's so bad." Upon overhearing Yamanu's warning, the colonel grows curious and enters the house after Kalal.[spoiler]The uniforms aren't of any official military that you know of. It's more likely that these were hired guards accompanying the woman.[/spoiler]
[spoiler]She doesn't seem very taken aback by the scene, merely raising an eyebrow. "Looks like the hobbos were staying here. The other five probably took issue." She barely spares a second look for the man in ordinary clothing or the woman, being more interested in the uniforms. [/spoiler]
[spoiler]I dunno if I really need to put the second part of the post in spoilers, but it's just a click, so I did it anyway.
I already read the spoiler, so what PXY said. :P
What Knowledge would be needed to identify the uniforms? In that vein, is there any useful stuff that Knowledge (History) could tell me about Tiamat/the Red Hand that we don't already know?[/spoiler]
"Do what you want. It might be a good idea to make sketches or something if you're going to report to the authorities, though." Colonel Harika inspects the woman's face carefully before allowing Kalal to take her out, but doesn't interfere with him burying the corpses.[spoiler]Nope, just a random merchant woman and her guards, and some unlucky peasant.[/spoiler]
[spoiler]I assume I don't know the chick or the guy if they're not Karrnathi big shots. How about Kalal's K(Nobility and Royalty)?[/spoiler]
Yamanu gathers the weapons and any other items he finds of value, and begins taking them outside.[spoiler]Items of note:
Looking over at his companions, he says, holding back a low growl, "I don't think you want to go in there."
Studded Leather x3
Longsword x3
Light Crossbow x3
Crossbow Bolts
Dagger x5
Papers identifying the woman as a merchant, probably on her way to Drellin's Ferry just like you guys.[/spoiler]
[spoiler][spoiler]Yes, it is.[/spoiler]Yamanu gathers the weapons and any other items he finds of value, and begins taking them outside.[spoiler]Items of note:
Looking over at his companions, he says, holding back a low growl, "I don't think you want to go in there."
Studded Leather x3
Longsword x3
Light Crossbow x3
Crossbow Bolts
Dagger x5
Papers identifying the woman as a merchant, probably on her way to Drellin's Ferry just like you guys.[/spoiler]
I assume all the gear is of medium size, right?[/spoiler]
Yamanu looks harshly at the others, briefly, but returns to his steadfast state.[spoiler]You do realise that what you found were probably the guards' weapons, right, not merchandise ;)[/spoiler]
"Looks like we can finish the woman's intended plans and sell most of this at the town up ahead. If ambushes like this are common, or becoming more-so, then I assume the townsfolk would be more than glad to have more to defend themselves with."
Yamanu sits unsteadily and eyes the ale. "On the house? What's her angle? What's in here, why is it being offered for free?""Oi, don't worry about it, luv." the girl replies as she rubs Yamanu's head, much like one would do with a dog.
He nudges the mug warily, gauging the contents carefully, as dozens of paranoid scenarios dance across his mind. It becomes clear that the marrulurk is not accustomed to courtesy or generosity, and that he believes in the old saying, "There's no such thing as a free lunch."
[spoiler]What does Omen of Peril do again/where is it located? :D[/spoiler][spoiler]Spell Compendium, pg. 149. It tells you if you're going to be in danger, and the relative amount of danger you'll face, within the next hour.
Sckhar:
As you come upon a clearing in the woods, you notice a small wooden cottage. A trio of large hounds is lying under the porch, relaxing and seemingly oblivious to your presence.
[spoiler]I see Move Silently, but no link?[/spoiler]
[spoiler]Do you move closer to the cabin or do you stick to the trees? It's about 60ft. from the sides of the cabin to the treeline.[/spoiler]
[spoiler][spoiler]Go ahead, but I doubt it'll be necessary ;)[/spoiler]
Can I roll listen and spot since I haven't been interacting with the planning over the chili? :D
What? Me, neglecting this game? I swear I haven't! :pout
[/spoiler]
As you start moving throught the undergrowth near the clearing you accidentally step on a twig, alerting the dogs to your presence.[spoiler]Do you move closer to the cabin or do you stick to the trees? It's about 60ft. from the sides of the cabin to the treeline.[/spoiler]
[spoiler]I stick close to the trees.
...Yes, I'm cautious. So what? :P
[/spoiler]
"Hmm, that's a good start. Smaller scale than my plan, certainly, but it could work to our favor, so long as we don't get spotted while tracking them."
"Them buggers usually stick to the roads, though I've seen one or two of them in random spots in the forest.
Y'all want me to come with ya by the way?"
"Before it would have been stupid to go off on my own. But with a group, I reckon we stand a pretty good chance against them gobbos." Jorr smiles, as he checks his bow and starts loading up on arrows."Them buggers usually stick to the roads, though I've seen one or two of them in random spots in the forest.
Y'all want me to come with ya by the way?"
"If you feel comfortable among us, I see no problem with that, mate... your knowledge of the area will be very useful."