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The Thinktank => Min/Max It! => : Esgath January 28, 2011, 08:37:09 AM

: Help with a human Vop Saint Monk
: Esgath January 28, 2011, 08:37:09 AM
Hi there, i am playing in a homebrewn setting and wanted to play a human Vop Saint Monk.
We are currently at Lvl 2 with 4 characters, including mine (The others are a human wizard/incantatrix [up to +15 spellcraft item allowed], a dwarfen waraxe TWF dwarf warblade/fighter, and a human rogue with some shadowstep thingy prc i think). We all have no serious experience in playing D&D (except my DM), as we had 2 campaigns going till lvl 8-9 then they were cut off due to RL issues.
LA Buyoff is currently not allowed, maybe i can convince my DM otherwise.
Also he denies me fast healing because he thinks that it is overpowered, maybe i get an ability where i can heal certain amounts of hp per day.

The DM allows material from the core books, the complete series, the spell compendium, BoeD, and stuff from faerûn, because thats the setting he is most familiar with.
Oh, and i can’t have shiba protector from OA, but i could take a feat at lvl 6 that would give me wis to hit and a feat at lvl 9 that would give me wis to dmg.

1.   Monk                    Sacred Vow, Vow of Poverty   Nymph’s Kiss
2.   Monk                                                             Intuitive Attack
3.   Monk                    Ability Focus (Stunning Fist)   Touch of Golden Ice
4.   Monk      
5.   Monk      
6.   Monk                    Pain Touch                           Nimbus of Light
7.   Monk      
8.   Monk                                                             Sanctify Natural Attack
9.   Monk                    Improved Natural Attack   
10.   Monk                                                           Sanctify Ki Strike
11.   Monk      
12.   Cleric                  Combat Casting                    Fist of Heavens
13.   Sacred Fist      
14.   Sacred Fist                                                   Holy Ki Strike
15.   Sacred Fist          Superior Unarmed Strike   
16.   Sacred Fist                                                   Open
17.   Sacred Fist      
18.   Sacred Fist          Open                                  Open
//  19.   Sacred Fist      
//  20.   Sacred Fist                                                   Open


Str:   10
Dex:   12
Con:   14
Int:    13
Wis:   15
Cha:   11

This is my current build, not sure about sacred fist but the guides told me i had to fly at higher levels :D
I want to have my character as the wise sage kind of type. Also i really like stunning fist, especially with the + 2 DC from Saint.
Help would be really appreciated especially for the higher levels, which feats/prc to take and maybe some arguments for and against LA buyoff/fast healing.

Thank you in advance for your help :)

: Re: Help with a human Vop Saint Monk
: Gods_Trick January 28, 2011, 08:53:24 AM

Okay, thank gods you've read the guide. Then you know that a monk will be, subpar in performance, right?

I get the feeling you're going to be more of a wandering sage that runs up and hits things rather than a caster BFC.

So first piece of advice, get DMM: Quicken or Persist for Divine Might and etc. I'll go look up the Saint and see what it provides to your defences.

: Re: Help with a human Vop Saint Monk
: JaronK January 28, 2011, 10:40:14 AM
Needs more Cleric (and maybe Sacred Fist) and less Monk.  Like... by a lot. 

And Fast Healing is something your DM should allow.  It doesn't effect combats for the most part, just down time... and you want more action, right?  As a DM, it's a great thing for players to have.

JaronK
: Re: Help with a human Vop Saint Monk
: Rebel7284 January 28, 2011, 10:45:38 AM
Monk 1/Druid 19 is a reasonable VOP build.
: Re: Help with a human Vop Saint Monk
: Esgath January 28, 2011, 10:58:41 AM

So first piece of advice, get DMM: Quicken or Persist for Divine Might and etc. I'll go look up the Saint and see what it provides to your defences.


So i would then drop Superior Unarmed Attack and grab Quicken or Persist (Extend with Planning domain) and DMM of that with 18.
Also our Incantatrix also could persist divine might.

Needs more Cleric (and maybe Sacred Fist) and less Monk.  Like... by a lot. 


The problem with less monk would be, that i couldnt take Sanctify Ki Strike, Holy Ki Strike, and Fist of heavens, since they require Ki Strike (lawful).

Edit: I took Lvl 11 Monk due to Greater Flurry, would it be better to drop that for +1 caster level?
: Re: Help with a human Vop Saint Monk
: Pimpforged January 28, 2011, 11:04:55 AM
less Monk.  Like... by a lot.

This

I wouldn't go beyond 2 levels of monk Replace the others with more cleric or try to work in another Cleric Prc.

Monk/druid is also a good choice, I'd try to work in some Fist of the Forest as well if you go this route. Then you can wild shape, get your new form's NA, your Wis, your new form's Con to AC with a relatively small investment. :D
Also, good flavor synergy
: Re: Help with a human Vop Saint Monk
: Pimpforged January 28, 2011, 11:09:44 AM

So first piece of advice, get DMM: Quicken or Persist for Divine Might and etc. I'll go look up the Saint and see what it provides to your defences.


So i would then drop Superior Unarmed Attack and grab Quicken or Persist (Extend with Planning domain) and DMM of that with 18.

Needs more Cleric (and maybe Sacred Fist) and less Monk.  Like... by a lot. 


The problem with less Monk would be, that i couldnt take Sanctify Ki Strike, Holy Ki Strike, and Fist of heavens, since they require Ki Strike (lawful).

Edit: I took Lvl 11 Monk due to Greater Flurry, would it be better to drop that for +1 caster level?

Those feats + Greater Flurry < 9 levels of spellcasting

Trust Me. ;)
: Re: Help with a human Vop Saint Monk
: Esgath January 28, 2011, 11:27:42 AM
Haha, ok got you ^^

But i don't want to play a caster, i really only went there to get "Fly" and "Divine Might". Also what would i be doing with those empty feat slots?
: Re: Help with a human Vop Saint Monk
: TenaciousJ January 28, 2011, 11:35:23 AM
Haha, ok got you ^^

But i don't want to play a caster, i really only went there to get "Fly" and "Divine Might". Also what would i be doing with those empty feat slots?

Being a cleric and going to sacred fist does't necessarily make you a "caster."  It makes you better at what you want to do (beating things with your fists) because you'll get access to buffs sooner and you'll get access to better buffs later on.  It's only as much caster or melee as you play it.  More cleric levels and earlier entry to sacred fist just gives you versatility.
: Re: Help with a human Vop Saint Monk
: Pimpforged January 28, 2011, 12:05:21 PM
Haha, ok got you ^^

But i don't want to play a caster, i really only went there to get "Fly" and "Divine Might". Also what would i be doing with those empty feat slots?

Being a cleric and going to sacred fist does't necessarily make you a "caster."  It makes you better at what you want to do (beating things with your fists) because you'll get access to buffs sooner and you'll get access to better buffs later on.  It's only as much caster or melee as you play it.  More cleric levels and earlier entry to sacred fist just gives you versatility.

This

With the right build, you can easily turn a wizard into a melee monster that crushes all in his path. It's all about the way you play your character. With the DMM/Persist combo, you can buff yourself up to ridiculous heights then wade into melee and start smashing heads. Your other spells will just add versatility. Since you are getting fly I assume you have the travel domain which means with higher level spells you will get teleport/greater teleport (Travel is a fantastic domain by the way, one of my favorites). Also, if you get 9th lvl spells you get the all-powerful miracle which can replicate almost any spell in the game.

As to what feats you should take I dunno, there aren't very many good exalted feats maybe see if the DM will let you trade them in for regular feats? Maybe getting one regular feat every four lvls instead of one exalted feat every two?
: Re: Help with a human Vop Saint Monk
: ninjarabbit January 28, 2011, 07:31:28 PM
If you're absolutely hell-bent on being a monk:

monk11/divinecrusader1/sacredfist9

You'll get better spellcasting progression but only in 1 domain.
: Re: Help with a human Vop Saint Monk
: Amechra January 28, 2011, 09:38:24 PM
I remember seeing a fixed version of VoP somewhere...

Homebrew, but if youcan get it allowed...
: Re: Help with a human Vop Saint Monk
: Mixster January 29, 2011, 01:24:35 PM
Saint isn't really worth it without fast healing and LA buy-off, but if you are helbent on it, consider something like this:

Saint Human.
Monk 3/Unarmed Swordsage 2/Ur-Priest 2/Sacred Fist 8/Whatever 3

You'd need to use an adaptation of Ur-Priest so he can be good, but apart from that nothing is wrong with such a build.

You could also do: Cleric 3/Monk 2/Sacred Fist 3/Prestige Paladin 1/Sacred Fist +7/Cleric PrCs 2

Gets you paladin spells, and only loses you 2 caster levels, which means without LA buy-off you still wont get 9th level spells.
: Re: Help with a human Vop Saint Monk
: X-Codes January 29, 2011, 03:10:02 PM
Another vote for Monk 2/Cleric 6/Sacred Fist 10.  If your DM goes by text-trumps-tables then this is a 16th-level caster, if not then 14th.  This is an important distinction because at 15th level you get the spells Embrace the Dark Chaos and Shun the Dark Chaos which allow you to turn all of those useless Exalted feats into something workable, although you'll have to do a 180 on your Law/Chaos axis at some point between here and there.  Sure you'd be an Ex-Monk at that point, but there's worse things than being an Ex-Monk.
: Re: Help with a human Vop Saint Monk
: Esgath January 30, 2011, 04:58:29 PM
Thank you guys for the advice and suggestions, i will look into these builds as fast as i can.
: Re: Help with a human Vop Saint Monk
: betrayor January 30, 2011, 05:02:08 PM
Another vote for Monk 2/Cleric 6/Sacred Fist 10.  If your DM goes by text-trumps-tables then this is a 16th-level caster, if not then 14th.  This is an important distinction because at 15th level you get the spells Embrace the Dark Chaos and Shun the Dark Chaos which allow you to turn all of those useless Exalted feats into something workable, although you'll have to do a 180 on your Law/Chaos axis at some point between here and there.  Sure you'd be an Ex-Monk at that point, but there's worse things than being an Ex-Monk.
Wouldn't ordered chaos help him with that?
: Re: Help with a human Vop Saint Monk
: X-Codes January 30, 2011, 05:08:21 PM
Another vote for Monk 2/Cleric 6/Sacred Fist 10.  If your DM goes by text-trumps-tables then this is a 16th-level caster, if not then 14th.  This is an important distinction because at 15th level you get the spells Embrace the Dark Chaos and Shun the Dark Chaos which allow you to turn all of those useless Exalted feats into something workable, although you'll have to do a 180 on your Law/Chaos axis at some point between here and there.  Sure you'd be an Ex-Monk at that point, but there's worse things than being an Ex-Monk.
Wouldn't ordered chaos help him with that?
No, it won't, because you've already taken a level of Cleric, anyway, and therefore can't advance more Monk.  The penalty for becoming a non-lawful monk is that you can't advance more Monk, you keep literally everything else.  As such, taking the Ordered Chaos feat would just be a waste of a feat.
: Re: Help with a human Vop Saint Monk
: Mixster January 30, 2011, 07:32:19 PM
Another vote for Monk 2/Cleric 6/Sacred Fist 10.  If your DM goes by text-trumps-tables then this is a 16th-level caster, if not then 14th.  This is an important distinction because at 15th level you get the spells Embrace the Dark Chaos and Shun the Dark Chaos which allow you to turn all of those useless Exalted feats into something workable, although you'll have to do a 180 on your Law/Chaos axis at some point between here and there.  Sure you'd be an Ex-Monk at that point, but there's worse things than being an Ex-Monk.
Wouldn't ordered chaos help him with that?
No, it won't, because you've already taken a level of Cleric, anyway, and therefore can't advance more Monk.  The penalty for becoming a non-lawful monk is that you can't advance more Monk, you keep literally everything else.  As such, taking the Ordered Chaos feat would just be a waste of a feat.
But you'd retrain the feat anyway with Embrace/Shun combo, so it doesn't really matter.
: Re: Help with a human Vop Saint Monk
: snakeman830 February 01, 2011, 04:34:33 PM
He just has to remember to not throw away Touch of Golden Ice, Nymph's Kiss, and Intuitive Strike.  Those are actually pretty good feats.
: Re: Help with a human Vop Saint Monk
: Esgath February 03, 2011, 06:10:53 AM
So, i looked into all those builds now and i think i will go now with Monk 2/Cleric 4/Sacred Fist 10/Contemplative 1/Cleric 1 or Cleric PrC 1

Cleric 3/Monk 2/Sacred Fist 3/Prestige Paladin 1/Sacred Fist +7/Cleric PrCs 2

Can't qualify for Sacred Fist that way, also normal Paladin is allowed, so Prestige Paladin is out and you can't take a break in Sacred Fist.

Another vote for Monk 2/Cleric 6/Sacred Fist 10.  If your DM goes by text-trumps-tables then this is a 16th-level caster, if not then 14th.  This is an important distinction because at 15th level you get the spells Embrace the Dark Chaos and Shun the Dark Chaos which allow you to turn all of those useless Exalted feats into something workable, although you'll have to do a 180 on your Law/Chaos axis at some point between here and there.  Sure you'd be an Ex-Monk at that point, but there's worse things than being an Ex-Monk.
Wouldn't ordered chaos help him with that?
No, it won't, because you've already taken a level of Cleric, anyway, and therefore can't advance more Monk.  The penalty for becoming a non-lawful monk is that you can't advance more Monk, you keep literally everything else.  As such, taking the Ordered Chaos feat would just be a waste of a feat.
But you'd retrain the feat anyway with Embrace/Shun combo, so it doesn't really matter.

Not sure if my DM allows Embrace/Shun combo, but it seems to me like the VoP would be really worthwhile that way.

Cleric Domains: Travel/Planning
Contemplative Domain will be Undeath for another Extra Turning.

Feats:

3: Combat Casting
6: Persist Spell
9: DMM: Persist Spell
12:
15:
18:

Which feats should I take? Extra Turning till the end, or also something else?
: Re: Help with a human Vop Saint Monk
: Shadeseraph February 03, 2011, 07:06:28 AM
If you are persistifying Divine Power, you might as well take Cloistered Cleric (http://www.d20srd.org/srd/variant/classes/variantCharacterClasses.htm#clericVariantCloisteredCleric) instead of standard cleric, for the extra knowledge domain, some additional skill points and the free sweet, sweet Knowledge Devotion (Feat from Complete Champion, clerics can get it in exchange for the granted power of the knowledge domain). In fact, you could take it even if you don't want to use persistent divine power at all.

By the way, Travel Devotion (Complete Champion) is pretty good for any character favoring full attacks, and, again, you can get it for free in exchange for the travel domain granted power.

Feats:

3: Combat Casting
6: Persist Spell
9: DMM: Persist Spell
12:
15:
18:

Which feats should I take? Extra Turning till the end, or also something else?


Deppends. Are nightsticks available? Do they stack? If both answers are yes, you are golden without any Extra Turning. Anyway, you can cover most attempts with just one Extra Turning and items, though more persisted spells are always welcomed. If you want to use Travel Devotion and Nightsticks aren't allowed, some more Extra Turnings are great.

If you are using the Embrace/Shun shuffle, then you have a lot of feats to your disposition. You can pretty much take all you want and still get as many Extra turnings as you would want.

I'd say that the number of Extra Turnings to take should be something along these lines:
-Nightsticks allowed and stackable? 0 Extra Turning.
-Nightsticks disallowed and Embrace/Shun allowed? Every feat once you've got the ones you want, so about 6 or so.
-Nightsticks disallowed and Embrace/Shun disallowed? 1 or 2. Maybe 3.

As for the feats... At least, I'd take the following ones:
-Combat Casting (Duh!)
-Extend Spell (Duh, duh!)
-Persistent Spell (Duh dah!)
-DMM: Persistent Spell (Dubi dubi duh!)
-Practiced Spellcaster: always lovely for increased spell effects and increased spell duration.
-Improved Natural Attack and/or Superior Unarmed Strike. Greater Mighty Wallop affects unarmed strikes, and with Righteous Might you'll be throwing more damage dices for a single fist that the standard rogue with a full round sneak attacking. Well, this is a bit of an overexageration, but not by too much. You need a sorcerer/wizard to cast it for you, though. Magic domain can be interesting just to be able to use an Eternal Wand of Greater Mighty Wallop, if you don't have an arcane caster in your group
: Re: Help with a human Vop Saint Monk
: Esgath February 03, 2011, 07:27:35 AM
I can't use nightsticks or any other items that increase my turn attempts, because i play a Vow of Poverty character.
Extend spell will be available through the planning domain :)
: Re: Help with a human Vop Saint Monk
: Shadeseraph February 03, 2011, 07:48:34 AM
I can't use nightsticks or any other items that increase my turn attempts, because i play a Vow of Poverty character.
Extend spell will be available through the planning domain :)


Ok, that's when I go back to some wall nearby and start banging my head against it. Hard. This is why I hate VoP so much.

Then, the only way you can get Greater Mighty Wallop'd is through a friendly arcane spellcaster. Good luck with that...

Right... is Leadership allowed? :P :P :P
: Re: Help with a human Vop Saint Monk
: Esgath February 03, 2011, 07:56:39 AM

Then, the only way you can get Greater Mighty Wallop'd is through a friendly arcane spellcaster. Good luck with that...


Actually, that's not a problem. We have a wizard/incantatrix in our team.

*cough* *cough* the wizard in question also has leadership. But i think our DM will start throwing books at us if we heavily abuse leadership :D
: Re: Help with a human Vop Saint Monk
: Shadeseraph February 03, 2011, 08:12:17 AM
Wizard/Incant.... Ok, change of plans. We need the heavy guns. My suggestion:

Archivist 5, Monk 1, Sacred Fist 10, Sacred Exorcist 3, Contemplative 1 or something like that.
Get Neraph as a race.
Get Carmedine Monk or Kung Fu Genius, Extend Spell, Persistent Spell, DMM: Persistent Spell, Quickened Spell, DMM: Quicken and go crazy with Extra Turning for the rest. I'd even think on not taking Carmedine Monk/Kung Fu Genius in favor of more Turning Attempts.

Get a hold of polymorph, persistify a bunch of spells, and go crazy with polymorph + unarmed strikes.
Maybe you'll be on par with the Incantatrix then.

And yes, I know these are a bunch of things from books you aren't allowed, but he is using an Incantatrix. With Leadership. And you'll tell me he took an Artificer cohort now. You'll need something like this to manage.
: Re: Help with a human Vop Saint Monk
: Esgath February 03, 2011, 08:28:04 AM
Wowowow, easy pal :D

First of all, we are lvl 2 now and human Vop Saint Monk is set, that's what i wanna play  :)
Second, the player with the incantatrix is really not an optimizer. And third, the other guys are more on par with me (first paragraph of the post ^^).

And regarding race: In this homebrewn setting, even normal elves and dwarfes are RARE. Common folks are lucky when they see one in their entire lifetime.

Noone in my entire group has even heard of an artificer, we played 3.0 up to lvl 8-9 before. The only books we had were phb, dmg, the prc books like sword and fist and pgtf. See, that's about the horizon we have. Sorcerers and Wizards were for blasting :P

I really appreciate the input though
: Re: Help with a human Vop Saint Monk
: Shadeseraph February 03, 2011, 09:06:51 AM
Oh, well. Then no problem.

then let's go back to the drawing board. The build you posted is good enough. We already know how many attempts you will be able to get with reasonable precission. Think about if you are going to take Travel Devotion and how many spells you want persisted. Travel devotion costs about 6 turning attempts to (on average) be able to use it every combat. Every persisted spell costs 7 turning attempts. We are looking at a range of 2-3 persisted spells. So, I'd say that you should try to get something between 14 and 28 turning attemts. Undeath Domain + Base number of attempts = 7 + Cha mod attemts. I'm not going to account for increased cha from VoP, so I think that you must have about +3 Cha or so thanks to Saint (I'm AFB, so I'm not sure what the benefits were, but I think I remember them having at least a +4 Cha or so). Thats 10 attempts. 3 more Extra turning or so, for a total of 22, should do the trick, IMHO.
: Re: Help with a human Vop Saint Monk
: Esgath February 03, 2011, 10:06:49 AM
Saint Template gives me +4 Cha, and I could buff myself with eagle's splendor for another +2 turning attempts, couldn't I?

3 + 4 (cha) + 3x extra turning + undeath = 23 turning, yay :)

If I go the Travel devotion route, I would miss the ability to cast "Fly". So I am a little bit hesitant there. Is there any other spell, that will let me fly?

: Re: Help with a human Vop Saint Monk
: snakeman830 February 03, 2011, 12:02:39 PM
Note on Devotion feats: Clerics can get them for free by trading the whole domain, not just the power.
: Re: Help with a human Vop Saint Monk
: SorO_Lost February 03, 2011, 04:52:55 PM
OP: "Help me build a VoP Saint Monk"
Everyone: "Needs more caster levels, dump monk for cleric."
 :sherlock
Something doesn't seem right here.

Some suggestions which you may or may not be able to use.
Mantis Leap (S&F): Monk 7+, pick someone it's possible to jump to, then make the check. Success grants x2 to str mod if you charge them.
Snap Kick (ToB): -5 to all attack rolls, add an extra unarmed attack to everything. Strikes, AoOs, sex, full-attacks, etc.
Superior Unarmed Strike (ToB): +4 to your monk level for unarmed damage.
Harpoon (SW): Spear people in the chest Scorpion style.
Psychic Warrior 2 (SRD): Gives an ML of 2 and two feats.
Ghost (savage progression): Telekinesis at will. VoP turns your hurled weapons into +5ers?
??? (Eberron, ?): Increases unarmed damage by one size step, one crystal per ML.
Fist Of The Forest 3 (CC): +2 advancements to unarmed damage, con to ac, fury mode, fast movement, great PrC even at a single level dip.
Swordsage (ToB): A must have if possible.
Mantle OF The Fiery Soul (SpC): Adds fire immunity, you're cold immunity negates any downside.
 
: Re: Help with a human Vop Saint Monk
: snakeman830 February 03, 2011, 05:06:15 PM
Snap Kick is only -2.
: Re: Help with a human Vop Saint Monk
: Gods_Trick February 03, 2011, 05:07:14 PM
OP: "Help me build a VoP Saint Monk"
Everyone: "Needs more caster levels, dump monk for cleric."
 :sherlock
Something doesn't seem right here.


*shrugs* We told him why; monks don't die more than other classes, but they don't pull their fair share of weight either.
: Re: Help with a human Vop Saint Monk
: SorO_Lost February 04, 2011, 01:11:44 AM
Snap Kick is only -2.
*smacks head* D'oh. >.<

@Gods, all melee classes suck vs casters, all casters suck vs pun-pun.
I fail to care about your point. OP has his theme and has said so multiple times. Don't like it, don't post.
: Re: Help with a human Vop Saint Monk
: X-Codes February 04, 2011, 01:14:31 AM
Another vote for Monk 2/Cleric 6/Sacred Fist 10.  If your DM goes by text-trumps-tables then this is a 16th-level caster, if not then 14th.  This is an important distinction because at 15th level you get the spells Embrace the Dark Chaos and Shun the Dark Chaos which allow you to turn all of those useless Exalted feats into something workable, although you'll have to do a 180 on your Law/Chaos axis at some point between here and there.  Sure you'd be an Ex-Monk at that point, but there's worse things than being an Ex-Monk.
Wouldn't ordered chaos help him with that?
No, it won't, because you've already taken a level of Cleric, anyway, and therefore can't advance more Monk.  The penalty for becoming a non-lawful monk is that you can't advance more Monk, you keep literally everything else.  As such, taking the Ordered Chaos feat would just be a waste of a feat.
But you'd retrain the feat anyway with Embrace/Shun combo, so it doesn't really matter.
Until you start doing the Embrace/Shun combo (level 15), however, you've still wasted a feat.
: Re: Help with a human Vop Saint Monk
: Solo February 04, 2011, 02:28:38 AM
@Gods, all melee classes suck vs casters, all casters suck vs pun-pun.
I fail to care about your point. OP has his theme and has said so multiple times. Don't like it, don't post.
We have our hatred of monks and have said so multiple times. Don't like it, don't post.
: Re: Help with a human Vop Saint Monk
: Gods_Trick February 04, 2011, 01:42:16 PM

I try not to give bad advice, even when solicited. I doubt the Ops going to zombielike follow the advice if he dislikes it. The fluff of the monk is easily reflavoured to fit though.
: Re: Help with a human Vop Saint Monk
: SorO_Lost February 04, 2011, 09:05:12 PM

I try not to give bad advice, even when solicited. I doubt the Ops going to zombielike follow the advice if he dislikes it. The fluff of the monk is easily reflavoured to fit though.
Oh I agree, simplest way of replacing monk would be to say "unarmed swordsage".

But...
Hi there, i am playing in a homebrewn setting and wanted to play a human Vop Saint Monk. ... This is my current build, not sure about sacred fist but the guides told me i had to fly at higher levels :D
Read guide? Can't be, I R reading teh word monk. More cleric!
But i don't want to play a caster,
Too bad, needs moar cleric!
Wowowow, easy pal :D

First of all, we are lvl 2 now and human Vop Saint Monk is set, that's what i wanna play  :)
That is apparently what he wants to play as, posts otherwise are, as Blade puts it.

(http://upload.wikimedia.org/wikipedia/en/1/19/Blade_movie.jpg)
"Some mother fuckers are always trying to ice skate up hill."

***

@Gods, all melee classes suck vs casters, all casters suck vs pun-pun.
I fail to care about your point. OP has his theme and has said so multiple times. Don't like it, don't post.
We have our hatred of monks and have said so multiple times. Don't like it, don't post.
I sorry, I too am just as screwed up as you are. However, I don't extend my dislike for a person to cover all the things they like as well and consider 2 levels of monk useful nor do I answer every post ever with incantatrix/shadowcraft because all things suck in comparison. Hell with splat book items even the NPC warrior class can kick a lot of ass.

...Oh right, VoP.
Still, he wants to play as it and has reminded everyone of such multiple times. You can stop wasting time telling him otherwise, I point to Blade again.
: Re: Help with a human Vop Saint Monk
: veekie February 05, 2011, 04:52:04 AM
That is apparently what he wants to play as, posts otherwise are, as Blade puts it.

(http://www.allouttabubblegum.com/main/wp-content/uploads/2009/10/Blade.jpg)
"Some mother fuckers are always trying to ice skate up hill."
You might wanna fix that.
: Re: Help with a human Vop Saint Monk
: SorO_Lost February 05, 2011, 06:42:43 PM
O.O

Fixed. It showed up in the preview just fine, *shrugs*
Stealing off wikipedia now ^_^