How did the Dragon get any form of attack that had more range than the Adept's spells?
I think you are way off what I meant.
All this bashing about the Monk having 1/day Door is overlooking the fact the Adapt doesn't have DDoor, or Heart of Water, or Freedom of Movement, or hell even Grease, or anything other than items he stocks up on to escape Grapple. And so if the dragon lands his Bite attack, Snatch kicks in (Jaron and Gia both were talking about it a page or two ago) and the dragon has a virtually unbeatable Grapple check. So what prime offense does the Adapt have? He shoots a ray attack from 85ft out and presumably moves away. Unless he has a Speed of 115ft+, the dragon fracking eats him. Do not pass go, do not collect $200. After chewing for a bit (auto hit bite attack) on the now grappled-thus-no-somatic-spells, the dragon spits the Adapt's corpse into one of those traps that you guys were going on about the Monk being killed by.
Web still holds the dragon down long enough for the Adept to easily leave melee range and fire off a Scorching Ray (which, conveniently, is not an area attack and is not targeted at the web, so the web doesn't start burning. Helps to know the spell).
Helps to know the spell, helps to know the spell. If you followed my advice, you wouldn't have just embarrassed your self further.
A. DDoor doesn't end your turn and X-Codes already answered this for me. Even if you used X-Code's interpretation, Flashing Sun (or w/e)'s free attack can still be considered a charge if you do it right. Have you even clicked on The Hood link Endaire posts daily?
B. Web isn't super awesome. The dragon has a 12+Items vs DC 11 + the Adapt's WisMod (yeah, it probably needs a 2 to beat it), upon making the save the dragon can move 10ft though the Web with yet another 2 on it's check arguably freeing it. Should it fail, the lame AC bonus aside (your talking 6+dex vs 14+items and hitting 3 attacks per round), Web notes it's self as instantly burned away upon fire passing though it (like a burning ray of [Fire] damage) so your own spell frees it. Further, Web is only a 20x20 area and
must be anchored by two opposing points and I'm not talking two points on the ground creates a 20ft tall area. Unless the dragon backs into a corner it can never really be hit by the Web while in flight. All these hindrances aside, the dragon may very well use Web on the Adapt while walking out of the first Web just to make the Adapt waste time (and unlike the dragon, won't be making a useful str check). In short, the sheer execution of a Standard Action for this spell is worse than anything other than pouring Salt & Pepper on you.
C. Scorching Ray doesn't have enough of a range to bring up silly points like the Adapt stays out of melee range while the Monk can't. They
both remain in chew toy range. But, at least the Monk gets a 1/day get out of jail free card, which also can give him free attacks...
D. Also, spell checker. Because this post needs more puns.
Next time you want to come off with a whiny repeating return, at least follow the original advice. As I mentioned, the only real offense the Adapt has is his pokemon and if you read in between the glowing lines of pet hate and Diplomacy is better, I already mentioned shinies can be better (combat wise) than a Monk. ...Of course, tiers aren't really be based on what your pets can do, or how being super optimized such my generalist Monk at level 9 can take the dragon means a lot, even if picking the weakest dragon whose energy type is worthless against Undead is still fully capable of butt-raping the Adapt with pets. One fight isn't enough to reach any conclusion so you're doing great so far.