Author Topic: OOC discussion  (Read 104621 times)

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Snizor

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Re: OOC discussion
« Reply #540 on: July 17, 2010, 02:22:19 PM »
Please don't make me bust out the silent image pornography  :smirk


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Anyhoo, I believe Surreal & Snizor are up.
Yes, they are.
Headed to a Magic release event today so I won't be able to do a post until tomorrow.

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Omen of Peace

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Re: OOC discussion
« Reply #541 on: July 17, 2010, 11:30:59 PM »
@TT: I don't understand why you're taking more damage either, but he did warn you that you couldn't use the construct as a shield.
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Thistledown Thurbertaut

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Re: OOC discussion
« Reply #542 on: July 18, 2010, 12:06:14 AM »
He did? I must have missed that part. I'm not trying to be dificult, honest. I'm newish to 3.5 remember... I took an action that, as the player, thought would be cool and effective (are we using the rule of cool?), not royally eff myself. Had I understood the consequences of the action properly, I would have chosen differently...

Brainpiercing

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Re: OOC discussion
« Reply #543 on: July 18, 2010, 11:46:27 AM »
He did? I must have missed that part. I'm not trying to be dificult, honest. I'm newish to 3.5 remember... I took an action that, as the player, thought would be cool and effective (are we using the rule of cool?), not royally eff myself. Had I understood the consequences of the action properly, I would have chosen differently...
Under the circumstances (which your character doesn't know, exactly, I guess) the action IS effective. You've got fast healing and a ton more HP, so... in the end it makes him a whole lot closer to dying than you. It's self-destructive fighting - a common heroic characteristic, and very cool.  (You just need to find a nice visual effect for your fast-healing.)

The rationalisation is this:
A game mechanic exists for bull-rushing people into walls - the Dungeoncrasher fighter sub-levels. You don't have that mechanic, ergo, you can't do it. Realism in a game is decided by rules first, and plausibility only where no rules exist. So basically any time you want to ram someone into a wall for effect you'll take the same damage.

Secondly, I'm using the falling mechanic: Your rocket boosters will make you travel about as fast a free fall - in very very loose terms. You've travelled about 10 squares before hitting the first wall, so you take 10d6, modified with 2 dice changed to non-lethal for the attempt of shielding yourself with him. He travels two squares, and takes 2d6 on the first wall.
Then you both take another 7d6.

And just think about the poor wall: With your stated stats, your self-applied weight of 16 tons, and using the falling mechanic, you just dealt 3900 points of damage (on average) to the poor walls, which means, holy crap you DO actually break through on the other side. Why did noone tell me this? :P
Now you can do the old Shadowrun stunt of running your motorcycle through a concrete wall.

I now have to ask you to NEVER jump on people, pretty PLEASE....

Damn now I have to give every fricking enemy improved evasion or you'll just sit on everybody.

Ok, I'm going to change my earlier ruling and previous post. Sorry for the inconvenience.

Sohala

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Re: OOC discussion
« Reply #544 on: July 18, 2010, 11:52:20 AM »
I see only one problem, if we are using the falling rules, and both guys are taking damage, they should take the same damage. Distance each fell is not an issue here, speed in which they hit the wall is. As each is traveling the same speed, they should take the same damage.

But that is just me.
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
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Brainpiercing

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Re: OOC discussion
« Reply #545 on: July 18, 2010, 11:53:56 AM »
I see only one problem, if we are using the falling rules, and both guys are taking damage, they should take the same damage. Distance each fell is not an issue here, speed in which they hit the wall is. As each is traveling the same speed, they should take the same damage.

But that is just me.
I see your point... alright, since I've changed everything anyway....

Surreal

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Re: OOC discussion
« Reply #546 on: July 18, 2010, 04:20:39 PM »
Well, Mag could just mercy kill Agnak. Give him an honourable swift death with cinematic last words, rather than bleeding out (heck, he could even ask us to avenge his death if you want to draw us into the fight). It would fit with Mag's character.
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Brainpiercing

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Re: OOC discussion
« Reply #547 on: July 18, 2010, 08:22:49 PM »
Well, Mag could just mercy kill Agnak. Give him an honourable swift death with cinematic last words, rather than bleeding out (heck, he could even ask us to avenge his death if you want to draw us into the fight). It would fit with Mag's character.
Yes, well, Agnak won't get a say in whatever happens, so....

In any case, even if you save him, he'll take a sabbatical, run off to get his mojo back or something.

Thistledown Thurbertaut

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Re: OOC discussion
« Reply #548 on: July 18, 2010, 08:46:34 PM »
I'll note the damage total when I get home to my compy. In the meantime, as far as Jaslach and I are concerned, the round is over. Which means it's a new round and Jaslach has initiative. He's still grappled, but maybe he can do something.

Surreal

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Re: OOC discussion
« Reply #549 on: July 19, 2010, 03:19:19 AM »
Did Smudgy say he was gone for good, or that he might come back in the future?
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"The late, sedate, and no to great." ~Surreal

Some Handy Links for CO Work (WotC 339 version) - a compilation of links for base/prestige class handbooks, tactics, spellcasting, character builds, D&D databases, etc.
Archived version of the above with working links

The Mango Index - a giant index for all things D&D and where to find them
The Mango List Reborn! - rehosted by KellKheraptis

Lists of Stuff - listing of class features etc and how to get them, etc. sort of like above but a little more specific and sorted by category
Polymorph, Wildshape and Shapechange, oh my! (comparison charts) - side-by-side comparison of all the various form altering abilities
Alternative Class Features
alternative ways to get class skills

Brainpiercing

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Re: OOC discussion
« Reply #550 on: July 19, 2010, 06:38:15 AM »
He said he was gone for good, and earlier also said he wanted to change his character, so... I don't think we NEED Agnak to survive. Of course, he doesn't quite have to die, either.

Sohala

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Re: OOC discussion
« Reply #551 on: July 20, 2010, 09:42:13 PM »
he went onto explain the basics of the plan.
Was hoping to save a little time with that line, it is suppose to be him filling them in on tricking, etc.
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
[spoiler]
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Torgthen-The Darkening
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Dungeon Delver's Delight
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Thistledown Thurbertaut

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Re: OOC discussion
« Reply #552 on: July 20, 2010, 09:49:52 PM »
So I'm leaving soon, will be back in a week.  Apologies for the delay, but duty calls...

Sohala

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Re: OOC discussion
« Reply #553 on: July 22, 2010, 09:38:22 PM »
Minor edit to clear up what I was going for.
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
[spoiler]
Characters
Ixen-Elemental Mage Test Game
Torgthen-The Darkening
Eldak-The Neverending Dungeon
Games
Dungeon Delver's Delight
Adventures in Eberron
Town of Terror
Working Progress
[3.5] Mana Mage

Brainpiercing

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Re: OOC discussion
« Reply #554 on: July 27, 2010, 02:30:28 PM »
Sorry, I've been a bit busy, I'll post soon in the desert thread.

Omen of Peace

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Re: OOC discussion
« Reply #555 on: July 27, 2010, 03:55:48 PM »
I'm on holiday, so posting will be irregular.

An updated map would be useful when you get the time.
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Thistledown Thurbertaut

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Re: OOC discussion
« Reply #556 on: July 28, 2010, 03:26:19 AM »
I'm back so whenever you're ready BP.  Or is it my turn still?

Brainpiercing

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Re: OOC discussion
« Reply #557 on: July 28, 2010, 05:52:27 AM »
I'm back so whenever you're ready BP.  Or is it my turn still?
Let me put all the moves in the map, and then I can go back to turns. Daelric is still one turn behind, he should have made two in one go, and Cat hasn't moved after round 1. Not sure about Mael.

Surreal

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Re: OOC discussion
« Reply #558 on: July 30, 2010, 09:21:02 PM »
Yeah I've been busy too. Distracted by a very voracious vixen. I'm not sorry at all  :P
---
"The late, sedate, and no to great." ~Surreal

Some Handy Links for CO Work (WotC 339 version) - a compilation of links for base/prestige class handbooks, tactics, spellcasting, character builds, D&D databases, etc.
Archived version of the above with working links

The Mango Index - a giant index for all things D&D and where to find them
The Mango List Reborn! - rehosted by KellKheraptis

Lists of Stuff - listing of class features etc and how to get them, etc. sort of like above but a little more specific and sorted by category
Polymorph, Wildshape and Shapechange, oh my! (comparison charts) - side-by-side comparison of all the various form altering abilities
Alternative Class Features
alternative ways to get class skills

Thistledown Thurbertaut

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Re: OOC discussion
« Reply #559 on: July 30, 2010, 09:27:28 PM »
Distracted by a very voracious vixen.