Author Topic: Simple Q&A 28: Revenge of the Monktopus  (Read 144751 times)

0 Members and 1 Guest are viewing this topic.

brujon

  • Ring-Tailed Lemur
  • **
  • Posts: 73
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #480 on: August 31, 2011, 03:11:20 PM »
Q133: Is a Cowering or Stunned character considered Flat Footed? They lose their dexterity bonus to AC and even take a penalty to AC. It seems like an even more extreme condition than flat footed. Can a target affected by those conditions be affected by Iaijutsu Focus, for instance?

Garryl

  • Hong Kong
  • ****
  • Posts: 1240
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #481 on: August 31, 2011, 03:28:43 PM »
Q133: Is a Cowering or Stunned character considered Flat Footed? They lose their dexterity bonus to AC and even take a penalty to AC. It seems like an even more extreme condition than flat footed. Can a target affected by those conditions be affected by Iaijutsu Focus, for instance?

A133: No. Denied Dex to AC is a distinct and separate state from flat-footed. While being flat-footed (usually) causes a character to be denied Dex to AC, the reverse is not true.
A Guide to Free D&D - A resource of free, official D&D resources on the web.
General listing of my homebrew.
Links to things I've worked on
[spoiler]
Idiot Crusader, refreshing maneuvers for free every round.
The Opposed Checks Handbook - Under construction.
Adaptations Handbook - Under construction.
[/spoiler]

ksbsnowowl

  • Grape ape
  • *****
  • Posts: 1645
  • Wishing I was a raging Norseman
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #482 on: August 31, 2011, 03:53:57 PM »
Q 134: Suppose a character has been drenched with a highly flammable liquid (170 proof alcohol, lamp oil, or gasoline) and someone throws a flask of alchemist's fire or a molotov cocktail at him.  There is a DC 15 Reflex save to keep from catching on fire (and only on a direct hit, not with splash damage).  What kind of penalty should be imposed to the Ref save due to being soaked in flammable liquids?
The greatest trick the devil ever pulled was convincing the world he didn't exist.

KSB Snow Owl's Archer Build thread

PhaedrusXY

  • Organ Grinder
  • *****
  • Posts: 8022
  • Advanced Spambot
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #483 on: August 31, 2011, 04:00:33 PM »
Q 134: Suppose a character has been drenched with a highly flammable liquid (170 proof alcohol, lamp oil, or gasoline) and someone throws a flask of alchemist's fire or a molotov cocktail at him.  There is a DC 15 Reflex save to keep from catching on fire (and only on a direct hit, not with splash damage).  What kind of penalty should be imposed to the Ref save due to being soaked in flammable liquids?
Hit = autofail. If he's only caught in the splash, give him the DC 15 reflex save... Of course, that's pulled straight from my ass...
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

ksbsnowowl

  • Grape ape
  • *****
  • Posts: 1645
  • Wishing I was a raging Norseman
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #484 on: August 31, 2011, 04:06:38 PM »
Q 134: Suppose a character has been drenched with a highly flammable liquid (170 proof alcohol, lamp oil, or gasoline) and someone throws a flask of alchemist's fire or a molotov cocktail at him.  There is a DC 15 Reflex save to keep from catching on fire (and only on a direct hit, not with splash damage).  What kind of penalty should be imposed to the Ref save due to being soaked in flammable liquids?
Hit = autofail. If he's only caught in the splash, give him the DC 15 reflex save... Of course, that's pulled straight from my ass...
Yes, but I like the way your ass thinks...

Of course, the target should still get to makes saves to put himself out in subsequent rounds.  Maybe start round 2 at DC 20, and drop the DC by 1 each round until it's back to 15, as the liquid burns itself off...
« Last Edit: August 31, 2011, 04:09:47 PM by ksbsnowowl »
The greatest trick the devil ever pulled was convincing the world he didn't exist.

KSB Snow Owl's Archer Build thread

brujon

  • Ring-Tailed Lemur
  • **
  • Posts: 73
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #485 on: August 31, 2011, 04:20:43 PM »
Q 135: I suppose this is not exactly a simple question, but what the hell. I'm brainstorming here for a factotum Iaijutsu Focus build, and i came across the Hidden Blade skill trick and the Gnome Quickrazor. Well, the Hidden Blade skill tricks only requires that the weapon is hidden, and you can hide the weapon as a free action if you take a -20 penalty to your sleight of hand check. Combine this with the fact that you draw and stow your gnome quickrazor as a free action too, and you can use the Hidden Blade skill trick multiple times in one round(Provided that you have a high enough modifier to offset the -20 penalty). Problem is, the wording of Hidden Blade says "the first attack you make that turn", not "next attack you make after drawing the hidden weapon". Is it much of a stretch to interpret it as "the first attack you make that turn after you draw the weapon" ? I'm not sure if this is RAW or RAI, but before suggesting it to any DM i need to confirm if it's at least plausible and not too stretching of an interpretation. I'm leaning towards that interpretation partially because of TWF builds. You can hide both weapons and then draw them both, but only one will benefit from hidden blade, even though you attacked with them at the same time?

PhaedrusXY

  • Organ Grinder
  • *****
  • Posts: 8022
  • Advanced Spambot
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #486 on: August 31, 2011, 04:25:04 PM »
A135: You can only use a skill trick once per encounter, IIRC.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

kevin_video

  • Organ Grinder
  • *****
  • Posts: 4833
    • Email
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #487 on: August 31, 2011, 04:25:47 PM »
A135: You can only use a skill trick once per encounter, IIRC.
Or once per minute. Whichever happens first.
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.

brujon

  • Ring-Tailed Lemur
  • **
  • Posts: 73
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #488 on: August 31, 2011, 04:31:21 PM »
A135: You can only use a skill trick once per encounter, IIRC.

I love how i keep missing the fine print... Sigh... Guess i'm off to find other ways to do stuff.

The_Mad_Linguist

  • Organ Grinder
  • *****
  • Posts: 8780
  • Simulated Thing
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #489 on: August 31, 2011, 05:20:05 PM »
A135: You can only use a skill trick once per encounter, IIRC.

I love how i keep missing the fine print... Sigh... Guess i'm off to find other ways to do stuff.
There's a combat manuever in Kalamar that lets you make an enemy flatfooted.
Linguist, Mad, Unique, none of these things am I
My custom class: The Priest of the Unseen Host
Planetouched Handbook
Want to improve your character?  Then die.

weenog

  • Grape ape
  • *****
  • Posts: 1706
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #490 on: August 31, 2011, 05:22:22 PM »
There's also the Surprising Riposte feat in Drow of the Underdark, if you can come up with a way to feint as a swift or free action

EDIT: Or not, since you're a factotum and can come up with extra actions to feint without it having to be a free action. derp
"We managed to make an NPC puke an undead monster."
"That sounds like a victory to me."

Anarchy_Kanya

  • That monkey with the orange ass cheeks
  • ****
  • Posts: 251
  • Bisexuality rocks! Anarchy Rules! Anarchy Girl FTW
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #491 on: August 31, 2011, 08:52:08 PM »
Q136: When I'm using a spiked chain can I initiate Wolf Fang Strike maneuver to hit with the chain and an unarmed strike? Because I can strike with an unarmed strike even when my hands are full (Battle Dancer and Unarmed Swordsage levels) so I should technically be able to wield a two-handed weapon and make an unarmed strike using Wolf Fang Strike.
« Last Edit: August 31, 2011, 08:54:12 PM by Anarchy_Kanya »
Fly Away With Me!
We Are Angels! Anarchy!
[spoiler]
Once my 12 level VoP exalted Monk beat a Horned Devil. ALONE! The only dmg the devil could do to me was from one spell-like that he menaged to shoot out before he droped. :D
wow... you are the epitome of trolling...

Non complete list of people here that are not fuckwits: bearsarebrown, BeholderSlayer, Dictum Mortum, Ithamar, Kajhera, RelentlessImp, SeekingKnight, Shiki, Solo.
You didn't include yourself. Does that mean you're a fuckwit? ???

Hi Welcome
Then I can assume the answer to the question is "Yes".
[/spoiler]
Making Fighters special - lil project by me.

snakeman830

  • Organ Grinder
  • *****
  • Posts: 3494
  • BG's resident furry min/maxxer
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #492 on: August 31, 2011, 09:09:14 PM »
Q136: When I'm using a spiked chain can I initiate Wolf Fang Strike maneuver to hit with the chain and an unarmed strike? Because I can strike with an unarmed strike even when my hands are full (Battle Dancer and Unarmed Swordsage levels) so I should technically be able to wield a two-handed weapon and make an unarmed strike using Wolf Fang Strike.
Yes you may, although your target would still have to be withing your Unarmed Strike reach.
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

McPoyo

  • Organ Grinder
  • *****
  • Posts: 3783
    • Email
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #493 on: August 31, 2011, 09:09:54 PM »
Q136: When I'm using a spiked chain can I initiate Wolf Fang Strike maneuver to hit with the chain and an unarmed strike? Because I can strike with an unarmed strike even when my hands are full (Battle Dancer and Unarmed Swordsage levels) so I should technically be able to wield a two-handed weapon and make an unarmed strike using Wolf Fang Strike.
Correct

edit: Gah, swordsaged.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

ksbsnowowl

  • Grape ape
  • *****
  • Posts: 1645
  • Wishing I was a raging Norseman
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #494 on: September 01, 2011, 02:31:38 AM »
Q 137: Interesting question came up tonight regarding an incorporeal shadow, and movement into and out of the ground.
The shadow will provoke an AoO for dropping down into the ground while standing next to someone.  The question was if it would provoke when it moved up out of the ground next to someone.

I say no it does not, because the square he is leaving provides the shadow with cover vs the PC.
Another player said yes it will, because a shadow is only good maneuverability, and so it costs double movement for it to go up.
I think this is wrong, because looking at the 3D movement table (DMG p.20), it doesn't say that it costs the good maneuverability creature double movement to go up, rather, it only moves up at half speed.

Q 138: Tangential question.  Suppose the PC's are fighting amongst ruins in an ancient forest.  All squares have undergrowth and cost two squares of movement.
A: Approaching a foe provokes an AoO because of the double movement?  ie- There is one square between you and the foe, and you approach; you can't 5-ft step because of the terrain.

B: Same situation (ruins in undergrowth terrain), but the two individuals are in diagonal squares around a hard corner.  The hard corner gives cover to both individuals.  One of them steps five feet (costing 10 ft of movement) to stand right next to the other, removing the cover.  Is an AoO provoked?
The greatest trick the devil ever pulled was convincing the world he didn't exist.

KSB Snow Owl's Archer Build thread

Maat_Mons

  • Hong Kong
  • ****
  • Posts: 1041
  • What is a smile but a grimace of happiness?
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #495 on: September 01, 2011, 02:47:46 AM »
B: Same situation (ruins in undergrowth terrain), but the two individuals are in diagonal squares around a hard corner.  The hard corner gives cover to both individuals.  One of them steps five feet (costing 10 ft of movement) to stand right next to the other, removing the cover.  Is an AoO provoked?

An attack of opportunity is resolved before the action that provoked it.  In this case, any attack of opportunity would be resolved when the creature had cover.  The other creature could only make an attack of opportunity if it has an ability that allows it to make attacks of opportunity against creatures with cover (such as exotic weapons master's exotic reach ability). 

PhaedrusXY

  • Organ Grinder
  • *****
  • Posts: 8022
  • Advanced Spambot
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #496 on: September 01, 2011, 02:51:55 AM »
Q 137: Interesting question came up tonight regarding an incorporeal shadow, and movement into and out of the ground.
The shadow will provoke an AoO for dropping down into the ground while standing next to someone.  The question was if it would provoke when it moved up out of the ground next to someone.

I say no it does not, because the square he is leaving provides the shadow with cover vs the PC.
Another player said yes it will, because a shadow is only good maneuverability, and so it costs double movement for it to go up.
I think this is wrong, because looking at the 3D movement table (DMG p.20), it doesn't say that it costs the good maneuverability creature double movement to go up, rather, it only moves up at half speed.
Of course you're right on this one. It had total cover in the square it left. Leaving a threatened square is what provokes, and they certainly weren't threatening it then.
Quote
Q 138: Tangential question.  Suppose the PC's are fighting amongst ruins in an ancient forest.  All squares have undergrowth and cost two squares of movement.
A: Approaching a foe provokes an AoO because of the double movement?  ie- There is one square between you and the foe, and you approach; you can't 5-ft step because of the terrain.
Does the foe I'm approaching have a reach weapon? If not, then how are they threatening the square I left? If I were diagonally adjacent to them or they had reach, then yes, I'd provoke.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

brujon

  • Ring-Tailed Lemur
  • **
  • Posts: 73
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #497 on: September 01, 2011, 03:54:11 AM »
There's also the Surprising Riposte feat in Drow of the Underdark, if you can come up with a way to feint as a swift or free action

EDIT: Or not, since you're a factotum and can come up with extra actions to feint without it having to be a free action. derp

Yeah, which would be fine, if it wasn't 3 points of inspiration, and didn't require 3 feats(including surprising riposte), which could be used to be getting fonts of inspiration. =\ It seems the best way to make an enemy flat-footed is use Distract Assailant.


Edit: I'm an idiot. Of course feinting does not make flat-footed on it's own.
« Last Edit: September 01, 2011, 03:57:13 AM by brujon »

kevin_video

  • Organ Grinder
  • *****
  • Posts: 4833
    • Email
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #498 on: September 01, 2011, 05:11:20 AM »
Q 138 Is there any way for a 1st level cleric to use a 5th level spell without needing to buy a scroll or staff? Looking to get Earth Hammer. Wands stupidly stop at 4th level.

Q 139 PC just gained the Air subtype through a template. It says that "Air creatures always have fly speeds and usually have perfect maneuverability." However, the template doesn't say anything at all about gaining a fly speed, or the ability to fly. So how does this work then? All it got was "all movement abilities are now double speed, and gains the air subtype."
« Last Edit: September 01, 2011, 06:42:42 AM by kevin_video »
I reject your reality, and substitute my own.

When God gives you lemons... it's time to find a new God.

Like D&D Freakouts? Check out this 4th Ed one.

Mushroom

  • Curious George
  • ****
  • Posts: 321
    • Email
Re: Simple Q&A 28: Revenge of the Monktopus
« Reply #499 on: September 01, 2011, 08:23:17 AM »
Q140:Are there any templates that can be added to a Construct?