Thanks BrokenOakleys!
I must say, I have not been contributing very much to these ideas, so you should actually credit the people like Herbert West, Johannixx, TrappedSlider, BowenSilverClaw, etc... who are the main contributionists to this thread.
1) I know, Operation Cobra took care of getting out of the Hedgerows. One of the PCs has taken part in it, but to include the great ideas like undeads and golem-hedge-smashers, it could easily be changed a bit (Op Cobra only managed to break out in the northern or southern part and some forces are still bogged down).
I can see the PCs being tasked with extracting the Golem (after having made contact with the Jewish underground some time before), but receiving new orders (bringing it to battle in Normandy instead of England or USA) along the way back.
Uuuh. Nasty undead things. Me likes. I really like it in movies or books when people who normally hate eachother and would shoot on sight at the other, end up cooperating (again, reference to that u-boat movie).
2) Yeah, I've heard of those 15.000 officers. Indeed, turning them into zombies would be cool. *
3) Neue Schwabenland. It was supposedly planned as a submarine base, but could include all kinds of cool stuff like the AmericaBomber, etc...
That's some great ideas. I'm gonna edit the OP.
* perhaps there should be some kind of disclaimer in this thread. It's not like I wanna offend the relatives of any casualties at all. This is purely for roleplaying purposes, with no relevance to actual historical facts, only using those as inspiration. R.I.P. to all the fallen of pretty much any war.
Edit: How about this: The PCs are tasked to make contact with the Polish Underground, to have them make a Golem. The underground wants to test the PCs, and they are tasked with sabotaging something (train station, HQs, or whatever?). Assuming they manage to do that, they will now be tasked with retrieving some documents thought lost about the creation of Golems. These documents are located in
. After retrieving the documents, they receive a new mission from the Allied Command (going to the south pole, whatever, something to have them leave Poland for a while). Returning from that mission (which should be an adventure in it's own right), they hear that the Golem has gone mad and violent, and during the ensuing bloodbath, it gained sentience. Now it contacts the PCs, hoping to get out of the country and be able to live quietly somewhere safe. Out of the natural good will and kindness (hinthint) of the PCs, they accept, but when the Allied Command hears of this, they are tasked to bring him to Normandy instead, where it will be forced to fight through the hedgerows. The PCs will be tasked with controlling it and will have a small squad assigned to help, but they end up separated from the Golem. The squad start loosing men, and the PCs find chewed remains of the disappeared. At some point, they discover a similarly treated body, but this one is an SS officer. Soon after, they encounter said SS squad, and they might ask them (while everybody is in cover - they shouldn't trust the PCs at first/at all) if they know what is picking off their men. From there on, they might decide to join forces with the SS, or fight them, but then facing a dangerous night behind enemy lines with an undead creature attacking them. After killing the creature, or fighting it off, the PCs will have to decide whether to fight the SS or simply walk back to their own lines. According to whether the PCs have been friendly or hostile, the SS will also decide to fight or let the PCs go.
Upon arriving back, the PCs are asked to find and eliminate the Golem before it starts attacking friendly forces. The PCs might not want to speak out too loud about the SS incident, as they could face court martial for fraternizing with the enemy.