Hi there, I have been trying to figure out a way to maximize the number of 'wielded' weapons on a character, so I can take a list of most of the 'dispel magic' type spells (there's like twenty, including spells, psionics, and invocations...) and rank them in the order of "We need immunity to this one first" to "We need immunity to this one last", and simply put a bunch of +1 spellblades of (that variant dispel magic) on a person.
So, like I said... maximizing the number of +1 Spellblade weapons on a person...
I'm thinking.
1. Dual weapons, each with a close fighting blade (=4?)
2. Some exotic buckler that is spiked (Buckler Axe, Tortoise Blade) (=1)
3. Gauntlets / Spiked Gauntlets / Hand Wraps / Claw bracers, etc. (=2 maybe?)
4. Braid Blade (=1)
5. Foot Spikes (=2)
6. Armor Spikes (=1)
7. Dueling Cloak (=1)
8. Poison Ring (=2)
So that should be most of them... that means... uhh... fourteen, I think. Maybe more, if you want to have a TON of poison rings... And they'll look like a freak in this getup, for sure... uhm, would getting "Defending" and Greater Magic Weapon on each and every one of these let you get huuuge bonuses to AC? You wouldn't be attacking with most of these... Can anyone help me figure this out a bit better? Thanks!
This assumes they are roughly human form... if they have extra limbs (wings, tail, a few extra arms) it can go up..
BIG EDIT: In the comments, I very much changed the focus of the discussion of this into broad-based ways that someone can use spells and items to defend against dispelling type assault, generally in an ablative/tiered/layered/defense-in-depth manner.