Author Topic: What classes should be the baseline of power?  (Read 4351 times)

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Havok4

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Re: What classes should be the baseline of power?
« Reply #20 on: October 27, 2010, 11:42:56 PM »
I am of the opinion that tier 3 is where the game should be played, that is where all of the interesting and well designed classes are like tome of battle classes and the binder.

Below that your character can be easily crippled by the game's focus moving out of your limited area of specialization if you are not crippled all the time anyway.

Above that it can be hard to challenge characters with tasks that can be interesting like investigating a haunted mansion.

carnivore

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Re: What classes should be the baseline of power?
« Reply #21 on: October 27, 2010, 11:50:09 PM »
is this about Baseline for the entire game ... or Baseline for a Single Tier?

 :D

RelentlessImp

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Re: What classes should be the baseline of power?
« Reply #22 on: October 28, 2010, 01:35:09 AM »
I like to play at the Tier 2-3 level, to be honest. I typically powergame just a little with a Tier 2 (to the point of being 1.5 or 1), but hold back unless the party runs into trouble. I like playing the Deus Ex Machina without requiring the DM to be that if we run into trouble. It's worked well so far for the majority of my games, but I'll be honest, I've gotten some nasty looks from my fellow players (as well as my fair share of 'Why didn't you do that earlier?') when I do it - but they're happy enough to not be dead to overlook it.

Plus, I only have to haul out that combo every so often, because the rest of the players are playing stuff that can actually contribute without destroying parity. It makes for a nice balance point between the players, I find.

Tier 3-4 also does this, but there's less often a Player Ex Machina that can haul the party out of trouble and lead to a TPK - and TPKs disrupt the narrative, and I've always been more of a fan of participating in a story than owning in battle.

That's just my experience, anyways.
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Endarire

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Re: What classes should be the baseline of power?
« Reply #23 on: October 29, 2010, 12:02:22 AM »
This is baseline for the entire game.
Hood - My first answer to all your build questions; past, present, and future.

Speaking of which:
Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"

McPoyo

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Re: What classes should be the baseline of power?
« Reply #24 on: October 29, 2010, 03:23:56 PM »
I'm lucky if I can even get one player to play a tier 4 in my games, much less anything higher. :(
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

PhaedrusXY

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Re: What classes should be the baseline of power?
« Reply #25 on: October 29, 2010, 03:36:19 PM »
I'm lucky if I can even get one player to play a tier 4 in my games, much less anything higher. :(
:lol You should run a PbP on here, then. I bet that won't be a problem.  :smirk
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

McPoyo

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Re: What classes should be the baseline of power?
« Reply #26 on: October 29, 2010, 03:50:54 PM »
I'm lucky if I can even get one player to play a tier 4 in my games, much less anything higher. :(
:lol You should run a PbP on here, then. I bet that won't be a problem.  :smirk
True, but trying to finish up preparations for my wedding right now. Only game I'm even remotely involved in now is the pbp I'm hopefully about to join.

It's something I've been turning over in my head the last month, though.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]