Author Topic: [Tome] Savage Tide  (Read 17071 times)

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bearsarebrown

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Re: [Tome] Savage Tide
« Reply #20 on: October 26, 2010, 01:42:25 PM »
You're probably right about Kaelik. There is a lot of stuff like that in Tome Community Material. Go ahead, add them to your list. Anyone else can do the same.

Nanshork

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Re: [Tome] Savage Tide
« Reply #21 on: October 26, 2010, 04:31:21 PM »
I submit the following homebrew for perusal: the Improved Natural Weapons feat found here.

I would also like to request the the Water Rat feat for the Azure District be replaced with Swim Like a Fish from the tome pdf.
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bearsarebrown

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Re: [Tome] Savage Tide
« Reply #22 on: October 26, 2010, 04:59:33 PM »
I submit the following homebrew for perusal: the Improved Natural Weapons feat found here.

I would also like to request the the Water Rat feat for the Azure District be replaced with Swim Like a Fish from the tome pdf.
Yes to both.

PhaedrusXY

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Re: [Tome] Savage Tide
« Reply #23 on: October 26, 2010, 05:00:29 PM »
I submit the following homebrew for perusal: the Improved Natural Weapons feat found here.

I would also like to request the the Water Rat feat for the Azure District be replaced with Swim Like a Fish from the tome pdf.
Dude... that Foe Wielder feat in that link is teh awesome! Makes me want to play a giant or shapeshifter of some kind. :P
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

bearsarebrown

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Re: [Tome] Savage Tide
« Reply #24 on: October 26, 2010, 05:46:06 PM »
You three work as a party. When I get a response from each of you committing I'll go ahead and ask for the forum.

@RelentlessImp, the character looks fine.

Nanshork

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Re: [Tome] Savage Tide
« Reply #25 on: October 26, 2010, 05:58:20 PM »
I'm definetely in, should have my character finished by tonight.
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Prime32

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Re: [Tome] Savage Tide
« Reply #26 on: October 26, 2010, 05:59:14 PM »
Dude... that Foe Wielder feat in that link is teh awesome! Makes me want to play a giant or shapeshifter of some kind. :P
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The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
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Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

PhaedrusXY

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Re: [Tome] Savage Tide
« Reply #27 on: October 26, 2010, 06:08:35 PM »
I'd definitely like to play. I just noticed that you explicitly said flaws are allowed. So I'll probably add a couple of those. I wasn't all that happy with my character's offensive abilities, anyway. This should help with that, for sure. I'll probably "duel wield" my lightning attack and a weapon of some kind (or maybe just duel wield the lightning itself, if that's OK :P ).
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

skydragonknight

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Re: [Tome] Savage Tide
« Reply #28 on: October 26, 2010, 06:09:15 PM »
I'd like to play on general principle of my other Savage Tide game dying before a single encounter, though I must admit it's been over a year since I've read Tome of Necromancy or Races of War...and I haven't read any other Tome books.
It always seems like the barrels around here have something in them.

bearsarebrown

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Re: [Tome] Savage Tide
« Reply #29 on: October 26, 2010, 06:17:32 PM »
I'd definitely like to play. I just noticed that you explicitly said flaws are allowed. So I'll probably add a couple of those. I wasn't all that happy with my character's offensive abilities, anyway. This should help with that, for sure. I'll probably "duel wield" my lightning attack and a weapon of some kind (or maybe just duel wield the lightning itself, if that's OK :P ).
Duel Wield Angry Hands? I'm okay with that. Adding more arms won't get you more then two attacks per iterative though.

Nanshork

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Re: [Tome] Savage Tide
« Reply #30 on: October 26, 2010, 08:34:41 PM »
That reminds me, will more arms get me more claw attacks?

Edit: I'm also assuming that my bite starts at 1d8 damage fyi.
« Last Edit: October 26, 2010, 08:39:18 PM by Nanshork »
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bearsarebrown

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Re: [Tome] Savage Tide
« Reply #31 on: October 26, 2010, 09:07:50 PM »
That reminds me, will more arms get me more claw attacks?

Edit: I'm also assuming that my bite starts at 1d8 damage fyi.
From Infernal Defiance? Gotcha.  And nope, the ability grants a pair of claws only.

PhaedrusXY

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Re: [Tome] Savage Tide
« Reply #32 on: October 26, 2010, 09:44:31 PM »
Is the stuff from the Book of Elements OK? Some of the pseudoelemental types are awesome. I was thinking of changing my race to a wood pseudolemental, but it would probably be better for a tank. The shadow pseudoelemental would be incredible for a rogue-type.

There is just so much awesome stuff in the Tomes it is hard to decide... It makes me want to take some kind of Leadership feat just to try more out. :P
« Last Edit: October 26, 2010, 10:00:29 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Nanshork

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Re: [Tome] Savage Tide
« Reply #33 on: October 26, 2010, 09:53:06 PM »
Is there a good compilation anywhere of feats that aren't in the main tome pdf?  I'm looking for good debuffs I can apply on my attacks that don't involve a level dip into monk.

Edit:  OMG, I just realized something.  Shadow Pseudoelemental + 1 level of Shadow Warrior = always invisible.
« Last Edit: October 26, 2010, 09:57:19 PM by Nanshork »
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PhaedrusXY

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Re: [Tome] Savage Tide
« Reply #34 on: October 26, 2010, 10:31:02 PM »
Is there a good compilation anywhere of feats that aren't in the main tome pdf?  I'm looking for good debuffs I can apply on my attacks that don't involve a level dip into monk.
You saw the Combat School feat, right? This is an index of many of them, but I think some probably aren't technically Tome feats... I'm not sure. The wiki just moved, so maybe it is all Tome stuff now.


Are these two flaws OK, bearsarebrown?
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Reincarnated Misfortune

Edit: If I (or someone else) goes with the wood elemental, they'll have to stay 60+ feet away from you Nanshork, or lose their regeneration.  :lmao
« Last Edit: October 26, 2010, 11:04:37 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Nanshork

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Re: [Tome] Savage Tide
« Reply #35 on: October 26, 2010, 11:00:21 PM »
I saw it, I didn't see the BAB +6 ability.   :facepalm

bears: do you want me to pick flaws that would actually be relevant?
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bearsarebrown

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Re: [Tome] Savage Tide
« Reply #36 on: October 26, 2010, 11:23:41 PM »
@Phaedrus, those feats are just random homebrew on the site. The forum and the pdf are the best place for feats. The flaws are fine. Just remember to roll the % yourself.
@Nanshork, your call. Some people think flaws that are irrelevant make more sense, because a person would work around there weaknesses. Some people think that's cheesy.

@All, yes, Book of Elements is a-go. Most of it's actually in the pdf. And yes, Elemental Bodied, especially the para-bodied, are fun.

bearsarebrown

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Re: [Tome] Savage Tide
« Reply #37 on: October 27, 2010, 01:32:53 AM »
Waiting on RelentlessImp to confirm before I shoot up Crescent.

Nanshork

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Re: [Tome] Savage Tide
« Reply #38 on: October 27, 2010, 02:54:11 AM »
AC isn't around anymore, I'm not sure who you're supposed to request the board from.
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Nanshork

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Re: [Tome] Savage Tide
« Reply #39 on: October 27, 2010, 03:07:04 AM »
I can't think of anything to buy...I'm done except for gear.
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