Author Topic: Thoughts on my sorcerer  (Read 1641 times)

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lianightdemon

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Thoughts on my sorcerer
« on: October 23, 2010, 08:04:52 PM »
 
Race: Magic blooded desert Dragonwrought Loredrake Kobold
 *  -4 Strength, +2 Dexterity, -4 Wisdom, +2 Charisma
    * Small size: +1 bonus to Armor Class, +1 bonus on attack rolls, +4 bonus on Hide checks, -4 penalty on grapple checks, lifting and carrying limits ¾ those of Medium characters.
    * A kobold’s base land speed is 30 feet.
    * low light vision
    * Racial Skills: A kobold character has a +2 racial bonus on Craft (trapmaking), Survival, and Search checks.
    * Racial Feats: A kobold character gains feats according to its character class.
* +2 Spellcraft and Knowledge Arcana and use untrained
    * +1 natural armor bonus.
*Detect magic 1/day
*Read magic 1/day
*Nystial magic aura 1/day
*Nystial undetectable aura 1/day     
 * Automatic Languages: Draconic. Bonus Languages: Common, Undercommon.
    * Favored Class: Sorcerer.
    * Level adjustment +0.

Ability scores 32 point buy
Str 10 -4=6
Dex 10+2=12
Int 12+0=12
Wis 12-4=8
Cha 18+2(racial)+2 (paragon) +5 (ability increases) +5 (tome)=32

Level 1: Sorcerer, Dragonwrought, Eshew materials
Level 2: Kobold Dragon Heritage Paragon 1
Level 3: Kobold Dragon Heritage Paragon 2
Level 4: Kobold Dragon Heritage Paragon 3, Enlarge Spell
Level 5: War Weaver 1
Level 6: War Weaver 2, Iron Will
Level 7: Incantatrix 1, extend spell
Level 8: Metaphysical Spellshaper 1
Level 9: Metaphysical Spellshaper 2, Quicken Spell, Rapid Metamagic
Level 10: Metaphysical Spellshaper 3,
Level 11: Incantatrix 2
Level 12: Incantatrix 3, Draconic Resivour
Level 13: Incantatrix 4, Twin Spell
Level 14: Incantatrix 5
Level 15: Incantatrix 6, Arcane Thesis Orb of force
Level 16: Incantatrix 7, Easy Metamagic: Twin Spell
Level 17: Incantatrix 8
Level 18: Incantatrix 9, Arcane Thesis Wings of Flurry
Level 19: Incantatrix 10, Persistent spell
Level 20: War Weaver 3

Kobold Dragon heritage Paragon

Spellcasting: Gains +1 existing sorcerer level each level

Wyrm's Legacy (SU)
At 1st level, a kobold paragon casting a spell spontaneously may sacrifice hp equal to the spell's level to gain a +3 enhancement bonus to the spell's DC and caster level check to overcome spell resistance. At 3rd level by sacrificing 5 hp a kobold paragon may once per day completely ignore spell resistance for one spell.

Hated Enemy (Ex): At 2nd level, the kobold paragon gains +1 bonus to hit and +2 bonus to damage one of their hated enemies (fey or gnomes).

Ability boost (Ex): At 3rd level, the kobold paragon's Charisma score increases by 2 points. 

Caster level 22
Spells
                     

1
Magic Missile
Nerve Skitter
featherfall
Silent Image
True Strike

2
Chain of Eyes
Dimension Hop
Glitter dust
Rope Trick
Wings of Cover

3
Phantom Steed
Heart of Water
Haste
Mage armor, greater

4
Greater Mirror Image
Orb of Force
Wings of Flurry
Ruin Delvers Fortune
5

Arcane Fusion
Greater Blink
Major Creation
Undying fortitude of the dragonlord

6
Greater Dispel Magic
Disintegrate
Contingency

7
elemental body or energy immunity (if I can take solar form)
Teleport, greater
Limited Wish

8
Mindblank
Moment of precison
Greater Arcane fusion

9
Time Stop
Shapechange (persisting Solar form)
Foresight

Gear

Ring of sustenence   2500
rings of wizardry 4   100000
A Mithral Buckler of soulfire and fortification   100000
Rod of Absorption   50000
decanter of endless water   9000
handy havier sack   2000
amulet of con+6   36000
Orange Ioun stone   30000
tome of cha +5   137500
mask of true seeing   75000
Cloak of Charisma +6 36000





« Last Edit: October 23, 2010, 08:10:21 PM by lianightdemon »

Solo

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Re: Thoughts on my sorcerer
« Reply #1 on: October 23, 2010, 08:12:29 PM »
Seems to work.

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

KellKheraptis

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Re: Thoughts on my sorcerer
« Reply #2 on: October 23, 2010, 08:20:29 PM »
A few things : If I'm not mistaken, Arcane Thesis may only be selected once.  War Weaver IMO is an all or nothing deal; either go all 5 levels or save yourself the lost CL.  I would personally use those remaining three levels on something like Mindbender (using that feat from War Weaver prereq's for Mindsight), and two levels of any full casting PrC.  Paragnostic Apostle is nice for a level or two, and hell, if you can get the prereq's somehow, Archmage's Arcane Reach+Chain Spell+Incantatrix and MPSS capstones+Practical Metamagic (Chain Spell)=chainreaching for free, which is offensive and defensive weaves.  Either way, instead of making up lost CL's, you'll be even with the wizard.  Another option is Shadowcraft Mage, if nothing else for the mass versatility it gives a Sorc.
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betrayor

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Re: Thoughts on my sorcerer
« Reply #3 on: October 23, 2010, 08:25:33 PM »
A few things : If I'm not mistaken, Arcane Thesis may only be selected once.  War Weaver IMO is an all or nothing deal; either go all 5 levels or save yourself the lost CL.  I would personally use those remaining three levels on something like Mindbender (using that feat from War Weaver prereq's for Mindsight), and two levels of any full casting PrC.  Paragnostic Apostle is nice for a level or two, and hell, if you can get the prereq's somehow, Archmage's Arcane Reach+Chain Spell+Incantatrix and MPSS capstones+Practical Metamagic (Chain Spell)=chainreaching for free, which is offensive and defensive weaves.  Either way, instead of making up lost CL's, you'll be even with the wizard.  Another option is Shadowcraft Mage, if nothing else for the mass versatility it gives a Sorc.

Actually arcane thesis can be selected multiple times, it just applies to a different spell each time....

lianightdemon

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Re: Thoughts on my sorcerer
« Reply #4 on: October 23, 2010, 08:46:45 PM »
Umm where does it say that I need to take all 5 levels of war weaver?

As for your other suggestions, I won't be able to meet the requirements as early as I want them. And I really want to avoid more sorcerer levels.

Solo

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Re: Thoughts on my sorcerer
« Reply #5 on: October 23, 2010, 08:53:25 PM »
It may work better if you take 5 levels of War Weaver from a cost/benefit perspective?

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.

KellKheraptis

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Re: Thoughts on my sorcerer
« Reply #6 on: October 23, 2010, 08:54:03 PM »
Umm where does it say that I need to take all 5 levels of war weaver?

As for your other suggestions, I won't be able to meet the requirements as early as I want them. And I really want to avoid more sorcerer levels.

Unless you want to be touching everyone in the tapestry...besides, you can get into MPSS after 2 levels if you want, provided you can hack the 3rd level spells.  By level 10 you're spamming 6th level spells with extra metamagic, and then modifying them the next round with metamagic effect.  Be sure also to pick up Unfettered Heroism and persist it, so that way you can use metamagic effect (and every other per day ability) at will.
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lianightdemon

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Re: Thoughts on my sorcerer
« Reply #7 on: October 23, 2010, 09:08:55 PM »
true but then I lose the incantatrix 10 with the spell shaper -2 on all metamagics. I don't exactly have too many spells that really help the party directly, aside from haste, war weaver is more filler so I get something (pure sorcerer levels sucks)

And yeah I cast as a 6th level sorcerer at level 4. I get my first 9th level spells at level 16.

As for unfettered heroism we don't use the action point system in our game so not so useful.

« Last Edit: October 23, 2010, 09:13:44 PM by lianightdemon »

KellKheraptis

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Re: Thoughts on my sorcerer
« Reply #8 on: October 23, 2010, 09:18:42 PM »
true but then I lose the incantatrix 10 with the spell shaper -2 on all metamagics. I don't exactly have too many spells that really help the party directly, aside from haste, war weaver is more filler so I get something (pure sorcerer levels sucks)

And yeah I cast as a 6th level sorcerer at level 4. I get my first 9th level spells at level 16.

As for unfettered heroism we don't use the action point system in our game so not so useful.



Sorcerer 1/Dragon Heritage Kobold Paragon 3/Metaphysical Spellshaper 3/Incantatrix 10/xxx 3

Looks like you'll have both capstones, no problem ;)  Mindbender is still a solid dip IMO, as is Paragnostic Apostle, and both are full casting.  You like blasting, so PA helps with that.  Hell, if you aren't dead set on the paragon class, I'd suggest War Mage for the +damage/die, but we all know my love for blowing shit up.
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lianightdemon

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Re: Thoughts on my sorcerer
« Reply #9 on: October 23, 2010, 09:43:16 PM »
I still need to take a metamagic feat at 3rd level? Which one don't need enlarge spell.

The trouble with those other two prestige classes is the large amount of skill points they require, a lot of cross class skills.

Do you mean the war mage in Age of mortals (dragonlance)?
« Last Edit: October 23, 2010, 09:47:47 PM by lianightdemon »

CantripN

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Re: Thoughts on my sorcerer
« Reply #10 on: October 23, 2010, 09:50:44 PM »
I still need to take a metamagic feat at 3rd level? Which one don't need enlarge spell.

The trouble with those other two prestige classes is the large amount of skill points they require, a lot of cross class skills.

Do you mean the war mage in Age of mortals (dragonlance)?
Yup. The one that gives you CHA to AC (and for your allies), as well as make your blasts hurt like hell.
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lianightdemon

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Re: Thoughts on my sorcerer
« Reply #11 on: October 23, 2010, 10:45:18 PM »
Unfortunately it has too many requirements but I found anouther class that gives similar benefits.

Argent savant (comp arcane)
I can take 3 levels of it. Yeah I lose a caster level at the first level but I will take it at level 17 and thus I already cast as a level 20 sorcerer and gain no additional spells known or spells per day short of bonus spells from my charisma score. Also need to replace major creation with wall of force to get my 5 force spells and one of 5th level.

force spec: +1 damage per dice of force spells and +2 attack rolls with force spells

Force armour: look now my greater mage armour is +8 before metamagic. I could learn shield too and have that grant me a +6 bonus.

Enduring force: now force spells are extended and have +4 DC to counter dispels.


dark_samuari

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Re: Thoughts on my sorcerer
« Reply #12 on: October 23, 2010, 10:55:29 PM »
I still need to take a metamagic feat at 3rd level? Which one don't need enlarge spell.

If you are looking for a solid metamagic feat that will effective from 3rd-level onwards, Invisible Spell (Cityscape) is an awesome +0 metamagic feat.

fuinjutsu

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Re: Thoughts on my sorcerer
« Reply #13 on: October 23, 2010, 10:59:34 PM »
I still need to take a metamagic feat at 3rd level? Which one don't need enlarge spell.

If you are looking for a solid metamagic feat that will effective from 3rd-level onwards, Invisible Spell (Cityscape) is an awesome +0 metamagic feat.

QFT

Invisible solid fog is a great way to stop melee characters cold... and you can still target them  just fine.
Eh, the wizard have more money than them combined, he could in theory just use all his money on a fleet of trained attack mules, but then we aren't playing 3.5 but zergling rushing in Starcraft instead.

The_Mad_Linguist

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Re: Thoughts on my sorcerer
« Reply #14 on: October 24, 2010, 12:20:57 AM »
If you're using that much cheese, you might as well stick "unseelie fey" before magic-blooded.
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Endarire

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Re: Thoughts on my sorcerer
« Reply #15 on: October 24, 2010, 07:17:37 AM »
Speaking of which, what's the Fey feat from WotC's site that's free for fey?
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Don't even need TO for this.  Any decent Hood build, especially one with Celerity, one-rounds [Azathoth, the most powerful greater deity from d20 Cthulu].
Does it bug anyone else that we've reached the point where characters who can obliterate a greater deity in one round are considered "decent?"

lianightdemon

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Re: Thoughts on my sorcerer
« Reply #16 on: October 24, 2010, 03:22:32 PM »
If you're using that much cheese, you might as well stick "unseelie fey" before magic-blooded.

Cause I think that template should have a level adjust of at least 1 or even 2 (if they have functional wings)

raith0

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Re: Thoughts on my sorcerer
« Reply #17 on: October 24, 2010, 05:38:08 PM »
if you can manage the perform and still want to help the party a bit finishing up with 3 levels of heartfire fanner would give you bardic music of an 8th level bard (magic items can be added to boost it from there).  just some food for thought. 

i like trying to sneak into archmage for a level or two late as well.  but ardent savant isnt a bad option but i like it more for a finish on a MM specialist.