Author Topic: 3.5 gestalt casting lycanthrope.  (Read 999 times)

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heymejack

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3.5 gestalt casting lycanthrope.
« on: October 01, 2010, 04:00:15 PM »
I'd like to build a werewolf character that casts in his raging hybrid form, for a gestalt game with one other player (and maybe a dmpc, but hopefully it won't be necessary).  there are no tier 1 classes, but I'm fairly sure the other player intends to use some kind of divine spellcasting, so that's covered.   

a wild animal, who channels his fury into spells. 

of course, we all know the rage mage is no good.  but i like this fix:
 
http://www.giantitp.com/forums/showthread.php?t=38898

and have gotten it approved. 

starting at level 10 I think.  2 flaws, no taints, no tome of battle, but everything else is fair game

anybody have any ideas?  would I need something like natural spell to make casting in my raged wolf/hybrid form work? 

seems like sorc4//barb1/wolf3 is the starting point, going into ragemage on the sorc side and staying barbarian/prc on the other.  oh and before i hear all the gospel about losing spellcaster levels, I much prefer melee/buffing to any of the other spellcaster roles, and don't think I'm losing toooooo much.  I'm happy with it, anyway.  how can I optimize this guy?  what base race?  what feats?  how do I fix the natural spell problem?  keep in mind i want him to be good, but not broke.  so optimized, but no cheese. 


fluff:  he's a charismatic and well liked guy, the diplo of the party, unassuming.  but in melee, he flies into an animalistic rage and rocks faces. 


*edit:  been looking at the rage mage more, and want to make sure i get out of barbarian before greater rage becomes reduntant.  (this won't matter till a little higher levels. 
« Last Edit: October 01, 2010, 04:36:40 PM by heymejack »

heymejack

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Re: 3.5 gestalt casting lycanthrope.
« Reply #1 on: October 02, 2010, 12:35:16 PM »
Bard9/Virtuoso1/Sublime Chord2/Virtuoso8//Barbarian/Rage Mage  ?


*credit to greenish at gitp