level 3, rolls for stats, and We are limited to "if it's in a D&D book we can use it" (I'm prefering to stay in WOTC books and Faerun books).
The race I chose was
Fire Genasi (FR: Faerun), as it is a very fun race and I've played it before. The Fire Genasi is basically a human with fire in his veins. He gains the Racial Feat: Healing Flames, which causes you to heal from the energy of flames, however, as you are still human, the flames can still hurt you. You heal if you are next to fire or in fire/hit by fire, but if you are in fire/on fire/whatever, you must roll to see if you take damage from the fire.
***Basically, I wanted to make a Gish class around this
Feat(Healing Flames). The premise of this class, is that basically I plan to
"Fireball Hug"Medium Armor, I am not interested in Heavy, and a Shield is only optional, not necessary. I have noticed many casting classes with Light Armor Proficiency, so I will probably just make it easy and take the feat Battle Caster to be able to use Medium armor at a Later level.
Here are some specs I already plan to have on my character:
The Campaign will be based in Faerun, and in Faerun each character has a region they originate from and it is based on Race-OR-Class. Due to the fact that I will be some form of Fighter-Mage hybrid, I can use a Fighter's origin, and start from the Region Tashalar. Tashalars get the Free Bonus Equipment Masterwork Hide armor and a Darkwood shield, and from that, I'm taking the masterwork hide armor as a
Dragonhide Medium Armor w/+8AC/+4MaxDex bonus(for free), which allows me to use my 2700 starting gold elsewhere. I will also be taking a decreased rate of spellfailure since I can cast in light without failure.
Now, there is a Feat known as
Bloodline of Fire which allows +4 on saving throws vs fire, as well as you can Cast Spells with the [Fire] Descriptor at +2 Caster Level. The only catch for me to get this, is I need
2 Ranks to Knowledge(Local:Calishan) which is no problem, and with that, I can access all the Regional Feats of Cashalan.
Also, from Tome of Magic, for the price of a Feat, I am taking
Vestige Bond: Aym, which gives me:
Halo of Fire(At will), Prof w/Medium Armor as well as I can
move at Normal Speed in Medium Armor,
Fire Resist of 10Think about this while in Medium Armor with the VestigeElemental Bloodline does the following: 25% Chance to turn a Sneak Attack or Critical hit into a Normal Attack as if wearing Light Fortitude Armor(Does not Stack), and +4 vs Poison, Sleep, Paralysis, and Stunning.
Healing Flames [General]
You can draw energy from open flames to heal yourself. (How this will work is that if I am next to a flame, I will heal. If I am in a fire/on fire/or hit by a fire spell, I will heal, but I must also roll to avoid taking damage from the fire)
Prerequisites: BASE WILL SAVE +3, fire genasi or tanarukk.
Fire Size Example Hit Points Healed
Fine Tindertwig 1
Diminutive Torch 1d3
Tiny Small campfire 1d6
Small Large campfire 2d6
Medium-size Forge 3d6
Large Bonfire 4d6
Huge Burning shack or tree 5d6
Gargantuan Burning tavern 6d6
Colossal Burning inn 7d6
Based on all of the above, In terms of avoiding taking fire damage, at lvl 5, I will have +2 vs Fire Spells and Effects, +4 on Saving Throws vs Fire, and a Fire Resist of 10
While this is subject to change depending on my class, my stats are: STR(17) DEX(14) CON(18) INT(18+2) WIS(14) CHA(16-2) by means of rolling them.
So with all that said, I would like to know what the best course of action would be so that I can do what I plan on. I looked at Duskblade, but it's spell progression is very slow, and as for the other Combat Casting classes, I didnt really see one that screamed out to me.
I'm currently trying to do a
Battle Sorcerer, which seemed ok, but I noticed a thread that said being a battle sorcerer was a trap, so please try and help me with what I'm trying to do. Also, the -2 Charisma from the race doesnt help being a Sorcerer Class much. But I have considered looking into going along with a build like this:
http://www.dandwiki.com/wiki/True_Battle_Sorcerer_%283.5e_Optimized_Character_Build%29 where I prestige to Abjurant Champion
Typically speaking, when I play with my friends, I'm always the guy that chooses Fighter to be not the tank, or hard hitter, but just that one guy that's there and does some Aggro so other people dont die. The reason I mention this is just to inform you all that I'm not usually a caster and dont know all the tips and tricks to being one
Also, I have gotten my DM to approve a homebrew weapon - The Kilij(Scimitar): 1Hand, dmg 1d8, crit 18-20x3, range 5ft, type slash, cost 400gp, however it is an Exotic Weapon, and I am unsure whether or not I should spent a feat in order to be proficient with this weapon(but think about adding keen to the weapon
).
I will otherwise probably use the Great Scimitar: 1Hand Exotic (or) 2Hand Martial, dmg 1d8, crit 18-20x2, range 5ft, type slash, cost 200gp, special Half-and-Half(idk what this means).
Anyways, any help as to how I should choose my other feats and my class and how to optimize my character would be awesome and greatly appreciated