Author Topic: Tier 1 Fighter Mod  (Read 10411 times)

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veekie

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Re: Tier 1 Fighter Mod
« Reply #60 on: September 22, 2010, 01:31:05 PM »
Still wouldn't do it. It'd wind up around the region of the Warblade, if at that.
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It's also a little cold because of that.
Please get it a blanket.

I wish I could read your mind,
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"Skynet begins to learn at a geometric rate. It becomes self-aware at 2:14 a.m. Eastern time, August 29th. At 2:15, it begins rolling up characters."

[spoiler]
"Just what do you think the moon up in the sky is? Everyone sees that big, round shiny thing and thinks there must be something round up there, right? That's just silly. The truth is much more awesome than that. You can almost never see the real Moon, and its appearance is death to humans. You can only see the Moon when it's reflected in things. And the things it reflects in, like water or glass, can all be broken, right? Since the moon you see in the sky is just being reflected in the heavens, if you tear open the heavens it's easy to break it~"
-Ibuki Suika, on overkill

To sumbolaion diakoneto moi, basilisk ouranionon.
Epigenentheto, apoleia keraune hos timeis pteirei.
Hekatonkatis kai khiliakis astrapsato.
Khiliarkhou Astrape!
[/spoiler]

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SiggyDevil

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Re: Tier 1 Fighter Mod
« Reply #61 on: September 27, 2010, 10:50:54 PM »
Add 10 to the first level Spell Resistance. Remember that it's effectively a DC for spellcasters to roll against using a d20 + caster level.
SR1 would be beaten 100% of the time by a L1 WIzard.

Amechra

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Re: Tier 1 Fighter Mod
« Reply #62 on: September 28, 2010, 12:19:42 AM »
[spoiler]Fighter: "I can kill a guy in one turn."
Cleric: "I can kill a guy in half a turn."
Wizard: "I can kill a guy before my turn."
Bard: "I can get three idiots to kill guys for me."

On a strange note, would anyone be put out if we had a post about people or events we can spare a thought for, or if its within their creed, a prayer for? Just a random thought, but ... hells I wouldn't have known about either Archangels daughter or Saeomons niece if I didn't happen to be on these threads.
Sounds fine to me.
probably over on "Off-topic".
might want to put a little disclaimer in the first post.

This is the Min/Max board. We should be able to figure out a way to optimize the POWER OF PRAYER(TM) that doesn't involve "Pazuzu, Pazuzu, Pazuzu".
[/spoiler]

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JohnnyMayHymn

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Re: Tier 1 Fighter Mod
« Reply #63 on: September 28, 2010, 03:38:20 AM »
so, I guess the consensus is, there is no easy way to fudge numbers/abilities that already exist to make a fighter tier 1

I believe my (EX) fighter would be high tier 3, and the meta-attack would push it into low tier 2 if we could find a good enough EX ability to spam with applied meta-attack.

eventually I'll get around to writing the base class specifics and editing them into the first post , I am just extremely busy right now

at least we raised the fighter a couple tiers....

but, buy all means new ideas are welcome, I would really be interested in an EX ability that can break the game in ways that spell casting can and how they could interact with a meta-attack modification to meta magic
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veekie

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Re: Tier 1 Fighter Mod
« Reply #64 on: September 28, 2010, 08:40:04 AM »
It's not numbers that makes a Tier 1 or Tier 2, big numbers just prevent you from falling into Tier 5(since theres at least ONE thing you can do insanely well). You can have Infinity stats and still stay at Tier 4.
The mind transcends the body.
It's also a little cold because of that.
Please get it a blanket.

I wish I could read your mind,
I can barely read mine.

"Skynet begins to learn at a geometric rate. It becomes self-aware at 2:14 a.m. Eastern time, August 29th. At 2:15, it begins rolling up characters."

[spoiler]
"Just what do you think the moon up in the sky is? Everyone sees that big, round shiny thing and thinks there must be something round up there, right? That's just silly. The truth is much more awesome than that. You can almost never see the real Moon, and its appearance is death to humans. You can only see the Moon when it's reflected in things. And the things it reflects in, like water or glass, can all be broken, right? Since the moon you see in the sky is just being reflected in the heavens, if you tear open the heavens it's easy to break it~"
-Ibuki Suika, on overkill

To sumbolaion diakoneto moi, basilisk ouranionon.
Epigenentheto, apoleia keraune hos timeis pteirei.
Hekatonkatis kai khiliakis astrapsato.
Khiliarkhou Astrape!
[/spoiler]

There is no higher price than 'free'.

"I won't die. I've been ordered not to die."

RobbyPants

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Re: Tier 1 Fighter Mod
« Reply #65 on: September 28, 2010, 09:48:21 AM »
You can have Infinity stats and still stay at Tier 4.
Well, you would have access to various epic uses of Jump, Balance, Climb, Escape Artist, and other skills, so that would at least let you mimic a couple of spell effects by awesomeness alone.  And you'd have a 95% chance to deal infinite damage if you get in range. ;)
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[/spoiler]

Sinfire Titan

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Re: Tier 1 Fighter Mod
« Reply #66 on: September 28, 2010, 11:11:47 AM »
so, I guess the consensus is, there is no easy way to fudge numbers/abilities that already exist to make a fighter tier 1

Numbers get you to Tier 4. But it takes actual abilities to make the next jump up to Tier 3.


You want an EX ability that breaks the game? Try THE GAME.


[spoiler][/spoiler]

RobbyPants

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Re: Tier 1 Fighter Mod
« Reply #67 on: September 28, 2010, 11:24:08 AM »
Try THE GAME.
Thanks.  I just lost.

Does that make me tier 6?
My balancing 3.5 compendium
Elemental mage test game

Quotes
[spoiler]
Quote from: Cafiend
It is a shame stupidity isn't painful.
Quote from: StormKnight
Totally true.  Historians believe that most past civilizations would have endured for centuries longer if they had successfully determined Batman's alignment.
Quote from: Grand Theft Otto
Why are so many posts on the board the equivalent of " Dear Dr. Crotch, I keep punching myself in the crotch, and my groin hurts... what should I do? How can I make my groin stop hurting?"
Quote from: CryoSilver
I suggest carving "Don't be a dick" into him with a knife.  A dull, rusty knife.  A dull, rusty, bent, flaming knife.
Quote from: Seerow
Fluffy: It's over Steve! I've got the high ground!
Steve: You underestimate my power!
Fluffy: Don't try it, Steve!
Steve: *charges*
Fluffy: *three critical strikes*
Steve: ****
Quote from: claypigeons
I don't even stat out commoners. Commoner = corpse that just isn't a zombie. Yet.
Quote from: CryoSilver
When I think "Old Testament Boots of Peace" I think of a paladin curb-stomping an orc and screaming "Your death brings peace to this land!"
Quote from: Orville_Oaksong
Buy a small country. Or Pelor. Both are good investments.
[/spoiler]


Bozwevial

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Re: Tier 1 Fighter Mod
« Reply #69 on: September 28, 2010, 08:51:37 PM »
Try THE GAME.
Thanks.  I just lost.

Does that make me tier 6?

Tier 7.
And that's a bad tier. We're talking Jack Chick tier.

Sinfire Titan

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Re: Tier 1 Fighter Mod
« Reply #70 on: September 30, 2010, 01:15:03 AM »
« Last Edit: September 30, 2010, 01:18:10 AM by Sinfire Titan »


[spoiler][/spoiler]

lans

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Re: Tier 1 Fighter Mod
« Reply #71 on: September 30, 2010, 10:54:08 AM »
so, I guess the consensus is, there is no easy way to fudge numbers/abilities that already exist to make a fighter tier 1

Numbers get you to Tier 4. But it takes actual abilities to make the next jump up to Tier 3.

I think a really wide range of really high stats gets you to tier 3, just on the basis of what really high stats allow you to do. If you can jump that 150 meter chasm, escape artist through the crack on the ground type of things.
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Sinfire Titan

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Re: Tier 1 Fighter Mod
« Reply #72 on: September 30, 2010, 11:20:19 AM »
so, I guess the consensus is, there is no easy way to fudge numbers/abilities that already exist to make a fighter tier 1

Numbers get you to Tier 4. But it takes actual abilities to make the next jump up to Tier 3.

I think a really wide range of really high stats gets you to tier 3, just on the basis of what really high stats allow you to do. If you can jump that 150 meter chasm, escape artist through the crack on the ground type of things.

I view the ELH as Discontinuity.


[spoiler][/spoiler]

lans

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Re: Tier 1 Fighter Mod
« Reply #73 on: September 30, 2010, 12:54:49 PM »
so, I guess the consensus is, there is no easy way to fudge numbers/abilities that already exist to make a fighter tier 1

Numbers get you to Tier 4. But it takes actual abilities to make the next jump up to Tier 3.

I think a really wide range of really high stats gets you to tier 3, just on the basis of what really high stats allow you to do. If you can jump that 150 meter chasm, escape artist through the crack on the ground type of things.

I view the ELH as Discontinuity.
Even with out it I think tier 3 is a reasonable tier for it.
Skill prodigy from Kingdoms of Kalamar


veekie

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Re: Tier 1 Fighter Mod
« Reply #75 on: September 30, 2010, 02:51:36 PM »
With infinity stats and ELH rules, you got a case for a borderline Tier 3 that is at the same time completely overpowered.
The mind transcends the body.
It's also a little cold because of that.
Please get it a blanket.

I wish I could read your mind,
I can barely read mine.

"Skynet begins to learn at a geometric rate. It becomes self-aware at 2:14 a.m. Eastern time, August 29th. At 2:15, it begins rolling up characters."

[spoiler]
"Just what do you think the moon up in the sky is? Everyone sees that big, round shiny thing and thinks there must be something round up there, right? That's just silly. The truth is much more awesome than that. You can almost never see the real Moon, and its appearance is death to humans. You can only see the Moon when it's reflected in things. And the things it reflects in, like water or glass, can all be broken, right? Since the moon you see in the sky is just being reflected in the heavens, if you tear open the heavens it's easy to break it~"
-Ibuki Suika, on overkill

To sumbolaion diakoneto moi, basilisk ouranionon.
Epigenentheto, apoleia keraune hos timeis pteirei.
Hekatonkatis kai khiliakis astrapsato.
Khiliarkhou Astrape!
[/spoiler]

There is no higher price than 'free'.

"I won't die. I've been ordered not to die."

lans

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Re: Tier 1 Fighter Mod
« Reply #76 on: September 30, 2010, 05:04:17 PM »
With infinity stats and ELH rules, you got a case for a borderline Tier 3 that is at the same time completely overpowered.
You don't need infinite stats, just high enough ones. Adding level to Attacks, AC, Skills, Damage, checks and Saves will probably do it. While I'm at it HP per level(+210 hp at 20, +15 at 5 ). Probably still overpowered.
« Last Edit: September 30, 2010, 05:07:02 PM by lans »
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veekie

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Re: Tier 1 Fighter Mod
« Reply #77 on: September 30, 2010, 05:26:51 PM »
Hideously so, but one dimensionally. They aren't any higher tier until they are taking epic skill uses(which are technically 3.0) as a matter of course.
The mind transcends the body.
It's also a little cold because of that.
Please get it a blanket.

I wish I could read your mind,
I can barely read mine.

"Skynet begins to learn at a geometric rate. It becomes self-aware at 2:14 a.m. Eastern time, August 29th. At 2:15, it begins rolling up characters."

[spoiler]
"Just what do you think the moon up in the sky is? Everyone sees that big, round shiny thing and thinks there must be something round up there, right? That's just silly. The truth is much more awesome than that. You can almost never see the real Moon, and its appearance is death to humans. You can only see the Moon when it's reflected in things. And the things it reflects in, like water or glass, can all be broken, right? Since the moon you see in the sky is just being reflected in the heavens, if you tear open the heavens it's easy to break it~"
-Ibuki Suika, on overkill

To sumbolaion diakoneto moi, basilisk ouranionon.
Epigenentheto, apoleia keraune hos timeis pteirei.
Hekatonkatis kai khiliakis astrapsato.
Khiliarkhou Astrape!
[/spoiler]

There is no higher price than 'free'.

"I won't die. I've been ordered not to die."