id suggest use a Bow ..... to avoid being in Melee ..... the
Force Enhancement is ideal for Bow because it Ignores
DR(which many Evil Outsiders have)
also a fun spell ....... Celestial Brilliance from BoED[spoiler]Celestial Brilliance
Evocation [Good, Light]
Level: Cleric 4, Glory 4,
sorcerer/wizard 4
Components: V, S
Casting Time: 1 standard action
Range: Touch
Target: Object touched
Duration:
1 day/level (D)Saving Throw: None
Spell Resistance: No
The object touched sheds light brighter
than bright sunlight, channeled directly
from the celestial realms. The light
extends to a 120-foot radius: bright light
to 60 feet and dim light in another 60
feet.
Creatures with light sensitivity take
twice the usual penalty when they are
within 60 feet of the object. Undead
creatures take 1d6 points of damage
each round they are within the bright
light. Evil outsiders, as well as undead
creatures that are specifically harmed by
sunlight, take 2d6 points of damage each
round in the bright light.
Celestial brilliance brought into an area
of magical darkness (or vice versa) is
temporarily negated, so that the otherwise
prevailing light conditions exist in
the overlapping areas of effect.
Celestial brilliance counters or dispels
any darkness spell of equal or lower
level, such as deeper darkness.[/spoiler]