I was looking through Crystalkeep's old Basic Classes pdf, and I noticed the Duelist ABC for Fighters. More specifically, their Denigrating Banter ability; basically, the ability let's you make an opposed Charisma check with an enemy, and if you succeed, they get a
-(1+1 per 5 points you beat their charisma check by) penalty to their BAB.I'm going to use e6 for my example, but feel free to make suggestions for a longer build.
So, I was thinking something along the lines of:
Half Fey Succubus Duelist 1/Marshal 1/Paladin 2 (Ranged Smite Variant)
Put as many points as you can into Charisma, with secondary focus on Dexterity and Constitution. Add in 2 flaws.
Feats:
1st: Beauty's Bounty
Flaw: Charming the Arrow
Flaw: Nymph Kissed (Of course)
Fighter: (Denigrating Banter)
3: Point Blank Shot
6: Rapid Shot
Let's assume I pb a 18 for Charisma. I actually would have a 29 Charisma, which is pretty hefty.
Motivate Charisma is my aura of choice.
So I have... Charisma to ranged attacks twice (which comes out to a +25 to hit with a ranged attack), Charisma Bonus to Damage rolls 12 times a day, some spell-like abilities, Charisma to saves, Charisma to 1st level HP, and here's the fun part: I get a +20 on my Charisma check to reduce my enemy's BAB.
Bye bye, iterative attacks.
One final note about Denigrating Banter: the penalty it gives your enemy is actually capable of dropping them below the point where they qualify for feats and PrCs. Yep, you can effectively talk people out of their PrCs.