From the looks of I guess the services of my drunk dwarf will be needed.
The others still have a bit.
Oh btw how much ale does it take before he would need to roll fort saves? I picked up poison healer so it actually matters.
I hate to burst the fun bubble...but I am not seeing the Poison Healer + ale combo as acceptable. It works, but only after the person hits 0 Dex and Wis, this is due to my understanding that ale itself is not poisonous, the consumption of excess ale is though.
BTW, Sohala, are we going to be in a dungeon continuously, or are there chances to go to town?
Most likely there will be no access to the outside world, but trade underground might be a possibility.
I took a rank in Craft (Bower/Fletcher), so I can make arrows in a pinch, but that takes time.
I am unsure about down time, I am going to attempt to make food/water relevant, requiring movement to keep fed (survival can help, but will take penalties for each check in the same general area). I will most likely put arrows on the enemy if it becomes to much of a problem.
Should i even bother with Martial Lore on my sheet?
I will have people with maneuvers and other sorts of abilities, refeating some monsters to alternate systems.