Author Topic: Another Request for Build Help. (Sorc/Druid/MT/AH)  (Read 2510 times)

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Gunhaven

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Another Request for Build Help. (Sorc/Druid/MT/AH)
« on: August 08, 2010, 04:11:08 AM »
Feats, Spells, and what to do with the CohortBattlefield ControlStats:
StatLevel 1Level 20
Str1010
Dex912
Con1515
Int1718
Wis2028
Cha1926

Items:Feats:
1: Dragonwrough, Fey Bloodline (Dragon #311) [Flaw: Inattentive], Fiendish Bloodline (Dragon #311) [Flaw: Vulnerable]
3: Draconic Reserve
6: Leadership
9: Natural Spell
12: Assume Supernatural Ability
15: Dragon Wild Shape
18: Touchstone (City of the Dead)

[/spoiler]
------Spells-------
[spoiler]
Spell Level0123456789
Druid Cast6877775543
Spells So Far:
0: Create Water
1: Entangle, Faerie Fire, Omen of PerilSC, Spider HandBoVD, Winged WatcherCSc
2: Blinding SpittleSC, Blood SnowFrost, Briar WebSC, KelpstrandSC, Mass Snake SwiftnessSC
3: Capricious ZephyrSC, Control TemperatureFrost, JunglerazerSC, Plant Growth, VenomfireSC
4: Flame Strike, Giant Vermin, Vortex of TeethSC
5: Animal Growth, Baleful Polymorph, BlizzardFrost, Call AvalancheFrost, Control Winds
6: Antilife Shell, Bite of the WerebearSC, DrownSC, Fire Seeds, Spellstaff, Superior ResistanceSC
7: Master EarthSC
8: FrostfellFrost, Red TideSC, StormrageSC, DeadfallSC
9: Shapechange, Summon Elemental MonolithSC

Spell Level0123456789
Spells Known9554443321
Spells Cast6888877763
Spells So Far:
0: Daze, Detect Magic, Detect Poison, Launch Item, Light, Message, Ghost Sound, Prestidigitation, Read Magic.
1: Expeditious Retreat (SPA 3/day), Grease, NerveskitterSpC, Silent Image, Sticky FloorRotD
2: Detect Thoughts, Misdirection, Tasha's Hideous Laughter, Web, Wings of CoverRotD
3: Battlemagic PerceptionHoB, Great ThunderclapSC, Shrink Item, Slow,
4: CelerityPHB2, Confusion, Greater Mirror Image, Tentacles
5: Arcane FocusCM, Cloudkill, Hold Monster, Wall of Force
6: Bigby's Forceful Hand, Disintergrate, Flesh to Stone
7: Arcane SpellsurgeDM, Limited Wish, Reverse Gravity
8: Greater Arcane FusionCM(All the way across the sky!), awaken sand, mummify, sandstorm, summon desert ally VI.
7: Sequester, Insanity, mass flesh to salt, summon desert ally VII.
8: Otto's Irresistible Dance, Maze, summon desert ally VIII, whirlwind.
9: Wail of the Banshee, Imprisonment, summon desert ally IX.

Now if I used This Method to reset my spells, would it affect the ones I get from Sand Shaper and Bloodlines?

[/spoiler]
------Cohort-------
[spoiler]

Neutral Evil Jungle Kobold Necropolitan Spellstitched.  Dread Necromancer 16/Spellstitched 1

Stats:
StatLevel 1Level 20
Str99
Dex1112
Con10--
Int1718
Wis1926
Cha2028

Items:  I was thinking of giving the Cohort a Cloak and Periapt, along with a Rod of Undead Mastery.

Spell Level123456
Spellstitch Cast222221
1: Benign TranspositionSpC, Hidden WardMoEb
2: Command Undead, Desecrate
3: Animate Dead, Black SandSand
4: Death Ward, Dimensional Door
5: Haunt ShiftLM, Magic Jar
6: Animate Dread WarriorUE
[/spoiler]

Thank You in Advance! :)
« Last Edit: August 10, 2010, 03:44:53 PM by Gunhaven »
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ninjarabbit

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #1 on: August 08, 2010, 10:29:39 AM »
Swap wish for time stop, wish isn't the kind of spell you're normally going to be spamming and you already have limited wish. Forcecage is another spell you won't be spamming so replace that one too.

Drop color spray too since it doesn't scale well so replace it with nervesketter, polymorph isn't needed too since you can wildshape so I'd replace it with greater mirror image. And greater mirror image makes regular mirror image obsolete replace that spell with wings of cover.

Overall I think your sorcerer spell list needs more swift/immediate action spells.

tristanayres

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #2 on: August 08, 2010, 11:14:34 AM »
Arcane Spellsurge SpC? IIRC would allow you to use many of your Sorc standard action spells as swift, full round as standard and so on

Gunhaven

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #3 on: August 08, 2010, 01:57:35 PM »
Aight, updated the spells.  Should have the (non-PHB) spell locations listed as well but I probably missed a few.
I was thinking of taking a Fleshraker DinosaurMM3 as my Animal Companion and sending him out with the undead I'd be creating with Spellstitched.
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Black Knight

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #4 on: August 08, 2010, 03:03:58 PM »

Druid spell additions
2:  Kelpstrand
3:  Junglerazor
6:  Fire Seeds, Bite of the Werebear, Superior Resistance
8:  Red Tide, Stormrage

Sorcerer spell changes
1:  Magic Missile for Charm Person
2:  Glitterdust for Shatter
3:  Battlemagic Perception  for either Explosive Runes or Shrink Item
4:  Wings of Flurry for Confusion
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Gunhaven

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #5 on: August 08, 2010, 03:32:52 PM »
Added the Druid Spells, replaced Shatter with Glitterdust and Explosive Runes with Battlemagic Perception.  I decided to switch Charm Person with Sticky Floor instead and kept Confusion.  I really just want to make the crazy people in Assassin's Creed with Confusion.
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McPoyo

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #6 on: August 09, 2010, 12:35:20 PM »
I'd swap some of those early MT levels for AH earlier. If you do the Ritual to gain the +1 sorc level of casting at level 6, at level six (with only one level of MT) you'll be casting as a 3rd level sorcerer. One more level of MT nets you second level spells, and you're already qualified with druid by level 5 to take levels in Arcane Hierophant. Since that progresses your AC-Familiar, I'd be taking those levels are early as possible, especially since AH gets class features, and MT doesn't. It would look more like Sorc1/Druid4/MT2/AH10/MT+3. Necropolitan can only be applied to a humanoid, iirc, and you are Dragon type due to Dragonwrought, so unless you are psychic reforming that feat out or something to drop back to humanoid (kobold, dragonblooded], it won't work.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

Gunhaven

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #7 on: August 09, 2010, 09:30:37 PM »
And that would drop my Sorcerer casting by 2 because I'm no longer a Loredrake, right?  And I'm starting at level 20 so I figured the order wasn't nearly as important as it would be normally.  Finally, I'm thinking of making the Cohort the person that does necromancy and will probably do that if I can't be Necropolitan on the main.  Maybe take a level in Sand Shaper so I can get some more spells known.
So Lore Drake when no longer Dragon?  Necromancy Cohort? Sand Shaper?
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Black Knight

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #8 on: August 09, 2010, 09:43:42 PM »
If you are an ethical person, you do the right thing even when no one is watching...

McPoyo

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #9 on: August 09, 2010, 09:45:54 PM »
And that would drop my Sorcerer casting by 2 because I'm no longer a Loredrake, right?  And I'm starting at level 20 so I figured the order wasn't nearly as important as it would be normally.  Finally, I'm thinking of making the Cohort the person that does necromancy and will probably do that if I can't be Necropolitan on the main.  Maybe take a level in Sand Shaper so I can get some more spells known.
So Lore Drake when no longer Dragon?  Necromancy Cohort? Sand Shaper?
Correct. Would kill your Loredrake ability.

Which I had forgotten about, so order-wise, you could do Sorc 1/Druid 4/AH 10/MT 5...
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

The_Mad_Linguist

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #10 on: August 09, 2010, 10:25:49 PM »
Are you using taint rules?  If so, you can pick up a couple of taint bonus feats for being undead, without any of taint's downsides.  Eldritch Corruption can, among other things, heighten your spells by up to 2 levels, which gets you early entry no problem.  Surge of malevolence is pretty decent (+6 or +8 or something to a check or save 1/day)
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Gunhaven

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #11 on: August 10, 2010, 03:02:09 AM »
And that would drop my Sorcerer casting by 2 because I'm no longer a Loredrake, right?  And I'm starting at level 20 so I figured the order wasn't nearly as important as it would be normally.  Finally, I'm thinking of making the Cohort the person that does necromancy and will probably do that if I can't be Necropolitan on the main.  Maybe take a level in Sand Shaper so I can get some more spells known.
So Lore Drake when no longer Dragon?  Necromancy Cohort? Sand Shaper?
Correct. Would kill your Loredrake ability.

Which I had forgotten about, so order-wise, you could do Sorc 1/Druid 4/AH 10/MT 5...
And I could cross class for the Know (Religion) and drop Educated.  And I could just make the Cohort be the Necromancer.

And I'm not sure about taint.  That'd be 4 points of con damage that I can't apply to an undead, maybe a Follower but that would be it.

Finally, a Bloodline Feat would be kinda cool.  I kinda like Anarchic Bloodline from Dragon 325, gets me 2 of my spells currently on my list.
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The_Mad_Linguist

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #12 on: August 10, 2010, 03:11:19 AM »
You have an animal companion and/or familiar, neh?


Oh, and pick up a scroll or two of planar familiar
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Saxony

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #13 on: August 10, 2010, 03:40:47 AM »
Here's a spell: Deadfall, Druid 8, Spell Compendium.

It's a "Just Die" Spell, being a No Save, No SR blaster spell. Amp it up with metamagic if you can for good results.
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Gunhaven

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #14 on: August 10, 2010, 03:35:46 PM »
Alright.  I messed with the feats, took off the templates, and adjusted spells that I no longer needed.  Fey+Fiendish Bloodlines + Sand Shaper should get me enough spells known. :P

I'm thinking of being lazy and going 16 Dread Necro on the Cohort.
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McPoyo

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #15 on: August 10, 2010, 04:12:27 PM »
Yes, limited wishing to replicate PsyRef allows you to swap the spellsfrom your bloodlines and sandshaper level to whatever you wanted.
[Spoiler]
A gygaxian dungeon is like the world's most messed up game show.

Behind door number one: INSTANT DEATH!
Behind door number 2: A magic crown!
Behind door number 3: 4d6 giant bees, and THREE HUNDRED POUNDS OF HONEY!
They don't/haven't, was the point. 3.5 is as dead as people not liking nice tits.

Sometimes, their tits (3.5) get enhancements (houserules), but that doesn't mean people don't like nice tits.

Though sometimes, the surgeon (DM) botches them pretty bad...
Best metaphor I have seen in a long time.  I give you much fu.
Three Errata for the Mage-kings under the sky,
Seven for the Barbarian-lords in their halls of stone,
Nine for Mortal Monks doomed to die,
One for the Wizard on his dark throne
In the Land of Charop where the Shadows lie.
[/spoiler]

Gunhaven

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Re: Another Request for Build Help. (Sorc/Druid/MT/AH)
« Reply #16 on: August 10, 2010, 06:15:37 PM »
so I have 9, 14, 14, 16, 10, 12, 9, 7, 6, 4 spells known!?  I feel like a Wizard now.

And for the feats for the cohort I was thinking Corpsecrafter (and probably Destructive Retribution, depends on how much I Death Ward the non-dead team member), Mother Cyst, Corrupt Arcana, Arcane Disciple, Versatile Spellcaster.  Possibly Frightful Presence and Imperious Command if I want to risk his skin and have him run up with his zombies.
My first handbook: Leadership and Army Making  Always a work in process.