Author Topic: Ask a Simple Question: Losing the Game Edition  (Read 127659 times)

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kevin_video

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Re: Ask a Simple Question: Losing the Game Edition
« Reply #180 on: August 05, 2010, 10:41:36 PM »
Bump for 53 and...

Q 54 Can someone show me the rule that says "yay" or "nay" to this??? "Clerics and Paladins who do not have their holy symbol, can not cast their divine spells. The easiest way to defeat a Paladin and Cleric is sunder their holy symbol, and then wail on them while their now broken brain and soul tries to figure out what they're going to do because all of their spells are now unusable." Quote from a DM.

I just thought a paladin and cleric needed it as a focus for certain spells, and for turning/destroying/rebuking undead. I mean, was the spell Summon Holy Symbol simply for the cleric and paladin who just happened to take Spell Mastery and learned that as one of the INT modifier (forever) memorized spells?
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #181 on: August 05, 2010, 10:44:35 PM »
A 54: Derp.
« Last Edit: August 06, 2010, 02:57:20 PM by Rymosrac »
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #182 on: August 05, 2010, 10:50:46 PM »
A 54: Yes, divine casters (Cleric & Paladins) need their holy symbol as a divine focus for their spells.
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #183 on: August 05, 2010, 10:57:42 PM »
If the Components line includes F/DF or M/DF, the arcane version of the spell has a focus component or a material component (the abbreviation before the slash) and the divine version has a divine focus component (the abbreviation after the slash)."

If there's no DF component, there's no need for the holy symbol by RAW.
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The_Mad_Linguist

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Re: Ask a Simple Question: Losing the Game Edition
« Reply #184 on: August 05, 2010, 11:09:45 PM »
Bump for 53 and...

Q 54 Can someone show me the rule that says "yay" or "nay" to this??? "Clerics and Paladins who do not have their holy symbol, can not cast their divine spells. The easiest way to defeat a Paladin and Cleric is sunder their holy symbol, and then wail on them while their now broken brain and soul tries to figure out what they're going to do because all of their spells are now unusable." Quote from a DM.

I just thought a paladin and cleric needed it as a focus for certain spells, and for turning/destroying/rebuking undead. I mean, was the spell Summon Holy Symbol simply for the cleric and paladin who just happened to take Spell Mastery and learned that as one of the INT modifier (forever) memorized spells?

A) Only for spells with a divine focus component
B) It's not at all difficult to have like ten or twenty. 
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #185 on: August 05, 2010, 11:43:49 PM »
Bump for 53 and...

Q 54 Can someone show me the rule that says "yay" or "nay" to this??? "Clerics and Paladins who do not have their holy symbol, can not cast their divine spells. The easiest way to defeat a Paladin and Cleric is sunder their holy symbol, and then wail on them while their now broken brain and soul tries to figure out what they're going to do because all of their spells are now unusable." Quote from a DM.

I just thought a paladin and cleric needed it as a focus for certain spells, and for turning/destroying/rebuking undead. I mean, was the spell Summon Holy Symbol simply for the cleric and paladin who just happened to take Spell Mastery and learned that as one of the INT modifier (forever) memorized spells?

A) Only for spells with a divine focus component
B) It's not at all difficult to have like ten or twenty. 
This, and barely any spells require a divine focus component. Page through you PHB. There are maybe 1 or 2 at the most per spell level, and there are usually 50+ per spell level if you include other source books.

So losing a divine focus usually has zero significance.

Your DM hasn't read the rules.
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kevin_video

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Re: Ask a Simple Question: Losing the Game Edition
« Reply #186 on: August 06, 2010, 01:05:07 AM »
Bump for 53 and...

Q 54 Can someone show me the rule that says "yay" or "nay" to this??? "Clerics and Paladins who do not have their holy symbol, can not cast their divine spells. The easiest way to defeat a Paladin and Cleric is sunder their holy symbol, and then wail on them while their now broken brain and soul tries to figure out what they're going to do because all of their spells are now unusable." Quote from a DM.

I just thought a paladin and cleric needed it as a focus for certain spells, and for turning/destroying/rebuking undead. I mean, was the spell Summon Holy Symbol simply for the cleric and paladin who just happened to take Spell Mastery and learned that as one of the INT modifier (forever) memorized spells?

A) Only for spells with a divine focus component
B) It's not at all difficult to have like ten or twenty. 
This, and barely any spells require a divine focus component. Page through you PHB. There are maybe 1 or 2 at the most per spell level, and there are usually 50+ per spell level if you include other source books.

So losing a divine focus usually has zero significance.

Your DM hasn't read the rules.
That, or he's only read the rules that he was directly looking for.

And thanks for the reference, guys. I'll use it for my next gaming session.
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wotmaniac

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Re: Ask a Simple Question: Losing the Game Edition
« Reply #187 on: August 06, 2010, 02:10:03 AM »
Q 53 Other than the Wand Bracer, is there an item that can hold a decent number of wands?
A53
There's always the Rod of Wands (somewhere in Eberron) .... but I'm not sure that's the kind of thing you're looking for.

There's also a bandoleer thingy for scrolls -- you may be able to re-flavor that for wands :shrug

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kevin_video

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Re: Ask a Simple Question: Losing the Game Edition
« Reply #188 on: August 06, 2010, 02:11:59 AM »
Q 53 Other than the Wand Bracer, is there an item that can hold a decent number of wands?
A53
There's always the Rod of Wands (somewhere in Eberron) .... but I'm not sure that's the kind of thing you're looking for.

There's also a bandoleer thingy for scrolls -- you may be able to re-flavor that for wands
Just something to hold and carry a number of wands. A wand of bracers would work fine if the character had room for it, but I'm just looking for something to store the wands in. Like a sheath for a sword, or a quiver for arrows, but for wands.
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #189 on: August 06, 2010, 02:18:24 AM »
Q 53 Other than the Wand Bracer, is there an item that can hold a decent number of wands?
A53
There's always the Rod of Wands (somewhere in Eberron) .... but I'm not sure that's the kind of thing you're looking for.

There's also a bandoleer thingy for scrolls -- you may be able to re-flavor that for wands
Just something to hold and carry a number of wands. A wand of bracers would work fine if the character had room for it, but I'm just looking for something to store the wands in. Like a sheath for a sword, or a quiver for arrows, but for wands.

I think you can carry wands in a quiver.  IIRC, the nonSRD version of the efficient quiver mentions wands...
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kevin_video

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Re: Ask a Simple Question: Losing the Game Edition
« Reply #190 on: August 06, 2010, 02:19:34 AM »
Q 53 Other than the Wand Bracer, is there an item that can hold a decent number of wands?
A53
There's always the Rod of Wands (somewhere in Eberron) .... but I'm not sure that's the kind of thing you're looking for.

There's also a bandoleer thingy for scrolls -- you may be able to re-flavor that for wands
Just something to hold and carry a number of wands. A wand of bracers would work fine if the character had room for it, but I'm just looking for something to store the wands in. Like a sheath for a sword, or a quiver for arrows, but for wands.

I think you can carry wands in a quiver.  IIRC, the nonSRD version of the efficient quiver mentions wands...
Doesn't the SRD include the errata changes?
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #191 on: August 06, 2010, 02:24:46 AM »
Q 53 Other than the Wand Bracer, is there an item that can hold a decent number of wands?
A53
There's always the Rod of Wands (somewhere in Eberron) .... but I'm not sure that's the kind of thing you're looking for.

There's also a bandoleer thingy for scrolls -- you may be able to re-flavor that for wands
Just something to hold and carry a number of wands. A wand of bracers would work fine if the character had room for it, but I'm just looking for something to store the wands in. Like a sheath for a sword, or a quiver for arrows, but for wands.

Handy haversack?

kevin_video

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Re: Ask a Simple Question: Losing the Game Edition
« Reply #192 on: August 06, 2010, 02:25:48 AM »
Q 53 Other than the Wand Bracer, is there an item that can hold a decent number of wands?
A53
There's always the Rod of Wands (somewhere in Eberron) .... but I'm not sure that's the kind of thing you're looking for.

There's also a bandoleer thingy for scrolls -- you may be able to re-flavor that for wands
Just something to hold and carry a number of wands. A wand of bracers would work fine if the character had room for it, but I'm just looking for something to store the wands in. Like a sheath for a sword, or a quiver for arrows, but for wands.

Handy haversack?
Got one. Just looking for something that might have been wand specific. If the wand bracer's it, then that's fine. Just wanted to ask.
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #193 on: August 06, 2010, 02:28:48 AM »
Q55a: Does the concept of disenchanting magic items, or uncreating magic items for a resource that can be used in magic item crafting exist in wotc 3.5e D&D rules, or was that ONLY added for 4th edition?

Q55b: Is there a writeup of a substance that can substitute for XP for crafting purposes anywhere in 3.5e? if so, what is it?
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #194 on: August 06, 2010, 02:30:21 AM »
Q 56 How do I know if a book I've picked up recently is 3.0 or 3.5, and it doesn't have an obvious telltale sign like "DR 30/+4"?
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #195 on: August 06, 2010, 02:36:35 AM »
Q55a: Does the concept of disenchanting magic items, or uncreating magic items for a resource that can be used in magic item crafting exist in wotc 3.5e D&D rules, or was that ONLY added for 4th edition?
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Q55b: Is there a writeup of a substance that can substitute for XP for crafting purposes anywhere in 3.5e? if so, what is it?
Only one I know of is using souls from BoVD.

Q 57: Does having water breathing cast upon you confer the ability to successfully cast a spell with a verbal component while underwater?
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #196 on: August 06, 2010, 02:40:41 AM »
Q 56 How do I know if a book I've picked up recently is 3.0 or 3.5, and it doesn't have an obvious telltale sign like "DR 30/+4"?
Check the wizard's website, check here with us, or look at the print date in the front. 3.0 shifted to 3.5 in, what, end of 02? Early 03? BoVD and Savage Species were the last two 3.0 books to hit print. Anything after them is 3.5.

Oh,also, check the back of thebook. In the fine print where it talks about what books you need to run the game,it sometimes says "this book is a supplemental book for the 3.5 edition blahblahblah" or something like that. Sometimesit says it on the credits page in the front. Most don't, however. Year printed is the most sure way.
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Re: Ask a Simple Question: Losing the Game Edition
« Reply #197 on: August 06, 2010, 02:42:11 AM »
Q 56 How do I know if a book I've picked up recently is 3.0 or 3.5, and it doesn't have an obvious telltale sign like "DR 30/+4"?
Check the wizard's website, check here with us, or look at the print date in the front. 3.0 shifted to 3.5 in, what, end of 02? Early 03? BoVD and Savage Species were the last two 3.0 books to hit print. Anything after them is 3.5.

Oh,also, check the back of thebook. In the fine print where it talks about what books you need to run the game,it sometimes says "this book is a supplemental book for the 3.5 edition blahblahblah" or something like that. Sometimesit says it on the credits page in the front. Most don't, however. Year printed is the most sure way.
The ones I'm looking at are definitely 2002.
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ksbsnowowl

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Re: Ask a Simple Question: Losing the Game Edition
« Reply #198 on: August 06, 2010, 02:53:51 AM »
Q 56 How do I know if a book I've picked up recently is 3.0 or 3.5, and it doesn't have an obvious telltale sign like "DR 30/+4"?
Check the wizard's website, check here with us, or look at the print date in the front. 3.0 shifted to 3.5 in, what, end of 02? Early 03? BoVD and Savage Species were the last two 3.0 books to hit print. Anything after them is 3.5.

Oh,also, check the back of thebook. In the fine print where it talks about what books you need to run the game,it sometimes says "this book is a supplemental book for the 3.5 edition blahblahblah" or something like that. Sometimesit says it on the credits page in the front. Most don't, however. Year printed is the most sure way.
The transition to 3.5 was June (July?) 2003.
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Mixster

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Re: Ask a Simple Question: Losing the Game Edition
« Reply #199 on: August 06, 2010, 09:27:15 AM »
Q58 Why are kobold sorcerers so good? What is the thing that gives them extra levels for free called?

Also:

Check Complete Scoundral.  Winged Watcher or something like that

Thanks, that must have been the one I remembered, but I remembered it as being a sor/wiz spell, sad.
« Last Edit: August 06, 2010, 09:29:57 AM by Mixster »
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