Author Topic: Campaign Thread III: Zombie Weenus  (Read 89505 times)

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bhu

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Re: Campaign Thread III: Zombie Weenus
« Reply #300 on: September 28, 2010, 05:40:55 AM »
One dies, one is angered!

Flay is up

someone grab Konner

Flay Crimsonwind

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Re: Campaign Thread III: Zombie Weenus
« Reply #301 on: September 28, 2010, 06:27:25 AM »
In low tones, Zach spits a wink and a sharp "cover me when he comes..." to his companions before quickly sidestepping up to a clearer patch of ground - directly in front of the kung fu zombie.

As he sheathes his sword, wiping the blood off with his sleeve as it enters, he calls out to Colon, "You ran away from me before, you rat bastard! But now... now you face me. I hear you're a zombie, a walking dead." He strikes a stance, both swords sheathed. "Come forward, and I'll kill you permanently."

[spoiler]Move to L-4.
Move to sheathe his sword.
Free to deliver trash talk and take "stance". And pray.

I'd seriously love some flanking when he comes; also, bhu, I'm assuming that I cannot use improved battojutsu despite how it's the first turn I'm attacking him. No Zatoichi! If I could use it, I'd sheathe my sword instead of readying an action, and wait for him to come.
[/spoiler]
« Last Edit: September 29, 2010, 03:28:44 AM by Flay Crimsonwind »

konner09

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Re: Campaign Thread III: Zombie Weenus
« Reply #302 on: September 28, 2010, 05:38:02 PM »
I already said i splortch the zombie next to me
 am at g 12 and there is a zombie in f 12

https://spreadsheets.google.com/ccc?key=0AswjSeBdvTjbdGFReG80RHZwT0VsSHlEQ1RPaTJ2Wmc&hl=en&authkey=CJWqqvcI#gid=0
« Last Edit: September 28, 2010, 08:59:13 PM by konner09 »
[spoiler] Every generation has a teen heartthrob made for 16 and Tiger Beet magazine.

You can go back many years and there was a guy named Donny Osmond who probably every male teenager wanted to kick the crap out of. Leif Garrett, David Cassidy, The Mmm Bop kids, Justin timberlake, on and on.

This Bieber kid is just another of many over-hyped kids created? by the music machine geniuses to give them someone to grace the covers of 16 magazine and to get little teen girls excited. Random Youtuber [/spoiler]

I became insane, with long intervals of horrible sanity. - edgar allen poe

Nanshork

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Re: Campaign Thread III: Zombie Weenus
« Reply #303 on: September 28, 2010, 05:40:40 PM »
I already said i splortch the zombie next to me

He said there is no zombie next to you.
My babies - A thread of random builds I've come up with over the years.
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bhu

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Re: Campaign Thread III: Zombie Weenus
« Reply #304 on: September 28, 2010, 09:27:24 PM »
I already said i splortch the zombie next to me

He said there is no zombie next to you.

Relax, Konner edited post.  Makes more sense now.  Zombie next to him dies.

Since this is technically a new fight for you, I'll allow you the battojutsu  :smirk

Littha and Jojo are now up!
« Last Edit: September 28, 2010, 09:32:16 PM by bhu »

jojolagger

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Re: Campaign Thread III: Zombie Weenus
« Reply #305 on: September 30, 2010, 02:56:08 AM »
The immortal man being chanting something, entirely focused on some ritual. A faint glow beings to emanate from his left arm, which is beginning to have strange energy flow around it.
Even the voice seems to be focused now, chanting in sync.
Countdown to Zombie Apocalypse 97
When you see this, copy it into your sig and -1
:lovefirefox
Quotes [spoiler]
In other words, he thinks there's a "correct" way to play D&D.  *sigh*
There is: Kill shit and loot the corpse!
When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.

But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
[/spoiler]

bhu

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Re: Campaign Thread III: Zombie Weenus
« Reply #306 on: September 30, 2010, 03:40:21 AM »
The squirrels all immediately go "SHIT!! MAGE!!" and begin running for cover.

The new zombie looks at you.

Littha is up  :D

bhu

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Re: Campaign Thread III: Zombie Weenus
« Reply #307 on: October 02, 2010, 06:57:00 PM »
OK in the interests of moving this along I'm hoping Littha doesn't mind me rolling for him:

http://invisiblecastle.com/roller/view/2709706/ Cusic misses her zombie :(

The blind zombie is blind no longer and swats at Venn http://invisiblecastle.com/roller/view/2709707/ missing horribly

http://invisiblecastle.com/roller/view/2709708/  Cusic is missed so badly bits of the zombie fly off at her...

Jojolager is missed as per usual

http://invisiblecastle.com/roller/view/2709711/ and the zombie attacking Nanshork nearly trips over it's own guts


Jojo: Which square is the Astral Construct appearing in?

jojolagger

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Re: Campaign Thread III: Zombie Weenus
« Reply #308 on: October 02, 2010, 07:29:58 PM »
Jojo: Which square is the Astral Construct appearing in?
It appears and acts right before my turn, and I don't need to pick specifics until it appears.
Countdown to Zombie Apocalypse 97
When you see this, copy it into your sig and -1
:lovefirefox
Quotes [spoiler]
In other words, he thinks there's a "correct" way to play D&D.  *sigh*
There is: Kill shit and loot the corpse!
When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.

But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
[/spoiler]

bhu

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Re: Campaign Thread III: Zombie Weenus
« Reply #309 on: October 03, 2010, 05:34:19 PM »
https://spreadsheets.google.com/ccc?key=0AswjSeBdvTjbdGFReG80RHZwT0VsSHlEQ1RPaTJ2Wmc&hl=en&authkey=CJWqqvcI#gid=0


ROUND 9! FIGHT!

20 COLON THE MIGHTY!
19 Solara
18 Radmelon
16 Sir Shadow, VennDygrem
13 Ruam
11 Robby Pants, Konner
9 Nanshork
8 Flay
7 Littha, Jojolager
6 The Audience
1 Zombies

Colon looks undecided for a moment before charging Venn
http://invisiblecastle.com/roller/view/2710671/
http://invisiblecastle.com/roller/view/2710673/
Backfisting you in the noggin for 6 pts

You get your readied attack, and then tis Solara's turn
« Last Edit: October 03, 2010, 10:01:46 PM by bhu »

solara

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Re: Campaign Thread III: Zombie Weenus
« Reply #310 on: October 05, 2010, 02:11:32 PM »
Savorel uses her readied action to run into H12, then uses her normal turn to fire her crossbow at the zombie in F10 and reload the bow. I can do all that, right? I readied a standard action, so I could turn it into a move action - right?

[spoiler]
1d20+7 = 13+7 = 20; 1d6 =5
YAY!
[/spoiler]

VennDygrem

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Re: Campaign Thread III: Zombie Weenus
« Reply #311 on: October 05, 2010, 03:37:43 PM »
Alcy's sword lunges toward the zombie as it charges at her, but unfortunately doesn't connect.

[spoiler]1d20(4)+10=14

There's no way a 14 hits on this guy.[/spoiler]

bhu

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Re: Campaign Thread III: Zombie Weenus
« Reply #312 on: October 05, 2010, 10:57:08 PM »
Solara's zombie is already injured and finally gives way.

Alcy does miss, but you have the momentary satisfaction of seeing the AAAIEE! look on his face as you swing.

Radmelon is now up

VennDygrem

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Re: Campaign Thread III: Zombie Weenus
« Reply #313 on: October 05, 2010, 11:19:41 PM »
Alcy frowns as the sword misses, but grins at the look on her opponent's face. "I won't miss next time. This is your only warning!"

Radmelon

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Re: Campaign Thread III: Zombie Weenus
« Reply #314 on: October 06, 2010, 12:29:24 AM »
<More musical solo from atop a mound of corpses>
[spoiler]Full attack
Unarmed:1d20+6=9, 1d8+2=8 :(
Radula:1d20+1=3, 1d3+1=3 :( :banghead
Epic fail ontop of a mountain of enemies.

bhu

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Re: Campaign Thread III: Zombie Weenus
« Reply #315 on: October 06, 2010, 03:42:44 AM »
If it makes you feel better the zombie is steadfast in his determination to hit jojo no matter what.  His theory being he will be a hero among zombies if he can do so.

Venn, Sir Shadow, and the Zombie Barbershop Trio are now up.

VennDygrem

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Re: Campaign Thread III: Zombie Weenus
« Reply #316 on: October 06, 2010, 04:25:46 AM »
Alcy realigns her grip on the greatsword, and brings it from the previous miss in a wide, upward arc. She channels her reserves of energy into the attack.
[spoiler]1d20(13)+10=23

If that hits, activate my last Holy Surge for 2d6 extra holy damage
2d6(3,6)+2d6(3,4)+7=23[/spoiler]

bhu

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Re: Campaign Thread III: Zombie Weenus
« Reply #317 on: October 06, 2010, 05:17:42 AM »
Alas it misses, Sir Shadow and the zombies are next. 

Sir Shadow

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Re: Campaign Thread III: Zombie Weenus
« Reply #318 on: October 07, 2010, 10:00:13 AM »
Bartholomeow sneakily moves northward around the house to see the Kung Fu Action Zombie that everyone is yelling at. While vaguely familiar, undead is undead, and it will submit. Waving his hands and uttering some spookity magic words, the silvery hand by his side flies toward the zombie, both middle and index finger extended like the barrel of the gun. A ghostly blue rays shoots out pointblank at the zombie's head.

[spoiler]Bartholomeow moves to O9
I don't want to hold this up since I won't be around for another 8 hours so... if it is immune to Mind Effecting effects, Bartholomeow will cast Ray of Enfeeblement. and if not, Ray of Stupidity!
Touch: 1d20+6=26
Touch Crit Conf: 1d20+6=23
Penalty: 1d6+2=7 (14 on a crit :D)
To Str or Int
[/spoiler]
« Last Edit: October 07, 2010, 10:33:19 AM by Sir Shadow »

bhu

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Re: Campaign Thread III: Zombie Weenus
« Reply #319 on: October 07, 2010, 07:15:12 PM »
All Undead are immune to Mind-Affecting, so Ray of Enfeeblement it is.  Ray does hit, but it's still immune to crits.  The 7 point loss though makes him pretty damn angry as his arms go teensy. 

The zombies follow you and change songs: http://www.youtube.com/watch?v=TywmpMQYojs

Ruam is up!