Author Topic: Anyone interested in some Pirates? [3.5]  (Read 33468 times)

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Prime32

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Re: Anyone interested in some Pirates? [3.5]
« Reply #40 on: July 19, 2010, 11:35:11 AM »
... am I too late to show interest in this?  :bigeye

I'm thinking on a Rogue/Swashbuckler.... race still undefined...
Shifter?

A Feral Erroll Flynn if you will :P
I don't get it.
Do I want to get it? :P
http://tvtropes.org/pmwiki/pmwiki.php/Main/Flynning
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The tier system in a nutshell:
[spoiler]Tier 6: A cartographer.
Tier 5: An expert cartographer or a decent marksman.
Tier 4: An expert marksman.
Tier 3: An expert marksman, cartographer and chef who can tie strong knots and is trained in hostage negotiation or a marksman so good he can shoot down every bullet fired by a minigun while armed with a rusted single-shot pistol that veers to the left.
Tier 2: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything, or the ability to see into the future with perfect accuracy.
Tier 1: Someone with teleportation, mind control, time manipulation, intangibility, the ability to turn into an exact duplicate of anything and the ability to see into the future with perfect accuracy.[/spoiler]

Agita

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Re: Anyone interested in some Pirates? [3.5]
« Reply #41 on: July 19, 2010, 11:43:41 AM »
... am I too late to show interest in this?  :bigeye

I'm thinking on a Rogue/Swashbuckler.... race still undefined...
Shifter?

A Feral Erroll Flynn if you will :P
I don't get it.
Do I want to get it? :P
http://tvtropes.org/pmwiki/pmwiki.php/Main/Flynning
Oh, that. Yeah, got it now.
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Shadowhunter

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Re: Anyone interested in some Pirates? [3.5]
« Reply #42 on: July 19, 2010, 03:24:45 PM »
Nice, now to figure out what to play.
Hrrm.
It's got to be something worth playing from the get-go, at worst within a level or two, given the nature of PbP's...
I'm leaning towards the same concept as you, Risada..

Littha, question:
http://web.archive.org/web/20080416112623/forums.gleemax.com/wotc_archive/index.php/t-139190
This is the thread in which the original author of the Invisible Blade states that if you use the printed 5-level PrC you should swap the required feats for Weapon Focus (dagger/punching dagger/kukri) and Weapon Finesse.
Is it okay to use this "errata" ?
Because the ranged feats are somewhat of a resource sink.

If it's okay, I have a build in mind.

On the other hand, I could try something else. I'll get back to this when I have more ideas.


+++EDIT+++

Or perhaps a generalist grey elf wizard from Aundair.
Or something with a bit more punch, perhaps a Warblade of some sort.
« Last Edit: July 19, 2010, 04:09:47 PM by Shadowhunter »
[Spoiler]
Quote from: Runestar
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Quote from: Vinom
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I often have to remind people not to underrate divination.  The ability to effectively metagame without actually metagaming beats the ability to set things on fire more times than not.
[/quote]
[/spoiler]

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altpersona

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Re: Anyone interested in some Pirates? [3.5]
« Reply #43 on: July 19, 2010, 03:29:26 PM »
theres a halfling mage hand based char iv always wanted to try... it needs refined and retooled, but it got a built in drown resistant feature.. suffers from uselessness early on i think... :(
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Sohala

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Re: Anyone interested in some Pirates? [3.5]
« Reply #44 on: July 19, 2010, 03:53:03 PM »
How do you feel about allowing JPM's arcane wrath apply to ranged attacks?
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Littha

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Re: Anyone interested in some Pirates? [3.5]
« Reply #45 on: July 19, 2010, 04:50:43 PM »

Littha, question:
http://web.archive.org/web/20080416112623/forums.gleemax.com/wotc_archive/index.php/t-139190
This is the thread in which the original author of the Invisible Blade states that if you use the printed 5-level PrC you should swap the required feats for Weapon Focus (dagger/punching dagger/kukri) and Weapon Finesse.
Is it okay to use this "errata" ?
Because the ranged feats are somewhat of a resource sink.
Cant seem to load the page, blame it on crappy internet here at the moment...

I do however agree that invisible blade has no reason to require ranged feats but it already requires weapon focus as one of its requirements so i would be more inclined to require 3 feats as printed. As such:

Feats: Weapon Focus (dagger, punching dagger or kukri) , Weapon Finesse, Dodge

Sohala:
I would rather keep it as a melee ability, you cant do manoeuvres with ranged weapons and changing the range on arcane wrath encourages people to completely ignore the manoeuvres part of the class.

PhaedrusXY

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Re: Anyone interested in some Pirates? [3.5]
« Reply #46 on: July 19, 2010, 04:58:32 PM »
It was intended to be a 10 level prestige class, which did get some ranged abilities. That's why it had the ranged feats. Here is the original version, before the Dragon Mag editors took their daggers to it.
« Last Edit: July 19, 2010, 05:00:28 PM by PhaedrusXY »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Nanshork

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Re: Anyone interested in some Pirates? [3.5]
« Reply #47 on: July 19, 2010, 04:58:58 PM »
Savage Tides?  I'll throw my hat in.  You know you want me to play with you.   :P
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Sohala

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Re: Anyone interested in some Pirates? [3.5]
« Reply #48 on: July 19, 2010, 05:04:48 PM »
Alright, was planning on strikeless stuff, but eh. Guess I got to find another way to sac slots for increased gun damage.

Any ideas btw, I can't recall any non-melee channeling.
« Last Edit: July 19, 2010, 05:14:13 PM by Sohala »
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"No I'm just trying to figure out how far you want them bent."
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Risada

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Re: Anyone interested in some Pirates? [3.5]
« Reply #49 on: July 19, 2010, 05:54:38 PM »
Alright, was planning on strikeless stuff, but eh. Guess I got to find another way to sac slots for increased gun damage.

Any ideas btw, I can't recall any non-melee channeling.

You might try Smiting Spell (PHB2), or a psionic alternative... there is a power that makes an attack with the weapon deal +4d6 acid damage, but doesn`t say if we can use the "50 ammunition units per cast" affected...

Krika

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Re: Anyone interested in some Pirates? [3.5]
« Reply #50 on: July 19, 2010, 05:59:37 PM »
Littha, could I find out the answer? Does a Kobold with Dragonwrought count as a true dragon, and can there for take feats and such with the prerequisite True Dragon?

And can I use warmage instead of sorcerer for the various things kobolds have with them (Greater Rite of Passage, feat prerequisites, etc?)

Littha

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Re: Anyone interested in some Pirates? [3.5]
« Reply #51 on: July 19, 2010, 06:18:59 PM »
I'm firmly behind the kobolds are true dragons stance for a RAW argument but for actually playing a game rather than just as a thought experiment I will have to say no. I will however accept variant sorcerers (Beguiler, Warmage, Dread Necromancer) for feat or feature that requires sorcerer levels (subject to individual verification).

Risada

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Re: Anyone interested in some Pirates? [3.5]
« Reply #52 on: July 19, 2010, 06:21:38 PM »
Hey Littha, how many players you already have at the moment?

Littha

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Re: Anyone interested in some Pirates? [3.5]
« Reply #53 on: July 19, 2010, 06:25:12 PM »
Not sure, need 6.

Can anyone who is volunteering to play make a post with  :love so i can make a list.

Sohala

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Re: Anyone interested in some Pirates? [3.5]
« Reply #54 on: July 19, 2010, 06:29:09 PM »
 :love

Alright, was planning on strikeless stuff, but eh. Guess I got to find another way to sac slots for increased gun damage.
Any ideas btw, I can't recall any non-melee channeling.
You might try Smiting Spell (PHB2), or a psionic alternative... there is a power that makes an attack with the weapon deal +4d6 acid damage, but doesn`t say if we can use the "50 ammunition units per cast" affected...
Sadly both add a round to pull off.

Was going to try for deep crystal weapon + arcane wrath for decent single shots. But now I don't know...sneak attack looks like a decent way to boost damage, but I only know of arcane/rogue prc, not psionic/rogue.
« Last Edit: July 19, 2010, 06:32:18 PM by Sohala »
"You think I'm talking about breaking the rules?"
"No I'm just trying to figure out how far you want them bent."
[spoiler]
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Ixen-Elemental Mage Test Game
Torgthen-The Darkening
Eldak-The Neverending Dungeon
Games
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Town of Terror
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[3.5] Mana Mage

Agita

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Re: Anyone interested in some Pirates? [3.5]
« Reply #55 on: July 19, 2010, 06:29:53 PM »
All who have expressed interest:

Sohala
Shadowhunter
endgamecutter
BowenSilverclaw
altpersona
Krika
Risada
Nanshork

No matter what, Littha will have to make some decisions.
A few have posted saying that they're in too many games as it is. Phaedrus, veekie, and Prime have posted but not explicitly expressed interest. Myself, I'm holding out to see if I get accepted into a game that's closing apps today. If not, I'll strongly consider throwing my hat into the ring. If not, it'll be a tough decision.
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

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Littha

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Re: Anyone interested in some Pirates? [3.5]
« Reply #56 on: July 19, 2010, 06:40:00 PM »
:love

Alright, was planning on strikeless stuff, but eh. Guess I got to find another way to sac slots for increased gun damage.
Any ideas btw, I can't recall any non-melee channeling.
You might try Smiting Spell (PHB2), or a psionic alternative... there is a power that makes an attack with the weapon deal +4d6 acid damage, but doesn`t say if we can use the "50 ammunition units per cast" affected...
Sadly both add a round to pull off.

Was going to try for deep crystal weapon + arcane wrath for decent single shots. But now I don't know now...sneak attack looks like a decent way to boost damage, but I only know of arcane/rogue prc, not psionic/rogue.

I generally allow psi versions of arcane classes, psionics needs the buff.

On the subject of players I didn't realise we had so much interest.  I really don't like turning people down but player with a better knowledge of Eberron (because I don't know all that much myself and can use the help)  or the most interesting character ideas will likley get in.

Bear in mind this is a pre written module when coming up with character ideas, it can be run by a sword and board fighter, healbot cleric monk and sorcerer so we don't need to be particularly optimised. Take it as an opportunity to use fun but sub optimal classes and the like,

Agita

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Re: Anyone interested in some Pirates? [3.5]
« Reply #57 on: July 19, 2010, 06:44:58 PM »
On the subject of players I didn't realise we had so much interest.  I really don't like turning people down but player with a better knowledge of Eberron (because I don't know all that much myself and can use the help)  or the most interesting character ideas will likley get in.
I like to think that I know a lot about Eberron. I do have all or nearly all Eberron books, and it's by far my favorite campaign setting.
As for a character concept, I was thinking either a Warforged who defected from the Lord of Blades's cause but still had some prejudice within him, and would spend half the time snarking about fleshies and the other half philosophizing, or a Halfling Artificer with some ties to the halfling who stole the secret of elemental binding from the gnomes and would thus have basically the entire Trust after him.
...I probably should stop plugging myself when I'm not yet sure if I'll even try to get it. :P

Bear in mind this is a pre written module when coming up with character ideas, it can be run by a sword and board fighter, healbot cleric monk and sorcerer so we don't need to be particularly optimised. Take it as an opportunity to use fun but sub optimal classes and the like,
Really? I heard somewhere that this module was higher-powered than the usual fare.
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

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Littha

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Re: Anyone interested in some Pirates? [3.5]
« Reply #58 on: July 19, 2010, 06:48:14 PM »
It is slightly more powerful than usual but it is just about physically impossible for people on this forum to make characters so bad they will die doing this.

Agita

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Re: Anyone interested in some Pirates? [3.5]
« Reply #59 on: July 19, 2010, 06:49:47 PM »
It is slightly more powerful than usual but it is just about physically impossible for people on this forum to make characters so bad they will die doing this.
So... no excessive WBL multiplication and metamagic spell trigger cheese? :P
It's all about vision and making reality conform to your vision. By dropping a fucking house on it.

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