Edited For Content is heavily influenced by Hitchhiker's Guide To The Galaxy and Discworld. If you do not appriciate the glory of the books, turn back now. I cannot guaranty that I can do these books any justice though.
World Info: Leth is a world of infinite randomness. The plane of Leth is organized by 3 layer, focused on a center. The center of Leth is the city Sum'Aris. Sum'Aris is truly neutral and is where all things good and evil meet. The layer of Sum'Aris' place is Neutral Life, a plane where only those without a definite good or evil alignment originate. Below Neutral Life is Underworld, a dark land of evil. The land of Underworld is a twisted mockery of normality is the originating point of all evil beings. Above Neutral Life is Paradise, a beautified version of the world where all good beings originate. Leth is infinite and no one can even imagine what other places can even vaguely look like.
Backround of Story: The gods have a funny way of saving the world or having fun, no one knows for sure. They will chose certain people, converge them in a tavern, and have something bring them together. You are the lucky people chosen. The tavern is Groth's, an average tavern in the shopping district of Sum'Aris.
House Rules:
1. All arcane casters can use prestidigitation at will
2. No AoO for Grappling, Disarming, Sundering, or Tripping
3. no XP, I will decide when the party levels up
4. No level loss for being revived
5. Disable Device used for Open Lock checks
Characters can come from anywhere (feel free to make up whatever you like about their home land), except good, evil, and neutral must come from the layers corresponding to their alignment.
Character Creation:
1 Level
42 Point Buy
Savage Progression allowed
No level adjestment
Core Only (Monster Manuel for savage progressions)
Starting GP: 300
You may submit a confirmation of your playing, a backround and concept, or a full character. We do not have a starting date or a cutoff date yet.