Right now waiting to see if the DM has in problems with those classes, but only the Factotum should have a chance of being iffy. So we are nearing to end of a point of plot in of the online game we are playing in coming to a close soon, and we are likely to restart on a different area. Kinda of a different views thing.
This will mean new characters, either 5th or 6th level, and my heart is set on one of the three classes mentioned above in this gestalt game.
The books allowed are PH, PHII, Complete Arcane, Complete Mage, Complete Divine, Complete Adventurer, Complete Warrior, Spell Compendium and Magic Item Compendium, with other material on a case by case basis.
To give you a view of the scale the group is optimized here is the list of current characters.
We are 5th level with these as the classes and then point-buy if the stats weren't rolled , Dwarf Wizard//Spell-less Ranger(48), Gnome Beguiler//Favored Soul(54), Human Warlock//Hexblade(Me)(47), and the DMPC Human Monk//Fighter(48). These are the wizard's spells:Corrosive Grasp,Babau Slime,Ray of Clumsiness, Fist of Stone, Earthen Grasp, Melf's Acid Arrow, Primal Form, Summon Monster III.
So any builds/advice for a gestalt with two of those three classes?