Author Topic: Need help with a character build?  (Read 1810 times)

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Tema69

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Need help with a character build?
« on: June 23, 2008, 06:56:10 PM »
« Last Edit: July 11, 2008, 08:09:04 AM by Tema69 »
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j0lt

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Re: Need help with a character build? ...I do.
« Reply #1 on: June 24, 2008, 11:26:49 AM »
As a simple build, you could do Strong 3/Tough 3.
That gives you two talents from each (I'd recommend Melee Smash & Improved Melee Smash from Strong, and maybe Robust & DR 1 from Tough), as well as a decent assortment of skills.
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Tema69

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Re: Need help with a character build? ...I do.
« Reply #2 on: June 24, 2008, 11:37:20 AM »
Yeah. That was my original idea, but he doesn't seem like he wanna play a guy who can take punches, more a guy apt at handing them out.
I've been looking at the StreetWarrior AdC, and It fits pretty well actually.

Unexpectedly, I think I'm gonna use the Ambassador class from d20 Future for the pyromaniac guy, representing his powerful ties with both the underworld and the army.
The Charm prerequesite doesn't fit too well, but it's worh it to get some of the Ambassador abilities.
Tema69. 69 marks my affiliation to the ex-youth house on Jagtvej 69 in Copehagen, Denmark, a place where there used to be room for everyone until it was sold.

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backstabbist

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Re: Need help with a character build? ...I do.
« Reply #3 on: June 24, 2008, 03:55:30 PM »
Quote
an underground/criminal boxer from Ukraine

you better get some decent Non-Lethal rules before that boy starts the fisticuffs.

Starting Occupation: Criminal, PFP
Strong4: CMA & DMA, Smash2
<elective feat, Autofire or TWF MrPunchy, maybe Great Fort, Imp Threshold, Elusive, Combat Reflexes>
MA2: Living Weapon 1d6, FlyingKick+2

BAB +6/+1, Punches 1d6+2 +<str> (lethal) No AoO, Threatens (+4/+4/-1 each round with TWF)
When not specified, the gun is always a m1911
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Tema69

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Re: Need help with a character build? ...I do.
« Reply #4 on: June 25, 2008, 05:22:21 AM »
Well, as for nonlethal damage, we do as following.
For every consecutive hit (i.e. at least one per round) after the first, the attacker gets +1 to overcome the MAS of the target. For every round that goes with no hits landing (or not penetrating damage reduction), the bonus goes down by 1 (to a minimum of 0). So, this boxer-guy, with Improved Brawl and Improved Streetfighting, deals 1d8+1d4+2+5(Str)+2(MeleeSmash) = 9+1d8+1d4. That's an average of 16 points of nonlethal damage on the first hit. We use some alternative KnockOut Punch rules, inspired by BrokenOakleys, so if he uses a full round action, takes a -2 to hit and an AoO, he's gonna deal 3d8+1d4+9 damage. 25 on average...

CombatMartialArts and the Martial Artist build isn't really his style. He's a boxer, not a martial artist. He's not a bare-handed killer (well he is, but he takes a -4 penalty to hit when he does) -ninja.

I've built him as following (using a 42-point buy and two ability increases [lvl 4 & 8]):
Str 20
Dex 10
Con 18
Int 08
Wis 10
Cha 14

Strong 3; Streetwarrior 5.
Melee Smash 1&2 (he's a strong one! :) )
Urban Survival (he's known and wellknown in urban/underworld environments)
Improvised Weapons (he's done some crazy stuff for the mafia - like killin' a barrister with a bathtub)
Street Cred (people from his area know him)
Improved Streetfighting (meh. he likes to punch people...)
Power Attack (...and real hard, too!)
Brawl (and Improved) (he's a boxer after all)
Streetfighting (he's a...you got the point)
Personal Firearms Proficiency (well.. Weapon Proficiency [autoloaders, smgs and rifles] to be precise - another houserule). (paranoid, wanted to protect himself from drive-by's etc. learned to use pistols and smgs. was in the army, learned rifle use)
Knockout Punch (and Improved). (autoexplanatory)
Renown (He's actually pretty wellknown indeed)
Light Armour Prof (...Army Flak Jacket)

This, as well as some flaws and traits from Unearthed Arcana, gives him +15/+10 on brawling stuff.

I'm considering replacing Power Attack with Combat Martial Arts, to allow him to threaten and not provoke AoOs, as that's pretty much the only thing that annoys me with the build. Any thoughts on/experience with mixing Brawl and CMA? If I end up givin' him CMA, I'll be sure to replace Renown with Combat Reflexes.
« Last Edit: June 25, 2008, 05:30:37 AM by Tema69 »
Tema69. 69 marks my affiliation to the ex-youth house on Jagtvej 69 in Copehagen, Denmark, a place where there used to be room for everyone until it was sold.

http://brilliantgameologists.com/boards/index.php?topic=997.0
The Self-Proclaimed General Pulp/SteamPunk/Occult/Nazi thread! Drop by.

http://tema69.deviantart.com/
My DeviantArt account. Check by the gallery and drop a comment.

http://brilliantgameologists.com/boards/index.php?topic=2528.0
Download my "Action Movie Realism" Rules* as well as my WW2 Supplement.
P.E.A.C.H.
* Available as a .pdf!