So my level 10 Dragonfire Adept died. Scenario:
A good friend of mine has been playing a character since 5th grade (he's now 23). The character (Paladin) started at level 1 (he's now 13). The Paladin was staring down two cave trolls (wounded, but not sure how badly), four more behind them, and a Beholder flying around above. He was at ~20 hp. I charged with my Dragonfire Adept (who was at 3 STR from being drained and ground-bound due to the AM stare of the Beholder) to make my 1d3-3 unarmed strike on one of the trolls (really just to draw their AoO's so Goody2Shoes can just make a move action and then Lay on Hands behind a pillar). They powerattack for full:
I don't raise characters.
I'm being very careful to make a bad character that can do what I want him to. I don't want to pull away from the power-level of our group. So here is what I'm thinking:
Stalwart Battle Sorceror 10 (YUCK, I know! PrC's aren't allowed. Trying to make this character bad)
The plan (use the new
mini I just painted):
TWF'er , almost purely self buffing. A total -->ME<-- character. AC jumps out, mobility is easy to come by, hitting-made-easy via Wraith Strike, but I'm wondering about damage and miscellaneous buffs I'm forgetting. I'm also at a loss for feats. I'm going to take TWF and ITWF. Human is required (very limited campaign).
So I need help with spells and feats. I'll either use two daggers or two short swords. Damage is needed (via melee) so that I'm not just picking at things with 5 chances to miss for 10 damage a hit. Yes, I know he sucks (he's supposed to). I don't really know how to optimize in this terrible direction.
I'll edit as I build him:
Human Sorceror 10
Stats (Rolled; +2 still around from levels [Cha and Dex maybe]):
15
15
14
12
12
17
ACF's:
Stalwart (CMge)
Battle Sorceror (UE)
Feats:
(1)TWF
(H)Martial Maneuver: Cloak of Deception
(3) Somantic Weaponry
(6)Shadow Blade
(9)Martial Stance: Assassin's Stance
(Sorceror)Weapon Focus: Dagger
Familiar:
Rat?
Items:
Gloves of the Balanced Hand (MIC 8,000)
Spells:
0:
-Resistance
-Mage Hand
-Detect Magic
-Light
-Ghost Sound
-Message
-Acid Splash
1st:
-Shield (PHB)
-Mage Armor (PHB)
-Expeditious Retreat, Swift (SpC)
-Grease (PHB)
2nd:
-Alter Self (PHB)
-Wraithstrike (CAdv)
-Wings of Cover (RoD)
3rd:
-Bite of the Were Rat (SpC)
-Heroism (PHB)
4th:
-Stoneskin (PHB)
5th:
-Overland Flight (PHB)