Author Topic: JJ's Shtuff.  (Read 10569 times)

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JanusJones

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JJ's Shtuff.
« on: June 21, 2008, 11:17:02 PM »
So, hokay, everybody else has been doing the ego thing and posting their threads, so here goes:

My most famousest thread: The Dragonfire Adept Handbook.  Still some shit in here I need to update, but it ain't bad.
http://forums.gleemax.com/showthread.php?t=780301

My personal d20 philosophy: The Everything Goes Gospels.  Some thoughts on balance and play, and the things that drive me ape, all wrapped up in some goofy half-assed prophetic lingo I cooked up.  A fun waste of time.
http://forums.gleemax.com/showthread.php?t=972694

For people who like chopping things up: The Revenant Blade Handbook.  Mostly a set of builds and themes for elven double-scimitar cuisinart characters.  Enjoy.
http://forums.gleemax.com/showthread.php?t=761364

I'm kind of embarrassed to claim this one: The Factotum Handbook.  I got started without thinking it through, and about halfway in realized the class had more potential for optimization than I could handle.  Mostly worth it for the thoughts that people contributed in the replies!
http://forums.gleemax.com/showthread.php?t=791436

I like touch attacks: The Glaivelock Handbook.  Even though the sage ruled that you can't add your Str bonus to damage or power attack with Eldritch Glaive, this is a decent compilation of shit you can do with the invocation.
http://forums.gleemax.com/showthread.php?t=820872

Ever wanted to bash the ever-loving SHIT outta' stuff?  I give you: Up Against the Wall - Bull Rushing Finally Gets Its Day!  This is all about Dungeoncrashers, the fun Fighter variant from Dungeonscape, and how to optimize the hell out of them.  Led to some serious damage builds from me, and loads of fun.  I'll give you a series of threads to look at:
The original thread: http://forums.gleemax.com/showthread.php?t=791388
A single-post summary of fun Dungeoncrasher ideas: http://forums.gleemax.com/showpost.php?p=11625597&postcount=121
The Shurken Storm - a high-damage build that I haven't updated to include every possible trick.  Still decent, though!  http://forums.gleemax.com/wotc_archive/index.php/t-792530

1st Level Threads.  I'm kind of a low-level optimizer, to tell the truth - that high level shit SCARES me!  I enjoy optimizing for maximum effect at a given level - I'm not really patient enough to sit around waiting for a couple levels to accrue - I want power NOW!  Here are a couple of low-level threads to help out those poor sods what have to start up from 1st.
Mindsight and Know-It-All: Two fun low-level options.  http://forums.gleemax.com/showthread.php?t=891333
Some musings on decent 1st level builds: http://forums.gleemax.com/showthread.php?t=750056
Finally, my 1st-level infinite damage loop - Cooking With Gas (I'm only using the WotC version 'cause I formatted it purty . . . sorry!): http://forums.gleemax.com/showthread.php?t=1048358

Wanna heal a lot and never take a level of Cleric?  The Shadowsun Stormguard Healbot will help.  A Martial Adept Robot who hits the shit out of things and then heals the shit out of things.  Very yin-yangy, very fun.
http://forums.gleemax.com/showthread.php?p=14732500#post14732500

While we're on robots, how about a lil' Megaman action?  Spark: Plasma-Cannon Warforged shoots stuff with a gun.  A BIIIIG gun.
http://forums.gleemax.com/showthread.php?t=757496

Another bot for you - this one musical.  This guy is nicknamed "Gato," after the practice bot from Chrono Trigger (<flashes his old-school dork cred>): The Casio Keyboard - Warforged Bard.  Life is just better when you sing constantly.
http://forums.gleemax.com/showthread.php?t=757496

He ain't musical, but he's deadly: The Meditant.  Needs some updating, but a nice, solid, flavorful concept - and one of my personal faves.
http://forums.gleemax.com/showthread.php?t=761366

Giving dirty-talk a new meaning . . . The Darknamer.  A playful excursion into using Truespeak on an evil character . . . effectively!
http://forums.gleemax.com/showthread.php?t=994023
And, as long as I'm on it, a nasty evil shit-talking Factotum: Oddjob.
http://forums.gleemax.com/showthread.php?t=994337

Okay - this, along with the Meditant and the New DFA Handbook, has to be one of my proudest creations: The Incarnum Four.  Four builds that use Incarnum to achieve truly unique and bizarre sets of abilities, all with max flavor!
http://forums.gleemax.com/showthread.php?t=789365

This one's fun, and somehow often gets overlooked - turn your enemies into ground-hugging slugs by using: Hobbling Your Enemies!  This is a single build, but it's based on two feats I'm fond of: Hamstring and Hinder.
http://forums.gleemax.com/showthread.php?t=941415

I dug this up 'cause I got annoyed at the problems with size and grappling: Grappling Targets of Any Size - The Garrote Assassin
http://forums.gleemax.com/showthread.php?t=921094

This one's on the short list of stuff I've done that's probably broken: Double Trouble.  The basic idea is to use Trickery Devotion to prevent the need to ever waste a charge on a magic device . . . and double you attacks per round.  Kind of sick, really.
http://forums.gleemax.com/showthread.php?t=962815

I have some more stuff laying around, but it isn't worth posting.  Here's hoping you get something out of my mindless mumblings!  Cheers! :)

NineInchNall

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Re: JJ's Shtuff.
« Reply #1 on: June 28, 2008, 12:08:42 AM »
Good lord.  And I remember how hard I had to push just to get you to maybe take a small glance at the boards in the olden days.  My how things change.  :P

JanusJones

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Re: JJ's Shtuff.
« Reply #2 on: July 01, 2008, 08:43:42 PM »
Heh.  And that ain't even all of them, neither.   :eh

Figures you'd be the only one to post here.  Sigh.   ;)

DetectiveJabsco

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Re: JJ's Shtuff.
« Reply #3 on: July 01, 2008, 09:32:53 PM »
I love your incarnum four builds, i have used the thief one, and my players were hella pissed! They still have not figured out how to get there stuff back.

JanusJones

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Re: JJ's Shtuff.
« Reply #4 on: July 01, 2008, 09:58:01 PM »
You used it?!  AWESOME!  I never had the balls to sick it on my players . . . they would have quit in protest.  I taught them how to optimize, so I can't flex fully on them or they give up.

How'd it go?  Describe it for me?  I've since realized that you don't need the holes in the ceiling to peer down at the party - all you need is a crown-bound Shedu Crown for telepathy paired with the Mindsight feat from Lords of Madness - that way you can "see" them and jump through the wall to strip 'em to their skivvies.

Gimme details!?  I wanna hear how it went!  I'm always THRILLED to hear that something I did turned out to be useful to someone!

Eldariel

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Re: JJ's Shtuff.
« Reply #5 on: July 01, 2008, 10:40:18 PM »
extra attack, and 21 AC on level 1 with +7/2 +5 attacks, relevant spell immunities and 19 HP (4 Con, 12 Barbarian, 3 Bear-Totem Barbarian's Toughness - works on level 1 and can be talked into Improved version quite easily; Fast Movement isn't usable in Heavy Armor anyways, so as CC and thus Pounce wasn't available, it works quite well) is just awesome - of course, Frenzy just 1/day, but Adamantine Body is level 1 only so bleh).
« Last Edit: July 01, 2008, 10:47:19 PM by Eldariel »

JanusJones

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Re: JJ's Shtuff.
« Reply #6 on: July 02, 2008, 01:33:44 AM »
My first level awesometacularity has gone WAAY up lately.  I'm currently about to play a DFA with Entangling Exhalation, Flyby Attack, and 90 ft. of good flight - dodge in, breathe, dodge out, and there's very little anybody can do about it.

Had some others lately that get kinda silly.  I love kicking ass at 1st, though, so it's good to hear that thread ended up doing someone some good.

Try this:

Silverbrow Human Scout 1: EWP - Fukimi-Bari (1st), Dragonfire Strike (flaw), Point Blank Shot (flaw), Far Shot (flaw).  Shoot 2d6+1 flaming darts of death . . . three times, after a move.  That's 6d6+3 damage at 1st.  Bam.

Proto-Creature Water Orc Lion Totem (Whirling Rage) Barbarian 1: +8 Str, +4 Con.  Battle Jump (1st), Chosen of Evil (flaw), Thrall to Demon (flaw), Abyss-Bound Soul - Baphomet (Elder Evils 1).  Triple damage on a jumping charge and two attacks.  With a base 18 Str and rage, you've got a Strength of 30 - +15 to damage with a 2-hander.  This means that, on a jump, you deal (with a ranseur) 6d4+45 damage . . . TWICE.  Bam.  At 4th, pick up Headlong Rush from Races of Faerun to add another multiplier, then be sure to grab a Valorous Weapon from Unapproachable East.  Finally, polish this off with Shock Trooper, and charge to destroy people inna' FACE.

Thri-Kreen 1: Take Multiweapon Fighting and EWP - Crescent Knives.  Enjoy 8 attacks per round.  Pick up Battle Jump later which, with your crazy racial mod to Jump checks, should do nicely.

Azurin Incarnate 1: Point Blank Shot (1st), Deadly Spittle (human), Precise Shot (flaw), Improved Spit (flaw).  30 ft. cone of 2d6 acid . . . at WILL.  Bam.

There are a host of Hide combos possible with Blend Into Darkness or Shape Soulmeld - Fellmist Robe, too.  Good stuff.

DetectiveJabsco

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Re: JJ's Shtuff.
« Reply #7 on: July 02, 2008, 03:06:41 AM »
were not quite done yet, but as of right now they are on level 4 of a 5 level dungeon, and are down to completely depending on the Wizard for everything, Mr. Sticky Fingers has collected somewhere between 250,000 and 300,000 gold worth of stuff, every time i roll for a random encounter while they are walking Sticky fingers is 90-100,  Only after about 14 stolen items did they realize something was wrong. Although i gave him the dark template, that might be overkill...I'll let you know how it turns out.

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Re: JJ's Shtuff.
« Reply #8 on: August 03, 2008, 01:28:33 AM »
I heard someone talking about a level 1 Warforged, with a ton of LA+0 templates on it, being better than most 5th level characters. Your name was involved. Was that a myth or could you post a link? Google failed me, or I failed Google (probably the latter).
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TheChrisWaits

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Cap Smash

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Re: JJ's Shtuff.
« Reply #10 on: August 03, 2008, 03:59:02 AM »
Bull rushing, thats all I should have to say.

 The day I opened dungeonscape and saw that acf, I jumped on the net and started writing a handbook. God, am I glad my interwebs crapped out that day and I wasn't able to post, you posted the same day and made mine look like the tripe it was...

because of you and your Handbooks, I decide to kick my optim levels up till my dm took me aside and said "hey, I need to to help me, I gotta throw this at the party, do you mind not wrecking it on turn one?"

that was the day my dm started to optimize...(though he denies it vehemently to this day)

of course, that was my char with a 54 str at ecl 7. (Dont ask, god knows I dont think I need to talk about him)

Straw_Man

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Re: JJ's Shtuff.
« Reply #11 on: November 03, 2008, 09:28:04 PM »

JJ, your Casio Keyboard build links back to Spark.
"No, no, don't think, Maya." Ritsuko chided. "We will not gattai the Evas or their pilots.

Such thoughts lead inevitably to transformation sequences."

fliprushman

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Re: JJ's Shtuff.
« Reply #12 on: November 04, 2008, 01:54:26 AM »
Where has JJ gone?  I haven't seen him in some time.
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PlzBreakMyCampaign

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Re: JJ's Shtuff.
« Reply #13 on: November 04, 2008, 02:19:09 PM »
Does can bullrushing really be used after each attack? the SRD lists it as a special, standard action. Otherwise, I don't see how the dungeon crasher is worth it.
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fliprushman

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Re: JJ's Shtuff.
« Reply #14 on: November 04, 2008, 02:40:13 PM »
Well I know there is a feat out there that does allow you to get a free bullrush after every attack.  I think it's called Knockback but I don't remember the source.
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Re: JJ's Shtuff.
« Reply #15 on: November 04, 2008, 04:02:17 PM »
Races of Stone.
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carnivore

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Re: JJ's Shtuff.
« Reply #16 on: November 04, 2008, 06:23:22 PM »
Knockback

woodenbandman

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Re: JJ's Shtuff.
« Reply #17 on: November 04, 2008, 07:02:29 PM »
The cannon and the Casio Keyboard are the same link to the cannon.

Emy

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Re: JJ's Shtuff.
« Reply #18 on: November 04, 2008, 07:53:58 PM »
http://forums.gleemax.com/wotc_archive/index.php/t-994337

Trickery Devotion has been fixed since then.  :-\

edit: same with this one http://forums.gleemax.com/showthread.php?t=962815