Author Topic: Most Powerful Combinations II  (Read 12583 times)

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Mixster

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Re: Most Powerful Combinations II
« Reply #40 on: May 18, 2010, 04:07:10 PM »
Another crazy set-up is Wizard + Wizard PrCs 9/ Warblade 1/ Jade Pheonix Mage 10.
Get Leadership, get a cohort that's at least a level 5 warblade. Cast Shapechange on yourself and your cohort. Both of you are now chokers.
Stop right there.  Now, look again at Shapechange.  See the problem with this?

Quote from: Shapechange
Range: Personal
Target: You

Now, I could see some serious power coming out of a symbiont-happy Psion.  Throwing Scarabs are only 1k each.  Their granted abilities (other than Share Spells) aren't that important.  Now, manifest Mind Seed on them.  A bit later and now you paid 1k for a little copy of you (albeit, -8 levels) that can freely manifest while attached to you.  You can PsyRef different powers known, feats, and skill setups into each one too.  Shared Schism, anyone?  How about Energy Conversion and go bake in an Energy Wall?  Affinity Field + Bestow Power just got to insane levels.

Dammit forgot that, so your cohort actually needs to be a choker warblade, that could be harder.

Dominate monster, Hmm Hmm...
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Rebel7284

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Re: Most Powerful Combinations II
« Reply #41 on: May 18, 2010, 07:53:47 PM »
2 Swordsages with Adaptive style can pull the chain off as can RKVs obv.  Swordsages don't actually have actions left after that though.
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PlzBreakMyCampaign

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Re: Most Powerful Combinations II
« Reply #42 on: May 19, 2010, 08:32:24 PM »
Also Dragonwrought kobold almost_anything20.
I disproved that in the namesake thread
Illithid Savant
This is where I ended the aforementioned thread :)
the Illithid Savant a more or less infinite loop
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An interesting read, nice to see a civil discussion
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Bastian

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Re: Most Powerful Combinations II
« Reply #43 on: May 19, 2010, 08:52:12 PM »
Also Dragonwrought kobold almost_anything20.
I disproved that in the namesake thread
Really? What build doesn't benefit even slightly from epic feats.

SorO_Lost

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Re: Most Powerful Combinations II
« Reply #44 on: May 19, 2010, 10:15:54 PM »
Also Dragonwrought kobold almost_anything20.
I disproved that in the namesake thread
Really? What build doesn't benefit even slightly from epic feats.
Any build bogged down by at least 9,001 threads of flame wars? It's based on an illogical argument that involves ignoring entire chapters of books by finding a key exceptions to their general rules to shove a personal interpretation of one sentence in a sidebar over the intent and interpretation of books used in the argument. It makes a very good recipe for drama.
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]

snakeman830

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Re: Most Powerful Combinations II
« Reply #45 on: May 19, 2010, 10:21:13 PM »
What chapters are being ignored?  There is only one definition that encompasses all True Dragons (forget DWK's for this statement).  Dragonwrought Kobolds also fit this definition  All of the others have exceptions in clearly defined True Dragons.  Since those definitions have exceptions, what stops a Dragonwrought Kobold from being another exception?
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
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If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

SorO_Lost

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Re: Most Powerful Combinations II
« Reply #46 on: May 19, 2010, 11:12:13 PM »
Monster Manual
Ancient Wyrms are over 100ft.

Counter posed
Draconomicon says Whites are not and the Draconomicon was printed afterwards. THE WHOLE BOOK IS BANNED!

Draconomicon
True Dragons have; immunity to a one type of energy, are warm-blooded, have wings, frightful presence, grow in size, live over 2,000 years, have blindsense, spell resistance, damage reduction, have a draconis fundamentum that produces breath weapons, etc.

Counter posed
[light] isn't an energy. BANNED!
Kobolds are cold-blooded? IGNORED!
I can think of one without wings. BANNED!
Frightful presence / spell resistance / damage reduction? In the same section as the energy therefor wrong & BANNED!
Blindsense? IGNORED!
Kobolds are True Dragons thus have a draconis fundamentum, only it don't work. So umm... IGNORED!
Kobolds have aging categories, are of dragon type. I shall use page 4's sidebar and define "more powerful" to mean standard aging penalties/bonuses when the penalties are ignored. QUOTED!

Races Of The Dragon
Lists True Dragons & Kobolds as separate entities.

Counter posed
Not all kobolds are dragonwrought. IGNORED!

Dragons of Krynn (officially stamped by wtoc and printed 3 years after the draconomicon)
All true dragons are extraordinary beings possessing superior senses, intelligence, and the gift of flight (in the case of the sea, amphi and aquatic dragons, this is replaced by powerful swimming). Some or all of these are absent in dragonkin and lesser dragon types. In addition, dragons gain power and abilities as they age, making an ancient or great wyrm dragon a terrifying amalgam of magical and supernatural ability.

Counter posed
I don't need a reason at this point, not like I ever had one in the things before. IGNORED!

Dragons of Faerun (also printed after the Draconomicon)
Extensive lists of true dragons. Black, blue ... crystal ... silver and steel ... deep dragons. And so on. No kobolds.

Counter posed
Draconomicon was printed before Race Of The Dragon that's why Kobolds are not listed ... Wait what? STOP QUOTING BOOKS!

***

I could probably keep going but srsly. Anyone saying kobolds are true dragons don't give a dire rat's tail what rules, quotes, reasons, logic, or anything there of is presented. Kobolds are True Dragons becuase they say so and nothing can tell them otherwise.

Edit: Ahh what the hell
snakeman830
Some dragons lack an ability or two. They are still True Dragons so Kobolds are too!

Counter posed
Example dragons you can call out lack one or two things they are supposed to have and in turn have something else. Not ALL of them without benefits like Kobolds. Apples & Oranges.
« Last Edit: May 19, 2010, 11:35:05 PM by SorO_Lost »
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]

snakeman830

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Re: Most Powerful Combinations II
« Reply #47 on: May 19, 2010, 11:49:05 PM »
As I stated before: if a definition allows exceptions, then what is stopping DWKs from being another exception?  So, I will only address those points that have no exceptions among published True Dragons and compare them to DWK's.

1. Dragon Type: this one isn't even up for debate  The Dragonwrought feat explicitly states this

2. 12 Age categories: All Kobolds have these, Dragonwroughts included

3. Warm blooded: True, normal kobolds don't fit this, but it is entirely up for debate on if Dragonwroght Kobolds are cold-blooded or not.  They obviously have some blood link to True Dragons, the only question is just how much does this affect?  We know it affects their physiology because of how they age and how they live longer than normal Kobolds as well as the change in type.  The fact is, we just don't know.  This is the one hangup for being sure or not.

4. Grow more powerful as they age: Well, DWK's don't get any weaker, and they do gain bonuses for aging, so they fit this criteria.

5. Live for over 2,000 years: DWK's have their maximum age determined by their Cha score.  Given how much time it gives them to raise their score 2 points, they can easily live for over 2,000 years provided they aren't killed by something else.

6. Grow in size: WHAT LIVING THING DOESN'T???  if you meant grow in size category, it's still the same.  Unless you're going to imply that a human infant is a Medium creature, of course...

Now, as for the others.  I know a True Dragon that doesn't fit those criteria, and it's even listed in Races of the Dragon as being a True Dragon!

Yu Lung dragons lack:
wings (also lacked by all lung dragons but the Li Lung)
Frightful Presence (lacked by most dragons of Juvenile age or younger)
breath weapon
damage reduction (lacked by most dragons of Juvenile age or younger)
spell resistance (lacked by most dragons of Juvenile ageor younger)
immunity to an energy (lacked by Radiant, Force, Prismatic, Shadow, most Lung (Lung Wang & Shen Lung has), Chaos, Incarnum, Ethereal, Rust, Styx, and Tartarian dragons)
blindsense

But wait!  They have Blindsense!  Actually no, no Lung dragons have Blindsense.  They have Blindsight, but that's a different ability.

So, we have an explicitly True Dragon variety that lacks all of those things, the same things, I might add, that DWK's lack.

Since we have an exception to all of those "rules", what is to stop a DWK from being another one?
« Last Edit: May 19, 2010, 11:59:04 PM by snakeman830 »
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

SorO_Lost

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Re: Most Powerful Combinations II
« Reply #48 on: May 20, 2010, 12:41:11 AM »
Since we have an exception to all of those "rules", what is to stop a DWK from being another one?
Quoting you. Applying the same let's ignore this and that tactic employed by fors so a much much much less significant degree to ignore your interpretation of "more power" everything is lost. Also, the tactic of ignoring content because a book published later changes things can be copied and applied to Draconomicon's sidebar rendering it irrelevant as there are books published afterwards that define the criteria for True Dragons. And that is one of the reasons to me fors fail out. They have to use all this ignore examples, quotations of exceptions, and sweeping everything they can under the rug. Any one of their so called tactics undermines their own point.

Hell, let's look at one of your so called points.
Yu Lung dragons lack: <snip> damage reduction (lacked by most dragons of Juvenile age or younger) <snip>
Quoting specific age examples of a dragon to abolish an entire entry that True Dragons have Damage Reduction. I could say Wizard's don't cast spells by ignoring everything and citing Feebleminded Wizards as my example in my next post in a Fighter vs Wizard debate. Let's see how that goes over.

Also on your 3. Dragonwrought only references ancestry not direct linage. A direct linage would be more akin to Half-Dragon since they have a 'pure kobold' mother.
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]

The_Mad_Linguist

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Re: Most Powerful Combinations II
« Reply #49 on: May 20, 2010, 01:12:28 AM »
Dude, those "over 2000 years" or whatever are general descriptions, not specific.  

Look, I just killed a young red dragon.  Looks like he didn't live over 2000 years.

Or check out the yellow dragon, of which it is said "its status as a true dragon is without doubt. "

Now, if you want to go by the "most recently printed" rule,

Quote from: Dragons of Krynn, 2007
Benefits: If you strike the killing blow against a true dragon (a creature of the dragon type that possesses an age category),


Look, if you want to argue this, first define what criteria you will use to consider what rules take precedence.  Then show that your interpretation is the only one that meets those criteria.  
« Last Edit: May 20, 2010, 01:15:17 AM by The_Mad_Linguist »
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Garryl

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Re: Most Powerful Combinations II
« Reply #50 on: May 20, 2010, 01:15:12 AM »
Fellas, as much as I like cooking popcorn over a good flame war, I don't think this is an appropriate place for it. Take this outside, please.
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snakeman830

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Re: Most Powerful Combinations II
« Reply #51 on: May 20, 2010, 01:17:03 AM »
Oriental Adventures was published before Draconomicon, so any definition of a True Dragon as of Draconomicon must take those into account.  Incarnum dragons are the only True Dragon that were published post-Draconomicon, so them I can forgive breaking some of the "rules"

We still have an explicitly true dragon that lacks numerous qualifications that YOU cited.  The ONLY qualification that ALL published True Dragons have and Dragonwrought Kobolds are questionable (not blocked from) on is the warm-blooded point and that is completely up to the DM to decide on.  So yes, Dragonwrought Kobolds are not True Dragons in some games.  In some they are.  If the DM interprests this as just fluff, then Kobolds are True Dragons.

Okay, so as to what builds wouldn't be improved by epic feats?  Probably any where all of the feats are used already.  There are a lot of them out there.
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

The_Mad_Linguist

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Re: Most Powerful Combinations II
« Reply #52 on: May 20, 2010, 01:21:31 AM »
Also, epic feats are pretty sucky on the whole.  Either they give lame benefits (thirty feet more of darkvision so exciting) , or require ridiculous stats/ranks, or both.  The only one even close to being worthwhile is epic toughness, and +30 hp still becomes almost irrelevant after low levels.

Heck, I allow epic feats for everyone provided they have a good reason for wanting them.
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SorO_Lost

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Re: Most Powerful Combinations II
« Reply #53 on: May 20, 2010, 06:00:23 AM »
Fellas, as much as I like cooking popcorn over a good flame war, I don't think this is an appropriate place for it. Take this outside, please.
Agreed but dibs on one last run. Not stubbornness but it's in my nature to turn a person's tactics against them.

[spoiler]1.
Now, if you want to go by the "most recently printed" rule,
Quote from: Dragons of Krynn, 2007
Benefits: If you strike the killing blow against a true dragon (a creature of the dragon type that possesses an age category),
Quote from: same book TML is quoting from, from The Nature of Dragons section in the true dragon chapter that I had already quoted from
All true dragons are extraordinary beings possessing superior senses, intelligence, and the gift of flight (in the case of the sea, amphi and aquatic dragons, this is replaced by powerful swimming). Some or all of these are absent in dragonkin and lesser dragon types. In addition, dragons gain power and abilities as they age, making an ancient or great wyrm dragon a terrifying amalgam of magical and supernatural ability.

Counter posed
IGNORED! The text found in the true dragon chapter is getting ignored by TML in favor of an in parentheses reminder in a feat found else where in the book rather than giving any credit or attention to the Nature of Dragons section in the chapter of True Dragons. What could be his excuse? An extreme and literal interpretation of of "new" being taken clear to the book's construction? The feat pages come after the True Dragon chapter after all. Oh but pages are not always printed in order and he could never find out the order of print to ever really use that stupid idea.

2.
Quote from: All TML's feat
Draconic Vampirism [General]
You are able to absorb the fleeing life energy from a dying dragon using the energy to temporarily increase your own strength.
Prerequisites: Juvenile or older true dragon, caster level 1st.(equal to the DC of your breath weapon)These temporary Hit Dice increase your abilities just as if you had gained age, increasing your power and your size,
By quoting the rest of the feat we see the feat says True Dragon's have breath weapons, age gaining HD and increase in size. It's printed after that quote too and isn't in parentheses.

But as I said
Quote from: myself
I could probably keep going but srsly. Anyone saying kobolds are true dragons don't give a dire rat's tail what rules, quotes, reasons, logic, or anything there of is presented. Kobolds are True Dragons becuase they say so and nothing can tell them otherwise.
They will never care.

***
[/spoiler]

I like the Lingering Damage feat. Deal your SA damage next round to any guy you SA'ed last round without any action on your part.
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]

snakeman830

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Re: Most Powerful Combinations II
« Reply #54 on: May 20, 2010, 10:12:50 AM »
I like the Lingering Damage feat. Deal your SA damage next round to any guy you SA'ed last round without any action on your part.

Even better when combined with Staggering Strike from Complete Adventurer.  Now, you force a high DC Fort save for each attack both this round and the next round or the target is stuck with only a standard or a move action.  I have used this combo to incredible effect in an epic game myself.
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

Nunkuruji

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Re: Most Powerful Combinations II
« Reply #55 on: May 20, 2010, 04:19:56 PM »
How about this logic, for the sake of lols

Adult True Dragons are LA -, and are not PC playable
Adult True Dragon Kobolds are therefore LA -, and are thus not PC playable

 :P

Bastian

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Re: Most Powerful Combinations II
« Reply #56 on: May 20, 2010, 04:28:08 PM »
Also, epic feats are pretty sucky on the whole.  Either they give lame benefits (thirty feet more of darkvision so exciting) , or require ridiculous stats/ranks, or both.  The only one even close to being worthwhile is epic toughness, and +30 hp still becomes almost irrelevant after low levels.

Heck, I allow epic feats for everyone provided they have a good reason for wanting them.
Getting Fast Healing 3 (that can be raise by 3 for every time you take the feat) isn't worthwhile?

Edit: This post formerly mentioned that Regeneration could be gotten with an epic feat but that was wrong.
« Last Edit: May 20, 2010, 05:50:00 PM by Bastian »

snakeman830

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Re: Most Powerful Combinations II
« Reply #57 on: May 20, 2010, 04:48:44 PM »
Where can you get Regeneration 3?  I can only find Fast Healing.
I am constantly amazed by how many DM's ban Tomb of Battle.  The book doesn't even exist!

Quotes:[spoiler]
By yes, she means no.
That explains so much about my life.
hiicantcomeupwithacharacterthatisntaghostwhyisthatamijustretardedorsomething
Why would you even do this? It hurts my eyes and looks like you ate your keyboard before suffering an attack of explosive diarrhea.
[/spoiler]

If using Genesis to hide your phylactry, set it at -300 degrees farenheit.  See how do-gooders fare with a liquid atmosphere.

Bastian

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Re: Most Powerful Combinations II
« Reply #58 on: May 20, 2010, 05:48:57 PM »
Where can you get Regeneration 3?  I can only find Fast Healing.
I looked through it again and it isn't there (this is what I get for trusting other people :D).

Anyways, while I was searching through the epic feats I had a thought, there is literally no build that can't be improved by having Epic Leadership simply because if they optimize their leadership score they can have one of their followers be higher level than them and be optimal at whatever they want.

The_Mad_Linguist

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Re: Most Powerful Combinations II
« Reply #59 on: May 21, 2010, 12:23:10 AM »
If you look, Solo, that chapter is referring to clan dragons.
Quote
However, that "known as" refers to the in-character terminology.  The entire chapter is all flavor with no mechanics; for example " Longer-lived than any other
race, dragons can also extend their lifespans by hibernating in near-perfect stasis".  Despite no dragon having that ability in its statblock.  By your arguments (that every single entry in that chapter must be met to qualify), there is no such thing as a true dragon.

My argument is as follows: only rules text (and not flavor text) should be used to adjudicate rules discussions.
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