Author Topic: [3.5]Deus ex Machina  (Read 30802 times)

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PhaedrusXY

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Re: [3.5]Deus ex Machina
« Reply #220 on: June 03, 2010, 04:44:29 PM »
I'll be out of town from Friday till Monday night, and probably won't be online much, if any, during that time. So if this thing gets going before then, don't wonder where I'm at. :P
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

Littha

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Re: [3.5]Deus ex Machina
« Reply #221 on: June 04, 2010, 03:08:49 PM »
Anyone know who i contact to get a game thread made? I have background info i want to post.

Sohala

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Re: [3.5]Deus ex Machina
« Reply #222 on: June 04, 2010, 07:46:42 PM »
The carebear (Aka TheChrisWaits) can grant us one.

Also might want to make a post in the current games thread.
"You think I'm talking about breaking the rules?"
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Littha

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Re: [3.5]Deus ex Machina
« Reply #223 on: June 04, 2010, 09:12:21 PM »
Been meaning to ask, what are we using for wild magic outcomes?

Faerun Campaign setting, dont know the page but that is where it is.

Littha

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Re: [3.5]Deus ex Machina
« Reply #224 on: June 04, 2010, 11:01:52 PM »
We have a game now, we should move discussion to its OOC.

Also some background information for you to read, needs work atm but it gives an idea

Littha

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Re: [3.5]Deus ex Machina
« Reply #225 on: June 07, 2010, 10:07:05 PM »
Thought i had better link to the game as i seem to have lost players on the way.

http://brilliantgameologists.com/boards/index.php?board=128.0