Kintal Quickfang[spoiler]
Name: Kintal Quickfang
Race: Tibbit Align: CN Size: S
Age: 23 Hair: Calico Eyes: Green
Height: 3'1" Weight: 37 lbs.
Classes:
Cat Burglar 1/
Harrowed 5/
Phantom Cat 1
Variants: Tibbit Racial Substitution levels, Small Racial Substitution levels
XP Have: 21,000 Need: 28,000
Type: Monstrous Humanoid Subtype: Shapeshifter
Speed: 20'
HD: 1d6 + 6d8 + 7
Max HP: 40
Current HP: 40
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Ability Scores Saving Throws
Score Mod Temp Mod Total = Base + Mod + Magic + Misc Other
Str: 10 +0 Fort: 2 = 1 + 1 + 0 + 0
Dex: 16 +3 Ref: 6 = 3 + 3 + 0 + 0
Con: 12 +1 Will: 4 = 5 - 1 + 0 + 0 +4 vs Mind-Effecting and Soul Displacing effects
Int: 14 +2 Initiative
Wis: 8 -1 Total = Dex + Misc
Cha: 15 +2 3 = 3 + 0
Special: Darkvision 120'
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Combat Total Armor Shield Dex Size Nat. Defl Misc
AC : 19 = 15 + 0 + 0 + 3 + 1 + 0 + 0 + 0
Touch: 14 Flat-Footed: 15
Total Base Str Misc Total Base Dex Misc
Melee : 4 = 3 + 0 + 1 Ranged : 7 = 3 + 3 + 1
WEAPON AB DAM CRIT RNG WGHT SIZE TYPE PROPERTIES
2 Claws +5 1d6+1 X2 - - - S +1 weapon, Tenebrous Touch can be channeled through both claws with one action
Bite +3 1d8+1 X2 - - - P +1 weapon, Deals +2d6 Electricity Damage, AB is calculated for full attack
Tail Slap +3 1d8+1 X2 - - - B +1 weapon, AB is calculated for full attack
ARMOR CHECK MAX SPELL
ARMOR TYPE BONUS PENALTY DEX FAIL SPEED WGHT PROPERTIES
Mithril Chain Shirt L +5 0 +6 - -
Special:
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Abilities:Languages Common
Feline
Elven
Halfling
Purr
Feats Improved Natural Attack: Bite (1)
Jibba Jabba (1, Tibbit bonus)
Improved Natural Attack: Claw (1, flaw)
Multiattack (1, flaw)
Dark Deal (3)
Anonymous Kitty: Big Cat Form (6)
Flaws Beastly: You are vulnerable to the following list of spells that affect animals, as well as those which affect your own creature type: animal trance, calm animals, charm animal, dominate animal, hide from animals, hold animal. Additionally, you suffer a -2 penalty on all Charisma-based skill checks except Disguise, Handle Animal, and Use Magic Device. Anyone observing your mannerisms who possesses the wild empathy class ability can recognize this flaw immediately.
Bestial Instinct: You suffer a -2 penalty to hit while using anything other than unarmed strikes or natural weapons.
Harrowings Hell-Born Butchery: A Harrowed that develops this Harrowing gains a bite as a secondary natural attack, dealing 1d8 + 1/2 strength modifier damage. Her bites also deal an additional 2d6 points of damage of the same type chosen for her Tenebrous Touch class feature, though it does not trigger the secondary effects.
Lashing Tail: A Harrowed that develops this Harrowing gains a tail slap as a secondary natural attack; this tail slap deals 2d6 + 1/2 strength modifier bludgeoning damage.
Hell-Born Savagery: A Harrowed that develops this Harrowing develops two primary claw attacks that deal 1d6 + strength modifier slashing damage. Whenever the Harrowed chooses to channel their Tenebrous Touch through melee attacks, she may choose to channel it through two separate claw attacks instead of a manufactured weapon (essentially allowing her to make two melee Tenebrous Touch attacks).
Unleash the Beast Pounce: You may perform a full attack when making a Charge, and gain a Bonus to damage rolls when making a Charge attack equal to your Charisma Modifier.
Other Proficient with all simple weapons plus Sap and Garrott
Proficient with light armor
Darkvision 120'
Feline Empathy: As Wild Empathy at +4 but only against felines, no penalty against magical beasts
Cat Powah: Once per day for an entire encounter he can apply this Bonus to one of the following: Checks with a specific Charisma or Dexterity based Skill, one specific Opposed Combat Check (Grapples, Trips, etc.), a bonus to his Armor Class, or as a bonus to either Attack or Damage rolls made with his Natural Weapons in Kitty Form.
The Monster Within
Tenebrous Touch: Sky's Rage (Kintal's Tenebrous Touch is a standard action ranged touch attack with a 60' maximum range that deals 3d6 points of damage, half of which is electricity and half of which stems directly from unholy power and is not subject to resistance of any kind. The Tenebrous Touch is accompanied by an incredible flash of lightning, forcing all those within five feet of the victim to succeed at a fortitude save (DC 14) or be partially blinded; all of their attacks suffer a 20% miss chance for one round per class level.)
Two-World Eyes (Darkvision is doubled)
Death Sight: When Kintal sees a corpse, no matter how old it is, he can instantly tell how long it has been dead, and what, in general, killed it (examples might include poison, lacerations, magical fire, and divine punishment). Additionally, if the corpse has been dead less than five days, she may converse with it as though using speak with dead as a cleric of level 5. Kintal may only use this ability once on any given corpse. Kintal may also use this ability to determine if a being or corpse is or is not undead, and by what means (infection, spell, transformative process, et cetera) it joined the ranks of the unliving, if so.)
Tenebrous Mantle:Unleash the Beast: When in kitty form the beast is in control, when not Kintal is in control.
SKILLS Max Ranks(10) CC Max Ranks(5)
Key Skill Ability Misc
CC Name Ability Mod Mod Ranks Mod
Bluff Cha 5 = 2 + 4 - 2
Balance Dex 7 = 3 + 4 +
Escape Artist Dex 9 = 3 + 4 + 2
Hide Dex 12 = 3 + 5 + 4
Intimidate Cha 8 = 2 + 6 +
Jump Str 7 = 0 + 5 + 2
Knowledge: Arcana Int 6 = 2 + 4 +
Knowledge: Nature Int 6 = 2 + 4 +
Knowledge: Religion Int 6 = 2 + 4 +
Listen Wis 4 = -1 + 5 +
Move Silently Dex 8 = 3 + 5 +
Spot Wis 6 = -1 + 5 + 2
Survival Wis 5 = -1 + 6 +
Tumble Dex 8 = 3 + 5 +
Use Magic Device Cha 12 = 2 + 10 +
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EquipmentMundane GearMagical GearCollar of Holding/ Natural Attack +1 (Claw, Bite, Tail Slap)/ Armor (Mithral Shirt +1)
Cute Widdle Bowsies
Valuables650gp.
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Background:[spoiler]
Kintal Quickfang is a tibbit who wishes he was born a cat. As soon as he was capable of controlling his innate abilities, Kintal would only assume humanoid form when absolutely neccessary. This means that at an early age he attracted the notice of a local Cat Burglar guild, and they adopted him as one of their own. He quickly learned to focus on improving his innate abilities, leaning to become more powerful as a cat and to even talk as one, removing the need to ever assume a humanoid form again.
Kintal is more animal than anything else, functioning off of instinct and intuition over forethought and analysis. However, his inner "beast" is a cat, so he's naturally too curious for his own good and will investigate anything that looks remotely interesting.
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Tiny Cat Form[spoiler]
TinyHit Dice: 1d6 + 6d8 + 7
Hit Points: 40/40
Initiative: +5
Speed: 20'
Armor Class: 22
Touch: 17
Flat-footed: 17
Base Attack/Grapple: +4/ -6
Attack: Claw +5 (1d4-1) or Bite +5 (1d6-1+2d6 Electric) or Tail Slap +5 (1d8-1)
Full Attack: 2 Claws +5 (1d4-1) and Bite +3 (1d6-1+2d6 Electric) and Tail Slap +3 (1d6-1)
Space/Reach: 2.5', 0'
Special Qualities: Darkvision 120', Low-light vision, Scent
Saves: Fort: +1, Reflex: +8, Will: +5 (+4 vs Mind-Effecting and Soul Displacing effects)
Abilities: Str: 6 Dex: 20 Con: 12 Int: 14 Wis: 8 Cha: 14
Skills: Bluff: +5, Balance: +9, Escape Artist: +11, Hide: +18 (+4 in tall grass), Intimidate: +8, Jump: +5, Knowledge (Arcana): +6, Knowledge (Nature): +6, Knowledge (Religion): +6, Listen: +4, Move Silently: +10, Spot: +6, Survival: +5, Tumble: +10, Use Magic Device: +12
Feats: Improved Natural Attack: Bite, Jibba Jabba, Improved Natural Attack: Claw, Multiattack, Dark Deal, Anonymous Kitty: Big Cat Form
Equipment: Collar of Holding/ Natural Attack +1 (Claw, Bite, Tail Slap)/ Armor (Mithral Shirt +1), Cute Widdle Bowsies
Tenebrous Touch: Sky's Rage (Kintal's Tenebrous Touch is a standard action ranged touch attack with a 60' maximum range that deals 3d6 points of damage, half of which is electricity and half of which stems directly from unholy power and is not subject to resistance of any kind. The Tenebrous Touch is accompanied by an incredible flash of lightning, forcing all those within five feet of the victim to succeed at a fortitude save (DC 14) or be partially blinded; all of their attacks suffer a 20% miss chance for one round per class level.)
Death Sight: When Kintal sees a corpse, no matter how old it is, he can instantly tell how long it has been dead, and what, in general, killed it (examples might include poison, lacerations, magical fire, and divine punishment). Additionally, if the corpse has been dead less than five days, she may converse with it as though using speak with dead as a cleric of level 5. Kintal may only use this ability once on any given corpse. Kintal may also use this ability to determine if a being or corpse is or is not undead, and by what means (infection, spell, transformative process, et cetera) it joined the ranks of the unliving, if so.
Tenebrous Mantle:Pounce: Kintal may perform a full attack when making a Charge, and gain a Bonus to damage rolls when making a Charge attack equal to his Charisma Modifier (2).
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Big Cat Form (Always active unless otherwise stated)[spoiler]
SmallHit Dice: 1d6 + 6d8 + 7
Hit Points: 40/40
Initiative: +3
Speed: 20'
Armor Class: 22
Touch: 17
Flat-footed: 17
Base Attack/Grapple: +4/ +0
Attack: Claw +6 (1d6+1) or Bite +6 (1d8+1+2d6 Electric) or Tail Slap +6 (1d8+1)
Full Attack: 2 Claws +6 (1d6+1) and Bite +4 (1d8+1+2d6 Electric) and Tail Slap +4 (1d8+1)
Space/Reach: 2.5', 0'
Special Qualities: Darkvision 120', Low-light vision, Scent
Saves: Fort: +1, Reflex: +6, Will: +5 (+4 vs Mind-Effecting and Soul Displacing effects)
Abilities: Str: 10 Dex: 16 Con: 12 Int: 14 Wis: 8 Cha: 14
Skills: Bluff: +5, Balance: +7, Escape Artist: +9, Hide: +12 (+4 in tall grass), Intimidate: +8, Jump: +7, Knowledge (Arcana): +6, Knowledge (Nature): +6, Knowledge (Religion): +6, Listen: +4, Move Silently: +8, Spot: +6, Survival: +5, Tumble: +8, Use Magic Device: +12
Feats: Improved Natural Attack: Bite, Jibba Jabba, Improved Natural Attack: Claw, Multiattack, Dark Deal, Anonymous Kitty: Big Cat Form
Equipment: Collar of Holding/ Natural Attack +1 (Claw, Bite, Tail Slap)/ Armor (Mithral Shirt +1), Cute Widdle Bowsies
Tenebrous Touch: Sky's Rage (Kintal's Tenebrous Touch is a standard action ranged touch attack with a 60' maximum range that deals 3d6 points of damage, half of which is electricity and half of which stems directly from unholy power and is not subject to resistance of any kind. The Tenebrous Touch is accompanied by an incredible flash of lightning, forcing all those within five feet of the victim to succeed at a fortitude save (DC 14) or be partially blinded; all of their attacks suffer a 20% miss chance for one round per class level.)
Death Sight: When Kintal sees a corpse, no matter how old it is, he can instantly tell how long it has been dead, and what, in general, killed it (examples might include poison, lacerations, magical fire, and divine punishment). Additionally, if the corpse has been dead less than five days, she may converse with it as though using speak with dead as a cleric of level 5. Kintal may only use this ability once on any given corpse. Kintal may also use this ability to determine if a being or corpse is or is not undead, and by what means (infection, spell, transformative process, et cetera) it joined the ranks of the unliving, if so.)
Tenebrous Mantle:Pounce: Kintal may perform a full attack when making a Charge, and gain a Bonus to damage rolls when making a Charge attack equal to his Charisma Modifier (2).
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Magic items (for reference)[spoiler]
Collar of Holding/Natural Attack +1 (Claw, Bite, Tail Slap)/ Armor (Mithril Shirt +1) - Armor counts as +2 armor
Cute Widdle Bowsies - can select one worn item per point of charisma modifier (2). These items remain on you when you switch to Kitty form, and in the case of magic items still function. (attached to collar)
Ring of Humankind
Catnip Mousie - 3/day gain CL5 haste, standard action activation
Hairball Grenade (7) - 1 use item. Swift action activation, CL3 Cloud of Bewilderment effect (30' range, 10' cube, lasts 3 rounds, Fort DC 17, no SR, nauseates creature in the clod for as long as they are in the cloud and for 1d4+1 rounds after it leaves. Any creature that succeeds on its save but remains in the cloud must continue to save each round on Kintal's turn. The cloud obscures sight including darkvision, providing concealment to creatures within the area or against attacks made through the cloud)
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