Well, people haven't really mentioned what sub-setting they want to play in, but a Wizard could be nice too. A Conjurer or a Transmuter - perhaps with War Weaver....... and Archivist on the other side ?
At the request of Janus, who for some reason can't wrap his mind around the idea , I've knocked the flight speed off Mirro.
But, JJ, the gospel ?!?
Also, your character seems to have a flight speed...
It was the flavor issue. NiN doesn't believe in backstories, or indeed in any need to meld function and flavor - we both have reached a certain platform from which function more or less becomes flavor.
But the idea of a flying man-weasel was a bit much for me. I at least gave my guy a description and **brief!** backstory that explicated being an Unseelie Fey Warforged - he's a Feycraft, a living being created by faerie craftsmen as a gift for a king.
A flying faerie man-weasel requires even more backstory acrobatics.
But hey - I ain't the boss of NiN. You do what you want, mang!
. . . I do reserve the right to laugh at your flying man-weasel, though.
FYI, the Society Mind/Cleric will be INSANE. WAY crazier than his other build, and in many ways, WAY cooler!
I'm doing my best to kick back and be sassified with my guy as-written. He's very versatile (knows everything, buffs everyone with a +4 to hit, +4 to damage, and +5 to saves vs. charm/fear, and swats people with maneuvers combined with Flyby Attack), buff, and flavorful - I think he'll be good fun. Plus, having to write in rhyming iambic pentameter promises to lead to some entertaining communications.
Still, the possibilities of this game are enough to make my head spin. Seriously. I mean, imagine a flying character with dual martial adept classes and Flyby Attack, for insane swooping maneuver-filled fun! Or a Scout/Martial Adept, who would land maneuvers that would hit harder (thank you Skirmish!) and still be a skill monkey/trapfinder!
. . . this is why I'm trying to just be satisfied with what I've got. I could generate this kind of shit all day . . .