Author Topic: Ask a Simple Question: Ragnarok Edition  (Read 157088 times)

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KellKheraptis

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #480 on: April 29, 2010, 02:57:54 AM »
Q 111:Is there any way to get more Action Points, either by making them /day rather than /level, simply more, or better a way to get Infinite or Arbitrarily Large Numbers of Action Points?

A 111: Unfettered heroism + Persistent Spell :)  1/round enough for you?
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ksbsnowowl

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #481 on: April 29, 2010, 03:00:31 AM »
Q 111:Is there any way to get more Action Points, either by making them /day rather than /level, simply more, or better a way to get Infinite or Arbitrarily Large Numbers of Action Points?

A 111: Unfettered heroism + Persistent Spell :)  1/round enough for you?
There is also a feat in ECS that gives you one action point each time you rage.  Though gaining them as fast as you can spend them is good too.
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kalaskaagathas

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #482 on: April 29, 2010, 03:12:20 AM »
Q 111:Is there any way to get more Action Points, either by making them /day rather than /level, simply more, or better a way to get Infinite or Arbitrarily Large Numbers of Action Points?

A 111: Unfettered heroism + Persistent Spell :)  1/round enough for you?

Yes, though more would be fine.  Where's Unfettered Heroism found?

KellKheraptis

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #483 on: April 29, 2010, 03:15:54 AM »
Q 111:Is there any way to get more Action Points, either by making them /day rather than /level, simply more, or better a way to get Infinite or Arbitrarily Large Numbers of Action Points?

A 111: Unfettered heroism + Persistent Spell :)  1/round enough for you?

Yes, though more would be fine.  Where's Unfettered Heroism found?

Um...Magic of Eberron comes to mind, as does the Eberron Campaign Setting book.
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weenog

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #484 on: April 29, 2010, 03:44:56 AM »
Q112: Is there a way to cut the cost of Action Surge down from 2 action points to 1?
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Re: Ask a Simple Question: Ragnarok Edition
« Reply #485 on: April 29, 2010, 03:49:22 AM »
Q112: Is there a way to cut the cost of Action Surge down from 2 action points to 1?
dunno bout that, but you could always persist more unfettered heroism spells.
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weenog

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #486 on: April 29, 2010, 03:55:08 AM »
I admit I had not considered multiple UH spells running simultaneously.

Also, your avatar always gets at least a chuckle out of me.
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Re: Ask a Simple Question: Ragnarok Edition
« Reply #487 on: April 29, 2010, 04:02:05 AM »
A 103: There are a couple ways to read it. If we assume the monk's belt gives you an equivalent monk level 5 for damage, then superior unarmed strike stacks to level 9 (1d10). Improved natural attack bumps that up one dice size to 2d8.

If we assume the belt doesn't give you monk abiliites, then go by the table for superior unarmed strike, which at level 12 is 1d10. Bump up with INA for 2d8 just like before.

At your current level, it works out to be the same both ways. One you're at level 16, going by the second interpretation your damage improves to 3d6.

A 111: Citadel Elite from Sharn: City of Towers grants 1 extra action point per level
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Re: Ask a Simple Question: Ragnarok Edition
« Reply #488 on: April 29, 2010, 11:10:23 AM »
Q 111:Is there any way to get more Action Points, either by making them /day rather than /level, simply more, or better a way to get Infinite or Arbitrarily Large Numbers of Action Points?

A 111: Unfettered heroism + Persistent Spell :)  1/round enough for you?

Yes, though more would be fine.  Where's Unfettered Heroism found?

Um...Magic of Eberron comes to mind, as does the Eberron Campaign Setting book.
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Re: Ask a Simple Question: Ragnarok Edition
« Reply #489 on: April 29, 2010, 12:02:54 PM »
Q113:  Do wizard specializations affect 10th level spell slots obtained via improved spell capacity?

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #490 on: April 29, 2010, 12:05:13 PM »
Q113:  Do wizard specializations affect 10th level spell slots obtained via improved spell capacity?
By RAW, yes, as specialization does not restrict the spell slot level it applies to, only that it be of a level you can cast.
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ksbsnowowl

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #491 on: April 29, 2010, 12:42:00 PM »
Q 110: I have a player in a gestalt game who is a Druid//Fighter (plans to add some Barb levels later on), who is thus far putting quite a few feats into unarmed combat.  He will eventually have Improved Unarmed Strike, Superior Unarmed Strike, and Improved Grab.  He wants to join the Owlbear Berserker Lodge of Rashemen (which fits thematically) and probably take levels in Runescarred Berserker.

Given that his unarmed damage will already be 1d6 or greater, and he will already qualify for Improved Grapple, what purpose does the Owlbear Berserker feat serve?  Am I missing something, or would it not do him any good?
It really does nothing for him.
That's what I figured.  I'll probably just houserule a +2 bonus to grapple checks if you already surpass all the benefits of the feat (he still needs at least one Lodge feat to get into Runescarred Berserker).
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Re: Ask a Simple Question: Ragnarok Edition
« Reply #492 on: April 29, 2010, 01:25:36 PM »
I admit I had not considered multiple UH spells running simultaneously.

Also, your avatar always gets at least a chuckle out of me.
when I first found this demotivator, I couldn't stop laughing at it.  :D
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Hitoshura

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #493 on: April 29, 2010, 01:45:53 PM »
Q 111. How does Psychic Reformation work in a Familiar?

In my case, i'm 18th level, so the familiar is considered having 18 Hit Dices, so would i remake my Imp from level 1 to 3 or from level 1 to 18?

Would his BAB, Skills and such improve if 18 is the case?

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #494 on: April 29, 2010, 03:27:24 PM »
Q 112 does arriving at a teleport location provoke an AoO? Basically I want to know if dislocator arrows (MIC 32) can be used to teleport an enemy next to an ally, after which the ally gets to make an attack of opportunity?

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #495 on: April 29, 2010, 03:33:52 PM »
Q 112 does arriving at a teleport location provoke an AoO? Basically I want to know if dislocator arrows (MIC 32) can be used to teleport an enemy next to an ally, after which the ally gets to make an attack of opportunity?
Why would it? Entering a square rarely provokes an AoO (the only instance I can think of would be if the individual were charging and the attacker had Hold the Line).
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Re: Ask a Simple Question: Ragnarok Edition
« Reply #496 on: April 29, 2010, 03:39:30 PM »
Q113: Is there a way to become immune to A) Antimagic Field and B) Disjunction? Epic level abilities are go. I remember there being a ruling about Antimagic Field not breaking Line of Sight, or Line of Effect (one or the other, but I can't recall which).
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Re: Ask a Simple Question: Ragnarok Edition
« Reply #497 on: April 29, 2010, 04:06:21 PM »
Q113: Is there a way to become immune to A) Antimagic Field and B) Disjunction? Epic level abilities are go. I remember there being a ruling about Antimagic Field not breaking Line of Sight, or Line of Effect (one or the other, but I can't recall which).

Metal hats, also epic spells arn't affected by antimagic nor are artifacts so one or the other will help if you have epic levels to play with.

kalaskaagathas

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #498 on: April 29, 2010, 04:11:01 PM »
Q112: Is there a way to cut the cost of Action Surge down from 2 action points to 1?
dunno bout that, but you could always persist more unfettered heroism spells.

Does that work?  Or does it run afoul of the 'Bonuses from the same spell cast multiple times do not stack' business?  Cause I really need two action points per round.

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Re: Ask a Simple Question: Ragnarok Edition
« Reply #499 on: April 29, 2010, 05:29:58 PM »
Q113: Is there a way to become immune to A) Antimagic Field and B) Disjunction? Epic level abilities are go. I remember there being a ruling about Antimagic Field not breaking Line of Sight, or Line of Effect (one or the other, but I can't recall which).

Metal hats, also epic spells arn't affected by antimagic nor are artifacts so one or the other will help if you have epic levels to play with.
Q113b: What about the AMF breaking LoS or LoE (can't remember which)? I could wander around in a Extraordinary Spell Aim'd AMF.
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Get yours.[/SPOILER]

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