Primary Melee, Secondary Ranged, Primary Scout
Centaur 6/ Fighter 4/ Ranger 3/ Horizon Walker 7BAB+18
Attributes (
25pt buy)
32 Str(14 +8 Racial +4 lvls +6 Belt)
21 Dex(11 +4 Racial +6 Gloves)
24 Con(14 +4 Racial +6 Amulet)
13 Int(15 -2 Racial)
11 Wis(9 +2 Racial)
8 Cha(8)
Feats: Great Movement : (50'(250' Run) + Dimension Door every 1d4 rounds(Quickened 3/day)
Great Detection: Darkvision 120' + Tremorsense
Great Melee Combat: Large size + 32 Str + Imp Trip
Great Ranged Combat: Large mighty (+11 Str bonus) Composite Longbow
Combat Tactics: neat trick:
[spoiler]1)Fire Arrows (Standard Action or Full Round Action)
2)Store Bow in Glove of Storing(Free Action)
3)Draw Guisarme(Free Action)
4)now ready and Threaten 10' and adjacent with Guisarme and Natural Attacks(Hoves)[/spoiler]
Attack Bonus=
+18 BAB +11 Str +5 Enhancement =
+34 Attack with Halberd... 2d8(9 average) +5 + 11 +7(holy) =
+32 per hit+37 Attack with Longbow ... 2d6(7 average) +5 +11 +2 WS =
+25 per hit