wow .... those are a wide variety of Monk Builds ..... very creative .... the main reason for this thread ... to provide examples of Reasonable but Strong Builds using Monk in a Core Only setting.... i noticed that many view the Monk as a Poor Character class ... but some like to play them, and come here for advice. rather than simply saying "Dont Play them" ... why not work with them to assist them with the best you can build ... let
them use it for a while,
learning how to play it and some of its weaknesses. this way they understand why it is usually used as a Dip class, but it is still possible to make a Monk that does contribute to the Party and can survive.
The_Mad_Linguist ... ECL 5 was an easy starting point, ECL 6 would have been fine, the Ghost Build is Awesome, especially in Core only settings.. very powerful
ninjarabbit ... excellent job, Lizardfolk is an interesting choice.... i would suggest that you spend some money for a Masterwork Quarterstaff or other Monk Weapon, it will add +1 to your attack(with that weapon) and you will still be able to use your Natural Weapons
JaronK ... there is More to the game than simply Damage, there is a lot someone can do in combat to support others..... still the Pixie can do damage to most CR 6 creatures ... it just takes a while, but at least they really cant hurt the pixie
Lycanthromancer .. nice idea... but at Druid 4 .... they dont get Wildshape yet... but they do have a decent Animal Companion.... but thats not the goal of this ... they can still do most evrything a Monk 5 can do so thats fine
PhaedrusXY ..... nice Trog Monk ... good use of Racial Skills ... and Natural Abilities ... even if you loose the Enhancement item to cCon, to keep within the WBL limits... it really does not effect the build... good job
Brainpiercing ... another useful idea ... thanks