Author Topic: Mounted Combat  (Read 4352 times)

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PhaedrusXY

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Re: Mounted Combat
« Reply #20 on: March 26, 2010, 02:16:56 PM »
Hmm... I actually like that you can just buy (or rear and train) a decent mount, complete with a bunch of templates. And although I don't have a problem with it personally, some people will probably object to basing the strength of the Magical Beast Mount off of CR when all other cohorts are based of ECL.

Also, why would you take Warbeast Mount when you could take Magical Beast Mount? The second one seems superior in almost every way.
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Brainpiercing

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Re: Mounted Combat
« Reply #21 on: March 26, 2010, 02:32:04 PM »
Hmm... I actually like that you can just buy (or rear and train) a decent mount, complete with a bunch of templates. And although I don't have a problem with it personally, some people will probably object to basing the strength of the Magical Beast Mount off of CR when all other cohorts are based of ECL.

Also, why would you take Warbeast Mount when you could take Magical Beast Mount? The second one seems superior in almost every way.
Well, I LIKE it, too, that you can do that, but, for instance, im my current E6 group the mounts people could have bought at level 1 (they did have more cash, but only 1 player did buy a mount) totally blew all the PCs out of the water. I was basically building fights to challenge that one mount (A magebred warbeast Riding dog.)

So I was thinking of a way to at least make them more "expensive" in a much rarer commodity in D&D terms, i.e. a feat.

I do have a simpler answer, too, though: We all know that Druids blow lots of things out of the water, even without their AC. So it shouldn't be too much of a stretch of just using that, well established, mechanic, especially the advancement. Hence, how about this feat:

Animal Companion
Prerequisite: Handle Animal 4 ranks
Benefit: You gain an animal companion as a druid. Your effective druid level for this companion is your character level minus any levels in spellcasting classes that eventually gain 9th level spells. This feat does not stack with other abilities that grant or advance an animal companion. Your effective druid level for this animal companion can never exceed your character level. This feat qualifies for feats, classes and abilities in the same way the druid class feature does.
Special: If you are a Ranger, exchange the ranger class ability with this feat at your discretion.


How's that?

PhaedrusXY

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Re: Mounted Combat
« Reply #22 on: March 26, 2010, 02:35:17 PM »
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

veekie

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Re: Mounted Combat
« Reply #23 on: March 26, 2010, 04:14:40 PM »
You could actually just make the Mounted Combat feat grant Familiar traits to your mount, regardless of the mount.
That is to say half your hp or it's own, your saves and a scaling AC bonus.
Thats the absolute minimum for mounted combat at higher levels after all, and some people DO want to just keep their old warhorse.
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Runestar

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Re: Mounted Combat
« Reply #24 on: March 29, 2010, 07:56:15 AM »
Or you could simply play a centaur and be your own mount. You can even take spirited charge without having to waste a feat on mounted combat.  :D
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Brainpiercing

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Re: Mounted Combat
« Reply #25 on: March 29, 2010, 10:14:30 AM »
Already been done. ;)
Damn.

Well....

Ok, I think the reason why I blotted this feat out of my memory is because I thought it compares so badly to Leadership. Incidentally, the advancement table IS worse than a Druid's.

wotmaniac

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Re: Mounted Combat
« Reply #26 on: March 29, 2010, 11:40:44 AM »
Already been done. ;)
Damn.

Well....

Ok, I think the reason why I blotted this feat out of my memory is because I thought it compares so badly to Leadership. Incidentally, the advancement table IS worse than a Druid's.
"natural bond" takes care of that.   ;)

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PhaedrusXY

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Re: Mounted Combat
« Reply #27 on: March 29, 2010, 12:40:39 PM »
Or you could simply play a centaur and be your own mount. You can even take spirited charge without having to waste a feat on mounted combat.  :D
Except that this sucks compared to actually having a mount. You can use a mount for cover, prevent it from taking hits with Mounted Combat, and can make a ranged full attack while it is running full speed. If you like to melee, it also gives you extra attacks. And you can replace it with money. A centaur can't do any of that with itself. And you also have a terrible LA and racial hit dice as a centaur. So no surprise, but they are actually worse in pretty much every way than having an actual mount with a "normal" character.
[spoiler]
A couple of water benders, a dike, a flaming arrow, and a few barrels of blasting jelly?

Sounds like the makings of a gay porn film.
...thanks
[/spoiler]

BowenSilverclaw

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Re: Mounted Combat
« Reply #28 on: April 03, 2010, 08:57:58 AM »
Zhentarim Skymage Gish :P

Ofcourse this runs into the problem of your Paragon Phrenic Half-Fiend etc. etc. Dragon mount being more powerful than most party members :lol
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