Author Topic: Dragon Disciple optimization  (Read 22503 times)

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Solo

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Re: Dragon Disciple optimization
« Reply #40 on: March 08, 2010, 11:35:24 PM »
Not important.

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Hijax

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Re: Dragon Disciple optimization
« Reply #41 on: March 09, 2010, 08:25:19 AM »
Actually, if frontlining isn't important, you would win big with Pixie 3(la buyoff)/sorcerer 5/dragon disciple 4. of course dropping level of DD for sorcerer will make you better, but that's defeating the point. the best build possible would be sorcerer 11/DD 1 because spellcasting at this level automatically wins.

how do you win? Greater invisibility and a reach weapon and flight does it for you. giacomo can do nothing to prevent you from beating his ass to shreds, and you can lay down spells (like clouds and summons) to prevent him from fleeing. or use balor nimbus and just make him die if he tries to grapple you.
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The_Mad_Linguist

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Re: Dragon Disciple optimization
« Reply #42 on: March 09, 2010, 08:35:21 AM »
LA buyoff isn't core.


Core only

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Hijax

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Re: Dragon Disciple optimization
« Reply #43 on: March 09, 2010, 08:38:32 AM »
lose a DD level then. you still win.

if we go level 20, a sorcerer 16(or more)/DD 4 will still beat his ass royally.
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carnivore

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Re: Dragon Disciple optimization
« Reply #44 on: March 09, 2010, 08:48:45 AM »
try this:

Human(Large size: due to Spell(see Equipment)
Fighter 4/ Bard 4/ Dragon Disciple 4

Attributes(28pt buy):

26 Str(base 14 +4 Item +2 lvl +4 DD +2 Size)
16 Dex(base 13 +1 lvl +4 Item -2 Size)
16 Con(base 14 +2 Item)
13 Int(base 13)
10 Wis(base 10)
14 Cha(base 12  +2 Item)

Feats:
Combat Expertise(Human bonus)
Exotic Weapon (Spiked Chain)(Fighter bonus)
Improved Trip(Fighter bonus)
Weapon Specialize(Fighter bonus)
1st lvl: Imp Initiative
3rd lvl: Weapon Focus(Spiked Chain)
6th lvl: Blind fight
9th lvl: Dodge
12th lvl: Multi Attack

+3 Natural Armor
2d8 Breath Weapon(1/day)
2x Claw(1d6)
Bite(1d8)


Equipment:(88000gp budget)
13250gp +3 Mithral Spiked Breastplate(light Armor, +8 Armor bonus, +5 max dex)
11325gp +1 Spellstoring Adamantine Spiked Chain
12000gp Boots of Speed
3460gp Permanently enlarged at lvl 16 CL
16000gp +4 Belt of Str  
16000gp +4 Gloves of Dex
4000gp +2 Amulet of Con
4000gp +2 Cloak of Cha
3000gp Wand of Extend Spell
2000gp +1 Ring of Protection
300gp Wand of CLW(20 charges)
150gp wand of shield(10 charges)
2250gp Wand of Vampiric touch(5th lvl caster)10 charges
8gp Locked Gauntlet

87773gp spent


Spells per day:
3/3/4

Spells known:
0-lvl:
Flare
Ghost Sound
Lullaby
Resistance
Mage Hand
open/close

1st lvl:
Hideous Laughter
Hypnotism
Grease

2nd lvl:
Rage
Heroism


Tactics:
cast Vampiric Touch into Spellstoring weapon
cast buffs..... Heroism, Rage, Grease on Armor(gain +10 vs Grapple), Shield
Charge.... attack with Trip Attack... wack when he is down
Full Attack next round .... repeat

 :D
« Last Edit: March 09, 2010, 05:42:22 PM by carnivore »

carnivore

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Re: Dragon Disciple optimization
« Reply #45 on: March 09, 2010, 11:15:41 AM »
just a quick note on my Builds Combat Stats:

BAB +10
Attack Bonus:
with Spiked Chain:
+10 BAB +9 Str(rage) +2 Morale(heroism) +1 WF +1 Spiked Chain -1 Size +1 Haste = +23 Attack .... this is a Touch Attack when tripping(Trip Bonus = +9 Str +4 Size +4 Imp Trip =+17)
even if he doesnt try to trip... he still has a lot of Attacks: Weapon + Natural


Saves:F/R/W = +12/+9/+9

AC = base 10 +8 Armor +3 Dex -1 Size +1 Dodge +1 Haste +3 Natural Armor -2 Rage = AC 23 ... AC 27 with Shield spl

 :D

« Last Edit: March 09, 2010, 02:15:11 PM by carnivore »

carnivore

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Re: Dragon Disciple optimization
« Reply #46 on: March 09, 2010, 02:14:12 PM »
quick question about Giacomo's monk:

why does he have a Spiked Chain ..... he does not have Exotic Weapon Proficency with it .... so all his attacks with it are @ -4 to hit


 :D



Solo

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Re: Dragon Disciple optimization
« Reply #47 on: March 09, 2010, 02:26:30 PM »
He uses it for tripping. It's less useful otherwise.

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carnivore

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Re: Dragon Disciple optimization
« Reply #48 on: March 09, 2010, 05:43:56 PM »
do you want a Different type build ..... or do you just want to beat him and Still use Dragon Disciple PrC?


 :D

nijineko

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Re: Dragon Disciple optimization
« Reply #49 on: March 09, 2010, 06:02:53 PM »
We're restricted to core because if Giacomo's narrow mind ventures one bit out of the magnificently balanced core books, then his brain will pop.

any chance of convincing said entity that the srd is core?
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Anklebite

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Re: Dragon Disciple optimization
« Reply #50 on: March 09, 2010, 06:13:34 PM »
We're restricted to core because if Giacomo's narrow mind ventures one bit out of the magnificently balanced core books, then his brain will pop.

any chance of convincing said entity that the srd is core?
not even one one thousandth of a percent.
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Solo

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Re: Dragon Disciple optimization
« Reply #51 on: March 09, 2010, 06:23:21 PM »
do you want a Different type build ..... or do you just want to beat him and Still use Dragon Disciple PrC?

 :D
Well, if we're going for a different build, then we should post that in the Joker thread.

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carnivore

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Re: Dragon Disciple optimization
« Reply #52 on: March 09, 2010, 06:32:58 PM »
i never payed too much attention to that thread .... just looked ..... interesting stuff

what do you think of the changes i made to boost the Dragon Disciple Build? .... there are several places that can be changed, but you can see them easily enough

 :D

jojolagger

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Re: Dragon Disciple optimization
« Reply #53 on: March 09, 2010, 06:37:06 PM »
Pixie 4 (LA)/Sorcerer 4/ DD 4.
Have Flyby-attack (MM), and a reach weapon. They are now powerless, because you are invisible.
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carnivore

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Re: Dragon Disciple optimization
« Reply #54 on: March 09, 2010, 06:41:23 PM »
good idea.... Hijaxx beat you to it on the previous page

 :D

jojolagger

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Re: Dragon Disciple optimization
« Reply #55 on: March 09, 2010, 06:53:46 PM »
good idea.... Hijaxx beat you to it on the previous page
Yes but he had to buy-off pixie LA for some reason. I think it is because he assumed the it is class levels that determine max skill ranks, not ECL.
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In other words, he thinks there's a "correct" way to play D&D.  *sigh*
There is: Kill shit and loot the corpse!
When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.

But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
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Anklebite

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Re: Dragon Disciple optimization
« Reply #56 on: March 09, 2010, 06:54:59 PM »
good idea.... Hijaxx beat you to it on the previous page
Yes but he had to buy-off pixie LA for some reason. I think it is because he assumed the it is class levels that determine max skill ranks, not ECL.
actually, it's HD, not ECL.
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jojolagger

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Re: Dragon Disciple optimization
« Reply #57 on: March 09, 2010, 07:01:17 PM »
good idea.... Hijaxx beat you to it on the previous page
Yes but he had to buy-off pixie LA for some reason. I think it is because he assumed the it is class levels that determine max skill ranks, not ECL.
actually, it's HD, not ECL.
That is funny. In the Players handbook it is on the same chart as exp. At 66,000 exp (that of a 12th level character) your max ranks are 15 for class skills. If LA doesn't count for Character level, then it doesn't affect leveling up, which would be insane.
Countdown to Zombie Apocalypse 97
When you see this, copy it into your sig and -1
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In other words, he thinks there's a "correct" way to play D&D.  *sigh*
There is: Kill shit and loot the corpse!
When you use a tool the way it was designed for -- its intended function -- then it will work very well for you.

But it's not the tool's fault if you use it for something else and you fail utterly, such as trying to eat cereal with a butterknife, pounding nails with a screwdriver, blogging to voice your political opinions, and brushing your teeth with a hammer.
[/spoiler]

Ithamar

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Re: Dragon Disciple optimization
« Reply #58 on: March 09, 2010, 07:18:44 PM »
So perhaps this is old news:  Has anyone else noticed how over the course of 10 levels of Dragon Disciple you get +8 STR, +2 CON, +2 INT & +2 CHA and then you also apply the Half-Dragon template, providing another +8 STR, +2 CON, +2 INT & +2 CHA?
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Solo

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Re: Dragon Disciple optimization
« Reply #59 on: March 09, 2010, 07:43:44 PM »
I always suspected that the increases you get from DD do not stack with the ones you get from the template.

"I am the Black Mage! I cast the spells that makes the peoples fall down!"

The Legend RPG, which I worked on and encourage you to read.