Hey guys! I'm new here
I got directed here from Dandu on the ENWorld forums.
I'm working on a rogue build that takes full advantage of the Mole Handbook (mainly the archived version, rather than the renewal handbook here, which is pretty incomplete)
http://web.archive.org/web/20080325110459/http://forums.gleemax.com/showthread.php?t=961599We're doing a monstrous/scoundrel campaign in Faerun. I have it mostly figured out, but am stuck between two choices.
My DM is pretty flexible as far as source material (He even allows some homebrew). We're starting at ECL11, and thus far my character has LA+3 and 1 racial hit die (i.e. I start with 7 class levels). I'm planning on using the UA rules to burn off the level adjustment.
The general idea is that I burrow underground, and get into flanking position. Then I'd jump up, sneak attack, and burrow back down. It would keep me from being attacked unless they readied an action or used AoE.
The current plan is to make an entomanothropic rogue (w/ snow spider for 30' climb speed, free spring attack, and weapon finesse). He'd take 5 levels of the mole PrC (Dragon #310, p71), which would allow him to burrow (and see) through stone.
I have two ideas at this point, but I'm open to suggestions. Also, It would be great if you would confirm I did the math right for extra attacks. I've never done two weapon fighting before.
For either of the following, I'd get Mobility, Two-Weapon fighting, and Improved TWF. Which do you think is better:
Two-weapon spring attack (rogue 7 / tempest 5 / mole 5).
- Would need to take Dodge feat
- Allows me to attack with both weapons during a spring attack.
- Sneak attack damage: +7d6
- BAB: +13/+8/+3
- I think this means I get to apply +13 to BOTH weapons, plus my +8 dex!
- 14d6 max SA damage
Two five feet steps (rogue 5 / lurk 1 / evocator 7 / mole 5).
- Take Greater Two Weapon Fighting (not required for the class, seems useful)
- For an extra level, I can make a full attack with two 5 foot steps.
- Some psionic ability. Yawn.
- Sneak damage: +6d6
- BAB: +11/+6/+1
- I believe this gives me 6 attacks... +9/+9/+4/+4/-1/-1
- So 30d6 max SA damage!
Again, while this is mostly fleshed out, I'm open to any suggestions.
Both of these builds have nearly identical playstyles. The tempest build would allow a bit more flexibility since it's spring attack based, but other than the higher attack for tempest and the higher damage for evocator, I really don't see much difference. My real desire is to pick the one likely to deal more damage on average.
That said, the Evocator build would get a 6 psionic abilities (max level 2), and 11 power points.
Also, I have +8 dex and weapon finesse from the Spider, in case that factors in.
Thanks!