Author Topic: My attempt on psychic warrior (Claws etc)  (Read 4429 times)

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gemsna

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My attempt on psychic warrior (Claws etc)
« on: March 01, 2010, 01:17:35 PM »
 Hello all.

 After some questions I did on the Ask a Simple Question: Attack the Darkness! thread I am gonna try to play a pschic warrior based on fighting with his claws. I have read the King/President etc threads but there are some things that I plan on changing not copying the build exactly as written.

 This will be in Forgotten realms so all books from there are available. Almost anything is available except specific campaign material.For example no (insert specific prestige class here tied to a specific campaign setting) will be played nor will (insert specific feat here tied to a specific campaign setting) nor artificer for example. If something in another campaing setting source appears as "general" it is allowed.
 
Things that are out: Tome of battle, Book of exalted deeds, 3.0 only material and non wotc material. Dragon magazines are also out (well we haven't got them anyway nor anyone owns dragon magazine compendium - even if someone did it would still be out). Unfortunately I haven't rolled yet and we won't use point buy. Rolling will be the default method - roll 4d6 keep 3 highest. Also no templates or weird races eg no template + template + race found in any MM/nonMM/younameitbook is allowed. Our good old usual PHB races + some of the not so weird ones ound in other books are allowed. I hope you get the picture.

 My plan is of course to play an Elan making a background for him based on the information from wotc site in the class chronicles article.

 Also absolutely no evil alignment is allowed nor any "ask your DM to let you change rule X to be interpretted as Y" or "ask him to have you a custom item of Z". Yes this may seem a bit strict but I don't mind. Also absolutely no flaws nor anything else from Unearthed Arcana.

 After the long introduction of restrictions here is my plan on advancing:
1. Psychic Warrior 1 Track, Azure Talent
2. Psychic Warrior 2 Psycarnum Infusion
3. Psychic Warrior 3 (undecided)
4. Psychic Warrior 4
5. Psychic Warrior 5 Expanded Knowledge(undecided)
6. Psychic Warrior 6 Improved natural attack (I will kill my DM if he bans it like a previous one did)
7. Psychic Warrior 7
8. Psychic Warrior8 Expanded Knowledge(undecided)
9. Illithid Slayer 1 Expanded Knowledge(undecided)
10. Illithid Slayer 2
11. Illithid Slayer 3
12. Illithid Slayer 4 Rapidstrike
13. Illithid Slayer 5
14. Illithid Slayer 6
15. Illithid Slayer 7 Expande Knowledge(Metamorphosis)
16. Illithid Slayer 8
17. Illithid Slayer 9
18. Illithid Slayer 10 Improved Rapidstrike
19. Warshaper 1
20. Warshaper 2

 As you noticed I invested some feats on Expanded Knowledge there are just so many powers that can't be left behind. Obvious choices are Claws of the Beast, Claws of the vampire(the latter when it becomes available) and Hustle. As for the rest that's a headache, that feeling do I pick this or that? If I pick this I gain something and if I pick that I gain something else but I don't gain something arghhhh. My thoughts on powers according to their power level.
 
 1. Claws of the beast, Vigor, Expansion, Metaphysical Claws, Force Screen, Inertial Armor, Biofeedback
 2. Hustle, Strength of my enemy, Damp Power, Body Adjustment, Body Purification, Stygian Erasure, Darkvision Psionic
 3. Claws of the Vampire, Concealing Amorpha Greater, Dimension Slide, Empathic Feedback, Empathic Transfer Hostile
 4. Freedom of Movement Psionic
 5. Senses of the Dragon? not much here anyway
 6. Form of Doom, Inconstant Location, Dispelling Buffer, Mind Blank Personal (this may not need due to Slayer's class features but mentioning anyway)

 Not all can be picked of course. Some comments on them. I know the style of the campaign or at least I can predict it pretty accurately. Most of the campaigns I join are usually low magic and lots of encounters. No magic item shops available period. Only magic items are to be found on chests/looted by opponent etc. No magic crafters to be found. Even IF someone would be found the timeline of the campaigns pushes to move forward so "I ask a magic crafter(the very rare to be found that is) to craft me (this) and then come back later to buy it/pick it" is 99% not an option. And lots of encounters lots of them. 4 encounters per day became a myth. 10 are usual. As such resources are depleted faster. The reason we wiped in at least 2 previous campaigns was this. Lots of encounters, depleted resources and finally an encounter that could not be won. Casters out of spells, all party already low on hp and hence wipe.
 
 So picking Stygian Erasure is something I will need. We WILL face energy drain attacks. We WILL need to fight in darkness vs opponents with darkvision and the good old mmundane torch won't be sufficient. We WILL face casters or monsters that will cast spells/spell-like abilities vs us so I want to pick damp power. We WILL face improved grad/grappling users to pick freedom of movement. You get the picture I hope.

 Any help will be appreciated, thnx in advance and sorry for long post.

P.S. My avatar is how my character will look like. Yes Victor Creed. Yes I will name my character Victor Creed.

« Last Edit: March 01, 2010, 01:56:25 PM by gemsna »
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PhaedrusXY

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Re: My attempt on psychic warrior (Claws etc)
« Reply #1 on: March 01, 2010, 01:21:41 PM »
I remember that Rapidstrike had racial restrictions (aberrations and dragons definitely qualify, and maybe a few other types). You should make sure you qualify for those feats. I think just adding the dragonborn template would qualify you though, and it is a great template anyway. I'm not familiar with the Azurin stuff, and I suspect you'd lose it from adding dragonborn, unfortunately. So I don't know how you'd make that all work together.
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gemsna

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Re: My attempt on psychic warrior (Claws etc)
« Reply #2 on: March 01, 2010, 01:27:48 PM »
 
 My character will be Elan as I said in the first post having a background based on the info from Wotc site (class chronicles don't remember exactly) so he can qualify for rapidstrike since Elans are of the aberriation type. Dragonborn is not available one of the "weird" templates/races I referred in my first post.

 
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PhaedrusXY

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Re: My attempt on psychic warrior (Claws etc)
« Reply #3 on: March 01, 2010, 01:41:31 PM »

 My character will be Elan as I said in the first post having a background based on the info from Wotc site (class chronicles don't remember exactly) so he can qualify for rapidstrike since Elans are of the aberriation type. Dragonborn is not available one of the "weird" templates/races I referred in my first post.

 
Sorry. That was quite a block of text, and I just scanned it and saw Azure something or other in your feats, and figured you were an Azurin. :D
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gemsna

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Re: My attempt on psychic warrior (Claws etc)
« Reply #4 on: March 01, 2010, 01:52:46 PM »

 Hehe gonna edit it.
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Dictum Mortuum

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Re: My attempt on psychic warrior (Claws etc)
« Reply #5 on: March 01, 2010, 02:02:30 PM »
My advice: don't go slayer or lose manifester levels. You get 17 BAB with that build and BAB does nothing for natural attacks (aside from the attack bonus). Getting warshaper that late will not help you.
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Samb

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Re: My attempt on psychic warrior (Claws etc)
« Reply #6 on: March 01, 2010, 02:29:50 PM »
Suggestions for your undecided feats:
1) metamorphic transfer
2) linked power
3) EK: astral construct, syncronicity
4) AFC: natrual world mantle  (get metamorphosis 5 levels sooner)
5) psicrystal affinity
6) a lot more psionic talent

and DM was correct in saying you don't need slayer levels. The bonus feats will serve you better.

gemsna

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Re: My attempt on psychic warrior (Claws etc)
« Reply #7 on: March 01, 2010, 03:39:53 PM »

 Yes I know that -1 manifester level hurts truth be told but a full BAB prestige is very appealing nevertheless. I know BAB does nothing for natural attacks that's why rapidstrike and improved rapidstrike come in for the iterative attacks(truth be told the wording of Improved Rapidstrike is a bit "vague").

 As for the last 2 warshaper levels allow me to disagree. Polymorph abuse (or Metamorphosis) gets benefit from these 2 levels. Immune to stunning and critical   well more to critical is pretty appealing (benefit from the first level) and morphic weapons (increases natural attack for a further category) is also important since this build relies mostly on as much as possible damage based on dice damage rather than "+modifier" damage.

 2nd level of the prestige is there to further increase Str+Con the benefits of who are obvious concerning melee combat.

 Fast calculation (now that I think of it I will add somewhere practiced manifester so I can augment claws of the beast to full which means 19 power points) Full augmened claws is 5d6 + improved natural attack 6d6 + augmented Expansion to Huge 12d6 + (warshaper benefit) 16d6?
 If it's 16d6 these 4d6 althought not the best are adding "something" to the claws which hardly have any bonus other than strength or Metaphysical Claw/Magic Fang/Greater/Superior.

 Hmmm ACF mantled warrior is to be considered also.
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Tonymitsu

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Re: My attempt on psychic warrior (Claws etc)
« Reply #8 on: March 01, 2010, 04:05:21 PM »
I noticed Reach was not on your list....   :D


For one of your Expanded Knowledge Powers I'd consider Anticipatory Strike (CPsi)

It's basically White Raven Tactics for psions, except it only works on you.


Also consider Ubiquitous Vision.  Being immune to flanking (and laughing at rogues) is always fun.

gemsna

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Re: My attempt on psychic warrior (Claws etc)
« Reply #9 on: March 01, 2010, 04:37:23 PM »

 This is 3.0 and unfortunately not allowed.

 Ubiquitous vision seems nice though  :)
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Garryl

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Re: My attempt on psychic warrior (Claws etc)
« Reply #10 on: March 01, 2010, 09:10:01 PM »
I noticed Reach was not on your list....   :D


For one of your Expanded Knowledge Powers I'd consider Anticipatory Strike (CPsi)

It's basically White Raven Tactics for psions, except it only works on you.


Also consider Ubiquitous Vision.  Being immune to flanking (and laughing at rogues) is always fun.

Use the 3.5 update to Reach, instead.

Also, how exactly does the augment work with Anticipatory Strike? I never quite figured that one out. I only have the version from Races of Destiny, in case there were any changes in CPsi.
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Re: My attempt on psychic warrior (Claws etc)
« Reply #11 on: March 01, 2010, 09:58:37 PM »
If you consider taking psychic reformation later on via Expanded Knowledge (hint: you can exchange the feat later on, or take it via a mantle), then I'd start out using expansion, Combat Reflexes, and a reach weapon/spiked gauntlet combo early on. 1pp per battle, and you can use it to trip, disarm, bull-rush, and so on. You can swap out Combat Reflexes for Track when it becomes important to have, if you want Illithid Slayer. Hidden Talent will get you an additional +2 pp and an extra power known (yay inertial armor!).

Make sure you find a way to get some +1 manifester arrows, if you can. +5pp each, and they cost 1/50 of a standard melee weapon.

Also, mantled warrior ACF to replace some of those Expanded Knowledges. Make sure you get yourself metamorphosis (check out the roper, the cloaker, and the various hydras), and Metamorphic Transfer (now look at the beholder and the choker!). Share with your psicrystal for better hax (and you'll want a psicrystal...yesss, My Precioussss).
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Tonymitsu

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Re: My attempt on psychic warrior (Claws etc)
« Reply #12 on: March 02, 2010, 02:05:55 AM »
I noticed Reach was not on your list....   :D


For one of your Expanded Knowledge Powers I'd consider Anticipatory Strike (CPsi)

It's basically White Raven Tactics for psions, except it only works on you.


Also consider Ubiquitous Vision.  Being immune to flanking (and laughing at rogues) is always fun.

Use the 3.5 update to Reach, instead.

Also, how exactly does the augment work with Anticipatory Strike? I never quite figured that one out. I only have the version from Races of Destiny, in case there were any changes in CPsi.

The Anticipatory Strike in CPsi can't be augmented... so I guess it works like that.

Dictum Mortuum

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Re: My attempt on psychic warrior (Claws etc)
« Reply #13 on: March 02, 2010, 05:09:32 AM »

 Yes I know that -1 manifester level hurts truth be told but a full BAB prestige is very appealing nevertheless. I know BAB does nothing for natural attacks that's why rapidstrike and improved rapidstrike come in for the iterative attacks(truth be told the wording of Improved Rapidstrike is a bit "vague").

 As for the last 2 warshaper levels allow me to disagree. Polymorph abuse (or Metamorphosis) gets benefit from these 2 levels. Immune to stunning and critical   well more to critical is pretty appealing (benefit from the first level) and morphic weapons (increases natural attack for a further category) is also important since this build relies mostly on as much as possible damage based on dice damage rather than "+modifier" damage.

 2nd level of the prestige is there to further increase Str+Con the benefits of who are obvious concerning melee combat.

 Fast calculation (now that I think of it I will add somewhere practiced manifester so I can augment claws of the beast to full which means 19 power points) Full augmened claws is 5d6 + improved natural attack 6d6 + augmented Expansion to Huge 12d6 + (warshaper benefit) 16d6?
 If it's 16d6 these 4d6 althought not the best are adding "something" to the claws which hardly have any bonus other than strength or Metaphysical Claw/Magic Fang/Greater/Superior.

 Hmmm ACF mantled warrior is to be considered also.

I didn't say warshaper isn't helpful in general (although i'd never lose manifester levels, but that's another story), but the level you are taking him isn't going to matter due to WBL. Move it earlier in your build, like level 7-8.
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Samb

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Re: My attempt on psychic warrior (Claws etc)
« Reply #14 on: March 02, 2010, 06:22:57 AM »
Too bad you can't take VoP.....

gemsna

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Re: My attempt on psychic warrior (Claws etc)
« Reply #15 on: March 02, 2010, 07:12:42 AM »

 Unfortunately material from site is to be discussed if it will be allowed or not. I think it will not be allowed not sure though.

 Reason I pick iliithid slayer is his BAB will help me qualify for Improved Rapidstrike by level 18.

 I can see banhammer coming for manifester arrows for 2 reasons 1)no magic (or psionic) shops available as I said in my first post and 2) even if these shops somehow existed arrows would be considered ammunition and not eligible for this enchancement (I would prolly get a reply like "get many daggers/something if you want that not arrows") but since no shops/crafters available this doesn't matter.

 Hmm psychic reformation, more options to consider.
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Samb

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Re: My attempt on psychic warrior (Claws etc)
« Reply #16 on: March 02, 2010, 10:50:24 AM »
Slayer does have a great cap stone, but in general I find it's other feature to be a bit lacking unless you are fighting mind flayers. Full BAB is meh for a psywar anyway since psywars are great self buffers. 

carnivore

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Re: My attempt on psychic warrior (Claws etc)
« Reply #17 on: March 02, 2010, 02:04:23 PM »
due to the number of encounters ... might i suggest an alternative .....try this:

Elan
Ranger 2/ Psion 6/ Slayer 10/ Warshaper 2 .... not in that order

it will make a far better Claw combatant than a PW based build under these circumstances

if you want i can get a more complete build later

 :D

gemsna

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Re: My attempt on psychic warrior (Claws etc)
« Reply #18 on: March 02, 2010, 05:46:14 PM »

 
due to the number of encounters ... might i suggest an alternative .....try this:

Elan
Ranger 2/ Psion 6/ Slayer 10/ Warshaper 2 .... not in that order

it will make a far better Claw combatant than a PW based build under these circumstances

if you want i can get a more complete build later

 :D


 Hmmm what do you have in mind?  :smirk
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carnivore

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Re: My attempt on psychic warrior (Claws etc)
« Reply #19 on: March 02, 2010, 06:31:20 PM »
something like this:

Elan
Ranger 2/ Psion(Egoist) 6/ Slayer 10/ Warshaper 2

Feats:
Track(Ranger Bonus)
Rapid Shot(ranger Bonus)
Psicrystal Affinity(Psion Bonus)
open feat(psion Bonus)
1st lvl: open feat
3rd lvl: open feat
6th lvl: open feat
9th lvl: open feat
12th lvl: open feat
15th lvl: Rapidstrike
18th lvl: Improved Rapidstrike



powers:

1st lvl:
Claws of the Beast(researched)
Channel the Psychic Dragon
Vigor
Grease
Inertial Armor

2nd lvl:
Damp Power
Share Pain
Strength of my Enemy(researched)
Stygian Erasure(researched)

3rd lvl:
Hustle
Claws of the Vampire(researched)
TouchSight
Dispel Psionics

4th lvl:
Metamorphosis
Empathic Feedback
Freedom of Movement
Schism(researched)

5th lvl:
True Seeing
Anticipatory Strike
Plane Shift
Adapt Body

6th lvl:
Inconstant Location
Form of Doom(Researched)
Temporal Acceleration

7th lvl:
Energy Conversion
Mind Blank ,Personal
Energy Wave

8th lvl:
Planar Embrace
Greater Teleport
Fusion

9th lvl:
Reality Revision

 :D
« Last Edit: March 03, 2010, 02:11:00 PM by carnivore »