re-posting of cohort
[spoiler]Rathbone, Tauric Feral Goliath Winged Fleshraker, Knight 1(from RoW)
Monstrous Humanoid
Hit Dice: 5d8+10 (50 hp)
Initiative: +4
Speed: 50 ft. (10 squares), fly 70 ft(14 squares, perfect)
Armor Class: 22 (+6 Dex, +6 natural), touch 16, fl at-footed 16
Base Attack/Grapple: +4/+6
Attack: Claw +6 melee (1d6+3 and poison)
Full Attack: 2 claws +6 melee (1d6+3 plus poison) and 2 claws +1 (1d8+3) and tail +1 melee (1d6+1 plus poison)
Space/Reach: 5 ft./5 ft.
Special Attacks: Leaping pounce, poison, rake 1d6+2, improved grab, designate opponent
Special Qualities: Low-light vision, fast healing 3, powerful build.
Saves: Fort +6, Ref +10, Will +2
Abilities: Str 17, Dex 23, Con 15, Int 10, wis 10, cha 10
Skills: Hide +10*, Jump +24, ride 16
Feats: Power Attack, Leap Attack, mounted combat
Challenge Rating: 5
Treasure: None
Alignment: CN
CR breakdown:
fleshraker 2
winged +1
tauric +1
1 knight level +1
also, of note is the fact that tauric does not count the CR from the feral template on the goliath side, but only the CR of the base creature.[/spoiler]
gear
[spoiler]
4300 gp total
5 bags of jumping caltrops(MiC) 1250 gp.
healing belt(MiC) 750 gp.
spool of endless rope(MiC) 1500 gp
800 gp left
Lance
Two desert Eagles
one Ak-47
20 sticks of dynamite
10 thermite grenades
One barett light fifty.
[/spoiler]