Page 114, Battlefield Archer's "Archer's Glory" Answered by Marc
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Q. The Battlefield Archer paragon path grants an encounter utility power named "Archer's Glory." This power allows you to "gain an action point which you must spend before the end of your next turn." Does this power allow you to bypass the usual restriction of only 1 AP per encounter? That is, could you spend an action point before using the power and gain (and use) the bonus power point, or use the power and gain (and use) the bonus power point and then spend another action point? If neither of these situations are possible, what is the purpose of the power?
A. When you use Archer's Glory, you are still restricted to the one action point per encounter rule. The Purpose of this power is to gain an action point that you can use if you don't have one handy. For Example, lets say you used your action point during the last encounter and you don't currently have another action point. You enter into another encounter, with out taking an extended rest so you still do not have that action point. You can, use Archers Glory to gain an action point to use before the end of your next turn. At the end of this encounter you will have reached a milestone and you will get another action point.
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