« Reply #653 on: April 02, 2011, 06:39:44 PM »
Speaking of Ubercharger's...
Same book as before: Impale: Str 13, Power Attack, BAB 3+, When you perform a charge action with a piercing weapon that can be set to receive a charge you deal double damage.
Good for foot based chargers, but a Lance does this already for mounted folks, and works with Spirited Charge (which this does not). Again, I'd say this is less overpowered than it seems.
JaronK
At no point did I say it was overpowered. Melee damage is still melee damage no matter how you slice it.
Also, Battle Boots
(DMGII). Because if all the mobility gained from riding a mount wasn't good enough. The x4 damage while charging certainly will make up for it.
...Some people shouldn't design D&D books.
Logged
Tiers explained in 8 sentences. With examples!
[spoiler]Tiers break down into who has spellcasting more than anything else due to spells being better than anything else in the game.
6: Skill based. Commoner, Expert, Samurai.
5: Mundane warrior. Barbarian, Fighter, Monk.
4: Partial casters. Adapt, Hexblade, Paladin, Ranger, Spelltheif.
3: Focused casters. Bard, Beguiler, Dread Necromancer, Martial Adapts, Warmage.
2: Full casters. Favored Soul, Psion, Sorcerer, Wu Jen.
1: Elitists. Artificer, Cleric, Druid, Wizard.
0: Gods. StP Erudite, Illthid Savant, Pun-Pun, Rocks fall & you die.
[/spoiler]