The progression I made some time ago. I`m having doubts about a few things listed here, I`m taking Spellthief at lvl 3 not 1, I need to find an alternative to the Incantatrix, which dont *really* fit all that well. Will probably take Fatespinner lvls where it says incantatrix if we get that far. Also the feat progression is made with incantatrix in mind so I will change some of it.
[spoiler]
Spellthief 1: Sneak Attack +1d6, Flaw, Flaw, Point Blank Shot ,Iron Will, Empower spell
Blue Mage 1: Blue Magic, Indigo Infusion,
Blue Mage 2: Been there, Done that (+1), FEAT
Blue Mage 3: Creature Magic (+1),
Blue Mage 4: Been there, Done that (+2), +1CHA
Blue Mage 5: Azure Awareness, Master Spellthief
Spellwarp Sniper 1: Spellwarp,
Spellwarp Sniper 2: Sudden Raystrike
Spellwarp Sniper 3: Precise Shot, +1CHA, Rapid Metamagic
Spellwarp Sniper 4: Sudden Raystrike +2d6
Spellwarp Sniper 5: Ray Mastery
Incantatrix 1: Split Ray, Focused study, FEAT, +1CHA
Incantatrix 2: Cooperative Metamagic
Incantatrix 3: Metamagic Effect
Incantatrix 4: FEAT, Chain Spell
Incantatrix 5: Metamagic Spelltrigger, +1CHA
Fatespinner 1: Spin Fate
Fatespinner 2: Fickle Finger of Fate, FEAT
Fatespinner 3: Spin Destiny
Fatespinner 4: Deny Fate, Resist Fate, +1CHA
[/spoiler]
Just rolled for HP.
HP roll. (1d6=6)