Hello all
First id like to say im not very good at char optimization (thus why im here ;p ) So bare with my newbieness if at all noticible hehe.
So ive been wanting to play a druid, only problem is ive no idea how to structure her class wise. Im starting at level 1, can take 2 flaws (for 2 feats) and 1 trait. I would like to play, if possible, a melee druid, or a melee/spellcasting hybrid involving wildshaping (i enjoy being able to shift into monstahs, the versatility makes it fun for me). LA's are okay though nothing too extreme since ill be starting out at 1.
Some ideas i had were a shifter druidic avenger / MoMF / Daggerspell Shaper with sizing daggers for her claws but im not sure if that would work hehe (im not too familiar with how natural weapons on creatures are handled and if they follow the same limitations by size as wielding manufactured weapons do) If its possible to just size them up to colossal (as amusing as it might look from a cosmetic standpoint) id probably name her Frida Krueger or something ;p
Another possibility was somehow working momf in with soul eater to make an evil druid but dunno.
I dont know if theres a way to perform as good as a martial character as a druid without just going full martial, but i am wondering if it is possible to make a more optimal meleeing momf other than the typical druid 5 / MoMF 7 / Warshaper 3 / x whatever?
Thanks in advance
-Chilastra